-- gOb Notif game:GetService("StarterGui"):SetCore("SendNotification", { Title = "gOb scripts", Text = "LOL Time to Exploit!", Icon = "rbxthumb://type=Asset&id=126389658690593&w=150&h=150", Duration = 15 }) -- Guest 666 CHARACTER local Guest = game:GetObjects("rbxassetid://2788748777")[1] ------ warn("<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>") warn(">Guest 666 the Roblox Horror<") warn(" |||Script created by gObl00x for fun|||") warn("<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>") --[[ > ͔͈̱̲̆̄ͫ̾They ̙̰̠͕ͤcalled ̗̭͇͈̖̠̔̌me,̸͓̠ͨ̍̌ͩ̾ͭ ̷̝͔̺̯̖̰̓͌ͫ͆͋ͩͅt͐̃rash ̯͙̓ͯ̍̔͡< >They ͂͢Pushed ̺̤͍͈ͨ̈́͢me ̙͚̓̾into ͔darkness..< >Now ̮̥͔̝̟̅̅͌ͭ̃ͯͨ͠Y'ALL ͚̬̥̹͔͉̥ͦ̚WILL ͪSUFFER ̶̰̻̬̠̀͗̈́̐ Inṯ̨ͥͣͮ̊ỏ̶̳̦̘̲͒̈̚̚ ̫͎̪̲͔̮ͨ́̉͂ͯ̿̚͞ͅa͙̯̤̺̹͕͝ ͍̈́͗͛̈́Be͆t̩͈̬̖̽ͬt̩̺̗̬͓̟̱ͭe͉͔ͅr̸͐̈́͋̐ ̢͍͉͕͚͚̖͍Pl͙̘̪̺͑ͥ́͗̇ͧ͜a̘̝͓̙͖̥ͩ̈c̨͖̫̩̞͇ͮe͉ͧ̌'< --]] -- <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> -- print(" <>Controls<> ") print("[Q] Ghost Echo <•> (Ghosts Exist, and He Wants to Dismember u..)") print("[G] Scary Laugh <•> (Scary)") print("[H] Threat <•> (ur the TARGET)") -- <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> -- --//====================================================\\-- --|| 666 VARIABLES --\\====================================================//-- local Space = game.Workspace local Players = game:GetService("Players") local Player = Players.LocalPlayer local PlayerGui = Player.PlayerGui local Cam = Space.CurrentCamera local Backpack = Player.Backpack local Character = Player.Character local Humanoid = Character.Humanoid local Mouse = Player:GetMouse() local RootPart = Character["HumanoidRootPart"] local Torso = Character["Torso"] local Head = Character["Head"] local RightArm = Character["Right Arm"] local LeftArm = Character["Left Arm"] local RightLeg = Character["Right Leg"] local LeftLeg = Character["Left Leg"] local RootJoint = RootPart["RootJoint"] local Neck = Torso["Neck"] local RightShoulder = Torso["Right Shoulder"] local LeftShoulder = Torso["Left Shoulder"] local RightHip = Torso["Right Hip"] local LeftHip = Torso["Left Hip"] local UserInputService = game:GetService("UserInputService") local SS = game:GetService("SoundService") IT = Instance.new CF = CFrame.new VT = Vector3.new RAD = math.rad C3 = Color3.new UD2 = UDim2.new BRICKC = BrickColor.new EULER = CFrame.fromEulerAnglesXYZ MRANDOM = math.random -- Anim IDs local Equip = 94160581 local Hold = 96559165 local Stab = 96559159 local Unequip = 94160581 local Laugh = 129423131 local Point = 128853357 --//====================================================\\-- --|| BOMBO KNIFE --\\====================================================//-- local Knife = IT("Tool", Backpack) Knife.TextureId = "rbxassetid://77538764465517" Knife.Name = "Bombo's Knife" Knife.ToolTip = "Bombo" Knife.RequiresHandle = true local trackStart, trackSupport, trackAttack local handle = IT("Part") handle.Name = "Handle" handle.Size = VT(1, 4, 1) handle.CanCollide = false handle.Anchored = false handle.Parent = Knife local mesh Knife.Equipped:Connect(function() -- Equip anim local AnimSt = IT("Animation") AnimSt.AnimationId = "rbxassetid://" .. Equip trackStart = Humanoid:LoadAnimation(AnimSt) trackStart:Play() -- Mesh mesh = IT("SpecialMesh") mesh.MeshId = "rbxassetid://121944778" mesh.TextureId = "rbxassetid://121944805" mesh.Scale = VT(1, 1, 1) mesh.Offset = VT(0, 1, -0.1) mesh.Parent = handle -- Equip sound local slashKnife = IT("Sound", Character) slashKnife.Name = "Equip" slashKnife.SoundId = "rbxassetid://6632854296" slashKnife.Volume = 5 slashKnife:Play() task.wait(0.1) -- Hold anim (looped) local AnimSp = IT("Animation") AnimSp.AnimationId = "rbxassetid://" .. Hold trackSupport = Humanoid:LoadAnimation(AnimSp) trackSupport.Looped = true trackSupport:Play() end) Knife.Activated:Connect(function() -- Knife Slash Anim local AnimAtt = IT("Animation") AnimAtt.AnimationId = "rbxassetid://".. Stab trackAttack = Humanoid:LoadAnimation(AnimAtt) trackAttack:Play() -- Knife Slash Sound local slashKnife = IT("Sound", Character) slashKnife.Name = "Slash" slashKnife.SoundId = "rbxassetid://18512262218" slashKnife.Volume = 5 slashKnife:Play() local hitCooldown = {} local connection connection = Knife.Handle.Touched:Connect(function(hit) local Humanoid1 = hit.Parent:FindFirstChild("Humanoid") if Humanoid1 and not hitCooldown[Humanoid1] then hitCooldown[Humanoid1] = true local stabSound = IT("Sound", Knife.Handle) stabSound.SoundId = "rbxassetid://18512256042" stabSound.Volume = 5 stabSound:Play() Humanoid1:TakeDamage(7.3) game.Debris:AddItem(stabSound, 1) end end) trackAttack.Stopped:Wait() hitCooldown = {} connection:Disconnect() end) Knife.Unequipped:Connect(function() if trackSupport then trackSupport:Stop() end if mesh then mesh:Destroy() mesh = nil end end) skybox = IT("Part", Character) skybox.Size = VT(0,0,0) skybox.Anchored = true skybox.CanCollide = true --//====================================================\\-- --|| CHARACTER --\\====================================================//-- -- Guest TAG local naeeym = IT("BillboardGui", Character) naeeym.Size = UD2(0,100,0,40) naeeym.StudsOffset = VT(0,2,0) naeeym.Adornee = Head local tecks = IT("TextLabel",naeeym) tecks.BackgroundTransparency = 1 tecks.BorderSizePixel = 0 tecks.Text = "Guest 666" tecks.Font = "Fantasy" tecks.FontSize = "Size24" tecks.TextStrokeTransparency = 0 tecks.TextStrokeColor3 = C3(0,0,0) tecks.TextColor3 = C3(0,0,0) tecks.Size = UD2(1,0,0.5,0) -- Change skin color LeftArm.BrickColor = BRICKC(C3(0, 0, 0)) RightArm.BrickColor = BRICKC(C3(0, 0, 0)) LeftLeg.BrickColor = BRICKC(C3(0, 0, 0)) RightLeg.BrickColor = BRICKC(C3(0, 0, 0)) Torso.BrickColor = BRICKC(C3(0, 0, 0)) Head.BrickColor = BRICKC(C3(0, 0, 0)) -- Remove cloth for _, v in pairs(Character:GetChildren()) do if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ShirtGraphic") or v:IsA("Accessory") then v:Destroy() end end -- Remove Face local face = Head:FindFirstChild("face") if face then face:Destroy() end -- If not HatAttachment then is created if not Head:FindFirstChild("HatAttachment") then local att = IT("Attachment") att.Name = "HatAttachment" att.Parent = Head att.Position = VT(0, 0.5, 0) end -- Guest Stuff local HAT = Guest:FindFirstChildWhichIsA("Hat") if HAT then HAT.Parent = Character HAT.Name = "666 Hat" local handle = HAT:FindFirstChild("Handle") if handle then local weld = Instance.new("Motor6D") weld.Name = "AccessoryWeld" weld.Part0 = Character.Head weld.Part1 = handle weld.C0 = CF(0, 