if(BUILD_AI) add_subdirectory(AI) endif() if(BUILD_CLIENT_GG) add_subdirectory(human) endif() if(BUILD_CLIENT_GODOT) add_subdirectory(godot) endif() if(BUILD_AI) target_sources(freeorionca PUBLIC ${CMAKE_CURRENT_LIST_DIR}/ClientApp.h ${CMAKE_CURRENT_LIST_DIR}/ClientNetworking.h PRIVATE ${CMAKE_CURRENT_LIST_DIR}/ClientApp.cpp ${CMAKE_CURRENT_LIST_DIR}/ClientNetworking.cpp ) endif() if(BUILD_CLIENT_GG) target_sources(freeorion PUBLIC ${CMAKE_CURRENT_LIST_DIR}/ClientApp.h ${CMAKE_CURRENT_LIST_DIR}/ClientNetworking.h PRIVATE ${CMAKE_CURRENT_LIST_DIR}/ClientApp.cpp ${CMAKE_CURRENT_LIST_DIR}/ClientNetworking.cpp ) endif() if(BUILD_CLIENT_GODOT) target_sources(freeoriongodot PUBLIC ${CMAKE_CURRENT_LIST_DIR}/ClientApp.h ${CMAKE_CURRENT_LIST_DIR}/ClientNetworking.h PRIVATE ${CMAKE_CURRENT_LIST_DIR}/ClientApp.cpp ${CMAKE_CURRENT_LIST_DIR}/ClientNetworking.cpp ) endif()