local appName=Export.getProperty("project.app_name")
appName=string.gsub(appName,"'","\\'")
Export.setProperty("local.app_name",appName)
require "lfs"
local java=Export.getProperty("export.javaPath")
if lfs.attributes(java,"mode")~="directory" then
if Export.getProperty("sys.exeExtension")==".exe" then
local rPathData,rPathType = nil,nil
local function getPathAndroidStudio()
require "hkey"
local key = windows.hkey.HKEY_LOCAL_MACHINE:open("Software\\Android Studio",windows.hkey.KEY_READ|windows.hkey.KEY_WOW64_64KEY)
if key then
rPathData,rPathType = key:queryvalue("Path")
print("Registry:","AndroidPath:",rPathData)
end
end
if pcall(getPathAndroidStudio) and rPathData then
else
rPathData="C:/Program Files/Android/Android Studio"
end
--Check JBR first (new electric eel android studio)
java = rPathData.."/jbr"
if not lfs.attributes(java) then
java = rPathData.."/jre"
end
else
java="/Applications/Android Studio.app/Contents/jbr/Contents/Home"
end
Export.setProperty("export.javaPath",java)
end
print("Java Path:"..java)
local home=Export.getProperty("export.androidPath")
if lfs.attributes(home,"mode")~="directory" then
home=Export.getProperty("sys.homeDir")
if Export.getProperty("sys.exeExtension")==".exe" then
home=home.."/AppData/Local/Android/sdk"
else
home=home.."/Library/Android/sdk"
end
Export.setProperty("export.androidPath",home)
end
print("Android SDK Path:"..home)
local platforms=home.."/platforms"
local sdkVer=Export.getProperty("export.androidSdk")
if lfs.attributes(platforms.."/android-"..sdkVer,"mode")~="directory" then
sdkVer=0
for adir in lfs.dir(platforms) do
if lfs.attributes(platforms.."/"..adir,"mode")=="directory" then
if adir:lower():sub(1,8)=="android-" then
sdkVer=math.max(tonumber(adir:sub(9)) or 0,sdkVer)
end
end
end
Export.setProperty("export.androidSdk",sdkVer)
end
print("Android SDK Version:"..sdkVer)
local tools=home.."/build-tools"
local buildVer=Export.getProperty("export.androidTools")
if lfs.attributes(tools.."/"..buildVer,"mode")~="directory" or buildVer=="" then
buildVer=""
for adir in lfs.dir(tools) do
if lfs.attributes(tools.."/"..adir,"mode")=="directory" then
local _,dots=adir:gsub("%.",".")
if adir~=".." and dots==2 and adir>buildVer then
buildVer=adir
end
end
end
Export.setProperty("export.androidTools",buildVer)
end
print("Android Build Tools:"..buildVer)
local ap=require("Tools/export_android")
tmp
tmp
tmp
local autorotation=tonumber(Export.getProperty("project.autorotation")) or 0
local rotation=tonumber(Export.getProperty("project.orientation")) or 0
local so="portrait"
if autorotation==1 then
if rotation==0 or rotation==2 then
so="sensorPortrait"
else
so="sensorLandscape"
end
elseif autorotation==2 then
so="fullSensor"
elseif autorotation==3 then
so="nosensor"
else
if rotation==0 then
so="portrait"
elseif rotation==1 then
so="landscape"
elseif rotation==2 then
so="reversePortrait"
elseif rotation==3 then
so="reverseLandscape"
end
end
Export.setProperty("local.orientation",so)
setProperty("archivesBaseName"[[[local.noRename]]]setProperty("archivesBaseName"
local ap=require("Tools/export_android")
ap.usePermission("android.permission.WRITE_EXTERNAL_STORAGE")
oculusNative=false
oculusNative=true
]]>
]]>
]]>
]]>
local ap=require("Tools/export_android")
ap.useFeature("android.hardware.vr.headtracking",true)
if Export.isSet("export.oculusHT") or Export.isSet("export.oculusHTR") then
ap.usePermission("com.oculus.permission.HAND_TRACKING")
ap.useFeature("oculus.software.handtracking",Export.isSet("export.oculusHTR"))
end
if Export.isSet("export.oculusPT") or Export.isSet("export.oculusPTR") then
ap.useFeature("com.oculus.feature.PASSTHROUGH",Export.isSet("export.oculusPTR"))
end
ap.usePermission("com.oculus.permission.USE_ANCHOR_API")
ap.usePermission("com.oculus.permission.USE_SCENE")
app/src/main/assets/assets
app/src/main/assets/assets
../../../../..
gradlew
[[[local.gradleTarget]]]
[[[local.gradleExtra]]]
/c
gradlew.bat
[[[local.gradleTarget]]]
[[[local.gradleExtra]]]
..
tmp
install
-r
[[[local.apkname]]][[[local.isUnsigned]]].[[[local.apkext]]]