############################################ ## HIGHWIND'S LOOT FILTER 3.15.4 ## ############################################ ## Release Date: July 30, 2021 ## ############################################ #--------------# # FONT SIZE # #--------------# # Large filters (L) have +4 font size for anything size 32+. # # 45 - largest # 40 - large, always pick up # 36 - medium, usually pick up # 32 - default, rarely pick up # 24 - small, never pick up # 18 - smallest #--------------# # SOUNDS # #--------------# # 1 - valuable Uniques, high tier Currency, Breachstones/Misc Map Items, valuable drops # 2 - Leaguestones, Map Fragments, Pantheon Souls # 3 - Maps, Quest items, Labyrinth items # 4 - mid tier Currency, 6 Sockets, Unique Maps, other Uniques # 5 - Divination Cards # 6 - Jewels, valuable Gems, Talismans # 8 - Errors # Low - 9 # Mid - 7, 11, 13, 14, 15 # High - 10, 14 #--------------# # TEXT # #--------------# # Green - Quest items, Labyrinth items, Pantheon Souls # Orange - Unique items # Purple - Breachstones/Misc Map Items # Red - impossible drops, 5+ Links # Purple - Currency, 6 Sockets # White/Blue/Yellow/Green/Cyan/Tan - defaults # Yellow Orange - rare weapon/shield/quiver #--------------# # BACKGROUND # #--------------# # Blue - Flasks, Rare 2h-weapon/armour/accessory ilvl 75+ # Orange - Unique items # Green - Rare 2h-weapon/armour/accessory ilvl 60+ # Grey - Crafting bases, Chance bases, uncommon useful items # Orange - Rare 1h-weapon/shield/quiver ilvl 60+ # Pink - Divination Cards # Purple - Leaguestones # Red - Fishing Rods, Errors # White - Valuable items # White/Yellow/Red/Cyan - Maps, Map Fragments #--------------# # BORDER # #--------------# # Blue - Utility Flasks, 3-4 Links, mid Crafting bases # Cyan - Jewels, Abyss Jewels, valuable Crafting bases # Green - Talismans, Errors # Grey - Quality recipe # Orange - worthless Uniques # Red - Rare Accessories # Purple - Chromatic recipe, mid tier Currency, high tier Essences # White - mid value Uniques, mid value Divination Cards, high tier Map Fragments # Yellow - low value Uniques, valuable or ilvl 83+ Rares #--------------# # MAP ICONS # #--------------# # Circle - Currency, Quest Items # Hexagon - Maps, Map Fragments # Cross - Jewels # Star - Gems # Diamond - Essence, Talisman, Leaguestones # Triangle - Prophecies # Square - Divination Cards # UpsideDownHouse - Equipment, Pieces # Moon - Trinkets # Pentagon # Raindrop # # Red - Valuable items, 5+ Links # Yellow - common Currency, 6 sockets, Gems # Green - Quest Items, Rare Crafting bases, Shaper/Elder items, Talismans, Cluster Jewels # Blue - League Currency, Essences, mid Crafting bases # Cyan - Gems, Jewels, Map Fragments # Purple - Chayula splinters # Pink - Divination Cards # Orange - mid/low value Uniques # White - Errors, = 2 BaseType == "Chaos Shard" "Regal Shard" "Alchemy Shard" MinimapIcon -1 PlayEffect None Show # League Specific - Harbinger - Low (1+) Class "Stackable Currency" BaseType == "Orb of Binding" "Harbinger's Shard" "Engineer's Orb" Show # League Specific - Perandus - Coins (40+) Class "Stackable Currency" BaseType == "Perandus Coin" Show # League Specific - Heist (35+) Class "Stackable Currency" BaseType == "Rogue's Marker" Show # League Specific - Ritual - Splinters Class "Stackable Currency" BaseType == "Ritual Splinter" #-----# # Mid # #-----# # < 6c Show Class Currency SetFontSize 40 SetTextColor 255 0 255 # Currency (Mid) SetBackgroundColor 20 0 20 230 # Currency (Mid) SetBorderColor 255 0 255 255 # Currency (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 1 Yellow Circle PlayEffect Yellow Continue Show # Currency - Mid - <0.5c Class Currency BaseType == "Orb of Fusing" "Orb of Alchemy" "Cartographer's Chisel" "Blessed Orb" "Orb of Scouring" "Glassblower's Bauble" Show # Currency - Mid - <3c Class Currency BaseType == "Veiled Chaos Orb" "Chaos Orb" "Regal Orb" "Orb of Regret" "Vaal Orb" "Gemcutter's Prism" "Simple Sextant" "Prime Sextant" "Stacked Deck" "Awakened Sextant" #-----------------------# # Mid (League Specific) # #-----------------------# # < 6c Show # League Specific - Breach - Chayula Splinters Class "Stackable Currency" BaseType == "Splinter of Chayula" MinimapIcon 0 Purple Kite PlayEffect Purple Show Class Currency MinimapIcon 0 Blue Circle PlayEffect Blue Continue Show # League Specific - Expedition - Mid Class Currency BaseType == "Burial Medallion" "Exotic Coinage" "Scrap Metal" "Lesser Sun Artifact" "Lesser Order Artifact" "Lesser Black Scythe Artifact" "Lesser Broken Circle Artifact" "Common Sun Artifact" "Common Order Artifact" "Common Black Scythe Artifact" "Common Broken Circle Artifact" "Enkindling Orb" "Instilling Orb" "Astragali" "Greater Broken Circle Artifact" "Grand Broken Circle Artifact" "Greater Black Scythe Artifact" "Grand Black Scythe Artifact" "Greater Order Artifact" "Grand Order Artifact" "Greater Sun Artifact" "Grand Sun Artifact" Show # League Specific - Delirium - Delirium Orbs (Mid) Class Currency BaseType == "Singular Delirium Orb" "Blacksmith's Delirium Orb" "Armoursmith's Delirium Orb" "Jeweller's Delirium Orb" "Abyssal Delirium Orb" "Decadent Delirium Orb" "Foreboding Delirium Orb" "Obscured Delirium Orb" "Whispering Delirium Orb" "Fragmented Delirium Orb" "Portentous Delirium Orb" "Primal Delirium Orb" "Imperial Delirium Orb" "Amorphous Delirium Orb" Show # League Specific - Essences (Mid) Class "Stackable Currency" BaseType "Shrieking Essence" "Screaming Essence" "Remnant of Corruption" MinimapIcon 0 Blue Diamond Show # League Specific - Metamorph - Catalyst (Mid) Class "Stackable Currency" BaseType == "Fertile Catalyst" "Prismatic Catalyst" "Noxious Catalyst" "Accelerating Catalyst" "Unstable Catalyst" Show # League Specific - Blight - Blight Oils (Mid) Class "Stackable Currency" BaseType == "Teal Oil" "Azure Oil" "Indigo Oil" "Violet Oil" "Crimson Oil" "Black Oil" "Tainted Oil" Show # League Specific - Delve - Fossils (Mid) Class "Stackable Currency" BaseType == "Serrated Fossil" "Lucent Fossil" "Shuddering Fossil" "Enchanted Fossil" "Gilded Fossil" "Prismatic Fossil" "Aetheric Fossil" "Bound Fossil" "Dense Fossil" "Encrusted Fossil" "Jagged Fossil" "Pristine Fossil" Show # League Specific - Delve - Resonators (Mid) Class Delve BaseType == "Primitive Alchemical Resonator" "Primitive Chaotic Resonator" "Powerful Chaotic Resonator" "Powerful Alchemical Resonator" "Potent Chaotic Resonator" "Potent Alchemical Resonator" Show # League Specific - Bestiary - Nets (Mid) Class "Stackable Currency" BaseType == "Thaumaturgical Net" "Necromancy Net" Show # League Specific - Bestiary - Bestiary Orbs Class Currency BaseType == "Bestiary Orb" "Imprinted Bestiary Orb" Show # League Specific - Incursion - Vials (Mid) Class "Stackable Currency" BaseType == "Vial of Fate" Show # League Specific - Harbinger - Mid Class "Stackable Currency" BaseType == "Ancient Shard" "Orb of Horizons" "Annulment Shard" "Exalted Shard" "Harbinger's Orb" #------# # High # #------# # 6c+ Show Class Currency SetFontSize 45 SetTextColor 255 0 255 # Currency (High) SetBackgroundColor 255 255 255 255 # Currency (High) SetBorderColor 255 0 255 255 # Currency (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Circle PlayEffect Red Continue Show # Currency - High Class Currency BaseType == "Orb of Annulment" "Divine Orb" "Journeyman Cartographer's Seal" "Master Cartographer's Seal" "Unshaping Orb" "Exalted Shard" "Apprentice Cartographer's Seal" "Exalted Orb" "Eternal Orb" "Imprint" "Mirror of Kalandra" "Albino Rhoa Feather" "Mirror Shard" "Crusader's Exalted Orb" "Redeemer's Exalted Orb" "Hunter's Exalted Orb" "Warlord's Exalted Orb" "Awakener's Orb" "Orb of Unmaking" "Maven's Orb" "Crescent Splinter" "Elevated Sextant" "Infused Engineer's Orb" "Veiled Chaos Orb" #------------------------# # High (League Specific) # #------------------------# # 6c+ Show # League Specific - Ritual - Ritual Vessels Class Currency BaseType == "Ritual Vessel" Show # League Specific - Harvest - Imbued Harbinger (High) Class Currency BaseType == "Deregulation Scroll" "Time-light Scroll" "Fragmentation Scroll" "Electroshock Scroll" "Haemocombustion Scroll" "Specularity Scroll" "Facetor's Lens" Show # League Specific - Delirium - Delirium Orb (High) Class Currency BaseType == "Skittering Delirium Orb" "Diviner's Delirium Orb" "Blighted Delirium Orb" "Thaumaturge's Delirium Orb" "Cartographer's Delirium Orb" "Fine Delirium Orb" "Fossilised Delirium Orb" "Timeless Delirium Orb" "Obscured Delirium Orb" "Delirium Orb" Show # League Specific - Essence - Essences (High) Class "Stackable Currency" BaseType "Deafening Essence" "Essence of Delirium" "Essence of Hysteria" "Essence of Horror" "Essence of Insanity" MinimapIcon 0 Red Diamond Show # League Specific - Blight - Blight Oils (High) Class "Stackable Currency" BaseType == "Opalescent Oil" "Silver Oil" "Golden Oil" Show # League Specific - Breach - Blessings Class Currency BaseType "Blessing of " Show # League Specific - Delve - Fossils (High) Class "Stackable Currency" BaseType == "Faceted Fossil" "Fractured Fossil" "Hollow Fossil" "Tangled Fossil" "Bloodstained Fossil" "Glyphic Fossil" "Corroded Fossil" "Sanctified Fossil" "Perfect Fossil" Show # League Specific - Delve - Resonators (High) Class Delve BaseType == "Prime Chaotic Resonator" "Prime Alchemical Resonator" Show # League Specific - Harbinger - High Class "Stackable Currency" BaseType == "Ancient Orb" Show # League Specific - Incursion - Vials (High) Class "Stackable Currency" BaseType == "Vial of the Ghost" "Vial of Sacrifice" "Vial of Awakening" "Vial of Summoning" "Vial of Consequence" "Vial of the Ritual" "Vial of Transcendence" "Vial of Dominance" Show # League Specific - Heist Class "Stackable Currency" BaseType == "Prime Regrading Lens" "Secondary Regrading Lens" "Tempering Orb" "Tailoring Orb" #----------# # Prophecy # #----------# Show Class Currency BaseType "Prophecy" SetFontSize 36 SetTextColor 255 0 255 # Prophecy SetBackgroundColor 20 0 20 230 # Prophecy SetBorderColor 0 255 0 255 # Prophecy PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Green Triangle PlayEffect Green Continue Show # Currency - Prophecies - High Class Currency BaseType "Prophecy" Prophecy = "The Queen's Sacrifice" "Fated Connections" "Trash to Treasure" "Song of the Sekhema" "Deadly Rivalry V" "Deadly Rivalry IV" "The Hollow Pledge" "Unbearable Whispers V" "The Unbreathing Queen V" "The Feral Lord V" "The Plaguemaw V" SetFontSize 45 SetBackgroundColor 255 255 255 255 # Prophecy (High Value) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Triangle PlayEffect Red Show # Currency - Prophecies - Mid Class Currency BaseType "Prophecy" Prophecy = "Flesh of the Beast" "The Jeweller's Touch" "Wind and Thunder" "Monstrous Treasure" "Cleanser of Sins" "Darktongue's Shriek" "A Dishonourable Death" "The King's Path" "A Master Seeks Help" "The Bowstring's Music" "Lost in the Pages" Hide # Currency - Prophecies - Very Low Class Currency BaseType "Prophecy" Prophecy = "Ice from Above" "Resistant to Change" "Touched by the Wind" "Smothering Tendrils" "Vital Transformation" "Lasting Impressions" "The Invader" "Lightning Falls" "Hidden Reinforcements" "Fallow At Last" "The Hungering Swarm" "Crushing Squall" "Fire from the Sky" "The Brothers of Necromancy" "Gilded Within" "Risen Blood" "In the Grasp of Corruption" "Vaal Invasion" "Unnatural Energy" "Undead Uprising" "The Undead Storm" "The Mysterious Gift" "The God of Misfortune" SetFontSize 32 MinimapIcon -1 PlayAlertSound None DisableDropSound Show # Currency - Prophecies - Low Class Currency BaseType "Prophecy" #--------# # Errors # #--------# Show # Currency - Unknown (Error) Class Currency SetFontSize 40 SetTextColor 255 0 255 # Currency (Error) SetBackgroundColor 20 0 20 230 # Currency (Error) SetBorderColor 0 255 0 255 # Currency (Error) PlayAlertSound 8 200 # Error MinimapIcon 0 White Circle PlayEffect White ########################################## ################# GENERAL ################ ########################################## # Section: Uncategorized Show # Labyrinth Class Labyrinth SetFontSize 45 SetTextColor 74 230 58 # Labyrinth SetBackgroundColor 12 30 12 230 # Labyrinth SetBorderColor 74 230 58 255 # Labyrinth PlayAlertSound 3 200 # Labyrinth MinimapIcon 0 Green Circle PlayEffect Green Show # Metamorph Samples Class "Metamorph Sample" SetFontSize 36 SetTextColor 74 230 58 # Metamorph Sample SetBackgroundColor 12 30 12 230 # Metamorph Sample SetBorderColor 0 0 0 255 # Metamorph Sample Show # Watchstones Class "Atlas Region Upgrade Item" Rarity Unique SetFontSize 45 SetTextColor 80 40 255 # Unique Watchstones SetBackgroundColor 255 255 255 255 # Unique Watchstones SetBorderColor 80 40 255 255 # Unique Watchstones PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Circle PlayEffect Red Show # Quests Class Quest "Incursion Item" "Atlas Region Upgrade Item" SetFontSize 45 SetTextColor 74 230 58 # Quest SetBackgroundColor 12 30 12 230 # Quest SetBorderColor 74 230 58 255 # Quest PlayAlertSound 3 200 # Quest MinimapIcon 0 Green Circle PlayEffect Green Show # Pantheon Souls Class "Pantheon Soul" SetFontSize 45 SetTextColor 74 230 58 # Pantheon Soul SetBackgroundColor 12 30 12 230 # Pantheon Soul SetBorderColor 74 230 58 255 # Pantheon Soul PlayAlertSound 2 200 # Pantheon Soul MinimapIcon 0 Green Circle PlayEffect Green # Maven's Invitation, Reliquary Keys, Chronicle of Atzoatl, Inscribed Ultimatum Show # Misc Map Items Class "Misc Map Items" SetFontSize 45 SetTextColor 80 40 255 # Misc Map Item SetBackgroundColor 255 255 255 255 # Misc Map Item SetBorderColor 80 40 255 255 # Misc Map Item PlayAlertSound 1 200 # High Value MinimapIcon 0 Green Hexagon PlayEffect Green