# Copyright (c) 2015 Ultimaker B.V. # Cura is released under the terms of the AGPLv3 or higher. import numpy from string import Formatter from enum import IntEnum import time from UM.Job import Job from UM.Application import Application from UM.Logger import Logger from UM.Scene.SceneNode import SceneNode from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator from UM.Settings.Validator import ValidatorState from UM.Settings.SettingRelation import RelationType from cura.OneAtATimeIterator import OneAtATimeIterator from cura.Settings.ExtruderManager import ExtruderManager class StartJobResult(IntEnum): Finished = 1 Error = 2 SettingError = 3 NothingToSlice = 4 MaterialIncompatible = 5 BuildPlateError = 6 ## Formatter class that handles token expansion in start/end gcod class GcodeStartEndFormatter(Formatter): def get_value(self, key, args, kwargs): # [CodeStyle: get_value is an overridden function from the Formatter class] if isinstance(key, str): try: return kwargs[key] except KeyError: Logger.log("w", "Unable to replace '%s' placeholder in start/end gcode", key) return "{" + key + "}" else: Logger.log("w", "Incorrectly formatted placeholder '%s' in start/end gcode", key) return "{" + str(key) + "}" ## Job class that builds up the message of scene data to send to CuraEngine. class StartSliceJob(Job): def __init__(self, slice_message): super().__init__() self._scene = Application.getInstance().getController().getScene() self._slice_message = slice_message self._is_cancelled = False def getSliceMessage(self): return self._slice_message ## Check if a stack has any errors. ## returns true if it has errors, false otherwise. def _checkStackForErrors(self, stack): if stack is None: return False for key in stack.getAllKeys(): validation_state = stack.getProperty(key, "validationState") if validation_state in (ValidatorState.Exception, ValidatorState.MaximumError, ValidatorState.MinimumError): Logger.log("w", "Setting %s is not valid, but %s. Aborting slicing.", key, validation_state) return True Job.yieldThread() return False ## Runs the job that initiates the slicing. def run(self): stack = Application.getInstance().getGlobalContainerStack() if not stack: self.setResult(StartJobResult.Error) return # Don't slice if there is a setting with an error value. if Application.getInstance().getMachineManager().stacksHaveErrors: self.setResult(StartJobResult.SettingError) return if Application.getInstance().getBuildVolume().hasErrors(): self.setResult(StartJobResult.BuildPlateError) return for extruder_stack in ExtruderManager.getInstance().getMachineExtruders(stack.getId()): material = extruder_stack.findContainer({"type": "material"}) if material: if material.getMetaDataEntry("compatible") == False: self.setResult(StartJobResult.MaterialIncompatible) return # Don't slice if there is a per object setting with an error value. for node in DepthFirstIterator(self._scene.getRoot()): if type(node) is not SceneNode or not node.isSelectable(): continue if self._checkStackForErrors(node.callDecoration("getStack")): self.setResult(StartJobResult.SettingError) return with self._scene.getSceneLock(): # Remove old layer data. for node in DepthFirstIterator(self._scene.getRoot()): if node.callDecoration("getLayerData"): node.getParent().removeChild(node) break # Get the objects in their groups to print. object_groups = [] if stack.getProperty("print_sequence", "value") == "one_at_a_time": for node in OneAtATimeIterator(self._scene.getRoot()): temp_list = [] # Node can't be printed, so don't bother sending it. if getattr(node, "_outside_buildarea", False): continue children = node.getAllChildren() children.append(node) for child_node in children: if type(child_node) is SceneNode and child_node.getMeshData() and child_node.getMeshData().getVertices() is not None: temp_list.append(child_node) if temp_list: object_groups.append(temp_list) Job.yieldThread() if len(object_groups) == 0: Logger.log("w", "No objects suitable for one at a time found, or no correct order found") else: temp_list = [] for node in DepthFirstIterator(self._scene.getRoot()): if type(node) is SceneNode and node.getMeshData() and node.getMeshData().getVertices() is not None: if not getattr(node, "_outside_buildarea", False): temp_list.append(node) Job.yieldThread() if temp_list: object_groups.append(temp_list) # There are cases when there is nothing to slice. This can happen due to one at a time slicing not being # able to find a possible sequence or because there are no objects on the build plate (or they are outside # the build volume) if not object_groups: self.setResult(StartJobResult.NothingToSlice) return self._buildGlobalSettingsMessage(stack) self._buildGlobalInheritsStackMessage(stack) if stack.getProperty("machine_extruder_count", "value") > 1: for extruder_stack in ExtruderManager.getInstance().getMachineExtruders(stack.getId()): self._buildExtruderMessage(extruder_stack) for group in object_groups: group_message = self._slice_message.addRepeatedMessage("object_lists") if group[0].getParent().callDecoration("isGroup"): self._handlePerObjectSettings(group[0].getParent(), group_message) for object in group: mesh_data = object.getMeshData() rot_scale = object.getWorldTransformation().getTransposed().getData()[0:3, 0:3] translate = object.getWorldTransformation().getData()[:3, 3] # This effectively performs a limited form of MeshData.getTransformed that ignores normals. verts = mesh_data.getVertices() verts = verts.dot(rot_scale) verts += translate # Convert from Y up axes to Z up axes. Equals a 90 degree rotation. verts[:, [1, 2]] = verts[:, [2, 1]] verts[:, 1] *= -1 obj = group_message.addRepeatedMessage("objects") obj.id = id(object) indices = mesh_data.getIndices() if indices is