# Copyright 1999-2017 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 EAPI=6 inherit eutils flag-o-matic autotools DESCRIPTION="New 3d engine based off of id Softwares's Quake and QuakeWorld game engine" HOMEPAGE="http://www.quakeforge.net/" SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2" LICENSE="GPL-2" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="alsa cdinstall debug dga fbcon flac ipv6 ncurses oss png sdl vorbis wildmidi X xdg xv zlib" RESTRICT="userpriv" RDEPEND=" media-libs/libsamplerate net-misc/curl virtual/opengl alsa? ( media-libs/alsa-lib ) dga? ( x11-libs/libXxf86dga ) flac? ( media-libs/flac ) ncurses? ( sys-libs/ncurses:0 ) png? ( media-libs/libpng:0 ) sdl? ( media-libs/libsdl[video] ) vorbis? ( media-libs/libogg media-libs/libvorbis ) wildmidi? ( media-sound/wildmidi ) X? ( x11-libs/libX11 x11-libs/libXext x11-libs/libXxf86vm ) xv? ( x11-libs/libX11 x11-libs/libXext x11-libs/libXxf86vm ) zlib? ( sys-libs/zlib )" DEPEND="${RDEPEND} cdinstall? ( games-fps/quake1-data ) >=sys-devel/bison-2.6 sys-devel/flex virtual/pkgconfig" PATCHES=( "${FILESDIR}"/${P}-gentoo.patch ) src_prepare() { default eautoreconf append-cflags -std=gnu89 # build with gcc5 (bug #570392) } src_configure() { local debugopts use debug \ && debugopts="--enable-debug --disable-optimize --enable-profile" \ || debugopts="--disable-debug --disable-profile" local clients=${QF_CLIENTS} use fbcon && clients="${clients},fbdev" use sdl && clients="${clients},sdl" use X && clients="${clients},x11" [ "${clients:0:1}" == "," ] && clients=${clients:1} local servers=${QF_SERVERS:-master,nq,qw,qtv} local tools=${QF_TOOLS:-all} econf \ --enable-dependency-tracking \ $(use_enable ncurses curses) \ $(use_enable vorbis) \ $(use_enable png) \ $(use_enable zlib) \ $(use_with ipv6) \ $(use_with fbcon fbdev) \ $(use_with X x) \ $(use_enable xv vidmode) \ $(use_enable dga) \ $(use_enable sdl) \ --disable-xmms \ $(use_enable alsa) \ $(use_enable flac) \ $(use_enable oss) \ $(use_enable xdg) \ $(use_enable wildmidi) \ --enable-sound \ --disable-optimize \ --disable-Werror \ --without-svga \ ${debugopts} \ --with-global-cfg=/etc/quakeforge.conf \ --with-sharepath=/usr/share/quake1 \ --with-clients=${clients} \ --with-servers=${servers} \ --with-tools=${tools} } src_install() { emake -j1 DESTDIR="${D}" install dodoc ChangeLog NEWS TODO } pkg_postinst() { # same warning used in quake1 / quakeforge / nprquake-sdl echo elog "Before you can play, you must make sure" elog "${PN} can find your Quake .pak files" elog elog "You have 2 choices to do this" elog "1 Copy pak*.pak files to /usr/share/quake1/id1" elog "2 Symlink pak*.pak files in /usr/share/quake1/id1" elog elog "Example:" elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/" elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak /usr/share/quake1/id1/pak0.pak" elog elog "You only need pak0.pak to play the demo version," elog "the others are needed for registered version" }