EBUColourCode Colour The visual material described by this code is deemed, editorially, to be in colour First version after conversion of P/META into XML 2008 1 Colour with B and W sequences The visual material described by this code is in colour with some B and W sequences First version after conversion of P/META into XML 2008 1 Colour with grayscale sequences The visual material described by this code is in colour with some grayscale sequences First version after conversion of P/META into XML 2008 1 CMYK CMYK refers to the four inks used in some color printing: cyan, magenta, yellow, and key (black). First version after conversion of P/META into XML 2008 1 http://en.wikipedia.org/wiki/CMYK_color_model wikipedia Palette First version after conversion of P/META into XML 2008 1 YCrCb Or Y'CbCr or Y Pb/Cb Pr/Cr. Y/Y′ is the luma component and CB and CR are the blue-difference and red-difference chroma components. Y′ (with prime) is distinguished from Y which is luminance, meaning that light intensity is nonlinearly encoded based on gamma corrected RGB primaries. First version after conversion of P/META into XML 2008 1 http://en.wikipedia.org/wiki/YCbCr wikipedia YUV Encodes a color image or video taking human perception into account, allowing reduced bandwidth for chrominance components, thereby typically enabling transmission errors or compression artifacts to be more efficiently masked by the human perception than using a "direct" RGB-representation. First version after conversion of P/META into XML 2008 1 http://en.wikipedia.org/wiki/YUV wikipedia RGB The RGB color model is an additive color model in which red, green, and blue light are added together in various ways to reproduce a broad array of colors. First version after conversion of P/META into XML 2008 1 http://en.wikipedia.org/wiki/RGB_color_model wikipedia sRGB: ~2.2 Gamma / Rec.709 sRGB uses the ITU-R BT.709 primaries, the same as are used in studio monitors and HDTV,[1] and a transfer function (gamma curve) typical of CRTs. Legacy Name: sRGB 2020 1 http://en.wikipedia.org/wiki/SRGB_color_space wikipedia http://en.wikipedia.org/wiki/Rec._709 wikipedia Adobe: ~2.2 Gamma / Adobe RGB (1998) In Adobe RGB, colors are specified as (R,G,B) triplets, where each of the R, G, and B components can have values between 0 and 1. Legacy Name: AbodeRGB 2020 1 http://en.wikipedia.org/wiki/Adobe_RGB_color_space wikipedia Dolby / SMPTE RGB A set of RGB colour parameters defined by SMPTE and Dolby Legacy Name: SMPTE RGB 2020 1 http://en.wikipedia.org/wiki/RGB_color_model wikipedia Dolby: ST 2084 PQ / P3 D65 / 108 nits First version within the Dwerft project 2020 1 Dolby: ST 2084 PQ / P3 D65 / 600 nits First version within the Dwerft project 2020 1 Dolby: ST 2084 PQ / P3 D65 / 1000 nits First version within the Dwerft project 2020 1 Dolby: ST 2084 PQ / P3 D65 / 2000 nits First version within the Dwerft project 2020 1 Dolby: ST 2084 PQ / P3 D65 / 4000 nits First version within the Dwerft project 2020 1 Dolby: ST 2084 PQ / X'Y'Z' / 108 nits First version within the Dwerft project 2020 1 UHDTV RGB A set of RGB colour parameters defined ITU-R BT 2020 and BT 2100 Mapping to IPTC 2011 1 http://en.wikipedia.org/wiki/RGB_color_model wikipedia http://en.wikipedia.org/wiki/Rec._2020 wikipedia Rec.2020: 2.4 Gamma / Rec.2020 First version within the Dwerft project 2020 1 Rec.2020: ST 2084 PQ / Rec.2020 / 108 nits First version within the Dwerft project 2020 1 Rec.2020: ST 2084 PQ / Rec.2020 / 600 nits First version within the Dwerft project 2020 1 Rec.2020: ST 2084 PQ / Rec.2020 / 1000 nits First version within the Dwerft project 2020 1 Rec.2020: ST 2084 PQ / Rec.2020 / 2000 nits First version within the Dwerft project 2020 1 Rec.2020: ST 2084 PQ / Rec.2020 / 4000 nits First version within the Dwerft project 2020 1 Rec.2100: HLG 1.2 Gamma / Rec.2020 / 1000 nits First version within the Dwerft project 2020 1 Rec.2100: HLG 1.2 Gamma / Rec.2020 / Preview SDR First version within the Dwerft project 2020 1 Legacy First version within the Dwerft project 2020 1 Legacy: Cineon Log / Rec.709 First version within the Dwerft project 2020 1 Legacy: Linear / Rec.709 First version within the Dwerft project 2020 1 Rec.709 Camera: ~1.95 Gamma / Rec.709 First version within the Dwerft project 