-- Listage de la structure de la table roleplay. accounts
CREATE TABLE IF NOT EXISTS `accounts` (
  `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
  `steamid` varchar(17) NOT NULL,
  `name` varchar(255) NOT NULL DEFAULT 'Unregistered',
  `clothing` text NOT NULL,
  `police` tinyint(1) NOT NULL DEFAULT '0',
  `medic` tinyint(1) NOT NULL DEFAULT '0',
  `inventory` text NOT NULL,
  `position` text NOT NULL,
  `admin` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `health` float NOT NULL DEFAULT '100',
  `armor` float NOT NULL DEFAULT '0',
  `thirst` float NOT NULL DEFAULT '100',
  `hunger` float NOT NULL DEFAULT '100',
  `bank_balance` int(11) NOT NULL DEFAULT '900',
  `created` tinyint(1) NOT NULL DEFAULT '0',
  `phone_number` varchar(255) DEFAULT NULL,
  `driver_license` tinyint(1) NOT NULL DEFAULT '0',
  `gun_license` tinyint(1) NOT NULL DEFAULT '0',
  `helicopter_license` tinyint(1) NOT NULL DEFAULT '0',
  `drug_knowledge` text NOT NULL,
  `job` varchar(20) DEFAULT NULL,
  `is_cuffed` tinyint(1) NOT NULL DEFAULT '0',
  `age` int(11) NOT NULL DEFAULT '0',
  `is_online` tinyint(1) NOT NULL DEFAULT '0',
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=21 DEFAULT CHARSET=utf8;

-- Listage de la structure de la table roleplay. bans
CREATE TABLE IF NOT EXISTS `bans` (
  `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
  `steamid` varchar(17) NOT NULL,
  `ban_time` int(10) unsigned NOT NULL,
  `reason` varchar(128) NOT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;

-- Listage des données de la table roleplay.bans : ~0 rows (environ)
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/*!40000 ALTER TABLE `bans` ENABLE KEYS */;

-- Listage de la structure de la table roleplay. fines
CREATE TABLE IF NOT EXISTS `fines` (
  `id` smallint(6) NOT NULL AUTO_INCREMENT,
  `fine_date` datetime NOT NULL,
  `agent_id` smallint(6) NOT NULL DEFAULT 0,
  `player_id` smallint(6) NOT NULL DEFAULT 0,
  `amount` int(11) NOT NULL DEFAULT 0,
  `reason` varchar(255) COLLATE utf8mb4_bin DEFAULT NULL,
  `paid` tinyint(1) NOT NULL DEFAULT 0,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_bin;

-- Listage des données de la table roleplay.fines : ~0 rows (environ)
/*!40000 ALTER TABLE `fines` DISABLE KEYS */;
/*!40000 ALTER TABLE `fines` ENABLE KEYS */;

-- Listage de la structure de la table roleplay. ipbans
CREATE TABLE IF NOT EXISTS `ipbans` (
  `ip` varchar(16) NOT NULL,
  `ban_time` int(10) unsigned NOT NULL,
  `reason` varchar(128) NOT NULL,
  PRIMARY KEY (`ip`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;

-- Listage des données de la table roleplay.ipbans : ~0 rows (environ)
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/*!40000 ALTER TABLE `ipbans` ENABLE KEYS */;

-- Listage de la structure de la table roleplay. items
CREATE TABLE IF NOT EXISTS `items` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `name` varchar(255) NOT NULL,
  `category` varchar(255) NOT NULL,
  `subcategory` varchar(255) NOT NULL,
  `price` int(11) NOT NULL,
  `weight` int(11) NOT NULL COMMENT 'in grams',
  `hunger` int(11) NOT NULL,
  `thirst` int(11) NOT NULL,
  `equipable` tinyint(4) NOT NULL DEFAULT 0,
  `usable` tinyint(4) NOT NULL DEFAULT 0,
  PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=47 DEFAULT CHARSET=latin1;

-- --------------------------------------------------------
-- Hôte :                        127.0.0.1
-- Version du serveur:           10.4.11-MariaDB - mariadb.org binary distribution
-- SE du serveur:                Win64
-- HeidiSQL Version:             10.2.0.5599
-- --------------------------------------------------------