0.5, -0.11) weld.Parent = handle end end local SHIRT = Guest.Shirt:Clone() SHIRT.Name = "666 Shirt" SHIRT.Parent = Character local PANTS = Guest.Clothing:Clone() PANTS.Name = "666 Pants" PANTS.Parent = Character local GuestF = IT("Decal") GuestF.Name = "666 Face" GuestF.Texture = "rbxassetid://179693472" GuestF.Parent = Head GuestF.Face = Enum.NormalId.Front -- // CHARACTER EFFECTS \\ -- function BurningEff(part) local eff1 = IT("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(0) eff1.Rate = 100 eff1.Texture = "rbxassetid://347504241" eff1.Acceleration = VT(0,10,0) eff1.Color = ColorSequence.new(C3(1,0,0)) local eff2 = IT("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(0) eff2.Rate = 100 eff2.Texture = "rbxassetid://347504259" eff2.Acceleration = VT(0,10,0) eff2.Color = ColorSequence.new(C3(1,0,0)) local eff3 = IT("ParticleEmitter",part) eff3.Size = NumberSequence.new(1) eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) eff3.LightEmission = 1 eff3.Lifetime = NumberRange.new(1) eff3.Speed = NumberRange.new(0) eff3.Rate = 100 eff3.Texture = "rbxasset://textures/particles/fire_main.dds" eff3.Acceleration = VT(0,10,0) eff3.Color = ColorSequence.new(C3(1,0,0)) end -- Trail of Corruption // 666 Tag local lastTrace local running = true local function Loop() while running do if Character and Humanoid and Humanoid.Health > 0 then skybox.CFrame = skybox.CFrame * EULER(0, RAD(1), 0) tecks.Position = UD2(0, MRANDOM(-3,3), 0, MRANDOM(-3,3)) lastTrace = IT("Part", Space) lastTrace.Name = "GuestTrace" lastTrace.Size = VT(10, 0.5, 10) lastTrace.Material = "Granite" lastTrace.BrickColor = BRICKC("Really black") lastTrace.Transparency = .3 lastTrace.CanCollide = false lastTrace.Anchored = true lastTrace.CFrame = Torso.CFrame - VT(0,3,0) BurningEff(lastTrace) game.Debris:AddItem(lastTrace, 2) end task.wait(0.1) end end -- Ghost Echo local ghostEchoActive = false local ghostEchoConnection local function ghostEchoEffect() while ghostEchoActive do for _, limb in ipairs(Character:GetChildren()) do if limb:IsA("BasePart") then local ghost = Instance.new("Part") if limb.Name == "Head" then ghost.Size = Vector3.new(1, 1, 1) else ghost.Size = limb.Size end ghost.CFrame = limb.CFrame ghost.Anchored = true ghost.CanCollide = false ghost.Parent = Space ghost.Material = "Neon" ghost.BrickColor = BRICKC("Really black") ghost.Transparency = 0.35 BurningEff(ghost) game.Debris:AddItem(ghost, 1) end end task.wait(0.1) end end local function damagePlayer(hit) if hit.Parent:FindFirstChild("Humanoid") then local Humanoid1 = hit.Parent.Humanoid Humanoid1:TakeDamage(0.8) end end -- Paralel loop (Subliminal messages) task.spawn(function() while running do task.wait(0.1) local chance = math.random(0,100) if chance < 10 then local sel = math.random(1,3) if sel == 1 then tecks.Text = "Bullied.." elseif sel == 2 then tecks.Text = "REVENGE" elseif sel == 3 then tecks.Text = "DESTROY Y'ALL" end else tecks.Text = "Guest 666" end end end) -- Paralel loop task.spawn(Loop) local dead = IT("Sound", Torso.Parent) dead.SoundId = "rbxassetid://264486467" dead.Volume = 10 dead.Looped = false -- local scream = IT("Sound", SS) scream.SoundId = "rbxassetid://11984351" scream.Volume = 7 scream.PlaybackSpeed = 0.7 scream.Looped = false -- local deathmus = IT("Sound", Space) deathmus.SoundId = "rbxassetid://1840493961" deathmus.Volume = 5.7 deathmus.PlaybackSpeed = 0.7 deathmus.Looped = true -- local nightwind = IT("Sound", Space) nightwind.SoundId = "rbxassetid://238895410" nightwind.Volume = 9 nightwind.Looped = true -- Soundtrack local Theme666 = IT("Sound", Character) Theme666.Name = "666" Theme666.Volume = 9.5 Theme666.Looped = true Theme666.SoundId = "rbxassetid://101593989848708" Theme666.Pitch = 0.077 Theme666:Play() -- Specs local Hint = IT("Hint", PlayerGui) Hint.Text = "Keys: [Q] = Ghost Echo, [G] = Scary Laugh, [H] = Threat" --//====================================================\\-- --|| STUFF --\\====================================================//-- local laughAnim = IT("Animation") laughAnim.AnimationId = "rbxassetid://".. Laugh local laughTrack = Humanoid:LoadAnimation(laughAnim) laughTrack:AdjustSpeed(100) local laughSound = IT("Sound", Character) laughSound.SoundId = "rbxassetid://111531561995063" laughSound.Volume = 1 local aimAnim = IT("Animation") aimAnim.AnimationId = "rbxassetid://".. Point local aimTrack = Humanoid:LoadAnimation(aimAnim) aimTrack:AdjustSpeed(100) local threatSound = IT("Sound", Character) threatSound.SoundId = "rbxassetid://112366358437630" threatSound.Volume = 1 local ghostEchoSound = IT("Sound", Character) ghostEchoSound.SoundId = "rbxassetid://73525171878116" ghostEchoSound.Volume = 1 ghostEchoSound.Looped = true UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.G then laughTrack:Play() laughSound:Play() end end) UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.H then threatSound:Play() aimTrack:Play() end end) UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.Q then ghostEchoActive = not ghostEchoActive if ghostEchoActive then Humanoid.WalkSpeed = 35 ghostEchoSound:Play() ghostEchoConnection = Humanoid.Touched:Connect(damagePlayer) spawn(ghostEchoEffect) else Humanoid.WalkSpeed = 16 ghostEchoSound:Stop() if ghostEchoConnection then ghostEchoConnection:Disconnect() end end end end) --//====================================================\\-- --|| DEFEATED --\\====================================================//-- Humanoid.Died:Connect(function() running = false if lastTrace then lastTrace:Destroy() end if ghost then ghost:Destroy() end local pat = IT("Part", Space) pat.Transparency = 1 pat.Anchored = true pat.CFrame = Torso.CFrame naeeym.Parent = pat naeeym.Adornee = pat skybox.Parent = Space -- if tecks.Text == "Guest 666" or tecks.Text == "Bullied.." or tecks.Text == "REVENGE" or tecks.Text == "DESTROY Y'ALL" then tecks.TextSize = 48 tecks.TextColor3 = C3(1,0,0) tecks.Text = "I'LL RETURN" end -- Theme666:Destroy() Hint:Destroy() dead:Play() scream:Play() deathmus:Play() nightwind:Play() game.Lighting.OutdoorAmbient = C3(0,0,0) game.Lighting.TimeOfDay = "00:00:00" game.Lighting.FogColor = C3(0,0,0) game.Lighting.FogEnd = 1000 local ex = IT("Explosion", Space) ex.Position = Torso.Position ex.Visible = false ex.BlastRadius = 999999999999999999999999 ex.BlastPressure = 9999999999999999999999999 end) --//====================================================\\-- --|| END OF HORROR SCRIPT --\\====================================================//--