Particle Emitters 1.4, 2021-12-15 * Added a setting that lets mapmakers turn off particle vulnerability until impact. * Slight performance improvements for particle logic. * Changed Mverse syncing to not run while paused which fixes odd sync issues (it makes sense with how the game works). * Fixed and tightened up various Mverse sync issues with particle damage synchronization. * Optimized the particle destruction routine for Mverse. Particle Emitters 1.3, 2021-12-12 * Fixed a rogue Print call. Particle Emitters 1.2, 2021-12-12 * Fixed particles not appearing for clients in Mverse. * Added the ability to set a minimum amount of time a particle can be vulnerable to snipers. * Added the ability to set minimum amount of creeper underneath a particle to cause it to pop. Particle Emitters 1.1, 2021-12-11 * Improved particle performance by reducing the model to just the root level object. * Improved visibility of custom things in the recorder. * Made crimson particles slightly less bright. * Slowed down emitter levitation. * Added a few more parameters for emitters. * Changed AC emitter outline.