[ { "id": "_meta", "name": "High Seas of Mutiny", "author": "Gordon Fitzgerald", "edition": "HSoM", "logo": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/editions/new_hsom_logo.png?raw=true" }, { "id": "captain", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_captain.png?raw=true", "name": "Captain", "edition": "HSoM", "team": "townsfolk", "firstNight": 0, "firstNightReminder": "", "otherNight": 7, "otherNightReminder": "The previously protected player is no longer protected. The Captain points to a player. Mark that player 'Protected'.", "reminders": ["", "Dead"], "setup": false, "ability": "Each night*, choose 2 players (not yourself). If the 1st dies tonight, the other dies instead." }, { "id": "privateer", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_privateer.png?raw=true", "name": "Privateer", "edition": "HSoM", "team": "townsfolk", "firstNight": 0, "firstNightReminder": "", "otherNight": 15, "otherNightReminder": "The Privateer points to two players. If they are different alignments, the Privateer dies.", "reminders": ["Reawake", "Dead"], "setup": false, "ability": "Each night*, choose 2 players (not yourself): if they are different alignments, you die." }, { "id": "oldseadog", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_old-sea-dog.png?raw=true", "name": "Old Seadog", "edition": "HSoM", "team": "townsfolk", "firstNight": 5, "firstNightReminder": "Show 3 arbitrary character tokens not in play. Show 2 arbitrary character tokens in play.", "otherNight": 0, "otherNightReminder": "", "reminders": [], "setup": false, "ability": "You start knowing 5 characters: 3 not in play & 2 in play." }, { "id": "buccaneer", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_buccaneer.png?raw=true", "name": "Buccaneer", "edition": "HSoM", "team": "townsfolk", "firstNight": 0, "firstNightReminder": "", "otherNight": 3, "otherNightReminder": "If Buccaneer was correct today, no-one can die tonight.", "reminders": ["Everyone Protected", "No Ability"], "setup": false, "ability": "Once per game, during the day, publicly guess an alive player\u2019s character. If correct, no-one can die tonight." }, { "id": "firstmate", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_first-mate.png?raw=true", "name": "First Mate", "edition": "HSoM", "team": "townsfolk", "firstNight": 7, "firstNightReminder": "Show the finger signal (0, 1, 2) for the number of in-play characters\u2019 names contain that letter.", "otherNight": 13, "otherNightReminder": "", "reminders": [], "setup": false, "ability": "On your 1st night, choose ‘R’, ‘I’ or ‘C’. Learn how many in-play characters\u2019 names contain that letter." }, { "id": "powdermonkey", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_powder-monkey.png?raw=true", "name": "Powder Monkey", "edition": "HSoM", "team": "townsfolk", "firstNight": 0, "firstNightReminder": "If the Powder Monkey used their ability to target a Minion today: the Powder Monkey and that minion both die tonight.", "otherNight": 14, "otherNightReminder": "", "reminders": ["Dead"], "setup": false, "ability": "On your 1st day, publicly choose 2 players: if either is a Minion: you & they die tonight." }, { "id": "landlubber", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_landlubber.png?raw=true", "name": "Landlubber", "edition": "HSoM", "team": "townsfolk", "firstNight": 0, "firstNightReminder": "", "otherNight": 16, "otherNightReminder": "If the Landlubber nominated a Minion today: the Landlubber dies.", "reminders": ["Dead"], "setup": false, "ability": "Each night*, if you nominated a Minion today, you die." }, { "id": "surgeon", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_surgeon.png?raw=true", "name": "Surgeon", "edition": "HSoM", "team": "townsfolk", "firstNight": 0, "firstNightReminder": "", "otherNight": 8, "otherNightReminder": "If the Surgeon was nominated today and not executed: mark the player that made that nomination 'Protected'.", "reminders": ["Protected"], "setup": false, "ability": "If a player (not yourself) nominated you today, that player is safe from the Demon tonight." }, { "id": "navigator", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_navigator.png?raw=true", "name": "Navigator", "edition": "HSoM", "team": "townsfolk", "firstNight": 6, "firstNightReminder": "Point to 1 Townsfolk, 1 Outsider, and 1 Minion. The pointing order is arbitrary.", "otherNight": 0, "otherNightReminder": "", "reminders": [], "setup": true, "ability": "You start knowing 3 players: 1 a Townsfolk; 1 an Outsider; & 1 a Minion. [\u22121 or +1 Outsider]" }, { "id": "boatswain", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_boatswain.png?raw=true", "name": "Boatswain", "edition": "HSoM", "team": "townsfolk", "firstNight": 0, "firstNightReminder": "", "otherNight": 17, "otherNightReminder": "Nod 'yes' or shake head 'no' for whether a evil player nominated or made a nomination