--- name: including-generated-files description: "Own MSBuild generated-artifact integration. USE FOR: a target that creates or should create source, Content, None, or another physical file but the artifact is missing from compilation or output; target timing; evaluation-time glob misses; $(IntermediateOutputPath) placement; and FileWrites clean tracking. The prompt may describe the generated artifact without naming the producing task. DO NOT USE when the primary defect is general Include/Remove/Update semantics, item metadata or batching, duplicate/overlapping declarations, or a generated-item identity relationship; use item-management. Exclude Roslyn source-generator internals and non-MSBuild systems." license: MIT --- # Including Generated Files Into Your Build ## Overview Files generated during the build are generally ignored by the build process. This leads to confusing results such as: - Generated files not being included in the output directory - Generated source files not being compiled - Globs not capturing files created during the build This happens because of how MSBuild's build phases work. ## Quick Takeaway For code files generated during the build - we need to add those to `Compile` and `FileWrites` item groups within the target generating the file(s): ```xml ``` The target generating the file(s) should be hooked before CoreCompile and BeforeCompile targets - `BeforeTargets="CoreCompile;BeforeCompile"` ## Why Generated Files Are Ignored For detailed explanation, see [How MSBuild Builds Projects](https://docs.microsoft.com/visualstudio/msbuild/build-process-overview). ### Evaluation Phase MSBuild reads your project, imports everything, creates Properties, expands globs for Items **outside of Targets**, and sets up the build process. ### Execution Phase MSBuild runs Targets & Tasks with the provided Properties & Items to perform the build. **Key Takeaway:** Files generated during execution don't exist during evaluation, therefore they aren't found. This particularly affects files that are globbed by default, such as source files (`.cs`). ## Solution: Manually Add Generated Files When files are generated during the build, manually add them into the build process. The approach depends on the type of file being generated. ### Use `$(IntermediateOutputPath)` for Generated File Location Always use `$(IntermediateOutputPath)` as the base directory for generated files. **Do not** hardcode `obj\` or construct the intermediary path manually (e.g., `obj\$(Configuration)\$(TargetFramework)\`). The intermediate output path can be redirected to a different location in some build configurations (e.g., shared output directories, CI environments). Using `$(IntermediateOutputPath)` ensures your target works correctly regardless of the actual path. ### Always Add Generated Files to `FileWrites` Every generated file should be added to the `FileWrites` item group. This ensures that MSBuild's `Clean` target properly removes your generated files. Without this, generated files will accumulate as stale artifacts across builds. ```xml ``` ### Basic Pattern (Non-Code Files) For generated files that need to be copied to output (config files, data files, etc.), add them to `Content` or `None` items before `BeforeBuild`: ```xml ``` ### For Generated Source Files (Code That Needs Compilation) If you're generating `.cs` files that need to be compiled, use **`BeforeTargets="CoreCompile;BeforeCompile"`**. This is the correct timing for adding `Compile` items — it runs late enough that the file generation has occurred, but before the compiler runs. Using `BeforeBuild` is too early for some scenarios and may not work reliably with all SDK features. ```xml $(IntermediateOutputPath)Generated\ $(GeneratedCodeDir)MyGeneratedFile.cs ``` Note: Specifying both `CoreCompile` and `BeforeCompile` ensures the target runs before whichever target comes first, providing robust ordering regardless of customizations in the build. ## Target Timing Choose the `BeforeTargets` value based on the type of file being generated: - **`BeforeTargets="BeforeBuild"`** — For non-code files added to `None` or `Content`. Runs early enough for copy-to-output scenarios. - **`BeforeTargets="CoreCompile;BeforeCompile"`** — For generated source files added to `Compile`. Ensures the file is included before the compiler runs. - **`BeforeTargets="AssignTargetPaths"`** — The "final stop" before `None` and `Content` items (among others) are transformed into new items. Use as a fallback if `BeforeBuild` is too early. ## Globbing Behavior Globs behave according to **when** the glob took place: | Glob Location | Files Captured | |---------------|----------------| | Outside of a target | Only files visible during Evaluation phase (before build starts) | | Inside of a target | Files visible when the target runs (can capture generated files if timed correctly) | This is why the solution places the `` inside a `` - the glob runs during execution when the generated files exist. ## Relevant Links - [How MSBuild Builds Projects](https://docs.microsoft.com/visualstudio/msbuild/build-process-overview) - [Evaluation Phase](https://docs.microsoft.com/visualstudio/msbuild/build-process-overview#evaluation-phase) - [Execution Phase](https://docs.microsoft.com/visualstudio/msbuild/build-process-overview#execution-phase) - [Common Item Types](https://docs.microsoft.com/visualstudio/msbuild/common-msbuild-project-items) - [How the SDK imports items by default](https://github.com/dotnet/sdk/blob/main/src/Tasks/Microsoft.NET.Build.Tasks/targets/Microsoft.NET.Sdk.DefaultItems.props) - [Official docs: Handle generated files](https://learn.microsoft.com/visualstudio/msbuild/customize-your-build#handle-generated-files)