# - Find GLEW if(WIN32) FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h $ENV{PROGRAMFILES}/GLEW/include ${PROJECT_SOURCE_DIR}/src/nvgl/glew/include DOC "The directory where GL/glew.h resides" ) FIND_LIBRARY( GLEW_LIBRARY NAMES glew GLEW glew32 glew32s PATHS $ENV{PROGRAMFILES}/GLEW/lib ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib DOC "The GLEW library" ) else(WIN32) FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h /usr/include /usr/local/include /sw/include /opt/local/include DOC "The directory where GL/glew.h resides" ) FIND_LIBRARY( GLEW_LIBRARY NAMES GLEW glew PATHS /usr/lib64 /usr/lib /usr/local/lib64 /usr/local/lib /sw/lib /opt/local/lib DOC "The GLEW library" ) endif(WIN32) INCLUDE(FindPackageHandleStandardArgs) # handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if # all listed variables are TRUE FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLEW REQUIRED_VARS GLEW_LIBRARY GLEW_INCLUDE_PATH) MARK_AS_ADVANCED(GLEW_LIBRARY GLEW_INCLUDE_PATH)