ShowEvents <- true ShowEventParams <- true // includes TF2, CSS, DODS, HL2DM, HLDMS events ShowEventList <- [ "achievement_earned" "achievement_earned_local" "achievement_event" "achievement_increment" "air_dash" "ammo_pickup" "arena_match_maxstreak" "arena_player_notification" "arena_round_start" "arena_win_panel" "arrow_impact" "base_player_teleported" "bomb_abortdefuse" "bomb_abortplant" "bomb_beep" "bomb_begindefuse" "bomb_beginplant" "bomb_defused" "bomb_dropped" "bomb_exploded" "bomb_pickup" "bomb_planted" "bonus_updated" "break_breakable" "break_prop" "browse_replays" "building_healed" "building_info_changed" "bullet_impact" "cart_updated" "christmas_gift_grab" "cl_drawline" "client_beginconnect" "client_connected" "client_disconnect" "client_fullconnect" "competitive_stats_update" "competitive_victory" "conga_kill" "controlpoint_endtouch" "controlpoint_fake_capture" "controlpoint_fake_capture_mult" "controlpoint_initialized" "controlpoint_pulse_element" "controlpoint_starttouch" "controlpoint_timer_updated" "controlpoint_unlock_updated" "controlpoint_updatecapping" "controlpoint_updateimages" "controlpoint_updatelayout" "controlpoint_updateowner" "cross_spectral_bridge" "crossbow_heal" "cs_win_panel_match" "cs_win_panel_round" "ctf_flag_captured" "damage_mitigated" "damage_prevented" "damage_resisted" "deadringer_cheat_death" "demoman_det_stickies" "deploy_buff_banner" "dod_allies_ready" "dod_axis_ready" "dod_bomb_defused" "dod_bomb_exploded" "dod_bomb_planted" "dod_broadcast_audio" "dod_capture_blocked" "dod_game_over" "dod_hint" "dod_kill_defuser" "dod_kill_planter" "dod_map_time_remaining" "dod_point_captured" "dod_ready_restart" "dod_restart_round" "dod_round_active" "dod_round_restart_seconds" "dod_round_start" "dod_round_win" "dod_stats_player_damage" "dod_stats_player_killed" "dod_stats_weapon_attack" "dod_team_scores" "dod_tick_points" "dod_timer_flash" "dod_timer_time_added" "dod_tnt_pickup" "dod_warmup_begins" "dod_warmup_ends" "dod_win_panel" "doomsday_rocket_open" "door_moving" "duck_xp_level_up" "duel_status" "econ_inventory_connected" "enter_vehicle" "entered_performance_mode" "entity_killed" "environmental_death" "escape_hell" "escaped_loot_island" "escort_progress" "escort_recede" "escort_speed" "eyeball_boss_escape_imminent" "eyeball_boss_escaped" "eyeball_boss_killed" "eyeball_boss_killer" "eyeball_boss_stunned" "eyeball_boss_summoned" "fish_notice" "fish_notice__arm" "flag_carried_in_detection_zone" "flagstatus_update" "flare_ignite_npc" "flashbang_detonate" "freezecam_started" "game_end" "game_init" "game_message" "game_newmap" "game_start" "gameui_activate" "gameui_activated" "gameui_hidden" "gameui_hide" "gc_lost_session" "gc_new_session" "grenade_bounce" "halloween_boss_killed" "halloween_duck_collected" "halloween_pumpkin_grab" "halloween_skeleton_killed" "halloween_soul_collected" "hegrenade_detonate" "helicopter_grenade_punt_miss" "hide_annotation" "hide_freezepanel" "hltv_changed_mode" "hltv_changed_target" "host_quit" "hostage_call_for_help" "hostage_follows" "hostage_hurt" "hostage_killed" "hostage_rescued" "hostage_rescued_all" "hostage_stops_following" "intro_finish" "intro_nextcamera" "inventory_updated" "item_found" "item_pickup" "item_schema_initialized" "items_acknowledged" "kill_in_hell" "kill_refills_meter" "killed_capping_player" "landed" "leave_