# Engine Time When we start a [Bevy](https://bevyengine.org/) app, the underlying timer also starts. We can retrieve the information about the time related to the underlying timer. In the following example, we retrieve the elapsed time after the [App](https://docs.rs/bevy/latest/bevy/app/struct.App.html) is run. We use this information to move a [Circle](https://docs.rs/bevy/0.12.1/bevy/prelude/shape/struct.Circle.html). ```rust fn circle_moves(time: Res