Show # Fishing Rods Class "Fishing Rods" SetFontSize 45 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 255 128 64 255 # Unique (15c+) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Incubators - High Class Incubator BaseType "Geomancer's Incubator" "Time-Lost Incubator" "Eldritch Incubator" SetFontSize 45 SetTextColor 255 0 255 # Incubator (High) SetBackgroundColor 255 255 255 255 # Incubator (High) SetBorderColor 255 0 255 255 # Incubator (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Circle PlayEffect Red Show # Incubators - Low Class Incubator SetFontSize 45 SetTextColor 255 0 255 # Incubator SetBackgroundColor 20 0 20 230 # Incubator SetBorderColor 255 0 255 255 # Incubator PlayAlertSound 4 200 # Incubator MinimapIcon 0 Blue Circle PlayEffect Blue Show # League Specific - Pieces (Harbinger) Class Piece SetFontSize 40 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 255 128 64 255 # Unique (15c+) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red #------------# # Expedition # #------------# Show # League Specific - Expedition Class "Expedition Logbook" SetTextColor 235 235 235 # Expedition SetBackgroundColor 0 100 255 220 # Expedition SetBorderColor 255 255 255 255 # Expedition SetFontSize 45 PlayAlertSound 1 200 # Expedition MinimapIcon 0 Red Hexagon PlayEffect Blue #-------# # Heist # #-------# Show # League Specific - Contracts Class Contract SetTextColor 235 235 235 # Contract SetBackgroundColor 0 100 255 220 # Contract SetBorderColor 0 0 0 255 # Contract SetFontSize 40 PlayAlertSound 3 200 # Contracts MinimapIcon 0 Blue Hexagon PlayEffect Blue Show # League Specific - Blueprints Class Blueprint SetFontSize 45 SetTextColor 255 255 255 # Blueprints SetBackgroundColor 0 100 255 220 # Blueprints SetBorderColor 255 255 255 # Blueprints PlayAlertSound 3 200 # Blueprints MinimapIcon 0 Red Hexagon PlayEffect Red Show # League Specific - Trinket Class Trinket SetBorderColor 220 0 0 255 # Rare Accessory SetFontSize 40 MinimapIcon 0 Cyan Moon PlayEffect Cyan Show # League Specific - Heist Target Class "Heist Target" SetFontSize 45 SetTextColor 0 180 0 # Heist Target SetBackgroundColor 255 255 255 255 # Heist Target SetBorderColor 74 230 58 255 # Heist Target PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Green Circle PlayEffect Green # Heist Cloak, Heist Brooch, Heist Tool, Heist Gear Show # League Specific - Heist Gear - Rare Class "Heist" Rarity >= Rare SetFontSize 45 SetBackgroundColor 50 50 50 230 # Heist Gear SetBorderColor 160 160 160 255 # Heist Gear Show # League Specific - Heist Gear - Magic Class "Heist" Rarity <= Magic SetFontSize 36 SetBackgroundColor 50 50 50 230 # Heist Gear SetBorderColor 160 160 160 255 # Heist Gear #--------# # Legacy # #--------# Show # League Specific - Leaguestones - Leveling Class Leaguestones ItemLevel < 68 SetFontSize 40 SetTextColor 200 200 200 # Leaguestone SetBackgroundColor 100 0 100 230 # Leaguestone SetBorderColor 150 150 150 255 # Leaguestone PlayAlertSound 2 200 # Leaguestone MinimapIcon 0 Blue Diamond PlayEffect Blue Show # League Specific - Leaguestones - Mapping Class Leaguestones SetFontSize 40 SetTextColor 200 200 200 # Leaguestone SetBackgroundColor 100 0 100 230 # Leaguestone SetBorderColor 150 150 150 255 # Leaguestone PlayAlertSound 2 200 # Leaguestone MinimapIcon 0 Blue Diamond PlayEffect Blue #----------# # Talisman # #----------# Show # League Specific - Talismans - Unique Class Amulets Rarity = Unique BaseType Talisman SetFontSize 45 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 0 255 0 255 # Talisman PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Diamond PlayEffect Red Show # League Specific - Talismans - Other Class Amulets BaseType Talisman ItemLevel < 60 SetFontSize 40 SetBackgroundColor 50 50 50 230 # Talisman SetBorderColor 0 255 0 255 # Talisman PlayAlertSound 6 200 # Talisman MinimapIcon 0 Green Diamond PlayEffect Green Show # League Specific - Talismans - Mapping Class Amulets BaseType Talisman SetFontSize 40 SetBackgroundColor 50 50 50 230 # Talisman SetBorderColor 0 255 0 255 # Talisman PlayAlertSound 6 200 # Talisman MinimapIcon 0 Green Diamond PlayEffect Green ########################################## ################## MAPS ################## ########################################## # Section: Maps #--------# # Unique # #--------# Show # Maps - Uniques - High Class Maps Rarity = Unique BaseType "Moon Temple Map" "Temple Map" "Harbinger Map" "Courtyard Map" "Chateau Map" "Museum Map" "Maze Map" "Relic Chambers Map" "Siege Map" "Park Map" "Basilica Map" SetFontSize 45 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 255 128 64 255 # Unique (15c+) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Hexagon PlayEffect Red Show # Maps - Uniques - Low Class Maps Rarity = Unique SetFontSize 45 SetTextColor 0 0 0 # Map (Unique) SetBackgroundColor 255 128 64 220 # Map (Unique) SetBorderColor 0 0 0 255 # Map (Unique) PlayAlertSound 4 200 # Map (Unique) MinimapIcon 0 Orange Hexagon PlayEffect Orange #-----# # Red # #-----# Show Class Maps MapTier >= 11 SetFontSize 45 SetTextColor 0 0 0 # Map (Red) SetBackgroundColor 255 0 0 220 # Map (Red) SetBorderColor 0 0 0 255 # Map (Red) PlayAlertSound 3 200 # Map MinimapIcon 0 Red Hexagon PlayEffect Red Continue Show # Maps - T11+ (Red) - Blighted BlightedMap True MapTier >= 11 SetFontSize 45 SetTextColor 0 230 0 # Map (Red Blighted) SetBorderColor 0 255 0 255 # Map (Blighted) PlayEffect Green Show # Maps - T11+ (Red) - T16 Class Maps MapTier >= 16 SetTextColor 220 220 220 # Map (T16) SetBackgroundColor 255 0 0 220 # Map (T16) SetBorderColor 220 220 220 255 # Map (T16) Show # Maps - T11+ (Red) - Other Class Maps MapTier >= 11 #--------# # Yellow # #--------# Show MapTier <= 10 MapTier >= 6 SetFontSize 45 SetTextColor 0 0 0 # Map (Yellow) SetBackgroundColor 255 255 0 200 # Map (Yellow) SetBorderColor 0 0 0 255 # Map (Yellow) Continue Show # Maps - T6+ (Yellow) - Blighted BlightedMap True MapTier <= 10 MapTier >= 6 SetTextColor 0 100 0 # Map (Blighted) SetBorderColor 0 255 0 255 # Map (Blighted) PlayAlertSound 3 200 # Map MinimapIcon 0 Green Hexagon PlayEffect Green Show # Maps - T6+ (Yellow) - Other Class Maps MapTier <= 10 MapTier >= 6 PlayAlertSound 3 200 # Map MinimapIcon 0 Yellow Hexagon PlayEffect Yellow #-------# # White # #-------# Show Class Maps MapTier <= 5 SetFontSize 40 SetTextColor 0 0 0 # Map (White) SetBackgroundColor 235 235 255 200 # Map (White) SetBorderColor 0 0 0 255 # Map (White) Continue Show # Maps - T1+ (White) - Blighted BlightedMap True MapTier <= 5 SetFontSize 45 SetTextColor 0 100 0 # Map (Blighted) SetBorderColor 0 255 0 255 # Map (Blighted) PlayAlertSound 3 200 # Map MinimapIcon 0 Green Hexagon PlayEffect Green Show # Maps - T1+ (White) - Silent - T1-5 in T11+ Class Maps MapTier <= 5 ItemLevel >= 78 DisableDropSound Show # Maps - T1+ (White) - Silent - T1-3 in T8+ Class Maps MapTier <= 3 ItemLevel >= 75 DisableDropSound Show # Maps - T1+ (White) - Sound Class Maps MapTier <= 5 PlayAlertSound 3 200 # Map MinimapIcon 0 White Hexagon PlayEffect White #--------# # Errors # #--------# Show # Maps - Errors Class Maps SetFontSize 45 SetTextColor 0 0 0 # Map (White) SetBorderColor 0 255 0 255 # Error PlayAlertSound 8 200 # Error PlayAlertSound 8 200 # Error MinimapIcon 0 Green Hexagon PlayEffect Green #-----------# # Fragments # #-----------# Show Class "Map Fragments" SetFontSize 45 SetTextColor 255 255 255 # Map Fragment SetBackgroundColor 0 255 255 210 # Map Fragment SetBorderColor 0 0 0 255 # Map Fragment PlayAlertSound 2 200 # Map Fragment MinimapIcon 0 Cyan Hexagon PlayEffect Cyan Continue Show # Maps - Fragments - High Class "Map Fragments" BaseType "Sacred Blossom" "Mortal Rage" "Mortal Ignorance" "Mortal Hope" "Chayula's Breachstone" "Chayula's " "Timeless Maraketh Emblem" "Timeless Templar Emblem" "Simulacrum" "Gilded " "Winged " "Dedication to the Goddess" "Gift to the Goddess" "Tribute to the Goddess" "The Maven's Writ" SetBorderColor 255 255 255 255 # Map Fragment (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Hexagon PlayEffect Red Show # Maps - Fragments - Mid Class "Map Fragments" BaseType "Farric Lure" "Saqawine Lure" "Fenumal Lure" "Craicic Lure" "Sacrifice at Midnight" "Inya's Key" "Eber's Key" "Volkuur's Key" "Yriel's Key" "Fragment of the Hydra" "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Mortal Grief" "Divine Vessel" "Xoph's Breachstone" "Tul's Breachstone" "Esh's Breachstone" "Uul-Netol's Breachstone" "Offering to the Goddess" " Emblem" " Breachstone" "Fragment of Enslavement" "Fragment of Eradication" "Fragment of Constriction" "Fragment of Purification" "Fragment of Shape" "Fragment of Knowledge" "Fragment of Terror" "Fragment of Emptiness" "Blood-filled Vessel" Show # Maps - Fragments - Low Class "Map Fragments" BaseType "Rusted " "Polished " "Sacrifice at Dusk" "Sacrifice at Dawn" "Sacrifice at Noon" Show # Maps - Fragments - New (Error) Class "Map Fragments" SetFontSize 45 SetBorderColor 0 255 0 255 # Error PlayAlertSound 8 200 # Error ########################################## ################## GEMS ################## ########################################## # Section: Gems #----------# # Awakened # #----------# Show # Gems - Awakened Class "Support Skill Gems" BaseType "Awakened " SetFontSize 45 SetTextColor 27 162 155 # Gem (High) SetBackgroundColor 255 255 255 255 # Gem (High) SetBorderColor 50 220 180 255 # Gem (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Star PlayEffect Red #------# # High # #------# Show # Gems - Leveled - High Value Class "Skill Gems" BaseType Portal Empower Enlighten GemLevel >= 2 SetFontSize 45 SetTextColor 27 162 155 # Gem (High) SetBackgroundColor 255 255 255 255 # Gem (High) SetBorderColor 50 220 180 255 # Gem (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Star PlayEffect Red Show # Gems - Item Quantity Class "Skill Gems" BaseType "Item Quantity" SetFontSize 45 SetTextColor 27 162 155 # Gem (High) SetBackgroundColor 255 255 255 255 # Gem (High) SetBorderColor 50 220 180 255 # Gem (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Star PlayEffect Red Show # Gems - Leveled - Level 21+ Class "Skill Gems" GemLevel >= 21 SetFontSize 45 SetTextColor 27 162 155 # Gem (High) SetBackgroundColor 255 255 255 255 # Gem (High) SetBorderColor 50 220 180 255 # Gem (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Star PlayEffect Red Show # Gems - Quality - 21%+ Quality >= 21 Class "Skill Gems" SetFontSize 45 SetTextColor 27 162 155 # Gem (High) SetBackgroundColor 255 255 255 255 # Gem (High) SetBorderColor 50 220 180 255 # Gem (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Star PlayEffect Red Show # Gems - Quality - 17%+ Quality >= 17 Class "Skill Gems" SetFontSize 40 SetTextColor 27 162 155 # Gem (High) SetBackgroundColor 255 255 255 255 # Gem (High) SetBorderColor 50 220 180 255 # Gem (High) PlayAlertSound 6 200 # Gem MinimapIcon 0 Cyan Star PlayEffect Cyan #-----# # Mid # #-----# # GemQaulityType: Superior, Divergent, Anomalous, Phantasmal Show # Gems - Alternate Quality Class "Skill Gems" AlternateQuality True SetFontSize 40 SetTextColor 55 225 185 # Gem (Mid) SetBackgroundColor 10 35 30 230 # Gem (Mid) SetBorderColor 50 220 180 255 # Gem (Mid) PlayAlertSound 6 200 # Gem MinimapIcon 0 Cyan Star PlayEffect Cyan Show # Gems - Leveled - Level 19+ Class "Skill Gems" GemLevel >= 19 SetFontSize 40 SetTextColor 55 225 185 # Gem (Mid) SetBackgroundColor 10 35 30 230 # Gem (Mid) SetBorderColor 50 220 180 255 # Gem (Mid) PlayAlertSound 6 200 # Gem MinimapIcon 0 Cyan Star PlayEffect Cyan Show # Gems - Quality - 14%+ Quality >= 14 Class "Skill Gems" SetFontSize 36 SetTextColor 55 225 185 # Gem (Mid) SetBackgroundColor 50 50 50 230 # Gem Quality (Mid) SetBorderColor 200 200 200 255 # Gem Quality (Mid) PlayAlertSound 6 200 # Gem MinimapIcon 0 Cyan Star PlayEffect Cyan Show # Gems - Drop Only - 5c+ Class "Skill Gems" BaseType Portal Empower Enlighten "Vaal Breach" SetFontSize 40 SetTextColor 55 225 185 # Gem (Mid) SetBackgroundColor 10 35 30 230 # Gem (Mid) SetBorderColor 50 220 180 255 # Gem (Mid) PlayAlertSound 6 200 # Gem MinimapIcon 0 Cyan Star PlayEffect Cyan #-----# # Low # #-----# Show Class "Skill Gems" SetFontSize 32 SetTextColor 27 162 155 # Gem SetBackgroundColor 8 30 25 230 # Gem (Low) SetBorderColor 0 150 150 255 # Gem (Low) Continue Show Class "Skill Gems" Quality > 0 SetBackgroundColor 8 30 25 230 # Gem Quality (Low) SetBorderColor 130 130 130 255 # Gem Quality (Low) Continue Show # Gems - Twilight Strand Class "Skill Gems" AreaLevel = 1 SetFontSize 36 SetBorderColor 0 0 0 230 # Default Show # Gems - Quality - 10%+ Class "Skill Gems" Quality >= 10 SetFontSize 36 Show # Gems - Drop Only - Worthless Class "Skill Gems" BaseType Vaal Enhance Show # Gems - Quality - 5%+ Class "Skill Gems" Quality >= 5 Show # Gems - Quality - 1%+ Class "Skill Gems" Quality > 0 Show # Gems - Other Class "Skill Gems" SetFontSize 32 SetTextColor 27 162 155 # Gem SetBackgroundColor 0 0 0 230 # Default SetBorderColor 0 0 0 230 # Default ########################################## ############ DIVINATION CARDS ############ ########################################## # Section: Divination Cards # Ordered most expensive first to prevent future name conflicts! # Prices attained from poe.ninja. # Future values will fluctuate based on league challenges and the meta. # Potential Conflicts!!! (They have been separated but may need to be reorganized) # "The Wind" "A Note in the Wind" # Death "Beauty Through Death" # Death "Deathly Designs" # Hope "Glimmer of Hope" # Hope "Last Hope" # Loyalty "The Price of Loyalty" # Prosperity "Squandered Prosperity" # "The Demon" "The Demoness" # "The Dragon" "The Dragon's