today. Place the 'Evil Nom' marker (remove 'Evil Nom', if any).", "reminders": ["Evil Nom"], "setup": false, "ability": "Each night*, learn whether an evil player nominated or was nominated yesterday." }, { "id": "wench", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_wench.png?raw=true", "name": "Wench", "edition": "HSoM", "team": "townsfolk", "firstNight": 0, "firstNightReminder": "", "otherNight": 19, "otherNightReminder": "Wake the Wench and show them the number of players that would have died, but does not because of an ability.", "reminders": [], "setup": false, "ability": "Each night*, learn how many players would have died, but didn't beacuse protection from an ability." }, { "id": "smuggler", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/hsom_smuggler.png?raw=true", "name": "Smuggler", "edition": "HSoM", "team": "townsfolk", "firstNight": 9, "firstNightReminder": "If the Smuggler died at night, they point to a player. Then they choose a Townsfolk character. If that player not the Demon: they become the chosen Townsfolk character and alignments. Wake each player to inform them of their new role and alignment.", "otherNight": 18, "otherNightReminder": "If the Smuggler died at night, they point to a player. Then they choose a Townsfolk character. If that player not the Demon: they become the chosen Townsfolk character and alignments. Wake each player to inform them of their new role and alignment.", "reminders": [], "setup": false, "ability": "If you die at night, choose a player & a Townsfolk: if not the Demon, they become that Townsfolk." }, { "id": "hermitcrab", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_hermit-crab.png?raw=true", "name": "Hermit Crab", "edition": "HSoM", "team": "townsfolk", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": ["Nominated"], "setup": true, "ability": "If only 3 players are alive & you've never nominated a player: your team wins. [+1 Outsider]" }, { "id": "barnacle", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_Barnacle.png?raw=true", "name": "Barnacle", "edition": "HSoM", "team": "outsider", "firstNight": 8, "firstNightReminder": "Place Barnacle marker.", "otherNight": 0, "otherNightReminder": "", "reminders": [], "setup": false, "ability": "On your 1st night, choose a player: you may only vote if they vote. You only win if they win (even if dead)." }, { "id": "grogblossom", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_Bilge-Grog-Drunkard.png?raw=true", "name": "Grog Blossom", "edition": "HSoM", "team": "outsider", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": ["Drunk"], "setup": true, "ability": "You do not know you are Grog Blossom. You think you are a Townsfolk character, but you are not. You register as evil & as a Minion or Outsider." }, { "id": "mermaid", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_mermaid.png?raw=true", "name": "Mermaid", "edition": "HSoM", "team": "outsider", "firstNight": 0, "firstNightReminder": "", "otherNight": 1, "otherNightReminder": "Raise hand.", "reminders": [], "setup": false, "ability": "Players (not yourself or the Demon) that nominate you are drunk until you are nominated again, even if you are dead." }, { "id": "stowaway", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_stowaway.png?raw=true", "name": "Stowaway", "edition": "HSoM", "team": "outsider", "firstNight": 0, "firstNightReminder": "", "otherNight": 2, "otherNightReminder": "If Stowaway has died; show the Grimoire to a Minion for as long as needed", "reminders": ["Dead"], "setup": false, "ability": "If you are \u201Cmad\u201D about being an in-play Townsfolk, you cannot die at night. When you die, a Minion sees the Grimoire each night." }, { "id": "voodoopriestess", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_voodoo.png?raw=true", "name": "Voodoo Priestess", "edition": "HSoM", "team": "minion", "firstNight": 0, "firstNightReminder": "", "otherNight": 4, "otherNightReminder": "Wake both swapped players to inform them of their new role if an evil player nominated a Demon.", "reminders": ["No Ability"], "setup": false, "ability": "Twice per game, when an evil player nominates a Demon, you & that Demon swap characters." }, { "id": "undeadpirate", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_undead-pirate.png?raw=true", "name": "Undead Pirate", "edition": "HSoM", "team": "minion", "firstNight": 0, "firstNightReminder": "", "otherNight": 6, "otherNightReminder": "", "reminders": ["No Ability", "Dead"], "setup": false, "ability": "After you are executed & die, tonight you may choose a living good neighbour: they die." }, { "id": "seaspirit", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_sea-spirit.png?raw=true", "name": "Sea Spirit", "edition": "HSoM", "team": "minion", "firstNight": 1, "firstNightReminder": "Show the marked character token. Point to marked player.", "otherNight": 