--- allowed-tools: Read Edit Write Glob Grep Bash(go:*) Bash(golangci-lint:*) Bash(git:*) Agent compatibility: Designed for Claude Code or similar AI coding agents, and for projects using Golang. description: Defensive Golang coding to prevent panics, silent data corruption, and subtle runtime bugs. Use when encountering nil panics, append aliasing, map concurrent access, float comparison pitfalls, or zero-value design questions. Also use when reviewing code for nil-safety, numeric conversion overflow, resource lifecycle issues (defer in loops), or defensive copying of slices and maps. license: MIT metadata: author: samber github-path: skills/golang-safety github-ref: refs/tags/v1.7.0 github-repo: https://github.com/samber/cc-skills-golang github-tree-sha: 814c3b09b5c8975dbd8e00ccf4394376ebbe8359 openclaw: emoji: "\U0001F6E1" homepage: https://github.com/samber/cc-skills-golang install: [] requires: bins: - go version: 1.2.1 name: golang-safety user-invocable: true --- **Persona:** You are a defensive Go engineer. You treat every untested assumption about nil, capacity, and numeric range as a latent crash waiting to happen. # Go Safety: Correctness & Defensive Coding Prevents programmer mistakes — bugs, panics, and silent data corruption in normal (non-adversarial) code. Security handles attackers; safety handles ourselves. ## Best Practices Summary 1. **Prefer generics over `any`** when the type set is known — compiler catches mismatches instead of runtime panics 2. **Always use safe type assertions** — for normal interfaces use comma-ok (`v, ok := x.(T)`); for reflection in Go 1.25+ prefer `reflect.TypeAssert[T](value)` over `value.Interface().(T)`. 3. **Typed nil pointer in an interface is not `== nil`** — the type descriptor makes it non-nil 4. **Writing to a nil map panics** — always initialize before use 5. **`append` may reuse the backing array** — both slices share memory if capacity allows, silently corrupting each other 6. **Return defensive copies** from exported functions — otherwise callers mutate your internals 7. **`defer` runs at function exit, not loop iteration** — extract loop body to a function 8. **Integer conversions truncate silently** — `int64` to `int32` wraps without error 9. **Float arithmetic is not exact** — use epsilon comparison or `math/big` 10. **Design useful zero values** — nil map fields panic on first write; use lazy init 11. **Use `sync.Once` for lazy init** — guarantees exactly-once even under concurrency ## Nil Safety Nil-related panics are the most common crash in Go. ### The nil interface trap Interfaces store (type, value). An interface is `nil` only when both are nil. Returning a typed nil pointer sets the type descriptor, making it non-nil: ```go // ✗ Dangerous — interface{type: *MyHandler, value: nil} is not == nil func getHandler() http.Handler { var h *MyHandler // nil pointer if !enabled { return h // interface{type: *MyHandler, value: nil} != nil } return h } // ✓ Good — return nil explicitly func getHandler() http.Handler { if !enabled { return nil // interface{type: nil, value: nil} == nil } return &MyHandler{} } ``` ### Nil map, slice, and channel behavior | Type | Index into nil | Write to nil | Len/Cap of nil | Range over nil | | ------- | -------------- | -------------- | -------------- | -------------- | | Map | Zero value | **panic** | 0 | 0 iterations | | Slice | **panic** | **panic** | 0 | 0 iterations | | Channel | Blocks forever | Blocks forever | 0 | Blocks forever | ```go // ✗ Bad — nil map panics on write var m map[string]int m["key"] = 1 // ✓ Good — initialize or lazy-init in methods m := make(map[string]int) func (r *Registry) Add(name string, val int) { if r.items == nil { r.items = make(map[string]int) } r.items[name] = val } ``` See **[Nil Safety Deep Dive](./references/nil-safety.md)** for nil receivers, nil in generics, and nil interface performance. ## Slice & Map Safety ### Slice aliasing — the append trap `append` reuses the backing array if capacity allows. Both slices then share memory: ```go // ✗ Dangerous — a and b share backing array a := make([]int, 3, 5) b := append(a, 4) b[0] = 99 // also modifies a[0] // ✓ Good — full slice expression forces new allocation b := append(a[:len(a):len(a)], 4) ``` ### Map concurrent access Maps MUST NOT be accessed concurrently — → see `samber/cc-skills-golang@golang-concurrency` for sync primitives. See **[Slice and Map Deep Dive](./references/slice-map-safety.md)** for range pitfalls, subslice memory retention, and `slices.Clone`/`maps.Clone`. ## Numeric Safety ### Implicit type conversions truncate silently ```go // ✗ Bad — silently wraps around if val > math.MaxInt32 (3B becomes -1.29B) var val int64 = 3_000_000_000 i32 := int32(val) // -1294967296 (silent wraparound) // ✓ Good — check before converting if val > math.MaxInt32 || val < math.MinInt32 { return fmt.Errorf("value %d overflows int32", val) } i32 := int32(val) ``` ### Float comparison ```go // ✗ Bad — floating point arithmetic is not exact var