not None: flat_verts = numpy.take(verts, indices.flatten(), axis=0) else: flat_verts = numpy.array(verts) obj.vertices = flat_verts self._handlePerObjectSettings(object, obj) Job.yieldThread() self.setResult(StartJobResult.Finished) def cancel(self): super().cancel() self._is_cancelled = True def isCancelled(self): return self._is_cancelled def _expandGcodeTokens(self, key, value, settings): try: # any setting can be used as a token fmt = GcodeStartEndFormatter() return str(fmt.format(value, **settings)).encode("utf-8") except: Logger.logException("w", "Unable to do token replacement on start/end gcode") return str(value).encode("utf-8") ## Create extruder message from stack def _buildExtruderMessage(self, stack): message = self._slice_message.addRepeatedMessage("extruders") message.id = int(stack.getMetaDataEntry("position")) material_instance_container = stack.findContainer({"type": "material"}) for key in stack.getAllKeys(): # Do not send settings that are not settable_per_extruder. if stack.getProperty(key, "settable_per_extruder") == False: continue setting = message.getMessage("settings").addRepeatedMessage("settings") setting.name = key if key == "material_guid" and material_instance_container: # Also send the material GUID. This is a setting in fdmprinter, but we have no interface for it. setting.value = str(material_instance_container.getMetaDataEntry("GUID", "")).encode("utf-8") else: setting.value = str(stack.getProperty(key, "value")).encode("utf-8") Job.yieldThread() ## Sends all global settings to the engine. # # The settings are taken from the global stack. This does not include any # per-extruder settings or per-object settings. def _buildGlobalSettingsMessage(self, stack): keys = stack.getAllKeys() settings = {} for key in keys: settings[key] = stack.getProperty(key, "value") Job.yieldThread() start_gcode = settings["machine_start_gcode"] #Pre-compute material material_bed_temp_prepend and material_print_temp_prepend bed_temperature_settings = {"material_bed_temperature", "material_bed_temperature_layer_0"} settings["material_bed_temp_prepend"] = all(("{" + setting + "}" not in start_gcode for setting in bed_temperature_settings)) print_temperature_settings = {"material_print_temperature", "material_print_temperature_layer_0", "default_material_print_temperature", "material_initial_print_temperature", "material_final_print_temperature", "material_standby_temperature"} settings["material_print_temp_prepend"] = all(("{" + setting + "}" not in start_gcode for setting in print_temperature_settings)) settings["print_bed_temperature"] = settings["material_bed_temperature"] settings["print_temperature"] = settings["material_print_temperature"] settings["time"] = time.strftime('%H:%M:%S') settings["date"] = time.strftime('%d-%m-%Y') settings["day"] = ['Sun', 'Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat'][int(time.strftime('%w'))] for key, value in settings.items(): #Add all submessages for each individual setting. setting_message = self._slice_message.getMessage("global_settings").addRepeatedMessage("settings") setting_message.name = key if key == "machine_start_gcode" or key == "machine_end_gcode" or key == "machine_extruder_start_code" or key == "machine_extruder_end_code": #If it's a g-code message, use special formatting. setting_message.value = self._expandGcodeTokens(key, value, settings) else: setting_message.value = str(value).encode("utf-8") Job.yieldThread() ## Sends for some settings which extruder they should fallback to if not # set. # # This is only set for settings that have the limit_to_extruder # property. # # \param stack The global stack with all settings, from which to read the # limit_to_extruder property. def _buildGlobalInheritsStackMessage(self, stack): for key in stack.getAllKeys(): extruder = int(round(float(stack.getProperty(key, "limit_to_extruder")))) if extruder >= 0: #Set to a specific extruder. setting_extruder = self._slice_message.addRepeatedMessage("limit_to_extruder") setting_extruder.name = key setting_extruder.extruder = extruder Job.yieldThread() ## Check if a node has per object settings and ensure that they are set correctly in the message # \param node \type{SceneNode} Node to check. # \param message object_lists message to put the per object settings in def _handlePerObjectSettings(self, node, message): stack = node.callDecoration("getStack") # Check if the node has a stack attached to it and the stack has any settings in the top container. if stack: # Check all settings for relations, so we can also calculate the correct values for dependant settings. changed_setting_keys = set(stack.getTop().getAllKeys()) for key in stack.getTop().getAllKeys(): instance = stack.getTop().getInstance(key) self._addRelations(changed_setting_keys, instance.definition.relations) Job.yieldThread() # Ensure that the engine is aware what the build extruder is if stack.getProperty("machine_extruder_count", "value") > 1: changed_setting_keys.add("extruder_nr") # Get values for all changed settings for key in changed_setting_keys: setting = message.addRepeatedMessage("settings") setting.name = key setting.value = str(stack.getProperty(key, "value")).encode("utf-8") Job.yieldThread() ## Recursive function to put all settings that require eachother for value changes in a list # \param relations_set \type{set} Set of keys (strings) of settings that are influenced # \param relations list of relation objects that need to be checked. def _addRelations(self, relations_set, relations): for relation in filter(lambda r: r.role == "value", relations): if relation.type == RelationType.RequiresTarget: continue relations_set.add(relation.target.key) self._addRelations(relations_set, relation.target.relations)