Heart" "The Eye of the Dragon" # "The Master" "The Master Artisan" # "The Wolf" "The Wolf's Shadow" "The Wolf's Legacy" Show # Divination Cards - Nearly Worthless (Conflicts) Class Divination BaseType "The Demoness" SetFontSize 32 SetTextColor 0 0 0 # Divination Card (Low) SetBackgroundColor 255 0 175 170 # Divination Card (Low) SetBorderColor 0 0 0 255 # Divination Card (Low) DisableDropSound Show # Divination Cards - 10c+ Class Divination BaseType "A Note in the Wind" "Abandoned Wealth" "Alluring Bounty" "Beauty Through Death" "Birth of the Three" "Brother's Stash" "Burning Blood" "Council of Cats" "Deadly Joy" "Desecrated Virtue" "Draped in Dreams" "Gift of Asenath" "House of Mirrors" "Hunter's Reward" "Immortal Resolve" "Keeper's Corruption" "Love Through Ice" "Luck of the Vaal" "Luminous Trove" "Nook's Crown" "Pride of the First Ones" "Seven Years Bad Luck" "Succor of the Sinless" "The Academic" "The Artist" "The Cheater" "The Craving" "The Demon" "The Devastator" "The Doctor" "The Dragon's Heart" "The Enlightened" "The Escape" "The Eye of Terror" "The Fiend" "The Greatest Intentions" "The Gulf" "The Immortal" "The Iron Bard" "The Life Thief" "The Long Con" "The Nurse" "The Offspring" "The Price of Loyalty" "The Progeny of Lunaris" "The Sacrifice" "The Saint's Treasure" "The Samurai's Eye" "The Spark and the Flame" "The Strategist" "The Sustenance" "The White Knight" "Unrequited Love" "Wealth and Power" SetFontSize 45 SetTextColor 255 0 175 # Divination Card (10c+) SetBackgroundColor 255 255 255 255 # Divination Card (10c+) SetBorderColor 255 0 175 255 # Divination Card (10c+) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Square PlayEffect Red Show # Divination Cards - 2-10c Class Divination BaseType "A Modest Request" "Ambitious Obsession" "Azyran's Reward" "Blessing of God" "Broken Promises" "Brotherhood in Exile" "Chaotic Disposition" "Dark Dreams" Dementophobia "Demigod's Wager" "Lachrymal Necrosis" "Lucky Connections" "No Traces" "Peaceful Moments" Remembrance "Squandered Prosperity" "Terrible Secret of Space" "The Astromancer" "The Bargain" "The Bitter Blossom" "The Bones" "The Cartographer" "The Celestial Justicar" "The Celestial Stone" "The Damned" "The Dapper Prodigy" "The Eldritch Decay" "The Endless Darkness" "The Enthusiasts" "The Eternal War" "The Fool" "The Heroic Shot" "The Hive of Knowledge" "The Hoarder" "The Innocent" "The Inventor" "The Landing" "The Mind's Eyes" "The Offering" "The Pact" "The Patient" "The Polymath" "The Queen" "The Sephirot" "The Soul" "The World Eater" "The Wrath" "Vinia's Token" "Void of the Elements" "Winter's Embrace" SetFontSize 45 SetTextColor 255 255 255 # Divination Card (2-10c) SetBackgroundColor 255 0 175 255 # Divination Card (2-10c) SetBorderColor 255 255 255 255 # Divination Card (2-10c) PlayAlertSound 5 200 # Divination Card (2-10c) MinimapIcon 0 Pink Square PlayEffect Pink Show # Divination Cards - <2c Class Divination BaseType "A Familiar Call" Acclimatisation "Boon of the First Ones" "Boundless Realms" "Bowyer's Dream" "Costly Curio" "Coveted Possession" "Deathly Designs" "Divine Justice" "Dying Light" "Emperor of Purity" "Emperor's Luck" "Etched in Blood" "Fateful Meeting" "Haunting Shadows" "Imperial Legacy" "Mawr Blaidd" Perfection "Pride Before the Fall" "Prometheus' Armoury" "Reckless Ambition" "Society's Remorse" "The Awakened" "The Breach" "The Catalyst" "The Chosen" "The Deep Ones" "The Emptiness" "The Ethereal" "The Fishmonger" "The Hunger" "The Jeweller's Boon" "The King's Heart" "The Master Artisan" "The Mayor" "The Obscured" "The Old Man" "The Porcupine" "The Price of Prescience" "The Primordial" "The Professor" "The Realm" "The Risk" "The Seeker" "The Shortcut" "The Undaunted" "The Valley of Steel Boxes" "The Vast" "Three Faces in the Dark" "Three Voices" Triskaidekaphobia Unchained "Underground Forest" SetFontSize 32 SetTextColor 0 0 0 # Divination Card (<2c) SetBackgroundColor 255 0 175 230 # Divination Card (<2c) SetBorderColor 150 30 100 255 # Divination Card (<2c) DisableDropSound Show # Divination Cards - Nearly Worthless Class Divination BaseType "A Dab of Ink" "A Mother's Parting Gift" "A Sea of Blue" "Akil's Prophecy" "Alone in the Darkness" "Anarchy's Price" "Arrogance of the Vaal" "Assassin's Favour" "Atziri's Arsenal" Audacity "Baited Expectations" "Blind Venture" "Boon of Justice" "Brush, Paint and Palette" "Buried Treasure" "Call to the First Ones" "Cameria's Cut" "Cartographer's Delight" "Cursed Words" "Dark Temptation" Death "Destined to Crumble" "Dialla's Subjugation" "Doedre's Madness" "Dying Anguish" "Earth Drinker" "Echoes of Love" "Forbidden Power" Friendship "Gemcutter's Promise" "Gift of the Gemling Queen" "Glimmer of Hope" "Grave Knowledge" "Harmony of Souls" "Her Mask" Heterochromia Hope Hubris Humility "Hunter's Resolve" "Jack in the Box" "Last Hope" "Left to Fate" "Light and Truth" "Lingering Remnants" "Lost Worlds" Loyalty "Lucky Deck" "Lysah's Respite" "Merciless Armament" "Might is Right" Mitts Monochrome "More is Never Enough" Prejudice "Rain of Chaos" "Rain Tempter" Rats Rebirth "Sambodhi's Vow" "Sambodhi's Wisdom" "Scholar of the Seas" "Shard of Fate" "The Admirer" "The Adventuring Spirit" "The Aesthete" "The Archmage's Right Hand" "The Arena Champion" "The Army of Blood" "The Avenger" "The Battle Born" "The Bear Woman" "The Beast" "The Betrayal" "The Blazing Fire" "The Blessing of Moosh" "The Body" "The Brittle Emperor" "The Cache" "The Cacophony" "The Calling" "The Card Sharp" "The Cataclysm" "The Chains that Bind" "The Coming Storm" "The Conduit" "The Cursed King" "The Dark Mage" "The Darkest Dream" "The Deal" "The Deceiver" "The Doppelganger" "The Dragon" "The Dreamer" "The Dreamland" "The Drunken Aristocrat" "The Easy Stroll" "The Encroaching Darkness" "The Endurance" "The Explorer" "The Eye of the Dragon" "The Fathomless Depths" "The Feast" "The Fletcher" "The Flora's Gift" "The Formless Sea" "The Forsaken" "The Fox" "The Gambler" "The Garish Power" "The Gemcutter" "The Gentleman" "The Gladiator" "The Golden Era" "The Hale Heart" "The Harvester" "The Hermit" "The Hook" "The Incantation" "The Insatiable" "The Jester" "The Journalist" "The Journey" "The King's Blade" "The Last One Standing" "The Last Supper" "The Lich" "The Lion" "The Long Watch" "The Lord in Black" "The Lord of Celebration" "The Lunaris Priestess" "The Mad King" "The Master" "The Mercenary" "The Messenger" "The Mountain" "The Oath" "The One With All" "The Opulent" "The Pack Leader" "The Penitent" "The Poet" "The Price of Protection" "The Puzzle" "The Rite of Elements" "The Road to Power" "The Ruthless Ceinture" "The Scarred Meadow" "The Scavenger" "The Scholar" "The Side Quest" "The Sigil" "The Siren" "The Skeleton" "The Spoiled Prince" "The Standoff" "The Stormcaller" "The Summoner" "The Sun" "The Surveyor" "The Survivalist" "The Sword King's Salute" "The Thaumaturgist" "The Throne" "The Tinkerer's Table" "The Tower" "The Traitor" "The Trial" "The Tumbleweed" "The Twilight Moon" "The Twins" "The Tyrant" "The Undisputed" "The Unexpected Prize" "The Union" "The Valkyrie" "The Visionary" "The Void" "The Warlord" "The Watcher" "The Web" "The Whiteout" "The Wilted Rose" "The Wind" "The Witch" "The Wolf" "The Wolf's Legacy" "The Wolf's Shadow" "The Wolven King's Bite" "The Wolverine" "The Wretched" "Thirst for Knowledge" "Time-Lost Relic" Tranquillity "Treasure Hunter" Vanity "Vile Power" "Volatile Power" SetFontSize 32 SetTextColor 0 0 0 # Divination Card (Low) SetBackgroundColor 255 0 175 170 # Divination Card (Low) SetBorderColor 0 0 0 255 # Divination Card (Low) DisableDropSound Show # Divination Cards - Worthless Class Divination BaseType == "Lantador's Lost Love" Prosperity "Struck by Lightning" "The Carrion Crow" "The Inoculated" "The Lover" "The Metalsmith's Gift" "The Rabid Rhoa" "The Surgeon" "The Warden" "Thunderous Skies" "Turn the Other Cheek" SetFontSize 32 SetTextColor 0 0 0 # Divination Card (Worthless) SetBackgroundColor 255 0 175 120 # Divination Card (Worthless) SetBorderColor 255 0 175 50 # Divination Card (Worthless) DisableDropSound Show # Divination Cards - New (Error) Class Divination SetFontSize 40 SetTextColor 255 255 255 # Divination Card (2c+) SetBackgroundColor 255 0 175 255 # Divination Card (2c+) SetBorderColor 0 255 0 255 # Error PlayAlertSound 5 200 # Divination Card (2c+) MinimapIcon 0 Pink Square PlayEffect Pink ########################################## ################ 5+ LINKS ################ ########################################## # Section: 5+ Links #------# # High # #------# Show LinkedSockets >= 5 SetFontSize 45 SetTextColor 255 0 0 # 5+ Link SetBackgroundColor 255 255 255 255 # 5+ Link (High) SetBorderColor 255 0 0 255 # 5+ Link PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Continue # Tabula Rasa, Skin of the Loyal/Lords, 5-6L Unique Show # 5+ Links - 5L+ Uniques LinkedSockets >= 5 Rarity = Unique SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 255 128 64 255 # Unique (15c+) Show # 5+ Links - 6 Links LinkedSockets = 6 Show # 5+ Links - Influence - 84+ LinkedSockets = 5 HasInfluence Shaper Elder Crusader Hunter Redeemer Warlord ItemLevel >= 84 # "Astral Plate" "Glorious Plate" "Occultist's Vestment" "Widowsilk Robe" "Vaal Regalia" "Zodiac Leather" "Sadist Garb" "Carnal Armour" Show # 5+ Links - Body Armour (86+) LinkedSockets = 5 ItemLevel >= 86 DropLevel >= 62 Show # 5+ Links - Influence - Other LinkedSockets = 5 HasInfluence Shaper Elder Crusader Hunter Redeemer Warlord SetBackgroundColor 255 255 255 255 # 5+ Link (High) MinimapIcon 0 Green UpsideDownHouse #-----# # Mid # #-----# Show LinkedSockets >= 5 SetFontSize 40 SetTextColor 255 0 0 # 5+ Link SetBackgroundColor 0 0 0 230 # 5+ Link SetBorderColor 255 0 0 255 # 5+ Link PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Yellow UpsideDownHouse Continue Show # 5+ Links - 6 Sockets LinkedSockets = 5 Sockets = 6 Show # 5+ Links - Body Armour (84+) LinkedSockets = 5 Class "Body Armour" ItemLevel >= 84 # 64 Sharpshooter's Show # 5+ Links - 3 Skill Bows (64+) LinkedSockets = 5 Class Bows ItemLevel >= 64 BaseType "Crude Bow" "Short Bow" "Royal Bow" "Grove Bow" "Thicket Bow" "Imperial Bow" #-----------# # 6 Sockets # #-----------# Show # Vendor Recipes - Jewellers (6 Socket) - Unique Sockets = 6 Rarity = Unique SetFontSize 45 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 255 128 64 255 # Unique (15c+) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Vendor Recipes - Jewellers (6 Socket) - Normal/Magic Sockets = 6 SetFontSize 45 SetTextColor 255 0 255 # 6 Socket SetBackgroundColor 0 0 0 230 # 6 Socket SetBorderColor 255 0 255 255 # 6 Socket PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Yellow UpsideDownHouse PlayEffect Yellow #-----# # Low # #-----# Show LinkedSockets >= 5 SetFontSize 36 SetTextColor 255 0 0 # 5+ Link SetBackgroundColor 0 0 0 230 # 5+ Link SetBorderColor 255 0 0 255 # 5+ Link MinimapIcon 1 Yellow UpsideDownHouse PlayAlertSound 4 200 # Mid Value PlayEffect Red Continue Show # 5+ Links - Leveling LinkedSockets = 5 ItemLevel < 68 SetFontSize 40 PlayAlertSound 4 200 # Mid Value MinimapIcon 1 Yellow UpsideDownHouse PlayEffect Red Show # 5+ Links - Body Armour LinkedSockets = 5 AnyEnchantment False Class "Body Armour" # Not Warstaves Show # 5+ Links - 5 Skill Staves (77+) LinkedSockets = 5 AnyEnchantment False Class Staves ItemLevel >= 77 Show # 5+ Links - 4 Skill Staves (55+) LinkedSockets = 5 AnyEnchantment False Class Staves ItemLevel >= 55 Show # 5+ Links - Low Value - Normal/Magic LinkedSockets = 5 Rarity <= Magic AnyEnchantment False SetFontSize 32 MinimapIcon -1 PlayAlertSound 4 0 PlayEffect None Show # 5+ Links - Low Value - Rare LinkedSockets = 5 AnyEnchantment False SetFontSize 32 MinimapIcon -1 PlayAlertSound 4 0 PlayEffect None ########################################## ############## ENCHANTMENTS ############## ########################################## # Section: Enchantments Show # Enchantments - 20c+ Unique HasEnchantment "Enchantment Blade Trap Additional Rotation" "Enchantment Eye of Winter Shard Frequency 2" "Enchantment Fireball Damage 2" "Enchantment Flamethrower Additional Flamethrowers 2" "Enchantment Forbidden Rite Additional Projectile" "Enchantment Forbidden Rite Damage 2" "Enchantment Forbidden Rite Projectile Speed 2" "Enchantment General's Cry Additional Mirage Warrior 1" "Enchantment Ice Spear Additional Projectile 1" "Enchantment Ice Trap Cold Penetration 2" "Enchantment Ice Trap Damage 2" "Enchantment Lightning Strike Additional Pierce 1" "Enchantment Lightning Strike Additional Pierce 2" "Enchantment Lightning Trap Additional Pierce 2" "Enchantment Malevolence Mana Reservation 2" "Enchantment Pyroclast Mine Additional Projectiles 2" "Enchantment Scourge Arrow Additional Spore 1" "Enchantment Shrapnel Trap Secondary Explosions 2" "Enchantment Spectral Shield Throw Num Of Additional Projectiles 1" "Enchantment Spectral Shield Throw Num Of Additional Projectiles 2" "Enchantment Static Strike Duration 2" "Enchantment Storm Rain Frequency 2" "Enchantment Summon Reaper Cooldown Recovery 2" "Enchantment Toxic Rain Damage 2" "Enchantment Toxic Rain Num Of Additional Projectiles 1" Rarity = Unique SetFontSize 45 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 255 128 64 255 # Unique (15c+) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Enchantments - 20c+ Other HasEnchantment "Enchantment Blade Trap Additional Rotation" "Enchantment Eye of Winter Shard Frequency 2" "Enchantment Fireball Damage 2" "Enchantment Flamethrower Additional Flamethrowers 2" "Enchantment Forbidden Rite Additional Projectile" "Enchantment Forbidden Rite Damage 2" "Enchantment Forbidden Rite Projectile Speed 2" "Enchantment