EBUColourCodeColourThe visual material described by this code is deemed, editorially,
to be in colourFirst version after conversion of P/META into XML20081Colour with B and W sequencesThe visual material described by this code is in colour with some
B and W sequencesFirst version after conversion of P/META into XML20081Colour with grayscale sequencesThe visual material described by this code is in colour with some
grayscale sequencesFirst version after conversion of P/META into XML20081CMYKCMYK refers to the four inks used in some color printing: cyan,
magenta, yellow, and key (black).First version after conversion of P/META into XML20081http://en.wikipedia.org/wiki/CMYK_color_modelwikipediaPaletteFirst version after conversion of P/META into XML20081YCrCbOr Y'CbCr or Y Pb/Cb Pr/Cr. Y/Y′ is the luma component and CB and
CR are the blue-difference and red-difference chroma components. Y′ (with prime) is
distinguished from Y which is luminance, meaning that light intensity is nonlinearly encoded
based on gamma corrected RGB primaries.First version after conversion of P/META into XML20081http://en.wikipedia.org/wiki/YCbCrwikipediaYUVEncodes a color image or video taking human perception into
account, allowing reduced bandwidth for chrominance components, thereby typically enabling
transmission errors or compression artifacts to be more efficiently masked by the human
perception than using a "direct" RGB-representation.First version after conversion of P/META into XML20081http://en.wikipedia.org/wiki/YUVwikipediaRGBThe RGB color model is an additive color model in which red,
green, and blue light are added together in various ways to reproduce a broad array of
colors.First version after conversion of P/META into XML20081http://en.wikipedia.org/wiki/RGB_color_modelwikipediasRGB: ~2.2 Gamma / Rec.709sRGB uses the ITU-R BT.709 primaries, the same as are used in
studio monitors and HDTV,[1] and a transfer function (gamma curve) typical of
CRTs.Legacy Name: sRGB20201http://en.wikipedia.org/wiki/SRGB_color_spacewikipediahttp://en.wikipedia.org/wiki/Rec._709wikipediaAdobe: ~2.2 Gamma / Adobe RGB (1998)In Adobe RGB, colors are specified as (R,G,B) triplets, where
each of the R, G, and B components can have values between 0 and 1.Legacy Name: AbodeRGB20201http://en.wikipedia.org/wiki/Adobe_RGB_color_spacewikipediaDolby / SMPTE RGBA set of RGB colour parameters defined by SMPTE and
DolbyLegacy Name: SMPTE RGB20201http://en.wikipedia.org/wiki/RGB_color_modelwikipediaDolby: ST 2084 PQ / P3 D65 / 108 nitsFirst version within the Dwerft project20201Dolby: ST 2084 PQ / P3 D65 / 600 nitsFirst version within the Dwerft project20201Dolby: ST 2084 PQ / P3 D65 / 1000 nitsFirst version within the Dwerft project20201Dolby: ST 2084 PQ / P3 D65 / 2000 nitsFirst version within the Dwerft project20201Dolby: ST 2084 PQ / P3 D65 / 4000 nitsFirst version within the Dwerft project20201Dolby: ST 2084 PQ / X'Y'Z' / 108 nitsFirst version within the Dwerft project20201UHDTV RGBA set of RGB colour parameters defined ITU-R BT 2020 and BT
2100Mapping to IPTC20111http://en.wikipedia.org/wiki/RGB_color_modelwikipediahttp://en.wikipedia.org/wiki/Rec._2020wikipediaRec.2020: 2.4 Gamma / Rec.2020First version within the Dwerft project20201Rec.2020: ST 2084 PQ / Rec.2020 / 108 nitsFirst version within the Dwerft project20201Rec.2020: ST 2084 PQ / Rec.2020 / 600 nitsFirst version within the Dwerft project20201Rec.2020: ST 2084 PQ / Rec.2020 / 1000 nitsFirst version within the Dwerft project20201Rec.2020: ST 2084 PQ / Rec.2020 / 2000 nitsFirst version within the Dwerft project20201Rec.2020: ST 2084 PQ / Rec.2020 / 4000 nitsFirst version within the Dwerft project20201Rec.2100: HLG 1.2 Gamma / Rec.2020 / 1000 nitsFirst version within the Dwerft project20201Rec.2100: HLG 1.2 Gamma / Rec.2020 / Preview SDRFirst version within the Dwerft project20201LegacyFirst version within the Dwerft project20201Legacy: Cineon Log / Rec.709First version within the Dwerft project20201Legacy: Linear / Rec.709First version within the Dwerft project20201Rec.709 Camera: ~1.95 Gamma / Rec.709First version within