volatile keyword

volatile is a keyword known as a variable qualifier, it is usually used before the datatype of a variable, to modify the way in which the compiler and subsequent program treats the variable.

Declaring a variable volatile is a directive to the compiler. The compiler is software which translates your C/C++ code into the machine code, which are the real instructions for the LaunchPad.

Specifically, it directs the compiler to load the variable from RAM and not from a storage register, which is a temporary memory location where program variables are stored and manipulated. Under certain conditions, the value for a variable stored in registers can be inaccurate.

A variable should be declared volatile whenever its value can be changed by something beyond the control of the code section in which it appears, such as a concurrently executing thread. In Energia, the only place that this is likely to occur is in sections of code associated with interrupts, called an interrupt service routine.

Example

volatile int state = HIGH;
volatile int flag = HIGH;
int count = 0;

void setup()
{
  Serial.begin(9600);

  pinMode(GREEN_LED, OUTPUT);
  digitalWrite(GREEN_LED, state);
  attachInterrupt(PUSH2, blink, FALLING); // Interrupt is fired whenever button is pressed
}

void loop()
{
  digitalWrite(GREEN_LED, state); //LED starts ON
  if(flag) {
    count++;
    Serial.println(count);
    flag = LOW;
  }
}

void blink()
{
  state = !state;
  flag = HIGH;
}

See also

Reference Home

Corrections, suggestions, and new documentation should be posted to the Forum.

The text of the Energia Reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Energia reference is based on Arduino reference. Code samples in the reference are released into the public domain.