;add a new way to stop zombies getting shot during the plane ride, because if a vote occurs while this timer is running, it forces everyone to pick option #3 modify: { match: { "classname" "logic_timer" "targetname" "KnifeOut" } delete: { "OnTimer" "ClientAllCommandslot30-1" } insert: { "OnTimer" "playerSetDamageFilterno_damage0-1" } } modify: { match: { "classname" "env_fade" "targetname" "fader1" } insert: { "OnBeginFade" "no_damageKill25.11" } } add: { "classname" "filter_damage_type" "targetname" "no_damage" "origin" "1324.76 3000.34 45" "damagetype" "2" "Negated" "1" }