# vrm-toolkit-mcp **v0.1.1 — [npm](https://www.npmjs.com/package/vrm-toolkit-mcp) / [GitHub](https://github.com/dwarehouse1/vrm-toolkit-mcp)** An MCP (Model Context Protocol) server that lets an AI agent inspect, validate and preview VRM / VRMA files on your machine. Five tools, stdio transport, no network access at runtime. VRM / VRMAファイルの検品・情報抽出・プレビューをAIエージェントから使えるようにする MCPサーバーです。ツールは5本、stdioトランスポート、実行時のネットワークアクセスなし。 ## Tools / ツール | Tool | What it does | 説明 | | --- | --- | --- | | `vrm_inspect` | Structured JSON: meta (name/author/license and permission fields), humanoid bone map, expressions, polygon/texture statistics | メタ(名前/作者/ライセンス許諾)・ボーン・表情・ポリゴン/テクスチャ規模を構造化出力 | | `vrm_validate` | Finding list: missing required humanoid bones, broken node references, missing meta/license fields, unknown required extensions, configurable size/triangle/texture budgets | humanoidマッピング欠落・参照切れ・メタ/ライセンス欠落・未知の必須拡張・サイズ超過などの検品リスト | | `vrma_inspect` | Tracks, targeted humanoid bones, expression tracks, duration, estimated frame rate | トラック・対象ボーン・表情トラック・尺・フレームレート推定 | | `vrma_preview` | Applies a VRMA to a VRM and renders a PNG still or a short WebM clip (max 10 s) through local headless Chrome/Edge | VRMAをVRMに適用し、ローカルのヘッドレスChrome/EdgeでPNG静止画または短尺WebM動画を書き出し | | `vrm_snapshot` | Renders a rest-pose PNG with optional expression weights and view presets (front / three-quarter / side / face close-up) | 表情ウェイトとビュープリセット(正面/斜め/側面/顔アップ)を指定できる静止画スクリーンショット | Structural tools (`vrm_inspect`, `vrm_validate`, `vrma_inspect`) parse the GLB/glTF container directly in Node and need no browser. Rendering tools (`vrma_preview`, `vrm_snapshot`) use an already-installed Chromium-based browser via `puppeteer-core`; nothing is downloaded. 構造系3ツールはNode単体でGLB/glTFを直接パースし、ブラウザ不要。描画系2ツールは インストール済みのChromium系ブラウザを`puppeteer-core`で使います(追加ダウンロードなし)。 Supported inputs: VRM 0.x (`extensions.VRM`), VRM 1.0 (`extensions.VRMC_vrm`), VRMA (`extensions.VRMC_vrm_animation`), GLB container or plain glTF JSON. ## Requirements / 動作条件 - Node.js 20+ - For `vrma_preview` / `vrm_snapshot`: a local Chrome or Edge (auto-detected; override with the `VRM_TOOLKIT_CHROME` environment variable) - Input size budget: 512 MiB by default (`VRM_TOOLKIT_MAX_BYTES` to override) ## Setup / セットアップ Register with Claude Code / Claude Codeへの登録: ```bash claude mcp add vrm-toolkit -- npx -y vrm-toolkit-mcp ``` Other MCP hosts / その他のMCPホスト: command `npx`, args `["-y", "vrm-toolkit-mcp"]` (stdio). From source / ソースから: ```bash npm install npm run build claude mcp add vrm-toolkit -- node /absolute/path/to/vrm-toolkit/dist/main.js ``` ## Execution examples / 実行例 Real outputs from the local test run (2026-08-05, file paths shortened). ローカルテスト実行(2026-08-05)の実出力です(パスは短縮表記)。 ### vrm_inspect Input: a VRoid Studio-exported VRM 1.0 avatar (15.7 MB). ```json { "file": { "path": "...