2020 1 Rec.709 Video Legal First version within the Dwerft project 2020 1 Rec.1886: 2.4 Gamma / Rec.709 First version within the Dwerft project 2020 1 ACES: 2.6 Gamma / P3 DCI / Creative D60 First version within the Dwerft project 2020 1 DCI First version within the Dwerft project 2020 1 DCI: 2.6 Gamma / P3 D60 First version within the Dwerft project 2020 1 DCI: 2.6 Gamma / P3 D65 First version within the Dwerft project 2020 1 DCI: 2.6 Gamma / P3 DCI First version within the Dwerft project 2020 1 DCI: 2.6 Gamma / X'Y'Z' First version within the Dwerft project 2020 1 DCI: 2.6 Gamma / X'Y'Z' / Creative D60 First version within the Dwerft project 2020 1 DCI: 2.6 Gamma / X'Y'Z' / Creative D65 First version within the Dwerft project 2020 1 Scene / clip-referred colour space The colour space relates to a recorded video clip or an image. First version within the Dwerft project 2020 1 ACES A color image encoding system created under the auspices of the Academy of Motion Picture Arts and Sciences. ACES allows for a fully encompassing color accurate workflow, with seamless interchange of high quality motion picture images regardless of source. First version within the Dwerft project 2020 1 https://en.wikipedia.org/wiki/Academy_Color_Encoding_System wikipedia ACES: ADX Log / ADX First version within the Dwerft project 2020 1 ACES: Cineon Log / AP0 First version within the Dwerft project 2020 1 ACES: Linear /AP0 First version within the Dwerft project 2020 1 ACESScc: ACEScc /AP1 First version within the Dwerft project 2020 1 ACESScct: ACEScct /AP1 First version within the Dwerft project 2020 1 ACEScg: Linear / AP1 First version within the Dwerft project 2020 1 ARRI Color image encoding systems created and used by ARRI First version within the Dwerft project 2020 1 https://www.arri.com/en/learn-help/learn-help-camera-system/frequently-asked-questions/frequently-asked-questions-on-color ARRI Homepage ARRI: Linear / Wide Gamut First version within the Dwerft project 2020 1 ARRI: Linear / Wide Gamut.2 First version within the Dwerft project 2020 1 ARRI: LogC / Film Gamut First version within the Dwerft project 2020 1 https://www.arri.com/en/learn-help/learn-help-camera-system/camera-workflow/image-science/log-c ARRI Homepage ARRI: LogC / Wilm Gamut First version within the Dwerft project 2020 1 https://www.arri.com/en/learn-help/learn-help-camera-system/camera-workflow/image-science/log-c ARRI Homepage BMD Color image encoding systems created by and used by BlackMagic Design First version within the Dwerft project 2020 1 BMD: Film / CinemaPocket / Filmlight Measurements First version within the Dwerft project 2020 1 BMD: Film / Production Camera 4K / Filmlight Measurements First version within the Dwerft project 2020 1 Canon Color image encoding systems created and used by Canon First version within the Dwerft project 2020 1 Canon: Canon-Log / BT2020 / Daylight First version within the Dwerft project 2020 1 Canon: Canon-Log / BT2020 / Tungsten First version within the Dwerft project 2020 1 Canon: Canon-Log / C500 Type A Daylight First version within the Dwerft project 2020 1 Canon: Canon-Log / C500 Type A Tungsten First version within the Dwerft project 2020 1 Canon: Canon-Log / CineGamut / Daylight First version within the Dwerft project 2020 1 Canon: Canon-Log / CineGamut / Tungsten First version within the Dwerft project 2020 1 Canon: Canon-Log / P3+ / Daylight First version within the Dwerft project 2020 1 Canon: Canon-Log / P3+ / Tungsten / 4.4 compatible First version within the Dwerft project 2020 1 Canon: Canon-Log1 / BT2020 / Daylight First version within the Dwerft project 2020 1 Canon: Canon-Log2 / BT2020 / Daylight First version within the Dwerft project 2020 1 Canon: Canon-Log2 / BT2020 / Tungsten First version within the Dwerft project 2020 1 Canon: Canon-Log2 / CineGamut / Daylight First version within the Dwerft project 2020 1 Canon: Canon-Log2 / CineGamut / Tungsten First version within the Dwerft project 2020 1 Canon: Canon-Log2 / P3+ / Daylight First version within the Dwerft project 2020 1 Canon: Canon-Log2 / P3+ / Tungsten First version within the Dwerft project 2020 1 Canon: Canon-Log3 / CineGamut / Daylight First version within the Dwerft project 2020 1 Canon: Canon-Log3 / CineGamut / Tungsten