# Credits - **Sébastien Breton and SM64DS 3DS contributors:** the integrated native backend, rendering/audio/platform work, build and analysis infrastructure. [Source](https://github.com/SebastienBreton/sm64ds-3ds). - **Tango and sm64ds-decomp contributors:** the SM64DS reconstruction, symbols, data formats and NTR decoders. [Source](https://github.com/tangosdev/sm64ds-decomp). - **libsm64, the SM64 decompilation community and mkst/sm64-port contributors:** movement library and reference implementation used by the optional solver. - **devkitPro, libctru and Citro3D contributors:** compiler/toolchain, system APIs and PICA200 rendering support. - **sseqplayer contributors:** Nintendo DS sequence/audio playback code, retaining its upstream notice. - **ndspy, Capstone, pyelftools, Pillow, NumPy and Unicorn contributors:** local preparation, inspection, image tooling and selected ARM regressions. - **The Qt Company, PySide6, PyInstaller and Python contributors:** the cross-platform desktop companion utility and its packaging. - **Nintendo:** Super Mario 64 DS and original game/interface artwork. **Storice / The Spriters Resource:** sheet attribution retained by the camera sprite metadata and generated header. - **EstebanPdN:** Nintendo 3DS adaptation, interface, artwork direction, diagnostics, testing and repository maintenance, with help from OpenAI Codex. The pinned provider retains additional original authorship in its files. The maintainer's development explanation is in [AI_DEVELOPMENT.md](../../AI_DEVELOPMENT.md). See [third-party notices](THIRD_PARTY_NOTICES.md) and the [image record](../images/README.md) for scope.