# SetWindowsHookEx-Injector SetWindowsHookEx Injector with d3d11 hook example - hookloader.exe = injector - test.dll = dll 1. Just add this to your dll: extern "C" __declspec(dllexport) int NextHook(int code, WPARAM wParam, LPARAM lParam) { return CallNextHookEx(NULL, code, wParam, lParam); } 2. Edit your game window in hookloader/main.cpp: HWND hwnd = FindWindow(NULL, L"UnrealTournament "); //<-- game window example 3. Edit your dll name in hookloader/main.cpp: HMODULE dll = LoadLibraryEx(L"test.dll", NULL, DONT_RESOLVE_DLL_REFERENCES); //<-- DLL name 4. Compile & done