the Dwerft project20201Rec.709 Video LegalFirst version within the Dwerft project20201Rec.1886: 2.4 Gamma / Rec.709First version within the Dwerft project20201ACES: 2.6 Gamma / P3 DCI / Creative D60First version within the Dwerft project20201DCIFirst version within the Dwerft project20201DCI: 2.6 Gamma / P3 D60First version within the Dwerft project20201DCI: 2.6 Gamma / P3 D65First version within the Dwerft project20201DCI: 2.6 Gamma / P3 DCIFirst version within the Dwerft project20201DCI: 2.6 Gamma / X'Y'Z'First version within the Dwerft project20201DCI: 2.6 Gamma / X'Y'Z' / Creative D60First version within the Dwerft project20201DCI: 2.6 Gamma / X'Y'Z' / Creative D65First version within the Dwerft project20201Scene / clip-referred colour spaceThe colour space relates to a recorded video clip or an
image.First version within the Dwerft project20201ACESA color image encoding system created under the auspices of
the Academy of Motion Picture Arts and Sciences. ACES allows for a fully encompassing
color accurate workflow, with seamless interchange of high quality motion picture images
regardless of source.First version within the Dwerft project20201https://en.wikipedia.org/wiki/Academy_Color_Encoding_SystemwikipediaACES: ADX Log / ADXFirst version within the Dwerft project20201ACES: Cineon Log / AP0First version within the Dwerft project20201ACES: Linear /AP0First version within the Dwerft project20201ACESScc: ACEScc /AP1First version within the Dwerft project20201ACESScct: ACEScct /AP1First version within the Dwerft project20201ACEScg: Linear / AP1First version within the Dwerft project20201ARRIColor image encoding systems created and used by
ARRIFirst version within the Dwerft project20201https://www.arri.com/en/learn-help/learn-help-camera-system/frequently-asked-questions/frequently-asked-questions-on-colorARRI HomepageARRI: Linear / Wide GamutFirst version within the Dwerft project20201ARRI: Linear / Wide Gamut.2First version within the Dwerft project20201ARRI: LogC / Film GamutFirst version within the Dwerft project20201https://www.arri.com/en/learn-help/learn-help-camera-system/camera-workflow/image-science/log-cARRI HomepageARRI: LogC / Wilm GamutFirst version within the Dwerft project20201https://www.arri.com/en/learn-help/learn-help-camera-system/camera-workflow/image-science/log-cARRI HomepageBMDColor image encoding systems created by and used by BlackMagic
DesignFirst version within the Dwerft project20201BMD: Film / CinemaPocket / Filmlight MeasurementsFirst version within the Dwerft project20201BMD: Film / Production Camera 4K / Filmlight MeasurementsFirst version within the Dwerft project20201CanonColor image encoding systems created and used by
CanonFirst version within the Dwerft project20201Canon: Canon-Log / BT2020 / DaylightFirst version within the Dwerft project20201Canon: Canon-Log / BT2020 / TungstenFirst version within the Dwerft project20201Canon: Canon-Log / C500 Type A DaylightFirst version within the Dwerft project20201Canon: Canon-Log / C500 Type A TungstenFirst version within the Dwerft project20201Canon: Canon-Log / CineGamut / DaylightFirst version within the Dwerft project20201Canon: Canon-Log / CineGamut / TungstenFirst version within the Dwerft project20201Canon: Canon-Log / P3+ / DaylightFirst version within the Dwerft project20201Canon: Canon-Log / P3+ / Tungsten / 4.4 compatibleFirst version within the Dwerft project20201Canon: Canon-Log1 / BT2020 / DaylightFirst version within the Dwerft project20201Canon: Canon-Log2 / BT2020 / DaylightFirst version within the Dwerft project20201Canon: Canon-Log2 / BT2020 / TungstenFirst version within the Dwerft project20201Canon: Canon-Log2 / CineGamut / DaylightFirst version within the Dwerft project20201Canon: Canon-Log2 / CineGamut / TungstenFirst version within the Dwerft project20201Canon: Canon-Log2 / P3+ / DaylightFirst version within the Dwerft project20201Canon: Canon-Log2 / P3+ / TungstenFirst version within the Dwerft project20201Canon: Canon-Log3 / CineGamut / DaylightFirst version within the Dwerft project20201Canon: Canon-Log3 / CineGamut / TungstenFirst version within the Dwerft project20201Canon: Canon-Log3 / P3 DCIFirst version within the Dwerft project20201Canon: Canon-Log3 / Rec.709First version within the Dwerft project20201Canon: Canon-Log3 / Rec.2020First version within the Dwerft project20201DJIColor image encoding systems created and used by