General's Cry Additional Mirage Warrior 1" "Enchantment Ice Spear Additional Projectile 1" "Enchantment Ice Trap Cold Penetration 2" "Enchantment Ice Trap Damage 2" "Enchantment Lightning Strike Additional Pierce 1" "Enchantment Lightning Strike Additional Pierce 2" "Enchantment Lightning Trap Additional Pierce 2" "Enchantment Malevolence Mana Reservation 2" "Enchantment Pyroclast Mine Additional Projectiles 2" "Enchantment Scourge Arrow Additional Spore 1" "Enchantment Shrapnel Trap Secondary Explosions 2" "Enchantment Spectral Shield Throw Num Of Additional Projectiles 1" "Enchantment Spectral Shield Throw Num Of Additional Projectiles 2" "Enchantment Static Strike Duration 2" "Enchantment Storm Rain Frequency 2" "Enchantment Summon Reaper Cooldown Recovery 2" "Enchantment Toxic Rain Damage 2" "Enchantment Toxic Rain Num Of Additional Projectiles 1" SetFontSize 45 SetTextColor 0 100 220 # Crafting Base (High) SetBackgroundColor 255 255 255 255 # Crafting Base (High) SetBorderColor 40 80 150 255 # Crafting Base (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Enchantments - 10c+ Unique HasEnchantment "Enchantment Ancestral Protector Attack Speed 2" "Enchantment Arc Num Of Additional Projectiles In Chain 1" "Enchantment Ball Lightning Damage 2" "Enchantment Bane Linked Curse Effect 2" "Enchantment Blade Blast Area of Effect 2" "Enchantment Bladestorm Maximum Number Of Storms Allowed 1" "Enchantment Blood Rage Attack Speed 2" "Enchantment Caustic Arrow Damage 2" "Enchantment Crackling Lance Beam Angle 2" "Enchantment Cyclone Attack Speed 2" "Enchantment Cyclone Damage 2" "Enchantment Dash Travel Distance 2" "Enchantment Despair Effect 2" "Enchantment Dominating Blow Additional Rare 1" "Enchantment Earthquake Damage 2" "Enchantment Earthshatter Additional Spike 1" "Enchantment Explosive Concoction Area Of Effect 2" "Enchantment Exsanguinate Additional Chain Chance 1" "Enchantment Exsanguinate Damage 2" "Enchantment Eye of Winter Projectile Speed 2" "Enchantment Flame Totem Num Of Additional Projectiles 2" "Enchantment Flesh and Stone Mana Reservation 2" "Enchantment Flicker Strike Damage 2" "Enchantment Flicker Strike Damage Per Frenzy Charge 2" "Enchantment Freezing Pulse Projectile Speed 2" "Enchantment Frost Fury Additional Max Number Of Stages 1" "Enchantment Hatred Mana Reservation 2" "Enchantment Herald Of Purity Mana Reservation 2" "Enchantment Herald Of Thunder Mana Reservation 2" "Enchantment Ice Trap Area Of Effect 2" "Enchantment Icicle Mine Critical Multiplier 2" "Enchantment Lancing Steel Number of Additional Projectiles 1" "Enchantment Lightning Arrow Extra Targets 2" "Enchantment Lightning Strike Damage 2" "Enchantment Molten Strike Num Of Additional Projectiles 2" "Enchantment Penance Brand Cast Speed 2" "Enchantment Physical Cascade Additional Cascades 1" "Enchantment Physical Cascade Cooldown Speed 2" "Enchantment Power Siphon Additional Projectiles 2" "Enchantment Pride Mana Reservation 2" "Enchantment Rage Vortex Rage Sacrificed 2" "Enchantment Shield Crush Central Cone Area 2" "Enchantment Spark Num Of Additional Projectiles 2" "Enchantment Spectral Helix Extra Rotation" "Enchantment Spectral Shield Throw Damage 2" "Enchantment Spellslinger Reservation 2" "Enchantment Storm Burst Damage 2" "Enchantment Storm Rain Additional Arrow 1" "Enchantment Summon Carrion Golem Damage 2" "Enchantment Summon Carrion Golem Granted Buff Effect 2" "Enchantment Summon Skitterbots Mana Reservation 2" "Enchantment Tornado Shot Num Of Secondary Projectiles 2" "Enchantment Vengeance Cooldown Speed 2" "Enchantment Volatile Dead Orbs 3" "Enchantment Voltaxic Burst Damage 2" "Enchantment Vortex Damage 2" "Storm Brand Attached Target Lightning Penetration 2" Rarity = Unique SetFontSize 45 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 255 128 64 255 # Unique (15c+) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Enchantments - 10c+ Other HasEnchantment "Enchantment Ancestral Protector Attack Speed 2" "Enchantment Arc Num Of Additional Projectiles In Chain 1" "Enchantment Ball Lightning Damage 2" "Enchantment Bane Linked Curse Effect 2" "Enchantment Blade Blast Area of Effect 2" "Enchantment Bladestorm Maximum Number Of Storms Allowed 1" "Enchantment Blood Rage Attack Speed 2" "Enchantment Caustic Arrow Damage 2" "Enchantment Crackling Lance Beam Angle 2" "Enchantment Cyclone Attack Speed 2" "Enchantment Cyclone Damage 2" "Enchantment Dash Travel Distance 2" "Enchantment Despair Effect 2" "Enchantment Dominating Blow Additional Rare 1" "Enchantment Earthquake Damage 2" "Enchantment Earthshatter Additional Spike 1" "Enchantment Explosive Concoction Area Of Effect 2" "Enchantment Exsanguinate Additional Chain Chance 1" "Enchantment Exsanguinate Damage 2" "Enchantment Eye of Winter Projectile Speed 2" "Enchantment Flame Totem Num Of Additional Projectiles 2" "Enchantment Flesh and Stone Mana Reservation 2" "Enchantment Flicker Strike Damage 2" "Enchantment Flicker Strike Damage Per Frenzy Charge 2" "Enchantment Freezing Pulse Projectile Speed 2" "Enchantment Frost Fury Additional Max Number Of Stages 1" "Enchantment Hatred Mana Reservation 2" "Enchantment Herald Of Purity Mana Reservation 2" "Enchantment Herald Of Thunder Mana Reservation 2" "Enchantment Ice Trap Area Of Effect 2" "Enchantment Icicle Mine Critical Multiplier 2" "Enchantment Lancing Steel Number of Additional Projectiles 1" "Enchantment Lightning Arrow Extra Targets 2" "Enchantment Lightning Strike Damage 2" "Enchantment Molten Strike Num Of Additional Projectiles 2" "Enchantment Penance Brand Cast Speed 2" "Enchantment Physical Cascade Additional Cascades 1" "Enchantment Physical Cascade Cooldown Speed 2" "Enchantment Power Siphon Additional Projectiles 2" "Enchantment Pride Mana Reservation 2" "Enchantment Rage Vortex Rage Sacrificed 2" "Enchantment Shield Crush Central Cone Area 2" "Enchantment Spark Num Of Additional Projectiles 2" "Enchantment Spectral Helix Extra Rotation" "Enchantment Spectral Shield Throw Damage 2" "Enchantment Spellslinger Reservation 2" "Enchantment Storm Burst Damage 2" "Enchantment Storm Rain Additional Arrow 1" "Enchantment Summon Carrion Golem Damage 2" "Enchantment Summon Carrion Golem Granted Buff Effect 2" "Enchantment Summon Skitterbots Mana Reservation 2" "Enchantment Tornado Shot Num Of Secondary Projectiles 2" "Enchantment Vengeance Cooldown Speed 2" "Enchantment Volatile Dead Orbs 3" "Enchantment Voltaxic Burst Damage 2" "Enchantment Vortex Damage 2" "Storm Brand Attached Target Lightning Penetration 2" SetFontSize 40 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue Show # Enchantments - Jewelry AnyEnchantment True Class Rings Amulets Rarity <= Rare SetFontSize 40 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue Show # Enchantments - Helmets Boots AnyEnchantment True Class Helmets Boots Rarity <= Rare Sockets < 6 SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) ########################################## ################# UNIQUES ################ ########################################## # Section: Uniques # Ordered most expensive first to prevent future name conflicts! # Prices attained from poe.ninja. # Future values will fluctuate based on league challenges and the meta. #--------# # Jewels # #--------# Show # Jewels - Prismatic Class Jewel BaseType "Prismatic Jewel" SetFontSize 45 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 0 255 255 255 # Unique (Jewel) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Cross PlayEffect Red Show # Jewels - Cluster - Unique Class Jewel BaseType "Cluster Jewel" Rarity = Unique SetFontSize 45 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 0 255 255 255 # Unique (Jewel) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red Cross PlayEffect Red Show # Jewels - Unique - Other Class Jewel Rarity = Unique SetFontSize 40 SetTextColor 255 128 64 # Unique SetBackgroundColor 50 25 12 230 # Unique SetBorderColor 0 255 255 255 # Unique (Jewel) PlayAlertSound 6 200 # Jewel MinimapIcon 0 Orange Cross PlayEffect Orange #------# # 15c+ # #------# # White background # High value. Do not miss these. Show # Uniques - 15c+ Rarity = Unique BaseType "Ambush Mitts" "Ancient Spirit Shield" "Silk Gloves" "Driftwood Club" "Two-Stone Ring" "Hydrascale Gauntlets" "Heavy Quiver" "Savant's Robe" "Riveted Gloves" "Fluted Bascinet" "Shackled Boots" "Crusader Boots" "Golden Blade" "Golden Flame" "Golden Obi" "Golden Mantle" "Golden Hoop" "Golden Visage" "Golden Caligae" "Golden Bracers" "Golden Wreath" "Sorcerer Boots" "Glass Shank" "Arcanist Gloves" "Wyrmscale Doublet" "Zodiac Leather" "Glorious Plate" "Exquisite Leather" "Jingling Spirit Shield" "Deerskin Gloves" "Ornate Quiver" "Steel Ring" "Crusader Helmet" "Charan's Sword" "Vaal Rapier" "Long Staff" "Fishing Rod" "Goathide Buckler" "Blood Raiment" "Siege Axe" "Rusted Hatchet" "Rawhide Boots" "Occultist's Vestment" "Ruby Amulet" "Variscite Blade" "Jet Amulet" "Sapphire Flask" "Ezomyte Tower Shield" "Steelwood Bow" "Corroded Blade" "Prophecy Wand" "Sundering Axe" "Runic Crown" SetFontSize 45 SetTextColor 255 128 64 # Unique (15c+) SetBackgroundColor 255 255 255 255 # Unique (15c+) SetBorderColor 255 128 64 255 # Unique (15c+) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red #-------# # 5-15c # #-------# # White border # Usually worth selling. Not extremely rare or valuable. # May share a BaseType with an extremely valuable item, League specific, or boss drop only. Show # Uniques - 5-15c Rarity = Unique BaseType "Butcher Axe" "Champion Kite Shield" "Praetor Crown" "Fiend Dagger" "Slink Boots" "Ebony Tower Shield" "Ezomyte Dagger" "Jewelled Foil" "Magistrate Crown" "Assassin's Boots" "Rawhide Tower Shield" "Painted Tower Shield" "Studded Belt" "Crimson Round Shield" "Royal Burgonet" "Imperial Maul" "Demon Dagger" "Citadel Bow" "Runic Sabatons" SetFontSize 45 SetTextColor 255 128 64 # Unique SetBackgroundColor 50 25 12 230 # Unique SetBorderColor 255 255 255 255 # Unique (5-15c) PlayAlertSound 1 200 # High Value MinimapIcon 0 Orange UpsideDownHouse PlayEffect Orange Show # Uniques - Enchanted Rarity = Unique AnyEnchantment True SetFontSize 45 SetTextColor 255 128 64 # Unique SetBackgroundColor 50 25 12 230 # Unique SetBorderColor 255 255 255 255 # Unique (5-15c) PlayAlertSound 1 200 # High Value MinimapIcon 0 Orange UpsideDownHouse PlayEffect Orange #------# # 3-5c # #------# # Yellow border # Sellable but rarely worth much. # May share a BaseType with an extremely valuable item, League specific, or boss drop only. Show # Uniques - 3-5c Rarity = Unique BaseType "Ezomyte Burgonet" "Sinner Tricorne" "Unset Ring" "Vaal Spirit Shield" "Cloth Belt" "Topaz Ring" "Onyx Amulet" "Paua Amulet" "Judgement Staff" "Sacrificial Garb" "Crystal Belt" "Turquoise Amulet" "Amethyst Ring" "Amber Amulet" "Archon Kite Shield" "Ezomyte Staff" "Varnished Coat" "Blood Sceptre" "Carnal Boots" "Prophet Crown" "Full Dragonscale" "Stygian Vise" "Sadist Garb" "Saint's Hauberk" "Harlequin Mask" "Gemstone Sword" "Vaal Mask" "Stealth Boots" "Leather Cap" "Serpentscale Gauntlets" Blinder "Jade Amulet" "Arcanist Slippers" "Vaal Hatchet" "Void Axe" "Sanctified Mana Flask" "Festival Mask" "Granite Flask" "Pinnacle Tower Shield" "Karui Maul" "Highborn Staff" "Nightmare Mace" "Legion Gloves" "Ezomyte Spiked Shield" "Sovereign Spiked Shield" Cutlass "Tyrant's Sekhem" "Simple Robe" "Gladiator Plate" "Reinforced Tower Shield" "Topaz Flask" "Cardinal Round Shield" "Iron Flask" SetFontSize 36 SetTextColor 255 128 64 # Unique SetBackgroundColor 50 25 12 230 # Unique SetBorderColor 255 255 0 255 # Unique (3-5c) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Orange UpsideDownHouse PlayEffect Orange # Loreweave (60x rings) Show # Uniques - 3-5c - Unique Rings Rarity = Unique Class Rings SetFontSize 36 SetTextColor 255 128 64 # Unique SetBackgroundColor 50 25 12 230 # Unique SetBorderColor 255 255 0 255 # Unique (3-5c) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Orange UpsideDownHouse PlayEffect Orange Show # Uniques - 3-5c - Replica Rarity = Unique Replica True SetFontSize 40 SetTextColor 255 128 64 # Unique SetBackgroundColor 50 25 12 230 # Unique SetBorderColor 255 255 0 255 # Unique (3-5c) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Orange UpsideDownHouse PlayEffect Orange #-----# # <3c # #-----# # Orange border # Usually < 3c or nearly worthless. Show # Uniques - <3c - ilvl <67 Rarity = Unique ItemLevel < 67 SetFontSize 40 SetTextColor 255 128 64 # Unique SetBackgroundColor 50 25 12 230 # Unique SetBorderColor 180 90 45 255 # Unique PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Orange UpsideDownHouse PlayEffect Orange # Limited drop. May share a BaseType with an extremely valuable item, League specific, or boss drop only. Show # Uniques - Limited Rarity = Unique BaseType "Goathide Boots" "Gut Ripper" "Ruby Ring" "Midnight Blade" "Soldier Boots" "Carnal Mitts" "Sorcerer Gloves" "Vaal Claw" "Crusader Chainmail" "Bone Helmet" "Gold Ring" "Coral Amulet" "Assassin Bow" "Strapped Mitts" "Chain Belt" "Two-Point Arrow Quiver" "Vaal Gauntlets" "Vaal Axe" "Void Sceptre" "Two-Toned Boots" "Leather Belt" "Full Wyrmscale" "Heavy Belt" "Eternal Sword" "Gold Amulet" "Titanium Spirit Shield" "Shadow Sceptre" "Lacquered Helmet" "Iron Ring" "Assassin's Mitts" "Sanctified Life Flask" "Bone Armour" "Marble Amulet" Stiletto "Hellion's Paw" "Astral Plate" "Silk Slippers" "Sulphur Flask" Meatgrinder "Carnal Sceptre" "War Hammer" "Ritual Sceptre" "Murder Boots" Gavel "Great Mallet" "Rustic Sash" "Triumphant Lamellar" "Necromancer Circlet" "Silver Flask" "Sapphire Ring" "Lacquered Garb" "Ruby Flask" "Silken Hood" "Golden Plate" "Titan Gauntlets" "Goliath