^dEngine ^fMacOS * Don't trigger additional minimize on focus lost event ^dClient * Fixed ^8cm_optimizePatchPlanes^9 not correctly applying on first load ^dMod ^fGeneral * Fixed locked teams in warmup for campaign and mapvote * Fixed players stat reset on intermission stat due to ^8CS_PLAYERS^9 updates wiping it * Added resolved minor spawnpoints information to client session about minor spawnpoint into fireteam in case of a resolved spawn point * Fixed stats in SW was cleared out before warmup countdown on new map * Added version matching to HUD profile and keep invalid/unparsable HUD into suffixed ^8_invalid^9 files * Added ^8ET_EBS_FIRETEAM^9 entity which contains player's health, weapon, major and minor spawn points * Fixed shoutcast entity writing player information from previous frame * Fixed shoutcast entity unnecessary snapshot callbacks * Removed major and minor spawn points from CS_PLAYERS configstring * Fixed a visual bug which caused fireteam to display incorrect spawn point when default map spawn for a team was invalid * Removed prestige system * Skipped skill rating updates for maps without decisive winner * Fixed time played statistics was not always accurate in SW and campaign modes * Fixed reset player stats on console ^8map_restart^9 ^fUI * Extended compass map to border when margin is not required (no decor, no cardinal point draw and the icons are draw inside the maps) * Fixed player team flag was draw twice in debriefing stats panel * Fixed empty health bar when spectating a bot * Fixed misleading FPS drop in FPS meter when showing another view than in-game one (i.e: limbo, scoreboard, ...) * Added ^8draw prefix^9 option to ^8fps^9 component * Fixed levelshot pin wasn't squared on 16:9 res * Fixed competitor HUD component missplacement * Fixed NW cardinal point display on compass * Added dynamic size for icons on compass edge * Draw expanded map behind compass * Changed clip bar component draw order behind ammo count component * Fixed forced mono colored UFT-8 name display for crosshair bar, fireteam and shoutcaster overlay. The player name was missing UTF-8 characters. * Fixed alternate hud compass cardinals points were missing * Fixed reinforcement timer default scale font was twice the default value * Adjusted shoutcaster compass size and position to fit in the top right corner * Fixed not correctly positionned spawnpoint numbers for shoutcaster compass with dynamic direction * HUD Editor * Fixed noise generator overwrite message text such as vote, banner, center print or objective print if a valid text message is displayed * Menus * Added icons to replay menu folders * Added ^8HOME^9 button to replay menu ***