0, "otherNightReminder": "", "reminders": ["Beloved"], "setup": false, "ability": "On your 1st night, choose a good player: they are poisoned. If they live while just 3 players live, evil wins (even if dead)." }, { "id": "flesheater", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_flesh-eater.png?raw=true", "name": "Flesh-Eater", "edition": "HSoM", "team": "minion", "firstNight": 2, "firstNightReminder": "", "otherNight": 5, "otherNightReminder": "", "reminders": [""], "setup": false, "ability": "Each night*, choose a player: they are poisoned until dusk. If they die tonight, they die tomorrow night instead." }, { "id": "kraken", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_kraken.png?raw=true", "name": "Kraken", "edition": "HSoM", "team": "demon", "firstNight": 0, "firstNightReminder": "", "otherNight": 9, "otherNightReminder": "The Kraken points to a player. That player dies. If that player was the 1st Outsider killed by the Kraken, their living good neighbor dies.", "reminders": ["Dead"], "setup": true, "ability": "Each night*, choose a player: they die. The 1st time you kill an Outsider, 1 of their living good neighbors die too. [\u22121 or +1 Outsider]" }, { "id": "calypso", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_calypso.png?raw=true", "name": "Calypso", "edition": "HSoM", "team": "demon", "firstNight": 3, "firstNightReminder": "Write down the word chosen by Calypso. Mark players through-out the day.", "otherNight": 10, "otherNightReminder": "Write down the word chosen by Calypso. Mark players through-out the day.", "reminders": [""], "setup": false, "ability": "Each night, choose a word. Tomorrow, players that publically say that word might die at night or be poisoned. Good might lose if players actively don’t talk." }, { "id": "rusalka", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_rusalka.png?raw=true", "name": "Rusalka", "edition": "HSoM", "team": "demon", "firstNight": 4, "firstNightReminder": "Decide the Rusalka's entire ability. Show marked good player Ruslka ability. If the Rusalka's ability causes them to wake tonight: Wake the Rusalka and run their ability.", "otherNight": 11, "otherNightReminder": "If the Rusalka's ability causes them to wake tonight: Wake the Rusalka and run their ability.", "reminders": ["Cursed", "Dead"], "setup": false, "ability": "You do not know what your ability is. 1 good player knows your ability. If they are \u201Cmad\u201D that the Rusalka is in play, you learn your ability. " }, { "id": "umibozu", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_Umibōzu.png?raw=true", "name": "Umibōzu", "edition": "HSoM", "team": "demon", "firstNight": 0, "firstNightReminder": "Show YOU ARE Umibōzu marker to Minion", "otherNight": 12, "otherNightReminder": "", "reminders": ["", "Dead"], "setup": true, "ability": "Each night*, choose a player: they die, even if for some reason they could not. This ability malfunctions if another Demon chooses a different player. [1 Minion is Umibōzu]" }, { "id": "bilgerat", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_bilge-rat.png?raw=true", "name": "Bilge Rat", "edition": "HSoM", "team": "traveler", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": ["", "Dead"], "setup": false, "ability": "Once per game, at night, choose a dead player: their ghost vote counts as 3 votes." }, { "id": "scruveyscalawag", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_scurvy-scalywag.png?raw=true", "name": "Scurvy Scalawag", "edition": "HSoM", "team": "traveler", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": ["", "Dead"], "setup": false, "ability": "Each night, choose a player (not yourself): they get a 1d6 vote die. Tomorrow, if they vote, their vote counts the number rolled. A 6 executes themselves." }, { "id": "commodore", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_commodore.png?raw=true", "name": "Commodore", "edition": "HSoM", "team": "traveler", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": ["", "Dead"], "setup": false, "ability": "Once per game, publically choose a player that talked like a pirate today. If they are a different alignment than you, they die." }, { "id": "cursedmutineer", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_cursed-mutineer.png?raw=true", "name": "Cursed Mutineer", "edition": "HSoM", "team": "traveler", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": ["", "Dead"], "setup": false, "ability": "If there is a dead player in-play, only you & dead players can nominate." }, { "id": "castaway", "image": "https://github.com/gordy-gordy-gordy/townsquare/blob/develop/src/assets/icons/new_hsom_castaway.png?raw=true", "name": "Castaway", "edition": "HSoM", "team": "traveler", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": ["", "Dead"], "setup": false, "ability": "If you cast a ghost vote today, you gain an in-play ability (even if dead). You can't call for your own exile." } ]