--- name: go-design-patterns description: > Idiomatic Go design patterns: functional options, builder, factory, strategy, middleware chain, pub/sub, and other patterns adapted for Go's type system. Use when: "design pattern", "functional options", "builder pattern", "factory pattern", "strategy pattern", "middleware chain", "option pattern", "how to structure this". Not for: interface design (go-interface-design), package layout (go-architecture-review), concurrency patterns (go-concurrency-review). user-invocable: true license: MIT compatibility: Designed for Claude Code or similar AI coding agents working on Go projects. Requires the Go toolchain. allowed-tools: Read Edit Write Glob Grep Bash(go:*) Bash(gofmt:*) metadata: author: eduardo-sl version: "1.3.1" --- # Go Design Patterns Go favors composition over inheritance and simplicity over abstraction. These patterns are idiomatic Go — not Java patterns ported to Go. > Community default. A project skill or agent-config rule that explicitly > supersedes `go-design-patterns` takes precedence over this one. Detailed reference material, loaded on demand: - `references/creation-patterns.md` — functional options (full example), options vs config struct, constructors, factory. - `references/behavioral-patterns.md` — strategy, middleware/decorator, result type, defer cleanup, sentinel vs zero values. - `references/resilience-and-types.md` — retry with jitter, circuit breaker, bulkhead, parse-don't-validate types, status types. Read a reference file only when the summary below is not enough. ## Pattern Selection | Need | Pattern | Reference | |---|---|---| | Constructor with many optional settings | Functional options | creation-patterns.md | | Config loaded from file/env, mostly required fields | Config struct | creation-patterns.md | | Enforce invariants at creation | Constructor returning error | creation-patterns.md | | Pick implementation from runtime config | Factory returning interface | creation-patterns.md | | Swap simple behavior at runtime | Strategy via function type | behavioral-patterns.md | | Swap complex behavior at runtime | Strategy via interface | behavioral-patterns.md | | Wrap cross-cutting concerns (log, cache, metrics) | Middleware / decorator | behavioral-patterns.md | | Value-or-error in concurrent pipelines | `Result[T]` struct | behavioral-patterns.md | | Transient failures of a dependency | Retry with backoff and jitter | resilience-and-types.md | | A dependency that is down | Circuit breaker, bulkhead | resilience-and-types.md | | Validate once, trust afterwards | Parse into a type with unexported fields | resilience-and-types.md | | Several booleans describing one lifecycle | A status type with explicit transitions | resilience-and-types.md | ## 1. Functional Options (essentials) ```go type Option func(*Server) func WithAddr(addr string) Option { return func(s *Server) { s.addr = addr } } func NewServer(opts ...Option) *Server { s := &Server{ addr: ":8080", // sensible defaults first readTimeout: 5 * time.Second, logger: slog.Default(), } for _, opt := range opts { opt(s) } return s } srv := NewServer(WithAddr(":9090")) ``` Use when: many optional parameters with sensible defaults, API evolves over time (new options don't break callers), options need validation. Use a plain config struct instead when most fields are required or the configuration is deserialized from file/env. ## 2. Constructor Rules - Every exported type with invariants needs a constructor. - Validate required dependencies; return an error, don't panic: ```go // ✅ Good — constructor enforces invariants func NewUserService(repo UserRepository, logger *slog.Logger) (*UserService, error) { if repo == nil { return nil, errors.New("user service: nil repository") } return &UserService{repo: repo, logger: logger}, nil } // ❌ Bad — struct literal with no validation svc := &UserService{} // nil dependencies → panic at runtime ``` ## 3. Factory Return the interface, not a concrete type. The factory is the only place that knows about concrete implementations: ```go func NewStore(cfg Config) (Store, error) { switch cfg.StoreType { case "redis": return newRedisStore(cfg.RedisAddr) case "memory": return newMemoryStore(), nil default: return nil, fmt.Errorf("unknown store type: %s", cfg.StoreType) } } ``` ## 4. Middleware Chain The standard HTTP composition pattern: ```go type Middleware func(http.Handler) http.Handler func Chain(handler http.Handler, middlewares ...Middleware) http.Handler { for i := len(middlewares) - 1; i >= 0; i-- { handler = middlewares[i](handler) } return handler } handler := Chain(appHandler, Recoverer, RequestID, Logger, Auth) ``` The same shape works for any interface: stack decorators as `cache → logging → metrics → actual repo` (see `references/behavioral-patterns.md`). ## 5. Zero Values First Prefer types whose zero value is useful (`sync.Mutex`, `bytes.Buffer`, nil slices). Reach for sentinel wrappers or pointers only when the zero value is ambiguous as an input (`nil *float64` = "not configured"). ## 6. Resilience - Every outbound call has a deadline from `ctx` (go-context owns budgets). - Retry only what is safe to repeat, with exponential backoff and full jitter, a cap, and at **one** layer — nested retries multiply. - A circuit breaker fails fast while a dependency is down; use a maintained implementation, and degrade (cached value, partial response) when open. - A bulkhead (a semaphore per dependency) stops one slow dependency from absorbing every goroutine and connection. ## 7. Make Illegal States Unrepresentable Parse input once into a type with unexported fields (`ParseEmail` → `Email`), so every function that receives it can trust it. Replace clusters of booleans (`Paid`, `Shipped`, `Cancelled`) with one status type and methods that check the transition. Examples for sections 6-7: `references/resilience-and-types.md`. ## Anti-Patterns to Avoid ```go // ❌ God interface — too many methods type Service interface { GetUser(ctx context.Context, id string) (*User, error) CreateUser(ctx context.Context, u *User) error DeleteUser(ctx context.Context, id string) error ListOrders(ctx context.Context, userID string) ([]Order, error) // 20 more methods... } // → Split into focused interfaces: UserReader, UserWriter, OrderLister // ❌ Premature abstraction — interface for one implementation type UserCache interface { Get(key string) (*User, bool) Set(key string, user *User) } // If there's only ever one implementation, use the concrete type. // Extract an interface when a second consumer or implementation appears. // ❌ Java-style inheritance simulation type BaseService struct{ /* ... */ } type UserService struct{ BaseService } // embedding is NOT inheritance // → Use composition: UserService has a dependency, not a parent. ``` ## Verification Checklist 1. Functional options used for types with optional configuration 2. Constructors validate required dependencies and return errors 3. Factory functions return interfaces, not concrete types 4. No god interfaces — each interface has 1-3 methods 5. Middleware follows `func(http.Handler) http.Handler` signature 6. Decorators wrap interfaces, not concrete types 7. `defer` used for all resource cleanup (files, connections, locks) 8. Zero values are meaningful — no unnecessary initialization 9. No premature abstractions — interfaces extracted only when needed 10. Composition used instead of embedding for code reuse 11. Outbound calls have deadlines; retries are jittered, capped and at one layer 12. Validated values and lifecycles are encoded in types, not re-checked or spread over booleans