vehicle" "lobby_updated" "localplayer_becameobserver" "localplayer_builtobject" "localplayer_changeclass" "localplayer_changedisguise" "localplayer_changeteam" "localplayer_chargeready" "localplayer_healed" "localplayer_pickup_weapon" "localplayer_respawn" "localplayer_score_changed" "localplayer_winddown" "mainmenu_stabilized" "match_end_conditions" "match_invites_updated" "medic_death" "medic_defended" "medigun_shield_blocked_damage" "merasmus_escape_warning" "merasmus_escaped" "merasmus_killed" "merasmus_prop_found" "merasmus_stunned" "merasmus_summoned" "minigame_win" "minigame_won" "mvm_adv_wave_complete_no_gates" "mvm_adv_wave_killed_stun_radio" "mvm_begin_wave" "mvm_bomb_alarm_triggered" "mvm_bomb_carrier_killed" "mvm_bomb_deploy_reset_by_player" "mvm_bomb_reset_by_player" "mvm_creditbonus_all" "mvm_creditbonus_all_advanced" "mvm_creditbonus_wave" "mvm_kill_robot_delivering_bomb" "mvm_mannhattan_pit" "mvm_medic_powerup_shared" "mvm_mission_complete" "mvm_mission_update" "mvm_pickup_currency" "mvm_quick_sentry_upgrade" "mvm_reset_stats" "mvm_scout_marked_for_death" "mvm_sentrybuster_detonate" "mvm_sentrybuster_killed" "mvm_sniper_headshot_currency" "mvm_tank_destroyed_by_players" "mvm_wave_complete" "mvm_wave_failed" "nav_blocked" "nav_generate" "npc_hurt" "num_cappers_changed" "object_deflected" "object_destroyed" "object_detonated" "object_removed" "overtime_nag" "parachute_deploy" "parachute_holster" "party_chat" "party_criteria_changed" "party_invites_changed" "party_member_join" "party_member_leave" "party_pref_changed" "party_queue_state_changed" "party_updated" "pass_ball_blocked" "pass_ball_stolen" "pass_free" "pass_get" "pass_pass_caught" "pass_score" "path_track_passed" "payload_pushed" "physgun_pickup" "player_abandoned_match" "player_account_changed" "player_activate" "player_askedforball" "player_avenged_teammate" "player_blind" "player_bonuspoints" "player_buff" "player_builtobject" "player_buyback" "player_calledformedic" "player_carryobject" "player_changeclass" "player_changename" "player_chargedeployed" "player_chat" "player_class" "player_connect" "player_connect_client" "player_currency_changed" "player_damage_dodged" "player_damaged" "player_death" "player_decal" "player_destroyed_pipebomb" "player_directhit_stun" "player_disconnect" "player_domination" "player_dropobject" "player_escort_score" "player_extinguished" "player_falldamage" "player_footstep" "player_healed" "player_healedbymedic" "player_healedmediccall" "player_healonhit" "player_highfive_cancel" "player_highfive_start" "player_highfive_success" "player_hintmessage" "player_hurt" "player_ignited" "player_ignited_inv" "player_info" "player_initial_spawn" "player_invulned" "player_jarated" "player_jarated_fade" "player_jump" "player_killed_achievement_zone" "player_mvp" "player_pinned" "player_radio" "player_regenerate" "player_rocketpack_pushed" "player_sapped_object" "player_say" "player_score" "player_score_changed" "player_shield_blocked" "player_shoot" "player_spawn" "player_stats_updated" "player_stealsandvich" "player_stunned" "player_team" "player_teleported" "player_turned_to_ghost" "player_upgraded" "player_upgradedobject" "player_use" "player_used_powerup_bottle" "playing_commentary" "post_inventory_application" "projectile_direct_hit" "projectile_removed" "pumpkin_lord_killed" "pumpkin_lord_