Greaves" "Hubris Circlet" "Regicide Mask" "Citrine Amulet" "Death Bow" "Satin Gloves" "Sentinel Jacket" Maelstr "Imperial Skean" "Paua Ring" "Widowsilk Robe" "Lion Sword" "Vaal Sceptre" "Titan Greaves" "Penetrating Arrow Quiver" "Grinning Fetish" "Steel Kite Shield" "Thorium Spirit Shield" "Agate Amulet" "Callous Mask" "Gnarled Branch" "Mirrored Spiked Shield" "Great Crown" "Ornate Mace" "Legion Boots" "Elegant Ringmail" "Blue Pearl Amulet" Ambusher "Nubuck Boots" "Eelskin Gloves" "Mind Cage" "Zealot Gloves" "Imperial Claw" "Crusader Gloves" "Moonstone Ring" "Deicide Mask" "Soldier Helmet" "Legion Sword" "Decimation Bow" "Elder Sword" Steelhead "Samite Gloves" "Terror Maul" "Nailed Fist" "Wyrmscale Boots" "Imperial Bow" "Bronzescale Boots" "Prismatic Ring" "Murder Mitts" "Harmonic Spirit Shield" "Fossilised Spirit Shield" "Opal Ring" "Steel Circlet" "Engraved Wand" "Aventail Helmet" "Lacquered Buckler" "Lion Pelt" "Infernal Sword" "Shagreen Gloves" "Vanguard Belt" "Tornado Wand" "Bone Circlet" "Short Bow" "Conjurer Boots" "Vaal Blade" "Ancient Greaves" "Jasper Chopper" "Carnal Armour" "Spike-Point Arrow Quiver" "War Sword" "Shagreen Boots" "Sage Wand" "Boot Knife" "Great Helmet" "Laminated Kite Shield" "Ezomyte Axe" "Royal Axe" "Mosaic Kite Shield" "Terror Claw" "Branded Kite Shield" "Hydrascale Boots" "Soldier Gloves" Gladius "Brass Spirit Shield" "Platinum Sceptre" "Carved Wand" "Close Helmet" "Vaal Regalia" "Royal Sceptre" "Siege Helmet" "Teak Round Shield" "Raven Mask" "Coronal Leather" "Hallowed Hybrid Flask" "Cedar Tower Shield" Labrys "Conjurer Gloves" "Holy Chainmail" "Ancient Gauntlets" "Reinforced Greaves" "Coiled Staff" "Grand Mana Flask" "Runic Helm" "Runic Sollerets" "Eternal Burgonet" SetFontSize 36 SetTextColor 255 128 64 # Unique SetBackgroundColor 50 25 12 230 # Unique SetBorderColor 180 90 45 255 # Unique PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Orange UpsideDownHouse PlayEffect Orange Show # Uniques - New or Worthless Rarity = Unique SetFontSize 36 SetTextColor 255 128 64 # Unique SetBackgroundColor 50 25 12 230 # Unique SetBorderColor 180 90 45 255 # Unique PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Orange UpsideDownHouse PlayEffect Orange ########################################## ############ INFLUENCED BASES ############ ########################################## # Section: Influenced Bases # 86+ Shaper Body Armour (attack crit%, +1 gem level, life%) # 86+ Shaper Body Armour (spell crit%, +1 gem level, life%) # 85+ Shaper Bows (phys as extra, ele pen, coc) # 84+ Elder Amulets (phys as extra, ele pen, quant, charge on kill) # 84+ Elder Rings (curse on hit) # 84+ Elder Helmets (righteous fire) # 84+ Shaper Amulets (phys as extra, ele pen, quant, charge on kill) # 84+ Shaper Rings (curse on hit, crit%, spell damage) # 84+ Shaper Shields (max res) # 84+ Shaper Boots (cooldown recovery, ranged attack totems) # 84+ Shaper Belts (cooldown recovery, remove chill/freeze, reduced crit taken, energy shield) # 84+ Shaper Helmets (mines, power charge on kill, added spell damage, spell crit) # 83+ Shaper Swords/Claws (phys as extra, ele pen) # 75+ Hunter Boots (Tailwind on crit) Show HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder SetFontSize 32 SetBackgroundColor 50 20 70 230 # Influence SetBorderColor 0 0 0 230 # Default Continue Show HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder Class Quivers BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Two-Point Arrow Quiver" "Ornate Quiver" "Penetrating Arrow Quiver" SetFontSize 36 SetBorderColor 200 50 255 255 # Influence Continue Show HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder SetFontSize 36 DropLevel >= 56 SetBorderColor 200 50 255 255 # Influence Continue Show Rarity = Rare Class Amulets Rings Belts SetBorderColor 220 0 0 255 # Rare Accessory SetFontSize 36 Continue # Atlas bases, Ritual bases Show # Crafting Bases - Influence - 71+ Drop Level HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder SetFontSize 45 DropLevel >= 71 SetTextColor 0 100 220 # Crafting Base (High) SetBackgroundColor 255 255 255 255 # Crafting Base (High) SetBorderColor 40 80 150 255 # Crafting Base (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Crafting Bases - Influence - Uncommon Base Types HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder Class Amulets Rings Belts BaseType "Stygian Vise" "Astrolabe Amulet" "Simplex Amulet" "Mechalarm Belt" "Micro-Distillery Belt" "Cogwork Ring" "Geodesic Ring" "Apothecary's Gloves" "Fugitive Boots" "Fingerless Silk Gloves" "Gripped Gloves" "Spiked Gloves" "Two-Toned Boots" SetFontSize 45 SetTextColor 0 100 220 # Crafting Base (High) SetBackgroundColor 255 255 255 255 # Crafting Base (High) SetBorderColor 40 80 150 255 # Crafting Base (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Crafting Bases - Influence - 86+ Body Armour HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder ItemLevel >= 86 Class "Body Armour" DropLevel >= 62 SetFontSize 45 SetTextColor 0 100 220 # Crafting Base (High) SetBackgroundColor 255 255 255 255 # Crafting Base (High) SetBorderColor 40 80 150 255 # Crafting Base (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Crafting Bases - Influence - Jewelry HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder Rarity = Rare Class Amulets Rings PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Green UpsideDownHouse PlayEffect Green # 85+ Shaper - Wands/Sceptres/Daggers (phys as extra) phys spells e.g. Blade Vortex, Blade Fall, EK Show # Crafting Bases - Influence - 85+ Shaper Sceptres Wands Daggers HasInfluence Shaper ItemLevel >= 85 Class Sceptres Wands Daggers PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Green UpsideDownHouse PlayEffect Green Show # Crafting Bases - Influence - 84+ Belts HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder Class Belts ItemLevel >= 84 BaseType "Leather Belt" "Heavy Belt" PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Green UpsideDownHouse PlayEffect Green Show # Crafting Bases - Influence - Belts (Other) HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder Class Belts Show # Crafting Bases - Influence - 84+ HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder ItemLevel >= 84 DropLevel >= 56 PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Green UpsideDownHouse PlayEffect Green Show # Crafting Bases - Influence - 83+ Weapons HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder ItemLevel >= 83 Class "One Hand" "Two Hand" Bows Staves Warstaves Daggers "Rune Dagger" Wands Claws Sceptres DropLevel >= 56 PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Green UpsideDownHouse PlayEffect Green # 80+ Shaper - Quivers (+1 arrow, phys as extra cold) # 80+ Hunter - Quivers (phys/chaos dot multiplier) Show # Crafting Bases - Influence - 80+ Quivers HasInfluence Shaper Hunter ItemLevel >= 80 Class Quivers PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Green UpsideDownHouse PlayEffect Green Show # Crafting Bases - Influence - Quivers (Other) HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder Class Quivers Rarity = Rare Show # Crafting Bases - Influence - 56+ Rare HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder Rarity = Rare DropLevel >= 56 Show HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder Rarity <= Magic SetBorderColor 0 0 0 230 # Default Continue ########################################## ############# EXPLICIT MODS ############## ########################################## # Section: Explicit Mods # Physical Weapons Show # Explicit Mods - Physical Weapons - Rare Class "One Hand" Daggers "Rune Dagger" Wands Claws Sceptres "Two Hand" Bows Staves Warstaves HasExplicitMod "Tyrannical" "Merciless" "Flaring" "of Celebration" "of Incision" "of Destruction" "Dictator's" Rarity = Rare SetFontSize 40 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue Show # Explicit Mods - Physical Weapons - Magic Class "One Hand" Daggers "Rune Dagger" Wands Claws Sceptres "Two Hand" Bows Staves Warstaves HasExplicitMod "Tyrannical" "Merciless" "Flaring" "of Celebration" "of Incision" "of Destruction" "Dictator's" Rarity = Magic SetFontSize 40 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue # Elemental Weapons Show # Explicit Mods - Elemental Weapons - Magic Class "One Hand" Daggers "Rune Dagger" Wands Claws Sceptres Bows HasExplicitMod "Cremating" "Electrocuting" "Malicious" "Entombing" "Sharpshooter's" "Carbonising" "Vapourising" "Crystalising" "Devastating" "Malicious" Rarity = Magic SetFontSize 32 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) PlayEffect Blue Show # Explicit Mods - Elemental Weapons - Rare Class "One Hand" Daggers "Rune Dagger" Wands Claws Sceptres Bows HasExplicitMod "Cremating" "Electrocuting" "Malicious" "Entombing" "Sharpshooter's" "Carbonising" "Vapourising" "Crystalising" "Devastating" "Malicious" Rarity = Rare SetFontSize 36 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue # Warbands Show # Explicit Mods - Warbands - Magic HasExplicitMod "Mutewind" "Redblade" "Brinerot" "Betrayer's" "Deceiver's" "Turncoat's" Rarity = Magic SetFontSize 32 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) PlayEffect Blue Show # Explicit Mods - Warbands - Rare HasExplicitMod "Mutewind" "Redblade" "Brinerot" "Betrayer's" "Deceiver's" "Turncoat's" Rarity = Rare SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) PlayEffect Blue # Armor/Accessories Show # Explicit Mods - Armor/Accessories - Magic Class Gloves Boots Helmets Belts Amulets Rings "Body Armour" HasExplicitMod "Rapturous" "Prime" "of Haast" "of Tzteosh" "of Ephij" "of Bameth" "of the Gods" "Unfaltering" "Resplendent" "of the Genius" "of the Polymath" "of the Blur" "of the Wind" "Hellion's" "Cheetah's" "Necromancer's" Rarity = Magic SetFontSize 32 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) PlayEffect Blue Show # Explicit Mods - Armor/Accessories - Rare Class Gloves Boots Helmets Belts Amulets Rings "Body Armour" HasExplicitMod "Rapturous" "Prime" "of Haast" "of Tzteosh" "of Ephij" "of Bameth" "of the Gods" "Unfaltering" "Resplendent" "of the Genius" "of the Polymath" "of the Blur" "of the Wind" "Hellion's" "Cheetah's" "Necromancer's" Rarity = Rare SetFontSize 36 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue # Accessories Show # Explicit Mods - Accessories - Magic Class Belts Amulets HasExplicitMod "Devastating" "Overpowering" "of Sipping" "of Overflowing" "Dazzling" "of the Godslayer" "of Destruction" Rarity = Magic SetFontSize 32 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) PlayEffect Blue Show # Explicit Mods - Accessories - Rare Class Belts Amulets HasExplicitMod "Devastating" "Overpowering" "of Sipping" "of Overflowing" "Dazzling" "of the Godslayer" "of Destruction" Rarity = Rare SetFontSize 36 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue # Synthesis Show # Explicit Mods - Synthesised - Magic SynthesisedItem True Rarity <= Magic SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Explicit Mods - Synthesised - Rare SynthesisedItem True Rarity = Rare SetFontSize 40 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue # Fractured Show # Explicit Mods - Fractured - Magic FracturedItem True Rarity <= Magic SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Explicit Mods - Fractured - Rare - 83+ FracturedItem True Rarity = Rare ItemLevel >= 83 SetFontSize 36 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue Show # Explicit Mods - Fractured - Rare - Other FracturedItem True Rarity = Rare SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) MinimapIcon 1 Blue UpsideDownHouse PlayEffect Blue # Jewels Show # Explicit Mods - Jewels BaseType Jewel HasExplicitMod "Vivid" "Shimmering" "of the Elements" "of Unmaking" "Jinxing" "Cleaving" "Fencing" "Bandit's" "Volleying" "Ripping" "Slicing" "of Demolishing" "Surging" "Arctic" "Infernal" "Piercing" "Stalwart" "Resplendent" "Electrocuting" "Flaring" "Entombing" "Cremating" "of Unholy Might" "Sanguine" "Incandescent" "of Onslaught" Rarity <= Rare SetFontSize 32 SetBackgroundColor 0 0 0 230 # Jewel SetBorderColor 0 220 220 255 # Jewel PlayAlertSound 6 200 # Jewel MinimapIcon 0 Blue Cross PlayEffect Blue # Betrayal/Syndicate Show # Explicit Mods - Veiled - Magic HasExplicitMod "Veiled" "'s Veil" "the Veil" "Janus'" Rarity <= Magic SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Explicit Mods - Veiled - Rare - 83+ HasExplicitMod "Veiled" "'s Veil" "the Veil" "Janus'" Rarity = Rare ItemLevel >= 83 SetFontSize 40 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Blue UpsideDownHouse PlayEffect Blue Show # Explicit Mods - Veiled - Rare - Other HasExplicitMod "Veiled" "'s Veil" "the Veil" "Janus'" Rarity = Rare SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) MinimapIcon 1 Blue UpsideDownHouse PlayEffect Blue # Incursion Show # Explicit Mods - Incursion - Magic HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" Rarity = Magic SetFontSize 32 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Explicit Mods - Incursion - Rare HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" Rarity = Rare SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) PlayEffect Blue # Mastercraft Show # Explicit Mods - Mastercraft - Magic HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting" Rarity <= Magic SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Explicit Mods - Mastercraft - Rare HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting" Rarity = Rare SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) PlayEffect Blue # Fossils Show # Explicit Mods - Fossils - Magic HasExplicitMod "Subterranean" "of the Underground" Rarity <= Magic SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Explicit