# Binary Trinity | Core Rules A pub RPG micro-system CC-BY-SA 4.0 by Roberto Bisceglie ## Characters Choose three archetypes, tropes or any description of choice to define your character. Best is an adjective+noun. Each one is a **dictum**. Assign each dictum one of the following score: 1,2,3. ## Action resolution Always describe what your characters does. When there is a chance of failure toss a number of coins equal to the score of the relevant *dictum*. Heads are equal to 1, tail are equal to 0. Sum the results. A natural 0 or 3 is **Critical** (failure/success). ### Conflict A conflict is an action in which two opponents confront one another. Each opponent toss the relevant number of coins. Who scores higher wins. Ties extend the conflict (narratively). Describe a *Critical* as an exceptional result of the conflict. The winner chooses the opponent's fate. ### Other actions When the character attemps some action that is not a conflict, determine the action difficulty by the following scale: 1 - Routine; 2 - Difficult; 3- Hard. Remember that both success and failure have consequences, narrate accordingly. # Brashly Raidery | Scenario You are a group of raiders in search for fortune and glory, subtracting lost artifacts from the clutches of evil organizations and unfair competitors. ## Characters Toss or choose one of the following characters or make your own. **0** - Absent-Minded Professor 3, Anti-Hero 2, Flirt Magnet 1 **1** - Ace Pilot 3, Cynical Mentor 2, Revolver Are Cool 1 **2** - Playful Hacker 3, Badass Bookworm 2, Omniglot 1 **3** - Adventurer Archaeologist 3, Genius Bruiser 2, Whip It Good 1 ## The Adventure Toss three coins (head = 1, tail = 0). Sum up the results. Check the tables below to generate an adventure. ### The Artifact is... **0** - An Illuminated Manuscript **1** - An Inscripted Stone **2** - A Holy Relic **3** - An Ancient Idol ### Located in... **0** - A Lost City **1** - An Abandoned Convent **2** - A Ruined Castle **3** - A Desert Oasis ### Searched also by... **0** - A Unscrupulous Entrepreneur **1** - A Evil Dictator **2** - A Competitor Museum **3** - A Mad Scientist ### But... **0** - The Artifact is elsewhere **1** - A third party is at your heels **2** - Your ex lead the other party **3** - You actually work for the villain ## Lucky Shot Only once during the game each character who fails a significant action can use a lucky shot to turn the situation in his favor, but will have to narrate the reason and effect of this lucky reversal of fate. # Spacey Smuggly | Scenario You are a group of space smugglers charged with carrying out a mission for a patron. Will your heterogeneous skills help you complete the assignment? ## Characters **0** - Venturous Smuggler 3, Reckless Pilot 2, Flirt Magnet 1 **1** - Bold Explorer 3, Clever Mechanic 2, Young Gun 1 **2** - Mind Manipulator 3, Disinherit Noble 2, Intrepid Merchant 1 **3** - Dispireted Android 3, Philosophy Enthusiast 2, Inexperienced Medic 1 ## The Mission Toss three coins (head = 1, tail = 0). Sum up the results. Check the tables below to generate a mission. ### Patron **0** - An alien academic **1** - A charming corporate agent **2** - A crime lord **3** - A shady diplomat ### Objective **0** - Rescue a person **1** - Retrieve an ancient artifact **2** - Salvage a derelict **3** - Transport an illegal item ### Location **0** - Pirate Base **1** - Nearby Colony **2** - Government Facility **3** - Drifter Fleet ### Twist **0** - The objective is not there **1** - The job is a trap **2** - The job must be complete quickly **3** - The smugglers ship mulfunctions ## Space Combat Binary Trinary Conflict rules apply as always. Spaceships are considered characters for this purpose and they are also described with three dictums. # Eldritchy Insanity | Scenario You are a group of normal people called to deal with a sudden and unexpected investigative case that will lead you to face the otherwordly. ## Characters Toss or choose one of the following characters or make your own. **0** - Badass Normal-3, Amateur Sleuth-2, Bad Habits-1 **1** - Absent-Minded Professor-3, Nice Guy-2, Born Detective-1 **2** - Hardboiled Detective-3, Jerkass-2, Practical-1 **3** - Magician Detective-3, Reliable-2, Farm Boy-1 ## The Investigation Toss three coins (head = 1, tail = 0). Sum up the results. Check the tables below to generate an investigation. ### Subject **0** - An Eccentric Painter **1** - AScientific Expedition **2** - An University Professor **3** - A Solitary Antiquarian ### Event **0** - Has disappeared **1** - Ended up in an asylum **2** - Was brutally murdered **3** - Asks for your help ### Findings **0** - An Apocalypse Cult **1** - A Town with a Dark Secret **2** - An Unknown Island **3** - A Lost City ### Twist **0** - Alien Scientist are involved **1** - They are half-human hybrids **2** - Outer Gods are arriving **3** - The end is inevitable ## Insanity Every character starts game with a Insanity-3 cliché. When you face an event beyond human grasp, toss a coin: head is success. If you fail you lose one Insanity Level. At zero you are mad and leave the game. # Timey Winey | Scenario You are a group of young people who stumble upon the effects of time travel, but something goes awry and now you have to face consequences before paradoxes rip spacetime. ## Characters Toss or choose one of the following characters or make your own. **0** - Science Nerd 3, New Transfer Student 2, Cool Loser 1 **1** - Lovable Jock 3, Child Prodigy 2, Book Dumb 1 **2** - Book Smart 3, Goth Eccentric, 2, Bully Hunter 1 **3** - Class Clown 3, Teen Genius 2, Emo Teen 1 ## The Incident Toss three coins (head = 1, tail = 0). Sum up the results. Check the tables below to generate an incident. ### A... **0** - Ruthless Physics Professor **1** - Fissure of Spacetime **2** - Reckless Time-traveller **3** - Mysterious Artifact ### Cause... **0** - A Time Loop **1** - The Convergence of Spacetime **2** - An Accidental Time Travel **3** - To Froze Time ### You have to... **0** - Travel back in time **1** - Unconvered a government conspiracy **2** - Help the Time Police **3** - Restart Time ### But... **0** - You fall into an alternative reality **1** - A third party interferes **2** - One of you is the true cause **3** - Invaders from the future arrive ## Time Conflict The first time you face a time-related action, you gain a new dictum scoring 1. If you succeced 2 times in a row, you gain an additional level. Time Conflict is a normal conflict according to the core rules.