summoned" "pve_win_panel" "quest_map_data_changed" "quest_objective_completed" "quest_progress" "quest_request" "quest_response" "quest_turn_in_state" "questlog_opened" "ragdoll_dissolved" "raid_spawn_mob" "raid_spawn_squad" "rd_player_score_points" "rd_robot_impact" "rd_robot_killed" "rd_rules_state_changed" "rd_team_points_changed" "recalculate_holidays" "recalculate_truce" "rematch_failed_to_create" "remove_nemesis_relationships" "replay_endrecord" "replay_replaysavailable" "replay_saved" "replay_servererror" "replay_sessioninfo" "replay_startrecord" "replay_youtube_stats" "respawn_ghost" "restart_timer_time" "revive_player_complete" "revive_player_notify" "revive_player_stopped" "rocket_jump" "rocket_jump_landed" "rocketpack_landed" "rocketpack_launch" "round_end" "round_freeze_end" "round_mvp" "round_start" "rps_taunt_event" "schema_updated" "scorestats_accumulated_reset" "scorestats_accumulated_update" "scout_grand_slam" "scout_slamdoll_landed" "sentry_on_go_active" "server_addban" "server_changelevel_failed" "server_cvar" "server_message" "server_removeban" "server_shutdown" "server_spawn" "show_annotation" "show_class_layout" "show_freezepanel" "show_match_summary" "show_vs_panel" "single_player_death" "skeleton_killed_quest" "skeleton_king_killed_quest" "slap_notice" "smokegrenade_detonate" "spec_target_updated" "special_score" "spy_pda_reset" "stats_resetround" "sticky_jump" "sticky_jump_landed" "store_pricesheet_updated" "tagged_player_as_it" "take_armor" "take_health" "team_info" "team_leader_killed" "team_score" "teamplay_alert" "teamplay_broadcast_audio" "teamplay_capture_blocked" "teamplay_capture_broken" "teamplay_flag_event" "teamplay_game_over" "teamplay_map_time_remaining" "teamplay_overtime_begin" "teamplay_overtime_end" "teamplay_point_captured" "teamplay_point_locked" "teamplay_point_startcapture" "teamplay_point_unlocked" "teamplay_pre_round_time_left" "teamplay_ready_restart" "teamplay_restart_round" "teamplay_round_active" "teamplay_round_restart_seconds" "teamplay_round_selected" "teamplay_round_stalemate" "teamplay_round_start" "teamplay_round_win" "teamplay_setup_finished" "teamplay_suddendeath_begin" "teamplay_suddendeath_end" "teamplay_team_ready" "teamplay_teambalanced_player" "teamplay_timer_flash" "teamplay_timer_time_added" "teamplay_update_timer" "teamplay_waiting_abouttoend" "teamplay_waiting_begins" "teamplay_waiting_ends" "teamplay_win_panel" "teams_changed" "tf_game_over" "tf_map_time_remaining" "throwable_hit" "tournament_enablecountdown" "tournament_stateupdate" "training_complete" "update_status_item" "upgrades_file_changed" "user_data_downloaded" "vip_escaped" "vip_killed" "vote_cast" "vote_changed" "vote_ended" "vote_failed" "vote_maps_changed" "vote_options" "vote_passed" "vote_started" "weapon_equipped" "weapon_fire" "weapon_fire_on_empty" "weapon_reload" "weapon_zoom" "winlimit_changed" ] if (!("ShowEventTable" in this)) ShowEventTable <- {} ShowEventTable.clear() foreach (event in ShowEventList) { local event_base_name = event local event_name = "OnGameEvent_" + event ShowEventTable[event_name] <- function(params) { if (ShowEvents) { printf("[EVENT] %g - %d - %s\n", Time(), GetFrameCount(), event_base_name) if (ShowEventParams) { foreach (k, v in params) printf(format("%12s - " + v + "\n", k)) } } } } __CollectGameEventCallbacks(ShowEventTable)