\\V1.vrm", "bytes": 15737992, "container": "glb" }, "vrm": { "specFamily": "vrm1", "specVersion": "1.0" }, "meta": { "name": "V1", "authors": ["D"], "licenseUrl": "https://vrm.dev/licenses/1.0/", "avatarPermission": "onlyAuthor", "commercialUsage": "corporation", "creditNotation": "required", "allowRedistribution": false, "modification": "prohibited" }, "humanoid": { "mappedBoneCount": 54, "bones": [ { "bone": "hips", "node": 1, "nodeName": "J_Bip_C_Hips" }, { "bone": "spine", "node": 34, "nodeName": "J_Bip_C_Spine" } ], "missingRequiredBones": [] }, "expressions": { "presetCount": 14, "presets": ["happy", "angry", "sad", "..."] }, "geometry": { "meshCount": 3, "totalVertices": 103489, "totalTriangles": 33484, "perMesh": [ { "name": "Face (merged)", "vertices": 33640, "triangles": 7308 }, { "name": "Body (merged)", "vertices": 57128, "triangles": 11548 }, { "name": "Hair001 (merged)", "vertices": 12721, "triangles": 14628 } ] }, "textures": { "imageCount": 26, "totalImageBytes": 8033934, "maxDimension": 2048 }, "materials": { "materialCount": 17 } } ``` (Output truncated for readability; the tool returns the full bone and image lists.) ### vrma_inspect ```json { "file": { "path": "...\\motion-walk-forward.vrma", "bytes": 3268, "container": "glb" }, "vrma": { "specVersion": "1.0" }, "humanoid": { "mappedBoneCount": 16, "bones": ["hips", "spine", "chest", "head", "..."] }, "animation": { "animationCount": 1, "channelCount": 2, "channelsByPath": { "translation": 1, "rotation": 1, "scale": 0, "weights": 0 }, "totalKeyframes": 62, "durationSec": 1.25, "fpsEstimate": 24, "frameCountEstimate": 31, "humanoidBoneTracks": [ { "bone": "hips", "paths": ["translation"] }, { "bone": "chest", "paths": ["rotation"] } ] } } ``` ### vrm_validate A finding list with stable codes and severities: ```json { "ok": false, "errorCount": 1, "warningCount": 1, "findings": [ { "severity": "error", "code": "HUMANOID_REQUIRED_BONE_MISSING", "message": "required humanoid bone is not mapped: leftHand (vrm1 required set)" }, { "severity": "warning", "code": "META_LICENSE_OTHER_URL_MISSING", "message": "licenseName is Other but otherLicenseUrl is empty" } ] } ``` ### vrm_snapshot / vrma_preview ```json { "output_path": "...\\v1-three-quarter-snapshot.png", "format": "png", "bytes": 194005, "width": 768, "height": 1024, "view": "three_quarter", "pose": "rest", "humanoid_bone_count": 54 } ``` ```json { "output_path": "...\\v1-walk-preview.webm", "format": "webm", "bytes": 313597, "width": 768, "height": 768, "clip_duration_sec": 1.25, "recorded_duration_sec": 3, "fps": 30 } ``` ## Error codes / エラーコード Every failure is a structured tool error with one of: `FILE_NOT_FOUND`, `SIZE_BUDGET_EXCEEDED`, `NOT_A_GLB`, `NOT_A_VRM`, `NOT_A_VRMA`, `BROWSER_NOT_FOUND`, `RENDER_FAILED`, `OUTPUT_WRITE_FAILED`. The server process never crashes on a bad input file. ## Privacy / プライバシー All processing is local. The server opens no network connection, sends no telemetry, and writes only the output files you name. / 処理はすべてローカルです。ネットワーク接続・テレメトリ送信は なく、書き込みは指定した出力ファイルのみです。 ## Development / 開発 ```bash npm test # build + 25 self-verification tests (structural, boundary, headless rendering) ``` Rendering tests skip with a notice when no local Chrome/Edge is found. ## License / ライセンス MIT (see [LICENSE](./LICENSE)). / MITライセンス([LICENSE](./LICENSE)参照)。