list(APPEND SMDATA_ARCH_SRC "RageDriver.cpp") list(APPEND SMDATA_ARCH_HPP "arch_default.h" "RageDriver.h") source_group("Arch Specific" FILES ${SMDATA_ARCH_SRC} ${SMDATA_ARCH_HPP}) list(APPEND SMDATA_ARCH_THREADS_HPP "Threads/Threads.h") if(WIN32) list(APPEND SMDATA_ARCH_THREADS_HPP "Threads/Threads_Win32.h") list(APPEND SMDATA_ARCH_THREADS_SRC "Threads/Threads_Win32.cpp") elseif(APPLE OR UNIX) list(APPEND SMDATA_ARCH_THREADS_HPP "Threads/Threads_Pthreads.h") list(APPEND SMDATA_ARCH_THREADS_SRC "Threads/Threads_Pthreads.cpp") endif() source_group("Arch Specific\\\\Threads" FILES ${SMDATA_ARCH_THREADS_SRC} ${SMDATA_ARCH_THREADS_HPP}) list(APPEND SMDATA_ARCH_SOUND_SRC "Sound/RageSoundDriver.cpp" "Sound/RageSoundDriver_Generic_Software.cpp" "Sound/RageSoundDriver_Null.cpp") list(APPEND SMDATA_ARCH_SOUND_HPP "Sound/RageSoundDriver.h" "Sound/RageSoundDriver_Null.h") if(WIN32) list(APPEND SMDATA_ARCH_SOUND_SRC "Sound/DSoundHelpers.cpp" "Sound/RageSoundDriver_DSound_Software.cpp" "Sound/RageSoundDriver_WaveOut.cpp" "Sound/RageSoundDriver_WDMKS.cpp") list(APPEND SMDATA_ARCH_SOUND_HPP "Sound/DSoundHelpers.h" "Sound/RageSoundDriver_DSound_Software.h" "Sound/RageSoundDriver_WaveOut.h" "Sound/RageSoundDriver_WDMKS.h") elseif(APPLE) list(APPEND SMDATA_ARCH_SOUND_SRC "Sound/RageSoundDriver_AU.cpp") list(APPEND SMDATA_ARCH_SOUND_HPP "Sound/RageSoundDriver_AU.h") else() # Unix if(PULSEAUDIO_FOUND) list(APPEND SMDATA_ARCH_SOUND_SRC "Sound/RageSoundDriver_PulseAudio.cpp") list(APPEND SMDATA_ARCH_SOUND_HPP "Sound/RageSoundDriver_PulseAudio.h") endif() if (ALSA_FOUND) list(APPEND SMDATA_ARCH_SOUND_SRC "Sound/ALSA9Dynamic.cpp" "Sound/ALSA9Helpers.cpp" "Sound/RageSoundDriver_ALSA9_Software.cpp") list(APPEND SMDATA_ARCH_SOUND_HPP "Sound/ALSA9Dynamic.h" "Sound/ALSA9Functions.h" "Sound/ALSA9Helpers.h" "Sound/RageSoundDriver_ALSA9_Software.h") endif() if (JACK_FOUND) list(APPEND SMDATA_ARCH_SOUND_SRC "Sound/RageSoundDriver_JACK.cpp") list(APPEND SMDATA_ARCH_SOUND_HPP "Sound/RageSoundDriver_JACK.h") endif() if (OSS_FOUND) list(APPEND SMDATA_ARCH_SOUND_SRC "Sound/RageSoundDriver_OSS.cpp") list(APPEND SMDATA_ARCH_SOUND_HPP "Sound/RageSoundDriver_OSS.h") endif() endif() source_group("Arch Specific\\\\Sound" FILES ${SMDATA_ARCH_SOUND_SRC} ${SMDATA_ARCH_SOUND_HPP}) list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_SRC "MovieTexture/MovieTexture.cpp" "MovieTexture/MovieTexture_Generic.cpp" "MovieTexture/MovieTexture_Null.cpp") list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_HPP "MovieTexture/MovieTexture.h" "MovieTexture/MovieTexture_Generic.h" "MovieTexture/MovieTexture_Null.h") if(APPLE) list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_SRC "MovieTexture/MovieTexture_FFMpeg.cpp") list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_HPP "MovieTexture/MovieTexture_FFMpeg.h") elseif(MSVC) list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_SRC "MovieTexture/MovieTexture_FFMpeg.cpp") list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_HPP "MovieTexture/MovieTexture_FFMpeg.h") else() # Unix if (${HAS_FFMPEG}) list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_SRC "MovieTexture/MovieTexture_FFMpeg.cpp") list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_HPP "MovieTexture/MovieTexture_FFMpeg.h") endif() endif() source_group("Arch Specific\\\\Movie Texture" FILES ${SMDATA_ARCH_MOVIE_TEXTURE_SRC} ${SMDATA_ARCH_MOVIE_TEXTURE_HPP}) list(APPEND SMDATA_ARCH_LOWLEVEL_SRC "LowLevelWindow/LowLevelWindow.cpp") list(APPEND SMDATA_ARCH_LOWLEVEL_HPP "LowLevelWindow/LowLevelWindow.h") if(WIN32) list(APPEND SMDATA_ARCH_LOWLEVEL_SRC "LowLevelWindow/LowLevelWindow_Win32.cpp") list(APPEND SMDATA_ARCH_LOWLEVEL_HPP "LowLevelWindow/LowLevelWindow_Win32.h") elseif(APPLE) list(APPEND SMDATA_ARCH_LOWLEVEL_SRC "LowLevelWindow/LowLevelWindow_MacOSX.mm") list(APPEND SMDATA_ARCH_LOWLEVEL_HPP "LowLevelWindow/LowLevelWindow_MacOSX.h") else(UNIX) list(APPEND SMDATA_ARCH_LOWLEVEL_SRC "LowLevelWindow/LowLevelWindow_X11.cpp") list(APPEND SMDATA_ARCH_LOWLEVEL_HPP "LowLevelWindow/LowLevelWindow_X11.h") endif(WIN32) source_group("Arch Specific\\\\Low Level Window" FILES ${SMDATA_ARCH_LOWLEVEL_SRC} ${SMDATA_ARCH_LOWLEVEL_HPP}) list(APPEND SMDATA_ARCH_LOADING_SRC "LoadingWindow/LoadingWindow.cpp") list(APPEND SMDATA_ARCH_LOADING_HPP "LoadingWindow/LoadingWindow.h") if(WIN32) list(APPEND SMDATA_ARCH_LOADING_SRC "LoadingWindow/LoadingWindow_Win32.cpp") list(APPEND SMDATA_ARCH_LOADING_HPP "LoadingWindow/LoadingWindow_Win32.h") else() list(APPEND SMDATA_ARCH_LOADING_HPP "LoadingWindow/LoadingWindow_Null.h") if(APPLE) list(APPEND SMDATA_ARCH_LOADING_SRC "LoadingWindow/LoadingWindow_MacOSX.mm") list(APPEND SMDATA_ARCH_LOADING_HPP "LoadingWindow/LoadingWindow_MacOSX.h") elseif(LINUX) if (GTK2_FOUND) list(APPEND SMDATA_ARCH_LOADING_SRC "LoadingWindow/LoadingWindow_Gtk.cpp") list(APPEND SMDATA_ARCH_LOADING_HPP "LoadingWindow/LoadingWindow_Gtk.h") endif() endif() endif() source_group("Arch Specific\\\\Loading Window" FILES ${SMDATA_ARCH_LOADING_SRC} ${SMDATA_ARCH_LOADING_HPP}) list(APPEND SMDATA_ARCH_INPUT_SRC "InputHandler/InputHandler.cpp" "InputHandler/InputHandler_MonkeyKeyboard.cpp") list(APPEND SMDATA_ARCH_INPUT_HPP "InputHandler/InputHandler.h" "InputHandler/InputHandler_MonkeyKeyboard.h") if(WIN32) list(APPEND SMDATA_ARCH_INPUT_SRC "InputHandler/InputHandler_DirectInput.cpp" "InputHandler/InputHandler_DirectInputHelper.cpp" "InputHandler/InputHandler_Win32_MIDI.cpp" "InputHandler/InputHandler_Win32_Para.cpp" "InputHandler/InputHandler_Win32_Pump.cpp") list(APPEND SMDATA_ARCH_INPUT_HPP "InputHandler/InputHandler_DirectInput.h" "InputHandler/InputHandler_DirectInputHelper.h" "InputHandler/InputHandler_Win32_MIDI.h" "InputHandler/InputHandler_Win32_Para.h" "InputHandler/InputHandler_Win32_Pump.h") if (NOT MSVC) list(APPEND SMDATA_ARCH_INPUT_SRC "InputHandler/InputHandler_SextetStream.cpp") list(APPEND SMDATA_ARCH_INPUT_HPP "InputHandler/InputHandler_SextetStream.h") endif() elseif(APPLE) list(APPEND SMDATA_ARCH_INPUT_SRC "InputHandler/InputHandler_MacOSX_HID.cpp") list(APPEND SMDATA_ARCH_INPUT_HPP "InputHandler/InputHandler_MacOSX_HID.h") else() # Unix/Linux if (LINUX) list(APPEND SMDATA_ARCH_INPUT_SRC "InputHandler/LinuxInputManager.cpp" "InputHandler/InputHandler_Linux_Joystick.cpp" "InputHandler/InputHandler_Linux_Event.cpp" "InputHandler/InputHandler_Linux_PIUIO.cpp" "InputHandler/InputHandler_SextetStream.cpp") list(APPEND SMDATA_ARCH_INPUT_SRC "InputHandler/LinuxInputManager.h" "InputHandler/InputHandler_Linux_Joystick.h" "InputHandler/InputHandler_Linux_Event.h" "InputHandler/InputHandler_Linux_PIUIO.h" "InputHandler/InputHandler_SextetStream.h") endif() list(APPEND SMDATA_ARCH_INPUT_SRC "InputHandler/InputHandler_X11.cpp") list(APPEND SMDATA_ARCH_INPUT_HPP "InputHandler/InputHandler_X11.h") endif() source_group("Arch Specific\\\\Input Handler" FILES ${SMDATA_ARCH_INPUT_SRC} ${SMDATA_ARCH_INPUT_HPP}) list(APPEND SMDATA_ARCH_DIALOG_SRC "Dialog/Dialog.cpp" "Dialog/DialogDriver.cpp") list(APPEND SMDATA_ARCH_DIALOG_HPP "Dialog/Dialog.h" "Dialog/DialogDriver.h") if(WIN32) list(APPEND SMDATA_ARCH_DIALOG_SRC "Dialog/DialogDriver_Win32.cpp") list(APPEND SMDATA_ARCH_DIALOG_HPP "Dialog/DialogDriver_Win32.h") elseif(APPLE) list(APPEND SMDATA_ARCH_DIALOG_SRC "Dialog/DialogDriver_MacOSX.cpp") list(APPEND SMDATA_ARCH_DIALOG_HPP "Dialog/DialogDriver_MacOSX.h") endif() source_group("Arch Specific\\\\Dialog" FILES ${SMDATA_ARCH_DIALOG_SRC} ${SMDATA_ARCH_DIALOG_HPP}) list(APPEND SMDATA_ALL_ARCH_SRC ${SMDATA_ARCH_SRC} ${SMDATA_ARCH_DIALOG_SRC} ${SMDATA_ARCH_INPUT_SRC} ${SMDATA_ARCH_LOADING_SRC} ${SMDATA_ARCH_LOWLEVEL_SRC} ${SMDATA_ARCH_MOVIE_TEXTURE_SRC} ${SMDATA_ARCH_SOUND_SRC} ${SMDATA_ARCH_THREADS_SRC}) list(APPEND SMDATA_ALL_ARCH_HPP ${SMDATA_ARCH_HPP} ${SMDATA_ARCH_DIALOG_HPP} ${SMDATA_ARCH_INPUT_HPP} ${SMDATA_ARCH_LOADING_HPP} ${SMDATA_ARCH_LOWLEVEL_HPP} ${SMDATA_ARCH_MOVIE_TEXTURE_HPP} ${SMDATA_ARCH_SOUND_HPP} ${SMDATA_ARCH_THREADS_HPP}) target_sources(Etterna PUBLIC ${SMDATA_ALL_ARCH_SRC} ${SMDATA_ALL_ARCH_HPP})