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-- Listage des données de la table roleplay.items : 46 rows
INSERT INTO `items` (`id`, `name`, `category`, `subcategory`, `price`, `weight`, `hunger`, `thirst`, `equipable`, `usable`) VALUES
	(NULL, 'water_bottle', 'miscellaneous', 'food', 10, 2000, 0, 30, 0, 1),
	(NULL, 'apple', 'miscellaneous', 'food', 25, 2000, 30, 0, 0, 1),
	(NULL, 'donut', 'miscellaneous', 'food', 30, 2000, 30, 0, 0, 1),
	(NULL, 'repair_kit', 'ironsmith', 'object', 300, 6000, 0, 0, 0, 1),
	(NULL, 'health_kit', 'miscellaneous', 'object', 150, 5000, 0, 0, 0, 1),
	(NULL, 'lockpick', 'ironsmith', 'object', 500, 4000, 0, 0, 0, 1),
	(NULL, 'pickaxe', 'ironsmith', 'tool', 60, 3000, 0, 0, 0, 1),
	(NULL, 'jerican', 'miscellaneous', 'object', 100, 3000, 0, 0, 0, 1),
	(NULL, 'phone', 'miscellaneous', 'object', 150, 2000, 0, 0, 0, 1),
	(NULL, 'fishing_rod', 'ironsmith', 'tool', 60, 3000, 0, 0, 0, 1),
	(NULL, 'weapon_2', 'weapons', 'weapon', 39000, 7000, 0, 0, 1, 0),
	(NULL, 'weapon_3', 'weapons', 'weapon', 45000, 6000, 0, 0, 1, 0),
	(NULL, 'weapon_4', 'weapons', 'weapon', 48000, 5000, 0, 0, 1, 0),
	(NULL, 'weapon_5', 'weapons', 'weapon', 43000, 6000, 0, 0, 1, 0),
	(NULL, 'weapon_6', 'weapons', 'weapon', 65000, 17000, 0, 0, 1, 0),
	(NULL, 'weapon_7', 'weapons', 'weapon', 66000, 17000, 0, 0, 1, 0),
	(NULL, 'weapon_8', 'weapons', 'weapon', 80000, 13000, 0, 0, 1, 0),
	(NULL, 'weapon_9', 'weapons', 'weapon', 80000, 12000, 0, 0, 1, 0),
	(NULL, 'weapon_10', 'weapons', 'weapon', 80000, 14000, 0, 0, 1, 0),
	(NULL, 'weapon_11', 'weapons', 'weapon', 185000, 16000, 0, 0, 1, 0),
	(NULL, 'weapon_12', 'weapons', 'weapon', 170000, 18000, 0, 0, 1, 0),
	(NULL, 'weapon_13', 'weapons', 'weapon', 5000000, 18000, 0, 0, 1, 0),
	(NULL, 'weapon_14', 'weapons', 'weapon', 210000, 20000, 0, 0, 1, 0),
	(NULL, 'weapon_15', 'weapons', 'weapon', 110000, 20000, 0, 0, 1, 0),
	(NULL, 'weapon_16', 'weapons', 'weapon', 180000, 18000, 0, 0, 1, 0),
	(NULL, 'weapon_17', 'weapons', 'weapon', 190000, 20000, 0, 0, 1, 0),
	(NULL, 'weapon_18', 'weapons', 'weapon', 135000, 20000, 0, 0, 1, 0),
	(NULL, 'weapon_19', 'weapons', 'weapon', 200000, 20000, 0, 0, 1, 0),
	(NULL, 'weapon_20', 'weapons', 'weapon', 5000000, 30000, 0, 0, 1, 0),
	(NULL, 'weapon_21', 'weapons', 'weapon', 5000000, 5000, 0, 0, 1, 0),
	(NULL, 'iron_pipe', 'job_item', 'object', 0, 16000, 0, 0, 0, 0),
	(NULL, 'peach', 'job_item', 'food', 0, 4000, 30, 5, 0, 1),
	(NULL, 'item_backpack', 'miscellaneous', 'object', 150, 1000, 0, 0, 1, 0),
	(NULL, 'coca_leaf', 'drugs', 'object', 0, 1000, 0, 0, 0, 0),
	(NULL, 'cocaine', 'drugs', 'object', 0, 4000, 0, 0, 0, 1),
	(NULL, 'weed', 'drugs', 'object', 0, 2000, 0, 0, 0, 1),
	(NULL, 'lumberjack_axe', 'ironsmith', 'tool', 60, 3000, 0, 0, 0, 0),
	(NULL, 'tree_log', 'job_item', 'object', 0, 12000, 0, 0, 0, 0),
	(NULL, 'wood_plank', 'job_item', 'object', 0, 6000, 0, 0, 0, 0),
	(NULL, 'iron_ingot', 'job_item', 'object', 0, 8000, 0, 0, 0, 0),
	(NULL, 'lumberjack_saw', 'ironsmith', 'tool', 60, 3000, 0, 0, 0, 0),
	(NULL, 'handcuffs', 'job_item', 'tool', 0, 1000, 0, 0, 0, 0),
	(NULL, 'iron_ore', 'job_item', 'object', 0, 16000, 0, 0, 0, 0),
	(NULL, 'defibrillator', 'job_item', 'tool', 0, 6000, 0, 0, 0, 0),
	(NULL, 'adrenaline_syringe', 'job_item', 'tool', 0, 1000, 0, 0, 0, 1),
	(NULL, 'bandage', 'job_item', 'tool', 0, 1000, 0, 0, 0, 1),
	(NULL, 'herring', 'job_item', 'food', 0, 5000, 35, 0, 0, 1),
	(NULL, 'mask_1', 'masks', 'object', 5000, 100, 0, 0, 1, 0),
	(NULL, 'mask_2', 'masks', 'object', 6000, 100, 0, 0, 1, 0),
	(NULL, 'mask_3', 'masks', 'object', 8000, 100, 0, 0, 1, 0),
	(NULL, 'mask_4', 'masks', 'object', 10000, 100, 0, 0, 1, 0);

