| b · At the controls. A 3D Drosophila at an arcade cabinet with the game on its screen.
Its front legs press ◀ or ▶ when its steering neurons fire, the proboscis extends with its proboscis motor neurons,
and it flinches when the giant fibre fires. Drag to look around. |
c · From the eyes to the buttons. The pathway it steers with, live: the target drives LC10a
in one eye, the signal runs through the optic tubercle (AOTU) to six types of descending neurons, and the stronger
side presses its button. Between them, the taste and escape circuits. |
| d · Spikes of identified neurons. A raster of the cells along the pathway, left side in blue,
right in orange, and the steering trace underneath: right minus left. |
e · The whole brain. Every neuron at its real position, seen from behind. A dot darkens when
it spikes; the cells the game talks to flash their colour. |