freemlib for Neo-Geo Examples ============================= A number of example projects for the Neo-Geo freemlib are included. The projects uses relative paths to the freemlib source files, which means you'll want to edit those paths if you're working on them in a different place. Sorry! Aside from the freemlib files, each project is meant to be self-contained. The examples are meant to be short, while trying to show enough possibilities of what can be done. [00_skeleton] A very basic skeleton setup for the other examples. [01_helloFix] "Hello World" on the Fix layer. * Quick palette introduction * Manual VRAM writing * MESS_OUT [02_helloSprite] Basic Sprite demonstration. (Doesn't go over the Sprite List section.) [03_paletteBasics] Neo-Geo palette basics. [04_inputBasics] Introduction to handling input (the easy way). [05_fixFuncs] Exploring the Fix functionality of the freemlib. [06_bgBasics] Background basics. [07_animBasics] Animation basics. [08_collision] Dealing with collisions. [09_system] Handling system calls and features (credits, demo play, etc) [10_sound] Introduction to the freemlib's Sound Driver. [xx_presentation] A combined demo that shows off freemlib capabilities.