# Flycast [![Android CI](https://github.com/flyinghead/flycast/actions/workflows/android.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/android.yml) [![C/C++ CI](https://github.com/flyinghead/flycast/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/c-cpp.yml) [![Nintendo Switch CI](https://github.com/flyinghead/flycast/actions/workflows/switch.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/switch.yml) [![Windows UWP CI](https://github.com/flyinghead/flycast/actions/workflows/uwp.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/uwp.yml) [![BSD CI](https://github.com/flyinghead/flycast/actions/workflows/bsd.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/bsd.yml) flycast logo **Flycast** is a multi-platform Sega Dreamcast, Naomi, Naomi 2, and Atomiswave emulator derived from [**reicast**](https://github.com/skmp/reicast-emulator). Information about configuration and supported features can be found on [**TheArcadeStriker's flycast wiki**](https://github.com/TheArcadeStriker/flycast-wiki/wiki). Join us on our [**Discord server**](https://discord.gg/X8YWP8w) for a chat. ## Downloads ![android](https://flyinghead.github.io/flycast-builds/android.jpg) ![windows](https://flyinghead.github.io/flycast-builds/windows.png) ![linux](https://flyinghead.github.io/flycast-builds/ubuntu.png) ![apple](https://flyinghead.github.io/flycast-builds/apple.png) ![switch](https://flyinghead.github.io/flycast-builds/switch.png) ![xbox](https://flyinghead.github.io/flycast-builds/xbox.png) Get builds for your system from the [**builds page**](https://flyinghead.github.io/flycast-builds/) or [**GitHub Releases**](https://github.com/flyinghead/flycast/releases). - **Latest master builds:** regular builds from the `master` branch with recent fixes and updates. - **Nightly dev builds:** experimental builds with the latest features and changes. - **Stable tagged releases:** versioned release builds published on GitHub Releases. Automated test results are available from the builds page as well. ## Install ### Android ![android](https://flyinghead.github.io/flycast-builds/android.jpg) Install Flycast from [**Google Play**](https://play.google.com/store/apps/details?id=com.flycast.emulator). ### Flatpak (Linux ![ubuntu logo](https://flyinghead.github.io/flycast-builds/ubuntu.png)) 1. [Set up Flatpak](https://www.flatpak.org/setup/). 2. Install Flycast from [Flathub](https://flathub.org/apps/details/org.flycast.Flycast): `flatpak install -y org.flycast.Flycast` 3. Run Flycast: `flatpak run org.flycast.Flycast` ### Homebrew (macOS ![apple logo](https://flyinghead.github.io/flycast-builds/apple.png)) 1. [Set up Homebrew](https://brew.sh). 2. Install Flycast via Homebrew: `brew install --cask flycast` ### iOS Due to persistent harassment from an iOS user, support for this platform has been dropped. ### Xbox One/Series ![xbox logo](https://flyinghead.github.io/flycast-builds/xbox.png) Grab the latest build from [**the builds page**](https://flyinghead.github.io/flycast-builds/), or the [**GitHub Actions**](https://github.com/flyinghead/flycast/actions/workflows/uwp.yml). Then install it using the **Xbox Device Portal**. ## Build from source ### macOS Right-click the bootstrap script and choose **Open**: `shell/apple/generate_xcode_project.command` ### Windows Double-click the bootstrap script: `shell\windows\generate_vs_project.bat` ### Linux #### Dependencies - **C/C++ compiler toolchain** (e.g. `gcc`/`g++`) - **CMake** - **make** - **libcurl** (development headers) - **libudev** (development headers) - **SDL2** (development headers) - **Graphics API**: Vulcan, OpenGL #### Build ``` $ git clone --recursive https://github.com/flyinghead/flycast.git $ cd flycast $ mkdir build && cd build $ cmake .. $ make ``` ## Packaging status [![Packaging status](https://repology.org/badge/vertical-allrepos/flycast.svg)](https://repology.org/project/flycast/versions)