DJIFirst version within the Dwerft project20201DJI: D-Log / D-GamutFirst version within the Dwerft project20201DJI: DCineLike / Phantom3 Pro / Filmlight MeasurementsFirst version within the Dwerft project20201FilmlightColor image encoding systems created and used by
FilmlightFirst version within the Dwerft project20201Filmlight: Linear / E-GamutFirst version within the Dwerft project20201Filmlight: Printing Density Log / ~ADXFirst version within the Dwerft project20201Filmlight: T-Log / E-GamutFirst version within the Dwerft project20201Panasonic: V-Log / V-GamutA logarithmic color image encoding system created and used by
PanasonicFirst version within the Dwerft project20201REDColor image encoding systems created and used by
REDFirst version within the Dwerft project20201https://www.red.com/red-101/redlogfilm-redgammaRED HomepageRED: Linear / DragonColor 2First version within the Dwerft project20201RED: Linear / REDWideGamutRGBFirst version within the Dwerft project20201RED: Log3G10 / REDWideGamutRGBFirst version within the Dwerft project20201RED: REDlog Film / DragonColor 2First version within the Dwerft project20201RED: REDlog Film / REDcolor 2First version within the Dwerft project20201RED: REDlog Film / REDcolor 4First version within the Dwerft project20201SonyColor image encoding systems created by SonyFirst version within the Dwerft project20201https://helpguide.sony.net/di/pp/v1/en/contents/TP0000909106.htmlSONY HomepageSony: Linear / S-Gamut3First version within the Dwerft project20201Sony: Linear / S-Gamut3.CineFirst version within the Dwerft project20201Sony: S-Log / S-GamutFirst version within the Dwerft project20201Sony: S-Log2 / S-GamutFirst version within the Dwerft project20201Sony: S-Log2 / S-Gamut DaylightFirst version within the Dwerft project20201Sony: S-Log2 / S-Gamut TungstenFirst version within the Dwerft project20201Sony: S-Log3 / S-Gamut3First version within the Dwerft project20201Sony: S-Log3 / S-Gamut3.CineFirst version within the Dwerft project20201Other set of RGB colour paramtersAnother set of RGB colour parametersUpdate2013-01-071MixedThe visual material described by this code is deemed, editorially,
to be either a mix of two or more from monochrome, colour, and tinted or not fit any of those
categoriesFirst version after conversion of P/META into XML20081MonochromeThe visual material described by this code is deemed, editorially,
to be monochromeFirst version after conversion of P/META into XML20081BW Black and WhiteThe visual material described by this code is deemed to be black and
whiteFirst version after conversion of P/META into XML20081BW with grayscale sequencesThe visual material described by this code is black and white with
some grayscale sequencesFirst version after conversion of P/META into XML20081BW with colour sequencesThe visual material described by this code is black and white with
some colour sequencesFirst version after conversion of P/META into XML20081GrayscaleAlso Greyscale. The visual material described by this code is
deemed, editorially, to be composed of crayscale tonesFirst version after conversion of P/META into XML20081Grayscale with BW sequencesThe visual material described by this code is composed of
grayscale tones with some black and white sequencesFirst version after conversion of P/META into XML20081Grayscale with colour sequencesThe visual material described by this code is composed of
grayscale tones with some colour sequencesFirst version after conversion of P/META into XML20081TintedThe visual material described by this code is deemed, editorially,
to be tinted (e.g. sepia tone)First version after conversion of P/META into XML20081ColorisedThe material has been processed and added colours not originally
capturedFirst version within the Dwerft project2010-08-031