## J3D J3D was a WebGL based 3D engine. I used it for my personal experiments and demos. It's a playground rather than a production environment. It consists of a Javascript rendering engine and a C#/Unity3d scene exporter. Most of the demos should work in all WebGL enabled browsers, including [Chrome](http://www.google.com/chrome/), [Firefox](http://www.mozilla.com/en-US/firefox/), [Opera 12 Alpha](http://www.opera.com/browser/next/) and Safari (with WebGL enabled) on desktop. Some demos only run in alpha/nightly builds of selected browsers. Some demos run in [Firefox on Android](http://www.mozilla.com/en-US/m/beta). UPDATE 2022: I reviewed the demos & experiments and updated them when necessary. WebGL is widely suported in 2022, so the experiments should work in any browser, including mobile. I also created an archive web page with [all the experiments](https://j3d.bartekdrozdz.com). J3D was created by [Bartek Drozdz](https://www.everyday3d.com/). ## Tutorials [How to create a cube](https://github.com/drojdjou/J3D/wiki/How-to-create-a-cube) [Unity exporter tutorial](https://github.com/drojdjou/J3D/wiki/Unity-exporter-tutorial)