repeat wait() until game:IsLoaded() Version = "1.0" getgenv().Notify = function(str) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Pls Auto | " .. tostring(Version), Text = tostring(str), Duration = 5, }) local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local VirtualUser = game:GetService("VirtualUser") local Remotes = require(ReplicatedStorage.Remotes) local SayMessageRequest = ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest local queueOnTeleport = queueonteleport or queue_on_teleport or syn and syn.queue_on_teleport local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer.PlayerGui local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") local LocalLeaderstats = LocalPlayer:WaitForChild("leaderstats") local Booths = PlayerGui.MapUIContainer.MapUI.BoothUI local Booth = nil for _, v in ipairs(workspace.BoothInteractions:GetChildren()) do if PlayerGui.MapUIContainer.MapUI.BoothUI["BoothUI"..tostring(v:GetAttribute("BoothSlot"))].Details.Owner.Text == "unclaimed" then fireproximityprompt(v.Claim, 0) TweenService:Create(HumanoidRootPart, TweenInfo.new(math.random(0.1, 0.2)), {CFrame = CFrame.new(v.CFrame.x + 3, v.CFrame.y + 3, v.CFrame.z + 3)}):Play() break end end repeat for _, v in ipairs(Booths:GetChildren()) do if v.Details.Owner.Text:split("'")[1] == LocalPlayer.DisplayName then Booth = v break end end until Booth ~= nil local BoothText = string.gsub(Booth.Details.Raised.Text:split(" ")[1], ",", "") LocalPlayer.Idled:Connect(function() if Settings.AntiAfkDisconnect then VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end end) if Settings.Beg then spawn(function() while wait(Settings.BegInterval) do if tostring(Settings.BegText) then SayMessageRequest:FireServer(tostring(Settings.BegText), "all") end end end) end Notify("Script loaded")