# [ // script \\ ] # name: LFMS (LevelForMineStone) # version: 0.2 # creator: Kacper K. 'esej' # [ \\ script // ] options: cobble1: 64 prefix1: &bSwiezak I cobble2: 128 prefix2: &3Swiezak II cobble3: 256 prefix3: &6Swiezak III cobble4: 512 prefix4: &ePoczatkujacy I cobble5: 1024 prefix5: &2Poczatkujacy II cobble6: 2048 prefix6: &4Poczatkujacy III cobble7: 4096 prefix7: &4Zaawansowany I cobble8: 8192 prefix8: &cZaawansowany II cobble9: 16384 prefix9: &3Zaawansowany III cobble10: 32768 prefix10: &8[» &cZAAWANSOWANY &8«] on mine of stone: add 1 to {mined::stone::%player%} if {mined::stone::%player%} = "{@cobble1}": set player's prefix to "{@prefix1}" send "&8» &c%player% &czdobyl nowa range &8» &3'{@prefix1}'" to all players if {mined::stone::%player%} = "{@cobble2}": set player's prefix to "{@prefix2}" send "&8» &c%player% &czdobyl nowa range &8» &3'{@prefix2}'" to all players if {mined::stone::%player%} = "{@cobble3}": set player's prefix to "{@prefix3}" send "&8» &c%player% &czdobyl nowa range &8» &3'{@prefix3}'" to all players if {mined::stone::%player%} = "{@cobble4}": set player's prefix to "{@prefix4}" send "&8» &c%player% &czdobyl nowa range &8» &3'{@prefix4}'" to all players if {mined::stone::%player%} = "{@cobble5}": set player's prefix to "{@prefix5}" send "&8» &c%player% &czdobyl nowa range &8» &3'{@prefix5}'" to all players if {mined::stone::%player%} = "{@cobble5}": set player's prefix to "{@prefix6}" send "&8» &c%player% &czdobyl nowa range &8» &3'{@prefix6}'" to all players if {mined::stone::%player%} = "{@cobble6}": set player's prefix to "{@prefix7}" send "&8» &c%player% &czdobyl nowa range &8» &3'{@prefix7}'" to all players if {mined::stone::%player%} = "{@cobble7}": set player's prefix to "{@prefix8}" send "&8» &c%player% &czdobyl nowa range &8» &3'{@prefix8}'" to all players if {mined::stone::%player%} = "{@cobble8}": set player's prefix to "{@prefix9}" send "&8» &c%player% &czdobyl nowa range &8» &3'{@prefix9}'" to all players if {mined::stone::%player%} = "{@cobble9}": set player's prefix to "{@prefix10}" broadcast "&8» &c%player% &czdobyl najwyzsza range &8» &3'{@prefix10}'" broadcast "&8» &3Pogratulujmy mu! &6Wszyscy!" broadcast "&8» &6Wykopal &c&l%{mined::stone::%player%}% &7kamienia &8«" command /esej:setlevel [] []: permission: esej.mine.level permission message: &cNie posiadasz uprawnien &8(&cesej.mine.level&8) aliases: /setlevel, /setlvl, /ustawpoziom, /ustawlvl usage: /setlevel trigger: if integer-argument is > 10: send "&8» &4Error: &clevel is bigger than maximum &8«" to the player stop else: set {_level} to integer-argument if {_level} is 1: set {mined::stone::%player-argument%} to "{@cobble1}" set player-argument's prefix to "{@prefix1}" if {_level} is 2: set {mined::stone::%player-argument%} to "{@cobble2}" set player-argument's prefix to "{@prefix2}" if {_level} is 3: set {mined::stone::%player-argument%} to "{@cobble3}" set player-argument's prefix to "{@prefix3}" if {_level} is 4: set {mined::stone::%player-argument%} to "{@cobble4}" set player-argument's prefix to "{@prefix4}" if {_level} is 5: set {mined::stone::%player-argument%} to "{@cobble5}" set player-argument's prefix to "{@prefix5}" if {_level} is 6: set {mined::stone::%player-argument%} to "{@cobble6}" set player-argument's prefix to "{@prefix6}" if {_level} is 7: set {mined::stone::%player-argument%} to "{@cobble7}" set player-argument's prefix to "{@prefix7}" if {_level} is 8: set {mined::stone::%player-argument%} to "{@cobble8}" set player-argument's prefix to "{@prefix8}" if {_level} is 9: set {mined::stone::%player-argument%} to "{@cobble9}" set player-argument's prefix to "{@prefix9}" if {_level} is 10: set {mined::stone::%player-argument%} to "{@cobble10}" set player-argument's prefix to "{@prefix10}" send "&8» &aPomyslnie &6ustawiono level" to the player stop