-- nxp hub: killer district (walmart forsaken) local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/fuckg1thub/Fluent-Inspired-UI/refs/heads/main/fiui.luau"))() local window = library.Window("NXP hub (V1)", "Killer District", "rbxassetid://118689160394652", false, Color3.fromRGB(150, 63, 204)) local visualTab = window:Tab("Visuals", "rbxassetid://101966922795157") local visualSection = visualTab:AddSection("Killer ESP") local players = game:GetService("Players") local localPlayer = players.LocalPlayer local function getKillerModel() for i, v in pairs(players:GetPlayers()) do if tostring(v.Team) == "Killer" then return v.Character end end end --[[ local args = { game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart"), true } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Healing"):WaitForChild("HealEvent"):FireServer(unpack(args)) ]] visualSection.Toggle("Killer ESP", function(bool) _G.killers = bool task.spawn(function() while task.wait() do if _G.killers == true then local v = getKillerModel() if v then if not v:FindFirstChild("iskiddedfromneptz") then local hl = Instance.new("Highlight", v) hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop hl.Name = "iskiddedfromneptz" end end else local v = getKillerModel() if v then if v:FindFirstChild("iskiddedfromneptz") then v.iskiddedfromneptz:Destroy() end end break end end end) end) visualSection.Toggle("Killer Nametag", function(bool) _G.killerNametags = bool task.spawn(function() while task.wait() do if _G.killerNametags then pcall(function() local v = getKillerModel() if v and not v:FindFirstChild("nametag") then local bb = Instance.new("BillboardGui", v) bb.Size = UDim2.new(4, 0, 1, 0) bb.AlwaysOnTop = true bb.Name = "nametag" local text = Instance.new("TextLabel", bb) text.TextColor3 = Color3.fromRGB(255, 255, 255) text.TextStrokeTransparency = 0 text.Text = "Killer" text.TextSize = 20 text.BackgroundTransparency = 1 text.Size = UDim2.new(1, 0, 1, 0) end end) else pcall(function() local v = getKillerModel() if v and v:FindFirstChild("nametag") then v.nametag:Destroy() end end) break end end end) end) local generatorsSection = visualTab:AddSection("Generators ESP") generatorsSection.Toggle("Generators ESP", function(bool) _G.generators = bool task.spawn(function() while task.wait() do if _G.generators then pcall(function() for i, v in pairs(workspace.Map:GetChildren()) do if v.Name == "Generator" and not v:FindFirstChild("iskiddedfromneptz") then local hl = Instance.new("Highlight", v) hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop hl.Name = "iskiddedfromneptz" hl.FillColor = Color3.fromRGB(255, 255, 51) end end end) else pcall(function() for i, v in pairs(workspace.Map:GetChildren()) do if v.Name == "Generator" and v:FindFirstChild("iskiddedfromneptz") then v.iskiddedfromneptz:Destroy() end end end) break end end end) end) generatorsSection.Toggle("Generators Nametags", function(bool) _G.generatorstag = bool task.spawn(function() while task.wait() do if _G.generatorstag then local suc, res= pcall(function() for i, v in pairs(workspace.Map:GetChildren()) do if v.Name == "Generator" and not v:FindFirstChild("nametag",true) then local bb = Instance.new("BillboardGui", v.HitBox) bb.Size = UDim2.new(4, 0, 1, 0) bb.AlwaysOnTop = true bb.Name = "nametag" local text = Instance.new("TextLabel", bb) text.TextColor3 = Color3.fromRGB(255, 255, 255) text.TextStrokeTransparency = 0 text.Text = "Generator" text.TextSize = 20 text.BackgroundTransparency = 1 text.Size = UDim2.new(1, 0, 1, 0) elseif v:FindFirstChild("nametag",true) and v.Name == "Generator" then end end end) else pcall(function() for i, v in pairs(workspace.Map:GetChildren()) do if v.Name == "Generator" and v:FindFirstChild("nametag",true) then v.nametag:Destroy() end end end) break end end end) end) local survivorsSection = visualTab:AddSection("Survivors ESP") survivorsSection.Toggle("Survivors ESP", function(bool) _G.survivors = bool task.spawn(function() while task.wait() do if _G.survivors == true then for i, v in pairs(players:GetPlayers()) do if tostring(v.Team) ~= "Killer" and v.Character and not v.Character:FindFirstChild("iskiddedfromneptz") then local hl = Instance.new("Highlight", v.Character) hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop hl.Name = "iskiddedfromneptz" hl.FillColor = Color3.fromRGB(0, 0, 255) end end else for i, v in pairs(players:GetPlayers()) do if tostring(v.Team) ~= "Killer" and v.Character and v.Character:FindFirstChild("iskiddedfromneptz") then v.Character.iskiddedfromneptz:Destroy() end end break end end end) end) local playerTab = window:Tab("Local Player", "rbxassetid://73140121358767") local speedSection = playerTab:AddSection("Speed") local yeahvariable = 0 speedSection.Slider("Speed Value", 16, 16, 100, function (s) yeahvariable = s end) speedSection.Toggle("Speed Toggle", function (s) _G.mhhmmm = s task.spawn(function () while task.wait() do if not _G.mhhmmm then break end local humanoid = localPlayer.Character and localPlayer.Character:FindFirstChild("Humanoid") if humanoid and humanoid.MoveDirection ~= Vector3.zero then localPlayer.Character:TranslateBy(humanoid.MoveDirection * yeahvariable * game:GetService("RunService").RenderStepped:Wait()) end end end) end) playerTab:AddSection("Noclip").Toggle("Enable Noclip", function (s) _G.nokia = s local cachey = {} task.spawn(function () while task.wait() do if not _G.nokia then for i, v in pairs(cachey) do v.CanCollide = true end break end if localPlayer.Character then for i, v in pairs(localPlayer.Character:GetChildren()) do if v:IsA("BasePart") then cachey[v] = v v.CanCollide = false end end end end end) end) playerTab:AddSection("Infinite Jump").Toggle("Infinite Jump", function (s) if s == false then return _G.connection:Disconnect() end _G.connection = game:GetService("UserInputService").JumpRequest:Connect(function () pcall(function () localPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end) end) end) local old old = hookmetamethod(game, "__namecall", function (self, ...) if _G.antiFail and tostring(self) == "SkillCheckResultEvent" and not checkcaller() then return end return old(self, ...) end) local miscTab = window:Tab("Misc", "rbxassetid://85291691462928") local miscSection = miscTab:AddSection("Miscallenous") miscSection.Toggle("No Skill Check Fail", function (s) _G.antiFail = s end) --[[miscSection.Toggle("Auto Heal (buggy)", function (s) _G.autoHeal = s task.spawn(function () while _G.autoHeal and task.wait() do local args = { game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart"), true } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Healing"):WaitForChild("HealEvent"):FireServer(unpack(args)) end end) end)]] miscSection.Toggle("Allow Jump", function (s) _G.mhhmmm2 = s task.spawn(function () while task.wait() do if not _G.mhhmmm2 then break end local humanoid = localPlayer.Character and localPlayer.Character:FindFirstChild("Humanoid") if humanoid then humanoid.JumpPower = 50 end end end) end) miscSection.Button("No Fog", function () for i,v in pairs(game.Lighting:GetDescendants()) do if not v:IsA("Atmosphere") then continue end v:Destroy() end game.Lighting.FogEnd = 999999 end) miscSection.Button("Kill Yourself", function () pcall(function () localPlayer.Character:BreakJoints() end) end) miscSection.Button("Rejoin", function () pcall(function () game:GetService("TeleportService"):Teleport(game.PlaceId, localPlayer) end) end)