First version within the Dwerft project 2020 1 Canon: Canon-Log3 / P3 DCI First version within the Dwerft project 2020 1 Canon: Canon-Log3 / Rec.709 First version within the Dwerft project 2020 1 Canon: Canon-Log3 / Rec.2020 First version within the Dwerft project 2020 1 DJI Color image encoding systems created and used by DJI First version within the Dwerft project 2020 1 DJI: D-Log / D-Gamut First version within the Dwerft project 2020 1 DJI: DCineLike / Phantom3 Pro / Filmlight Measurements First version within the Dwerft project 2020 1 Filmlight Color image encoding systems created and used by Filmlight First version within the Dwerft project 2020 1 Filmlight: Linear / E-Gamut First version within the Dwerft project 2020 1 Filmlight: Printing Density Log / ~ADX First version within the Dwerft project 2020 1 Filmlight: T-Log / E-Gamut First version within the Dwerft project 2020 1 Panasonic: V-Log / V-Gamut A logarithmic color image encoding system created and used by Panasonic First version within the Dwerft project 2020 1 RED Color image encoding systems created and used by RED First version within the Dwerft project 2020 1 https://www.red.com/red-101/redlogfilm-redgamma RED Homepage RED: Linear / DragonColor 2 First version within the Dwerft project 2020 1 RED: Linear / REDWideGamutRGB First version within the Dwerft project 2020 1 RED: Log3G10 / REDWideGamutRGB First version within the Dwerft project 2020 1 RED: REDlog Film / DragonColor 2 First version within the Dwerft project 2020 1 RED: REDlog Film / REDcolor 2 First version within the Dwerft project 2020 1 RED: REDlog Film / REDcolor 4 First version within the Dwerft project 2020 1 Sony Color image encoding systems created by Sony First version within the Dwerft project 2020 1 https://helpguide.sony.net/di/pp/v1/en/contents/TP0000909106.html SONY Homepage Sony: Linear / S-Gamut3 First version within the Dwerft project 2020 1 Sony: Linear / S-Gamut3.Cine First version within the Dwerft project 2020 1 Sony: S-Log / S-Gamut First version within the Dwerft project 2020 1 Sony: S-Log2 / S-Gamut First version within the Dwerft project 2020 1 Sony: S-Log2 / S-Gamut Daylight First version within the Dwerft project 2020 1 Sony: S-Log2 / S-Gamut Tungsten First version within the Dwerft project 2020 1 Sony: S-Log3 / S-Gamut3 First version within the Dwerft project 2020 1 Sony: S-Log3 / S-Gamut3.Cine First version within the Dwerft project 2020 1 Other set of RGB colour paramters Another set of RGB colour parameters Update 2013-01-07 1 Mixed The visual material described by this code is deemed, editorially, to be either a mix of two or more from monochrome, colour, and tinted or not fit any of those categories First version after conversion of P/META into XML 2008 1 Monochrome The visual material described by this code is deemed, editorially, to be monochrome First version after conversion of P/META into XML 2008 1 BW Black and White The visual material described by this code is deemed to be black and white First version after conversion of P/META into XML 2008 1 BW with grayscale sequences The visual material described by this code is black and white with some grayscale sequences First version after conversion of P/META into XML 2008 1 BW with colour sequences The visual material described by this code is black and white with some colour sequences First version after conversion of P/META into XML 2008 1 Grayscale Also Greyscale. The visual material described by this code is deemed, editorially, to be composed of crayscale tones First version after conversion of P/META into XML 2008 1 Grayscale with BW sequences The visual material described by this code is composed of grayscale tones with some black and white sequences First version after conversion of P/META into XML 2008 1 Grayscale with colour sequences The visual material described by this code is composed of grayscale tones with some colour sequences First version after conversion of P/META into XML 2008 1 Tinted The visual material described by this code is deemed, editorially, to be tinted (e.g. sepia tone) First version after conversion of P/META into XML 2008 1 Colorised The material has been processed and added colours not originally captured First version within the Dwerft project 2010-08-03 1