Mods - Fossils - Rare HasExplicitMod "Subterranean" "of the Underground" Rarity = Rare SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) PlayEffect Blue # Bestiary #Hide # Explicit Mods - Bestiary - Magic # HasExplicitMod "of Farrul" "of Craiceann" "of Saqawal" "of Fenumus" # Rarity <= Magic # SetFontSize 36 # SetBackgroundColor 50 50 50 230 # Crafting Base (Low) # SetBorderColor 0 0 0 255 # Crafting Base (Low) # DisableDropSound #Show # Explicit Mods - Bestiary - Rare # HasExplicitMod "of Farrul" "of Craiceann" "of Saqawal" "of Fenumus" # Rarity = Rare # SetFontSize 36 # SetBackgroundColor 50 50 50 230 # Crafting Base (Low) # SetBorderColor 0 0 0 255 # Crafting Base (Low) # MinimapIcon 1 Blue UpsideDownHouse # PlayEffect Blue ########################################## ################# JEWELS ################# ########################################## # Section: Jewels Show Class Jewel Rarity <= Rare SetFontSize 32 SetBackgroundColor 0 0 0 230 # Jewel SetBorderColor 0 220 220 255 # Jewel Continue Show Class Jewel Rarity = Rare SetFontSize 36 Continue #----------# # Clusters # #----------# Show # Jewels - Cluster - Large Class Jewel BaseType "Large Cluster Jewel" Rarity <= Rare SetFontSize 36 MinimapIcon 1 Cyan Cross PlayEffect Cyan Show # Jewels - Cluster - Medium Class Jewel BaseType "Medium Cluster Jewel" Rarity <= Rare SetFontSize 36 MinimapIcon 1 Cyan Cross PlayEffect Cyan Show # Jewels - Cluster - Small Class Jewel BaseType "Small Cluster Jewel" Rarity <= Rare SetFontSize 36 MinimapIcon 1 Cyan Cross PlayEffect Cyan #-------------# # Abyss Magic # #-------------# Show # Abyss Jewels - Magic - Leveling Class "Abyss Jewel" ItemLevel <= 67 Rarity <= Magic #Disabled Block Start #Show # Abyss Jewels - Magic - Mapping (Low) # Class "Abyss Jewel" # ItemLevel < 73 # Rarity <= Magic #Disabled Block End #Disabled Block Start #Show # Abyss Jewels - Magic - Mapping (Mid) # Class "Abyss Jewel" # ItemLevel < 77 # Rarity <= Magic #Disabled Block End Show # Abyss Jewels - Magic - Mapping (High) Class "Abyss Jewel" Rarity <= Magic #------------# # Abyss Rare # #------------# Show # Abyss Jewels - Rare - Leveling Class "Abyss Jewel" Rarity = Rare ItemLevel < 68 MinimapIcon 0 Cyan Cross PlayEffect Cyan #Disabled Block Start #Show # Abyss Jewels - Rare - Mapping (Low) # Class "Abyss Jewel" # Rarity = Rare # ItemLevel < 73 #Disabled Block End #Disabled Block Start #Show # Abyss Jewels - Rare - Mapping (Mid) # Class "Abyss Jewel" # Rarity = Rare # ItemLevel < 77 #Disabled Block End Show # Abyss Jewels - Rare - Mapping (High) Class "Abyss Jewel" Rarity = Rare #--------------# # Normal/Magic # #--------------# Show # Jewels - Magic - Leveling Class Jewel Rarity <= Magic ItemLevel < 68 #Disabled Block Start #Show # Jewels - Magic - Mapping (Low) # Class Jewel # Rarity <= Magic # ItemLevel < 73 #Disabled Block End #Disabled Block Start #Show # Jewels - Magic - Mapping (Mid) # Class Jewel # Rarity <= Magic # ItemLevel < 77 #Disabled Block End Hide # Jewels - Magic - Mapping (High) Class Jewel Rarity <= Magic DisableDropSound #------# # Rare # #------# Show # Jewels - Rare - Leveling Class Jewel Rarity = Rare ItemLevel < 68 PlayAlertSound 6 200 # Jewel MinimapIcon 0 Cyan Cross PlayEffect Cyan #Disabled Block Start #Show # Jewels - Rare - Mapping (Low) # Class Jewel # Rarity = Rare # ItemLevel < 73 #Disabled Block End #Disabled Block Start #Show # Jewels - Rare - Mapping (Mid) # Class Jewel # Rarity = Rare # ItemLevel < 77 #Disabled Block End Show # Jewels - Rare - Mapping (High) Class Jewel Rarity = Rare ########################################## ############## CHANCE BASES ############## ########################################## # Section: Chance Bases #Disabled Block Start #Show # Chance Bases - League Specific - Headhunter, Leather Belt (Nemesis) # Rarity = Normal # BaseType "Leather Belt" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Show # Chance Bases - Hateforge, Ancient Gauntlets # Rarity = Normal # BaseType "Ancient Gauntlets" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Disabled Block Start #Show # Chance Bases - Shavronne's Wrappings, Occultist's Vestment # Rarity = Normal # BaseType "Occultist's Vestment" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Disabled Block Start #Show # Chance Bases - Void Battery, Prophecy Wand # Rarity = Normal # BaseType "Prophecy Wand" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Show # Chance Bases - Gruthkul's Pelt, Wyrmscale Doublet # Rarity = Normal # BaseType "Wyrmscale Doublet" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Show # Chance Bases - Cospri's Malice, Jewelled Foil # Rarity = Normal # BaseType "Jewelled Foil" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Show # Chance Bases - The Poet's Pen, Carved Wand # Rarity = Normal # BaseType "Carved Wand" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Show # Chance Bases - Zodiac Leather, Hyrri's Ire # Rarity = Normal # BaseType "Zodiac Leather" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Disabled Block Start #Show # Chance Bases - Skyforth, Sorcerer Boots # Rarity = Normal # BaseType "Sorcerer Boots" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Disabled Block Start #Show # Chance Bases - Kaom's Heart, Glorious Plate # Rarity = Normal # BaseType "Glorious Plate" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Disabled Block Start #Show # Chance Bases - Taste of Hate, Sapphire Flask # Rarity = Normal # BaseType "Sapphire Flask" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Disabled Block Start #Show # Chance Bases - Soul Taker, Siege Axe # Rarity = Normal # BaseType "Siege Axe" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End #Disabled Block Start #Show # Chance Bases - League Specific - The Gull, Raven Mask (Domination) # Rarity = Normal # BaseType "Raven Mask" # SetFontSize 40 # SetBackgroundColor 50 50 50 230 # Chance Base # SetBorderColor 0 0 0 255 # Chance Base #Disabled Block End ########################################## ################# FLASKS ################# ########################################## # Section: Flasks Show Class Flasks SetFontSize 32 SetBackgroundColor 30 60 60 230 # Flask SetBorderColor 0 0 0 255 # Flask Continue Show Quality >= 5 Class Flasks SetBorderColor 140 140 140 255 # Flask (Quality) Continue Show Class "Utility Flasks" SetFontSize 36 SetBorderColor 75 75 255 255 # Flask (Utility) Continue #---------# # Utility # #---------# Show # Flasks - Utility - Leveling Useful Class "Utility Flasks" BaseType "Quicksilver Flask" "Silver Flask" "Granite Flask" "Jade Flask" "Bismuth Flask" "Sulphur Flask" "Basalt Flask" AreaLevel < 68 PlayAlertSound 4 200 # Mid Value MinimapIcon 1 Cyan UpsideDownHouse PlayEffect Cyan Show # Flasks - Utility - Leveling Class "Utility Flasks" AreaLevel < 35 PlayAlertSound 4 200 # Mid Value MinimapIcon 0 Cyan UpsideDownHouse PlayEffect Cyan Show # Flasks - Utility - Leveling Class "Utility Flasks" AreaLevel < 68 Show # Flasks - Utility - Mapping (Low) Class "Utility Flasks" AreaLevel < 73 #Disabled Block Start #Show # Flasks - Utility - Mapping (Mid) # Class "Utility Flasks" # AreaLevel < 78 #Disabled Block End Hide # Flasks - Utility - Mapping (High) Class "Utility Flasks" DisableDropSound #---------# # Quality # #---------# # Glassblower's Bauble Recipe Show # Flasks - Quality - Leveling Quality >= 5 Class Flasks AreaLevel < 68 Show # Flasks - Quality - Mapping (Low) Quality >= 5 Class Flasks AreaLevel < 73 #Disabled Block Start #Show # Flasks - Quality - Mapping (Mid) # Quality >= 5 # Class Flasks # AreaLevel < 78 #Disabled Block End Hide # Flasks - Quality - Mapping (High) Quality >= 5 Class Flasks DisableDropSound #----------------# # Low Drop Level # #----------------# Hide # Flasks - Normal - Low Drop Level - 65+ Class Flasks DropLevel < 60 AreaLevel > 65 SetFontSize 24 DisableDropSound Hide # Flasks - Normal - Low Drop Level - 60+ Class Flasks DropLevel < 50 AreaLevel > 60 SetFontSize 24 DisableDropSound Hide # Flasks - Normal - Low Drop Level - 50+ Class Flasks DropLevel < 40 AreaLevel > 50 SetFontSize 24 DisableDropSound Hide # Flasks - Normal - Low Drop Level - 40+ Class Flasks DropLevel < 30 AreaLevel > 40 SetFontSize 24 DisableDropSound Hide # Flasks - Normal - Low Drop Level - 30+ Class Flasks DropLevel < 20 AreaLevel > 30 SetFontSize 24 DisableDropSound Hide # Flasks - Normal - Low Drop Level - 20+ Class Flasks DropLevel < 10 AreaLevel > 20 SetFontSize 24 DisableDropSound #--------# # Normal # #--------# Hide # Flasks - Normal - Leveling - Hybrid Class "Hybrid Flasks" AreaLevel < 68 DisableDropSound Show # Flasks - Normal - Leveling - Life Class "Life Flasks" AreaLevel < 68 Show # Flasks - Normal - Leveling - Mana Class "Mana Flasks" AreaLevel < 68 #Disabled Block Start #Show # Flasks - Normal - Mapping (Low) # Class Flasks # AreaLevel < 73 #Disabled Block End #Disabled Block Start #Show # Flasks - Normal - Mapping (Mid) # Class Flasks # AreaLevel < 77 #Disabled Block End Hide # Flasks - Normal - Mapping (High) Class Flasks DisableDropSound ########################################## ############# CRAFTING BASES ############# ########################################## # Section: Crafting Bases #----------------# # 70+ Drop Level # #----------------# Show # Crafting Bases - 70+ Drop Level (High) - 84+ DropLevel >= 72 BaseType "Steel Ring" "Opal Ring" "Marble Amulet" ItemLevel >= 84 SetFontSize 45 SetTextColor 0 100 220 # Crafting Base (High) SetBackgroundColor 255 255 255 255 # Crafting Base (High) SetBorderColor 40 80 150 255 # Crafting Base (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Crafting Bases - 70+ Drop Level (High) - Other DropLevel >= 72 BaseType "Steel Ring" "Opal Ring" "Marble Amulet" SetFontSize 45 SetTextColor 0 100 220 # Crafting Base (High) SetBackgroundColor 255 255 255 255 # Crafting Base (High) SetBorderColor 40 80 150 255 # Crafting Base (High) PlayAlertSound 1 200 # High Value MinimapIcon 0 Red UpsideDownHouse PlayEffect Red Show # Crafting Bases - 70+ Drop Level (Mid) - 84+ DropLevel >= 70 BaseType "Crystal Belt" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Bone Helmet" "Vermillion Ring" "Anarchic Spiritblade" Rarity <= Magic ItemLevel >= 84 SetFontSize 40 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) Show # Crafting Bases - 70+ Drop Level (Mid) - <84 Normal/Magic DropLevel >= 70 BaseType "Crystal Belt" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Bone Helmet" "Vermillion Ring" "Anarchic Spiritblade" Rarity <= Magic SetFontSize 32 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Crafting Bases - 70+ Drop Level (Mid) - Rare DropLevel >= 70 BaseType "Crystal Belt" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Bone Helmet" "Vermillion Ring" "Anarchic Spiritblade" SetFontSize 40 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Crafting Bases - 70+ Drop Level (Low) - 84+ DropLevel >= 72 BaseType "Blue Pearl Amulet" "Vanguard Belt" "Sacrificial Garb" "Cerulean Ring" ItemLevel >= 84 SetTextColor 255 255 255 # Crafting Base (Mid) SetBackgroundColor 60 60 60 255 # Crafting Base (Mid) SetBorderColor 45 90 160 255 # Crafting Base (Mid) Show # Crafting Bases - 70+ Drop Level (Low) - Normal/Magic DropLevel >= 72 BaseType "Blue Pearl Amulet" "Vanguard Belt" "Sacrificial Garb" "Cerulean Ring" Rarity <= Magic SetFontSize 32 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Crafting Bases - 70+ Drop Level (Low) - Rare DropLevel >= 72 BaseType "Blue Pearl Amulet" "Vanguard Belt" "Sacrificial Garb" "Cerulean Ring" SetFontSize 40 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) ########################################## ############# VENDOR RECIPES ############# ########################################## # Section: Vendor Recipes #------------# # Chromatics # #------------# Show SocketGroup RGB Rarity <= Magic ShaperItem False ElderItem False SetFontSize 36 SetBackgroundColor 0 0 0 230 # Chromatic Recipe (RGB) SetBorderColor 210 0 210 255 # Chromatic Recipe (RGB) Continue Show # Vendor Recipes - Chromatics (RGB) - Leveling - Normal SocketGroup RGB Rarity = Normal ItemLevel < 68 Show # Vendor Recipes - Chromatics (RGB) - Leveling - Magic SocketGroup RGB Rarity = Magic ItemLevel < 68 Show # Vendor Recipes - Chromatics (RGB) - Mapping (Low) - Normal (2 Height) SocketGroup RGB Height <= 2 Rarity = Normal ItemLevel < 73 Show # Vendor Recipes - Chromatics (RGB) - Mapping (Low) - Normal (1 Width) SocketGroup RGB Width = 1 Rarity = Normal ItemLevel < 73 #Disabled Block Start #Show # Vendor Recipes - Chromatics (RGB) - Mapping (Low) - Normal # SocketGroup RGB # Rarity = Normal # ItemLevel < 73 #Disabled Block End #Disabled Block Start #Show # Vendor Recipes - Chromatics (RGB) - Mapping (Low) - Normal # SocketGroup RGB # Rarity = Normal # ItemLevel < 73 #Disabled Block End #Disabled Block Start #Show # Vendor Recipes - Chromatics (RGB) - Mapping (Low) - Magic # SocketGroup RGB # Rarity = Magic # ItemLevel < 73 #Disabled Block End #Disabled Block Start #Show # Vendor Recipes - Chromatics (RGB) - Mapping (Mid) - Normal # SocketGroup RGB # Rarity = Normal # ItemLevel < 77 #Disabled Block End #Disabled Block Start #Show # Vendor Recipes - Chromatics (RGB) - Mapping (Mid) - Magic # SocketGroup RGB # Rarity = Magic # ItemLevel < 77 #Disabled Block End #Disabled Block Start #Show # Vendor Recipes - Chromatics (RGB) - Mapping (High) - Normal # SocketGroup RGB # Rarity = Normal #Disabled Block End #Disabled Block Start #Show # Vendor Recipes - Chromatics (RGB) - Mapping (High) - Magic # SocketGroup RGB # Rarity = Magic #Disabled Block End #---------# # Chisels # #---------# Show Class "One Hand Maces" BaseType Gavel "Rock Breaker" "Stone Hammer" Quality >= 10 Rarity <= Rare SetFontSize 32 SetBackgroundColor 30 30 30 230 # Chisel Recipe SetBorderColor 140 140 140 255 # Quality Continue Show # Vendor Recipes - Chisels - 20% Quality Class "One Hand Maces" BaseType Gavel "Rock Breaker" "Stone Hammer" Quality >= 20 Rarity <= Rare SetFontSize 36 Show # Vendor Recipes - Chisels - 18% Quality Magic Class "One Hand Maces" BaseType Gavel "Rock Breaker" "Stone Hammer" Quality >= 18 Rarity <= Magic Show # Vendor Recipes - Chisels - 15% Quality Normal Class "One Hand Maces" BaseType Gavel "Rock Breaker" "Stone Hammer" Quality >= 15 Rarity = Normal #Disabled Block Start #Show # Vendor Recipes - Chisels - 10% Quality Normal # Class "One Hand Maces" # BaseType Gavel "Rock Breaker" "Stone Hammer" # Quality >= 10 # Rarity = Normal #Disabled Block End ########################################## ############# ANIMATE WEAPONS ############ ########################################## # Section: Animate Weapons #Disabled Block Start #Show # Animate Weapons - Ranged - Normal # Class Wands Bows # Rarity = Normal # DropLevel < 72 # LinkedSockets <= 4 # Sockets < 6 # SetFontSize 40 # SetTextColor 0 0 0 0 # Animate Weapons # SetBackgroundColor 100 0 255 255 # Animate Weapons # SetBorderColor 0 200 50 230 # Animate Weapons # DisableDropSound #Disabled Block End #Disabled Block Start #Show # Animate Weapons - Ranged - Magic # Class Wands Bows # Rarity = Magic # Identified True # LinkedSockets <= 4 # Sockets < 6 # SetFontSize 40 # SetTextColor 0 0 0 0 # Animate Weapons # SetBackgroundColor 100 0 255 255 # Animate Weapons # SetBorderColor 0 200 50 230 # Animate Weapons # DisableDropSound #Disabled Block End #Disabled Block Start #Show # Animate Weapons - Melee - Normal # Class Swords Maces Axes Dagger Claws Sceptres Staves Warstaves # Rarity = Normal # LinkedSockets <= 4 # Sockets < 6 # SetFontSize 40 # SetTextColor 0 0 0 0 # Animate Weapons # SetBackgroundColor 100 0 255 255 # Animate Weapons # SetBorderColor 0 200 50 230 # Animate Weapons # DisableDropSound #Disabled Block End #Disabled Block Start #Show # Animate Weapons - Melee - Magic # Class Swords Maces Axes Dagger Claws Sceptres Staves Warstaves # Rarity = Magic # Identified True # LinkedSockets <= 4 # Sockets < 6 # SetFontSize 40 # SetTextColor 0 0 0 0 # Animate Weapons # SetBackgroundColor 100 0 255 255 # Animate Weapons # SetBorderColor 0 200 50 230 # Animate Weapons # DisableDropSound #Disabled Block End ########################################## ############### PRE-FILTER ############### ########################################## # Section: Pre-Filter (Optimization) # Sockets 0: # Class Flasks Rings Amulets Belts Quivers # Sockets >= 1: # Class "One Hand" "Two Hand" Bows Staves Warstaves Daggers "Rune Dagger" Wands Claws Sceptres Gloves Boots Helmets "Body Armours" Shields "Fishing Rods" # All equipment except quivers, amulets, socketless rings, socketless belts, and socketless uniques like Kaom's Heart/Roots #--------------# # Normal/Magic # #--------------# # Twilight Strand Show Rarity <= Magic AreaLevel = 1 ItemLevel < 10 Hide Rarity <= Magic DropLevel < 70 Identified False SetFontSize 18 SetBackgroundColor 0 0 0 100 # Hidden SetBorderColor 0 0 0 0 # Hidden Continue Hide # Normal/Magic - Low Drop Level - 15+ Mirrored Mirrored True Sockets <= 3 Rarity <= Magic DropLevel < 69 ItemLevel < 80 ItemLevel >= 15 Hide # Normal/Magic - Low Drop Level - 15+ Corrupted CorruptedMods 1 Sockets <= 3 Rarity <= Magic DropLevel < 69 ItemLevel < 80 ItemLevel >= 15 # 30 Prismatic Ring, 45 Spike-Point Arrow Quiver Hide # Normal/Magic - Low Drop Level - 30+ Accessories Quivers Class Amulets Rings Belts Quivers DropLevel <= 45 Rarity <= Magic ItemLevel >= 30 Identified False DisableDropSound Hide # Normal/Magic - Low Drop Level - 6+ 1-2 Socket Normal Sockets > 0 Sockets <= 2 DropLevel < 56 Rarity = Normal ItemLevel >= 6 Identified False DisableDropSound Hide # Normal/Magic - Low Drop Level - 11+ 1-2 Socket Magic Sockets > 0 Sockets <= 2 DropLevel < 56 Rarity <= Magic ItemLevel >= 11 Identified False DisableDropSound Hide # Normal/Magic - Low Drop Level - 20+ 1-2 Link Sockets > 0 LinkedSockets <= 2 DropLevel < 56 Rarity <= Magic ItemLevel >= 20 Identified False DisableDropSound Hide # Normal/Magic - Low Drop Level - 60+ Rarity <= Magic Sockets > 0 DropLevel < 70 ItemLevel >= 60 DisableDropSound Hide Rarity <= Magic Identified False SetFontSize 32 SetBackgroundColor 0 0 0 230 # Default SetBorderColor 0 0 0 230 # Default Continue Hide Rarity <= Magic ItemLevel >= 84 SetFontSize 24 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Continue #------# # Rare # #------# Show Rarity = Rare Class "One Hand" "Two Hand" Bows Staves Warstaves Daggers "Rune Dagger" Wands Claws Sceptres Shields Quivers SetTextColor 255 190 75 # Rare Weapon Continue Show Rarity = Rare ItemLevel >= 60 Class "Two Hand" Bows Staves Warstaves Gloves Boots Helmets "Body Armours" SetBackgroundColor 20 60 0 230 # Rare Recipe SetBorderColor 0 0 0 255 # Rare Recipe Continue Show Rarity = Rare ItemLevel >= 60 Class "One Hand" Daggers "Rune Dagger" Wands Claws Sceptres Quivers Shields SetBackgroundColor 40 35 8 230 # Rare Weapon 60+ SetBorderColor 0 0 0 255 # Rare Weapon 60+ Continue Show Rarity = Rare ItemLevel >= 60 Class "One Hand" Daggers "Rune Dagger" Wands Claws Sceptres Quivers BaseType "Convoking Wand" SetBackgroundColor 40 35 8 231 # Rare Weapon 60+ (High) SetBorderColor 150 112 45 255 # Rare Weapon 60+ (High) Continue Show Rarity = Rare ItemLevel >= 60 DropLevel >= 60 Class "Body Armours" BaseType "Astral Plate" "Vaal Regalia" SetBackgroundColor 20 60 0 231 # Rare Recipe 60+ (High) SetBorderColor 110 110 50 255 # Rare Recipe 60+ (High) Continue Show Rarity = Rare ItemLevel >= 60 DropLevel >= 60 Class Shields BaseType "Lacquered Buckler" "Titanium Spirit Shield" SetBackgroundColor 40 35 8 231 # Rare Weapon 60+ (High) SetBorderColor 150 112 45 255 # Rare Weapon 60+ (High) Continue Show Rarity = Rare ItemLevel >= 60 DropLevel > 56 Class Gloves Boots Helmets BaseType "Hubris Circlet" "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Sorcerer Gloves" "Fingerless Silk Gloves" "Sorcerer Boots" "Two-Toned Boots" SetBackgroundColor 20 60 0 231 # Rare Recipe 60+ (High) SetBorderColor 110 110 50 255 # Rare Recipe 60+ (High) Continue Show HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder SetFontSize 40 SetBackgroundColor 50 20 70 230 # Influence Continue Show HasInfluence Crusader Hunter Redeemer Warlord Shaper Elder DropLevel >= 56 SetFontSize 40 SetBorderColor 200 50 255 255 # Influence Continue Show Rarity = Rare Class Amulets Belts Rings SetBorderColor 220 0 0 255 # Rare Accessory SetFontSize 40 Continue Show Rarity = Rare ItemLevel >= 60 Class Amulets Belts Rings SetBackgroundColor 20 60 0 231 # Rare Recipe 60+ (High) SetBorderColor 220 0 0 255 # Rare Accessory SetFontSize 40 Continue #---------------------------# # 75+ Rare (Low Drop Level) # #---------------------------# Hide # 75+ Rares - Low Drop Level - 75+ Body Armour Class "Body Armours" Rarity = Rare DropLevel < 59 ItemLevel >= 75 DisableDropSound # 56 Karui Sceptre, 58 Corsair Sword Hide # 75+ Rares - Low Drop Level - 75+ One Hand Weapons Class "One Hand" Daggers "Rune Dagger" Wands Claws Sceptres Rarity = Rare DropLevel < 56 ItemLevel >= 75 DisableDropSound # 56 Thicket Bow Hide # 75+ Rares - Low Drop Level - 75+ Two Hand Weapons Class "Two Hand" Bows Staves Warstaves Rarity = Rare DropLevel < 56 ItemLevel >= 75 DisableDropSound Hide # 75+ Rares - Low Drop Level - 75+ Shields Class Shields Rarity = Rare DropLevel < 59 ItemLevel >= 75 DisableDropSound #---------------------------# # 60+ Rare (Low Drop Level) # #---------------------------# Hide # 60+ Rares - Low Drop Level - 60+ Gloves Boots Helmets Class Gloves Boots Helmets Rarity = Rare DropLevel < 40 ItemLevel >= 60 DisableDropSound Hide # 60+ Rares - Low Drop Level - 60+ Body Armour Class "Body Armours" Rarity = Rare DropLevel <= 50 ItemLevel >= 60 DisableDropSound Hide # 60+ Rares - Low Drop Level - 60+ One Hand Weapons Shields Class "One Hand" Daggers "Rune Dagger" Wands Claws Sceptres Shields Rarity = Rare DropLevel <= 50 ItemLevel >= 60 DisableDropSound Hide # 60+ Rares - Low Drop Level - 60+ Two Hand Weapons Class "Two Hand" Bows Staves Warstaves Rarity = Rare DropLevel <= 50 ItemLevel >= 60 DisableDropSound ########################################## ############# NORMAL / MAGIC ############# ########################################## # Section: Normal/Magic Hide # Normal/Magic - Corrupted Rarity <= Magic Corrupted True SetFontSize 18 SetBackgroundColor 0 0 0 100 # Hidden SetBorderColor 0 0 0 0 # Hidden DisableDropSound #-------------# # Accessories # #-------------# Hide # Normal/Magic - Low Drop Level - 16+ Accessories ItemLevel >= 16 DropLevel < 5 Class Rings Amulets Belts Rarity <= Magic SetFontSize 32 DisableDropSound Show # Normal/Magic - Leveling - Accessories - < 10 ItemLevel < 10 Class Rings Amulets Belts Rarity <= Magic SetFontSize 36 SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) Show # Normal/Magic - Leveling - Accessories - < 16 ItemLevel < 16 DropLevel >= 5 Class Rings Amulets Belts Rarity <= Magic SetBackgroundColor 50 50 50 230 # Crafting Base (Low) SetBorderColor 0 0 0 255 # Crafting Base (Low) SetFontSize 36 Show # Normal/Magic - Leveling - Accessories - < 22 ItemLevel < 22 DropLevel >= 16 Class Rings Amulets Rarity <= Magic SetFontSize 36 Show # Normal/Magic - Leveling - Jewelry Class Rings Amulets Rarity = Magic ItemLevel < 25 SetFontSize 32 #--------# # 4 Link # #--------# Show # Normal/Magic - Leveling - 4 Link Armour - < 35 LinkedSockets >= 4 ItemLevel < 35 Class Gloves Boots Helmets "Body Armours" Rarity <= Magic SetFontSize 32 SetBorderColor 40 80 150 255 # 3-4 Link Show # Normal/Magic - Leveling - 4 Link Armour - < 60 LinkedSockets >= 4 ItemLevel < 60 Class Gloves Boots Helmets "Body Armours" Rarity <= Magic SetFontSize 32 #----------------# # Low Drop Level # #----------------# Hide # Normal/Magic - Low Drop Level - 55+ DropLevel < 30 Rarity <= Magic ItemLevel >= 55 SetFontSize 18 SetBackgroundColor 0 0 0 100 # Hidden SetBorderColor 0 0 0 0 # Hidden DisableDropSound Hide # Normal/Magic - Low Drop Level - 50+ DropLevel < 25 Rarity <= Magic ItemLevel >= 50 SetFontSize 18 SetBackgroundColor 0 0 0 100 # Hidden SetBorderColor 0 0 0 0 # Hidden DisableDropSound Hide # Normal/Magic - Low Drop Level - 45+ DropLevel < 20 Rarity <= Magic ItemLevel >= 45 SetFontSize 18 SetBackgroundColor 0 0 0 100 # Hidden SetBorderColor 0 0 0 0 # Hidden DisableDropSound Hide # Normal/Magic - Low Drop Level - 35+ DropLevel < 15 Rarity <= Magic ItemLevel >= 35 SetFontSize 18 SetBackgroundColor 0 0 0 100 # Hidden SetBorderColor 0 0 0 0 # Hidden DisableDropSound Hide # Normal/Magic - Low Drop Level - 25+ DropLevel < 10 Rarity <= Magic ItemLevel >= 25 SetFontSize 18 SetBackgroundColor 0 0 0 100 # Hidden SetBorderColor 0 0 0 0 # Hidden DisableDropSound #--------# # 3 Link # #--------# Show # Normal/Magic - Leveling - 3 Link Armour - < 15 LinkedSockets >= 3 ItemLevel < 15 Class Gloves Boots Helmets "Body Armours" Rarity <= Magic SetFontSize 32 SetBorderColor 40 80 150 255 # 3-4 Link Show # Normal/Magic - Leveling - 3 Link Armour - < 20 LinkedSockets >= 3 ItemLevel < 20 Class Gloves Boots Helmets "Body Armours" Rarity <= Magic SetFontSize 32 Show # Normal/Magic - Leveling - 3 Link Armour - 4 Socket LinkedSockets >= 3 Sockets >= 4 ItemLevel < 35 Class Gloves Boots Helmets "Body Armours" Rarity <= Magic SetFontSize 32 Show # Normal/Magic - Leveling - 3 Link Wands Sceptres LinkedSockets = 3 ItemLevel <= 9 Class Wands Sceptres Rarity <= Magic SetFontSize 32 SetBorderColor 40 80 150 255 # 3-4 Link #-------# # Other # #-------# Show # Normal/Magic - Leveling - < 12 Normal Rarity = Normal ItemLevel <= 11 SetFontSize 32 Show # Normal/Magic - Leveling - < 21 Magic Rarity = Magic ItemLevel <= 20 SetFontSize 32 Hide # Normal/Magic - Other Rarity <= Magic SetFontSize 18 SetBackgroundColor 0 0 0 100 # Hidden SetBorderColor 0 0 0 0 # Hidden DisableDropSound ########################################## ########## 60+ RARE ACCESSORIES ########## ########################################## # Section: 60+ Rares (Accessories) #--------# # Breach # #--------# Show Class Rings BaseType "Breach Ring" SetFontSize 32 SetBackgroundColor 0 0 0 230 # Breach Ring SetBorderColor 220 0 0 255 # Breach Ring Continue Show # League Specific - Breach Rings - Leveling Class Rings BaseType "Breach Ring" ItemLevel < 68 SetFontSize 36 Show # League Specific - Breach Rings - Mapping (Low) Class Rings BaseType "Breach Ring" ItemLevel < 73 #Disabled Block Start #Show # League Specific - Breach Rings - Mapping (Mid) # Class Rings # BaseType "Breach Ring" # ItemLevel < 77 #Disabled Block End Hide # League Specific - Breach Rings - Mapping (High) Class Rings BaseType "Breach Ring" DisableDropSound #-------# # Abyss # #-------# Show # League Specific - Stygian Vises - 84+ BaseType "Stygian Vise" Rarity = Rare ItemLevel >= 84 Show # League Specific - Stygian Vises - Leveling BaseType "Stygian Vise" Rarity = Rare ItemLevel < 68 #Disabled Block Start #Show # League Specific - Stygian Vises - Mapping (Low) # BaseType "Stygian Vise" # Rarity = Rare # ItemLevel < 73 #Disabled Block End #Disabled Block Start #Show # League Specific - Stygian Vises - Mapping (Mid) # BaseType "Stygian Vise" # Rarity = Rare # ItemLevel < 78 #Disabled Block End Show # League Specific - Stygian Vises - Mapping (High) BaseType "Stygian Vise" Rarity = Rare #-------# # Other # #-------# Show # Rares - Accessories - 84+ Class Belts Amulets Rings ItemLevel >= 84 Show # Rares - Accessories - 75+ Class Belts Amulets Rings ItemLevel >= 75 Show # Rares - Accessories - 60+ Class Belts Amulets Rings ItemLevel >= 60 ########################################## ######### 60+ RARES (HIGHLIGHTED) ######## ########################################## # Section: 60+ Rares (Highlighted) #--------------------------# # 60+ Armour (Highlighted) # #--------------------------# #Disabled Block Start #Show # Highlighted Rares - Top Tier - Body Armour - Astral Plate - 60+ # Class "Body Armour" # ItemLevel >= 60 # BaseType "Astral Plate" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - Body Armour - Vaal Regalia - 60+ # Class "Body Armour" # ItemLevel >= 60 # BaseType "Vaal Regalia" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - Helmets - Hubris Circlet - 60+ # Class Helmets # ItemLevel >= 60 # BaseType "Hubris Circlet" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Str - 60+ # ItemLevel >= 60 # BaseType "Titan Greaves" "Vaal Greaves" "Eternal Burgonet" "Royal Burgonet" "Ezomyte Burgonet" "Spiked Gloves" "Titan Gauntlets" "Vaal Gauntlets" "Glorious Plate" "Gladiator Plate" "Astral Plate" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Dex - 60+ # ItemLevel >= 60 # BaseType "Slink Boots" "Stealth Boots" "Lion Pelt" "Sinner Tricorne" "Silken Hood" "Gripped Gloves" "Slink Gloves" "Stealth Gloves" "Assassin's Garb" "Zodiac Leather" "Exquisite Leather" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Int - 60+ # ItemLevel >= 60 # BaseType "Arcanist Slippers" "Sorcerer Boots" "Hubris Circlet" "Mind Cage" "Solaris Circlet" "Fingerless Silk Gloves" "Sorcerer Gloves" "Arcanist Gloves" "Vaal Regalia" "Widowsilk Robe" "Occultist's Vestment" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Str Dex - 60+ # ItemLevel >= 60 # BaseType "Murder Boots" "Hydrascale Boots" "Nightmare Bascinet" "Pig-Faced Bascinet" "Dragonscale Gauntlets" "Hydrascale Gauntlets" "Triumphant Lamellar" "General's Brigandine" "Full Dragonscale" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Str Int - 60+ # ItemLevel >= 60 # BaseType "Crusader Boots" "Legion Boots" "Bone Helmet" "Praetor Crown" "Prophet Crown" "Crusader Gloves" "Legion Gloves" "Saintly Chainmail" "Saint's Hauberk" "Elegant Ringmail" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Dex Int - 60+ # ItemLevel >= 60 # BaseType "Dragonscale Boots" "Assassin's Boots" "Deicide Mask" "Vaal Mask" "Murder Mitts" "Strapped Mitts" "Carnal Armour" "Sadist Garb" "Blood Raiment" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Body Armour - 60+ # DropLevel >= 50 # Class "Body Armour" # ItemLevel >= 60 # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Gloves - 60+ # DropLevel >= 40 # Class Gloves # ItemLevel >= 60 # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Boots - 60+ # DropLevel >= 40 # Class Boots # ItemLevel >= 60 # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Armour - Helmets - 60+ # DropLevel >= 40 # Class Helmets # ItemLevel >= 60 # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (Highlighted) #Disabled Block End #------------------------------------# # 60+ Two Hand Weapons (Highlighted) # #------------------------------------# #Disabled Block Start #Show # Highlighted Rares - Two Hand Weapons - Axes - 60+ # Class "Two Hand Axes" # DropLevel >= 60 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Two Hand Weapons - Maces - 60+ # Class "Two Hand Maces" # DropLevel >= 61 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Two Hand Weapons - Swords - 60+ # Class "Two Hand Swords" # DropLevel >= 61 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Two Hand Weapons - Bows - 60+ # Class Bows # DropLevel >= 61 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Two Hand Weapons - Staves - 60+ # Class Staves # DropLevel >= 57 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Two Hand Weapons - Warstaves - 60+ # Class Warstaves # DropLevel >= 60 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #------------------------------------# # 60+ One Hand Weapons (Highlighted) # #------------------------------------# #Disabled Block Start #Show # Highlighted Rares - Top Tier - Wands - Imbued Wand - 60+ # Class Wands # ItemLevel >= 60 # BaseType "Imbued Wand" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - Wands - Convoking Wand - 60+ # Class Wands # ItemLevel >= 60 # BaseType "Convoking Wand" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - One Hand Axes - Siege Axe - 60+ # Class "One Hand Axes" # ItemLevel >= 60 # BaseType "Siege Axe" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - Claws - Imperial Claw - 60+ # Class Claws # ItemLevel >= 60 # BaseType "Imperial Claw" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - Daggers - Imperial Skean - 60+ # Class "Rune Dagger" # ItemLevel >= 60 # BaseType "Imperial Skean" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - Daggers - Ambusher - 60+ # Class Daggers # ItemLevel >= 60 # BaseType "Ambusher" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - One Hand Swords - Corsair Sword - 60+ # Class "One Hand Swords" # ItemLevel >= 60 # BaseType "Corsair Sword" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - One Hand Swords - Jewelled/Spiraled Foil - 60+ # Class "One Hand Swords" # ItemLevel >= 60 # BaseType "Jewelled Foil" "Spiraled Foil" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - One Hand Weapons - Axes - 60+ # Class "One Hand Axes" # DropLevel >= 59 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - One Hand Weapons - Maces - 60+ # Class "One Hand Maces" # DropLevel >= 62 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - One Hand Weapons - Swords - 60+ # Class "One Hand Swords" # DropLevel >= 58 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - One Hand Weapons - Daggers - 60+ # Class Daggers # DropLevel >= 60 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - One Hand Weapons - Rune Daggers - 60+ # Class "Rune Dagger" # DropLevel >= 60 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - One Hand Weapons - Wands - 60+ # Class Wands # DropLevel >= 59 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - One Hand Weapons - Claws - 60+ # Class Claws # DropLevel >= 60 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - One Hand Weapons - Sceptres - 60+ # Class Claws # DropLevel >= 56 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #---------------------------# # 60+ Shields (Highlighted) # #---------------------------# #Disabled Block Start #Show # Highlighted Rares - Top Tier - Shields - Titanium Spirit Shield - 60+ # Class Shields # BaseType "Titanium Spirit Shield" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Top Tier - Shields - Lacquered Buckler - 60+ # Class Shields # BaseType "Lacquered Buckler" # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - Shields - 60+ # Class Shields # DropLevel >= 60 # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End #---------------------------# # 60+ Quivers (Highlighted) # #---------------------------# #Disabled Block Start #Show # Highlighted Rares - Quivers - 60+ # Class Quivers # BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Two-Point Arrow Quiver" "Ornate Quiver" "Penetrating Arrow Quiver" # ItemLevel >= 60 # SetBorderColor 170 125 50 255 # Rare Weapon 60+ (Highlighted) #Disabled Block End ########################################## ########## 60+ RARES (4+ LINKS) ########## ########################################## # Section: 60+ Rares (4+ Links) #-----------------------# # 60+ Armour (4+ Links) # #-----------------------# #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Str - 60+ # ItemLevel >= 60 # LinkedSockets >= 4 # BaseType "Titan Greaves" "Vaal Greaves" "Eternal Burgonet" "Royal Burgonet" "Ezomyte Burgonet" "Spiked Gloves" "Titan Gauntlets" "Vaal Gauntlets" "Glorious Plate" "Gladiator Plate" "Astral Plate" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Dex - 60+ # ItemLevel >= 60 # LinkedSockets >= 4 # BaseType "Slink Boots" "Stealth Boots" "Lion Pelt" "Sinner Tricorne" "Silken Hood" "Gripped Gloves" "Slink Gloves" "Stealth Gloves" "Assassin's Garb" "Zodiac Leather" "Exquisite Leather" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Int - 60+ # ItemLevel >= 60 # LinkedSockets >= 4 # BaseType "Arcanist Slippers" "Sorcerer Boots" "Hubris Circlet" "Mind Cage" "Solaris Circlet" "Fingerless Silk Gloves" "Sorcerer Gloves" "Arcanist Gloves" "Vaal Regalia" "Widowsilk Robe" "Occultist's Vestment" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Str Dex - 60+ # ItemLevel >= 60 # LinkedSockets >= 4 # BaseType "Murder Boots" "Hydrascale Boots" "Nightmare Bascinet" "Pig-Faced Bascinet" "Dragonscale Gauntlets" "Hydrascale Gauntlets" "Triumphant Lamellar" "General's Brigandine" "Full Dragonscale" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Str Int - 60+ # ItemLevel >= 60 # LinkedSockets >= 4 # BaseType "Crusader Boots" "Legion Boots" "Bone Helmet" "Praetor Crown" "Prophet Crown" "Crusader Gloves" "Legion Gloves" "Saintly Chainmail" "Saint's Hauberk" "Elegant Ringmail" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Dex Int - 60+ # ItemLevel >= 60 # LinkedSockets >= 4 # BaseType "Dragonscale Boots" "Assassin's Boots" "Deicide Mask" "Vaal Mask" "Murder Mitts" "Strapped Mitts" "Carnal Armour" "Sadist Garb" "Blood Raiment" # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Body Armour - 60+ # DropLevel >= 50 # Class "Body Armour" # ItemLevel >= 60 # LinkedSockets >= 4 # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Gloves - 60+ # DropLevel >= 40 # Class Gloves # ItemLevel >= 60 # LinkedSockets >= 4 # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Boots - 60+ # DropLevel >= 40 # Class Boots # ItemLevel >= 60 # LinkedSockets >= 4 # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End #Disabled Block Start #Show # Highlighted Rares - 4+ Link Armour - Helmets - 60+ # DropLevel >= 40 # Class Helmets # ItemLevel >= 60 # LinkedSockets >= 4 # SetBorderColor 140 140 70 255 # Rare Recipe 60+ (4+ Links) #Disabled Block End ########################################## ################ 60+ RARES ############### ########################################## # Section: 60+ Rares (Chaos Recipe) #------------# # 60+ Armour # #------------# Show # 60+ Rares - Armour Class Gloves Boots Helmets "Body Armours" ItemLevel >= 60 #----------------------# # 60+ Two Hand Weapons # #----------------------# Show # 60+ Rares - Two Hand Weapons Class "Two Hand" Bows Staves Warstaves ItemLevel >= 60 #----------------------# # 60+ One Hand Weapons # #----------------------# # Can be used in the Chaos/Regal recipes but they're colored differently because they take twice as many items. Show # 60+ Rares - One Hand Weapons Class "One Hand" Daggers "Rune Dagger" Wands Claws Sceptres ItemLevel >= 60 #-------------# # 60+ Shields # #-------------# Show # 60+ Rares - Shields Class Shields ItemLevel >= 60 #-------------# # 60+ Quivers # #-------------# Show # 60+ Rares - Quivers - Valuable Class Quivers BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Two-Point Arrow Quiver" "Ornate Quiver" "Penetrating Arrow Quiver" ItemLevel >= 60 Hide # 60+ Rares - Quivers - Other Class Quivers ItemLevel >= 60 DisableDropSound #--------# # Errors # #--------# Show # Errors - 60+ ItemLevel >= 60 SetFontSize 45 SetBackgroundColor 255 0 0 255 # Error SetBorderColor 0 255 0 255 # Error PlayAlertSound 8 200 # Error MinimapIcon 0 White UpsideDownHouse PlayEffect White ########################################## ############### < 60 RARES ############### ########################################## # Section: < 60 Rares # Accessories Show # < 60 Rares - Accessories Class Belts Amulets Rings # Quivers Show # < 60 Rares - Quivers Class Quivers #---------------------# # Very Low Drop Level # #---------------------# Hide # < 60 Rares - Very Low Drop Level - 55+ DropLevel < 30 ItemLevel >= 55 DisableDropSound Hide # < 60 Rares - Very Low Drop Level - 50+ DropLevel < 25 ItemLevel >= 50 DisableDropSound Hide # < 60 Rares - Very Low Drop Level - 45+ DropLevel < 20 ItemLevel >= 45 DisableDropSound Hide # < 60 Rares - Very Low Drop Level - 40+ DropLevel < 15 ItemLevel >= 40 DisableDropSound #----------# # 3-4 Link # #----------# # Armour Show # < 60 Rares - Armour - 4 Link LinkedSockets = 4 Class Gloves Boots Helmets "Body Armours" ItemLevel < 60 SetFontSize 36 SetBorderColor 40 80 150 255 # 3-4 Link Show # < 60 Rares - Armour - 3 Link LinkedSockets = 3 Class Gloves Boots Helmets "Body Armours" ItemLevel < 25 SetFontSize 36 SetBorderColor 40 80 150 255 # 3-4 Link # Weapons Show # < 60 Rares - Weapons - 4 Link LinkedSockets = 4 ItemLevel < 60 SetFontSize 36 SetTextColor 255 190 75 # Rare Weapon SetBorderColor 40 80 150 255 # 3-4 Link Show # < 60 Rares - Weapons - 3 Link LinkedSockets = 3 ItemLevel < 20 SetFontSize 36 SetTextColor 255 190 75 # Rare Weapon SetBorderColor 40 80 150 255 # 3-4 Link #----------------# # Low Drop Level # #----------------# Hide # < 60 Rares - Low Drop Level - 55+ DropLevel < 35 ItemLevel >= 55 DisableDropSound Hide # < 60 Rares - Low Drop Level - 50+ DropLevel < 30 ItemLevel >= 50 DisableDropSound Hide # < 60 Rares - Low Drop Level - 45+ DropLevel < 25 ItemLevel >= 45 DisableDropSound Hide # < 60 Rares - Low Drop Level - 40+ DropLevel < 20 ItemLevel >= 40 DisableDropSound #------# # Good # #------# Show # < 60 Rares - Armour - Other Class Gloves Boots Helmets "Body Armours" Show # < 60 Rares - Weapons - Other SetTextColor 255 190 75 # Rare Weapon ########################################## ########################################## # Section: Errors #----------------# # Error for Rest # #----------------# Show # Errors - Other SetFontSize 45 SetBackgroundColor 255 0 0 255 # Error SetBorderColor 0 255 0 255 # Error PlayAlertSound 8 200 # Error MinimapIcon 0 White UpsideDownHouse PlayEffect White