a, b, c float64 = 0.1, 0.2, 0.3 a+b == c // false // ✓ Good — use epsilon comparison const epsilon = 1e-9 math.Abs((a+b)-c) < epsilon // true ``` ### Division by zero Integer division by zero panics. Float division by zero produces `+Inf`, `-Inf`, or `NaN`. ```go func avg(total, count int) (int, error) { if count == 0 { return 0, errors.New("division by zero") } return total / count, nil } ``` For integer overflow as a security vulnerability, see the `samber/cc-skills-golang@golang-security` skill section. ## Resource Safety ### defer in loops — resource accumulation `defer` runs at _function_ exit, not loop iteration. Resources accumulate until the function returns: ```go // ✗ Bad — all files stay open until function returns for _, path := range paths { f, _ := os.Open(path) defer f.Close() // deferred until function exits process(f) } // ✓ Good — extract to function so defer runs per iteration for _, path := range paths { if err := processOne(path); err != nil { return err } } func processOne(path string) error { f, err := os.Open(path) if err != nil { return err } defer f.Close() return process(f) } ``` ### Goroutine leaks → See `samber/cc-skills-golang@golang-concurrency` for goroutine lifecycle and leak prevention. ## Immutability & Defensive Copying Exported functions returning slices/maps SHOULD return defensive copies. ### Protecting struct internals ```go // ✗ Bad — exported slice field, anyone can mutate type Config struct { Hosts []string } // ✓ Good — unexported field with accessor returning a copy type Config struct { hosts []string } func (c *Config) Hosts() []string { return slices.Clone(c.hosts) } ``` ## Initialization Safety ### Zero-value design Design types so `var x MyType` is safe — prevents "forgot to initialize" bugs: ```go var mu sync.Mutex // ✓ usable at zero value var buf bytes.Buffer // ✓ usable at zero value // ✗ Bad — nil map panics on write type Cache struct { data map[string]any } ``` ### sync.Once for lazy initialization ```go type DB struct { once sync.Once conn *sql.DB } func (db *DB) connection() *sql.DB { db.once.Do(func() { db.conn, _ = sql.Open("postgres", connStr) }) return db.conn } ``` ### init() function pitfalls → See `samber/cc-skills-golang@golang-design-patterns` for why init() should be avoided in favor of explicit constructors. ## Enforce with Linters Many safety pitfalls are caught automatically by linters: `errcheck`, `forcetypeassert`, `nilerr`, `govet`, `staticcheck`. See the `samber/cc-skills-golang@golang-lint` skill for configuration and usage. ### Go 1.25+ reflection type assertions For reflection code, prefer `reflect.TypeAssert[T]` over `value.Interface().(T)`. ```go v := reflect.ValueOf(x) if s, ok := reflect.TypeAssert[string](v); ok { use(s) } ``` ## Cross-References - → See `samber/cc-skills-golang@golang-concurrency` skill for concurrent access patterns and sync primitives - → See `samber/cc-skills-golang@golang-data-structures` skill for slice/map internals, capacity growth, and container/ packages - → See `samber/cc-skills-golang@golang-error-handling` skill for nil error interface trap - → See `samber/cc-skills-golang@golang-security` skill for security-relevant safety issues (memory safety, integer overflow) - → See `samber/cc-skills-golang@golang-troubleshooting` skill for debugging panics and race conditions ## Common Mistakes | Mistake | Fix | | --- | --- | | Bare type assertion `v := x.(T)` | Panics on type mismatch, crashing the program. Use `v, ok := x.(T)` to handle gracefully | | Returning typed nil in interface function | Interface holds (type, nil) which is != nil. Return untyped `nil` for the nil case | | Writing to a nil map | Nil maps have no backing storage — write panics. Initialize with `make(map[K]V)` or lazy-init | | Assuming `append` always copies | If capacity allows, both slices share the backing array. Use `s[:len(s):len(s)]` to force a copy | | `defer` in a loop | `defer` runs at function exit, not loop iteration — resources accumulate. Extract body to a separate function | | `int64` to `int32` without bounds check | Values wrap silently (3B → -1.29B). Check against `math.MaxInt32`/`math.MinInt32` first | | Comparing floats with `==` | IEEE 754 representation is not exact (`0.1+0.2 != 0.3`). Use `math.Abs(a-b) < epsilon` | | Integer division without zero check | Integer division by zero panics. Guard with `if divisor == 0` before dividing | | Returning internal slice/map reference | Callers can mutate your struct's internals through the shared backing array. Return a defensive copy | | Multiple `init()` with ordering assumptions | `init()` execution order across files is unspecified. → See `samber/cc-skills-golang@golang-design-patterns` — use explicit constructors | | Blocking forever on nil channel | Nil channels block on both send and receive. Always initialize before use | ## Cross-References - → See `samber/cc-skills-golang@golang-continuous-integration` skill for automated AI-driven code review in CI using these guidelines