# Minehunter A Minesweeper clone made with Godotengine ## Usage It works basically like the original Minesweeper: * Left clic over non flagged closed tile, opens it. * Right clic over closed tile shifts from blanck, to flagged to question. * Open a tile with no bombs around triggers recursively to open the tiles around it. * Left clic on a open tile checks whether the flags around matches the number of bombs around and if so, open the rest of closed tiles around. If a misflagged tile exists, the a bomb can be opened and explode. ##TODO * ~~Change smile face when loose or win game.~~ * Fix alignement of header to be always centered with the tiles and not with the window size. * Fix width, height and bombs text entries to be smaller. * Improve style of text labels and text entries ##Screenshots ![10x10 Screen](https://github.com/genete/Minehunter/blob/master/sreen_captures/Screen_capture_10x10x15.png) ![10x20 Screen](https://github.com/genete/Minehunter/blob/master/sreen_captures/Screen_capture_10x20x25.png)