-- Listage de la structure de la table roleplay. logs
CREATE TABLE IF NOT EXISTS `logs` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `time` timestamp NOT NULL DEFAULT current_timestamp() ON UPDATE current_timestamp(),
  `action` text NOT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=23 DEFAULT CHARSET=latin1;

-- Listage de la structure de la table roleplay. messages
CREATE TABLE IF NOT EXISTS `messages` (
  `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
  `from` varchar(255) NOT NULL DEFAULT '0',
  `to` varchar(255) NOT NULL DEFAULT '0',
  `content` text NOT NULL,
  `created_at` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

-- Listage des données de la table roleplay.messages : ~0 rows (environ)
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-- Listage de la structure de la table roleplay. phone_contacts
CREATE TABLE IF NOT EXISTS `phone_contacts` (
  `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
  `owner_id` int(10) NOT NULL DEFAULT 0,
  `name` varchar(255) NOT NULL DEFAULT '',
  `phone` varchar(255) NOT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

-- Listage des données de la table roleplay.phone_contacts : ~0 rows (environ)
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-- Listage de la structure de la table roleplay. player_garage
CREATE TABLE IF NOT EXISTS `player_garage` (
  `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
  `ownerid` int(10) unsigned NOT NULL,
  `modelid` mediumint(8) unsigned NOT NULL,
  `color` varchar(255) NOT NULL,
  `garage` tinyint(1) NOT NULL,
  `price` int(11) NOT NULL,
  `fuel` int(11) NOT NULL DEFAULT 100,
  `health` int(11) NOT NULL DEFAULT 5000,
  `license_plate` varchar(10) NOT NULL DEFAULT 'AA-111-AA',
  `inventory` text DEFAULT NULL,
  PRIMARY KEY (`id`),
  KEY `player_vehicle_ibfk_1` (`ownerid`),
  CONSTRAINT `player_garage_ibfk_1` FOREIGN KEY (`ownerid`) REFERENCES `accounts` (`id`) ON DELETE CASCADE ON UPDATE CASCADE
) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8;

-- Listage de la structure de la table roleplay. player_house
CREATE TABLE IF NOT EXISTS `player_house` (
  `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
  `ownerid` int(10) unsigned NOT NULL DEFAULT 0,
  `spawn` tinyint(1) NOT NULL DEFAULT 0,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=88 DEFAULT CHARSET=utf8;

-- Listage des données de la table roleplay.player_house : ~87 rows (environ)
/*!40000 ALTER TABLE `player_house` DISABLE KEYS */;
INSERT INTO `player_house` (`id`, `ownerid`, `spawn`) VALUES
	(1, 0, 0),
	(2, 0, 0),
	(3, 0, 0),
	(4, 0, 0),
	(5, 0, 0),
	(6, 0, 0),
	(7, 0, 0),
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	(9, 0, 0),
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	(12, 0, 0),
	(13, 0, 0),
	(14, 0, 0),
	(15, 0, 0),
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	(17, 0, 0),
	(18, 0, 0),
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	(20, 0, 0),
	(21, 0, 0),
	(22, 0, 0),
	(23, 0, 0),
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	(25, 0, 0),
	(26, 0, 0),
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-- Listage de la structure de la table roleplay. shops
CREATE TABLE IF NOT EXISTS `shops` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `name` varchar(255) NOT NULL,
  `category` varchar(255) NOT NULL,
  `x` int(11) NOT NULL,
  `y` int(11) NOT NULL,
  `z` int(11) NOT NULL,
  `h` int(11) NOT NULL,
  PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=11 DEFAULT CHARSET=latin1;

INSERT INTO `shops` (`id`, `name`, `category`, `x`, `y`, `z`, `h`) VALUES
	(1, 'twentyfour', 'miscellaneous', 128748, 77622, 1576, 90),
	(2, 'twentyfour', 'miscellaneous', 42694, 137926, 1581, 90),
	(3, 'twentyfour', 'miscellaneous', -15402, -2773, 2065, 90),
	(4, 'twentyfour', 'miscellaneous', -169093, -39441, 1149, 90),
	(5, 'twentyfour', 'miscellaneous', 171131, 203562, 1413, -180),
	(6, 'gunshop', 'weapons', -181943, -40882, 1163, 90),
	(7, 'gunshop', 'weapons', 206071, 193057, 1357, 180),
	(9, 'ironsmith', 'ironsmith', -189805, -34122, 1148, 90),
	(10, 'ironsmith', 'ironsmith', 182971, 199704, 1315, -90),
	(11, 'masks', 'masks', 185510, 182923, 1301, -180);

-- Listage de la structure de la table roleplay. whitelist
CREATE TABLE IF NOT EXISTS `whitelist` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `steamid` varchar(17) NOT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

-- Listage des données de la table roleplay.whitelist : ~0 rows (environ)
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