-- Farewell Infortality. -- Version: 2.82 -- Instances: local Tutorial = Instance.new("ScreenGui") local OpenFrame = Instance.new("Frame") local Open = Instance.new("TextButton") local Main = Instance.new("Frame") local BeautyA = Instance.new("Frame") local Name = Instance.new("TextLabel") local BeautyB = Instance.new("Frame") local Credit = Instance.new("TextLabel") local None = Instance.new("TextButton") local None_2 = Instance.new("TextButton") local None_3 = Instance.new("TextButton") local None_4 = Instance.new("TextButton") local FEArosiaGUI = Instance.new("TextButton") local Shattervast = Instance.new("TextButton") local None_5 = Instance.new("TextButton") local None_6 = Instance.new("TextButton") local None_7 = Instance.new("TextButton") local None_8 = Instance.new("TextButton") local None_9 = Instance.new("TextButton") local None_10 = Instance.new("TextButton") local Close = Instance.new("TextButton") --Properties: Tutorial.Name = "Suki Hub" Tutorial.Parent = game.CoreGui OpenFrame.Name = "OpenFrame" OpenFrame.Parent = Tutorial OpenFrame.Active = true OpenFrame.BackgroundColor3 = Color3.new(0.552941, 0, 0.831373) OpenFrame.BorderSizePixel = 0 OpenFrame.Position = UDim2.new(0, 0, 0.501347661, 0) OpenFrame.Size = UDim2.new(0, 102, 0, 35) Open.Name = "Open" Open.Parent = OpenFrame Open.BackgroundColor3 = Color3.new(0.6, 0, 0.898039) Open.BorderSizePixel = 0 Open.Position = UDim2.new(0.0656218454, 0, 0.11698129, 0) Open.Size = UDim2.new(0, 88, 0, 25) Open.Font = Enum.Font.Cartoon Open.Text = "Open" Open.TextColor3 = Color3.new(1, 1, 1) Open.TextSize = 30 Open.MouseButton1Down:connect(function() Main.Visible = true OpenFrame.Visible = false end) Main.Name = "Main" Main.Parent = Tutorial Main.Active = true Main.BackgroundColor3 = Color3.new(0.168627, 0.168627, 0.168627) Main.BorderSizePixel = 0 Main.Position = UDim2.new(0.352189779, 0, 0.212707102, 0) Main.Size = UDim2.new(0, 487, 0, 288) Main.Visible = false Main.Draggable = true BeautyA.Name = "BeautyA" BeautyA.Parent = Main BeautyA.BackgroundColor3 = Color3.new(0.666667, 0, 1) BeautyA.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) BeautyA.BorderSizePixel = 0 BeautyA.Size = UDim2.new(0, 487, 0, 29) Name.Name = "Name" Name.Parent = BeautyA Name.BackgroundColor3 = Color3.new(1, 1, 1) Name.BackgroundTransparency = 1 Name.BorderSizePixel = 0 Name.Position = UDim2.new(0.293634504, 0, 0, 0) Name.Size = UDim2.new(0, 200, 0, 29) Name.Font = Enum.Font.Cartoon Name.Text = "Suki Hub V1.0" Name.TextColor3 = Color3.new(1, 1, 1) Name.TextSize = 20 BeautyB.Name = "BeautyB" BeautyB.Parent = Main BeautyB.BackgroundColor3 = Color3.new(0.666667, 0, 1) BeautyB.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) BeautyB.BorderSizePixel = 0 BeautyB.Position = UDim2.new(0, 0, 0.899305582, 0) BeautyB.Size = UDim2.new(0, 487, 0, 29) Credit.Name = "Credit" Credit.Parent = BeautyB Credit.BackgroundColor3 = Color3.new(1, 1, 1) Credit.BackgroundTransparency = 1 Credit.BorderSizePixel = 0 Credit.Size = UDim2.new(0, 487, 0, 29) Credit.Font = Enum.Font.Cartoon Credit.Text = "Suki Hub by ExplanationFalse#0122" Credit.TextColor3 = Color3.new(1, 1, 1) Credit.TextSize = 15 None.Name = "Revis" None.Parent = Main None.BackgroundColor3 = Color3.new(0.666667, 0, 1) None.BorderSizePixel = 0 None.Position = UDim2.new(0.356716275, 0, 0.162018627, 0) None.Size = UDim2.new(0, 133, 0, 37) None.Font = Enum.Font.Cartoon None.Text = "Revis" None.TextColor3 = Color3.new(1, 1, 1) None.TextSize = 20 None.MouseButton1Down:connect(function() -- Creator: illremember#3799 -- Credits to infinite yield, harkinian, dex creators prefix = ";" wait(0.3) Commands = { '[-] cmdbar is shown when ; is pressed.', '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player', '[2] bring [plr] -- You need a tool! Will bring player to you', '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy', '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting', '[5] attach [plr] -- You need a tool! Attaches you to player', '[6] unattach [plr] -- Attempts to unattach you from a player', '[7] follow [plr] -- Makes you follow behind the player', '[8] unfollow', '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air', '[10] trail [plr] -- The opposite of follow, you stay infront of player', '[11] untrail', '[12] orbit [plr] -- Makes you orbit the player', '[13] unorbit', '[14] fling [plr] -- Makes you fling the player', '[15] unfling', '[16] fecheck -- Checks if the game is FE or not', '[17] void [plr] -- Teleports player to the void', '[18] noclip -- Gives you noclip to walk through walls', '[19] clip -- Removes noclip', '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default', '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default', '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default', '[23] default -- Changes your speed, jumppower and hipheight to default values', '[24] annoy [plr] -- Loop teleports you to the player', '[25] unannoy', '[26] headwalk [plr] -- Loop teleports you to the player head', '[27] unheadwalk', '[28] nolimbs -- Removes your arms and legs', '[29] god -- Gives you FE Godmode', '[30] drophats -- Drops your accessories', '[31] droptool -- Drops any tool you have equipped', '[32] loopdhats -- Loop drops your accessories', '[33] unloopdhats', '[34] loopdtool -- Loop drops any tools you have equipped', '[35] unloopdtool', '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS', '[37] view [plr] -- Changes your camera to the player character', '[38] unview', '[39] goto [plr] -- Teleports you to player', '[40] fly -- Allows you to fly, credit to Infinite Yield', '[41] unfly', '[42] chat [msg] -- Makes you chat a message', '[43] spam [msg] -- Spams a message', '[44] unspam', '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second', '[46] pmspam [plr] -- Spams a player in private message', '[47] unpmspam', '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you', '[49] uncfreeze [plr]', '[50] unlockws -- Unlocks the workspace', '[51] lockws -- Locks the workspace', '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you', '[53] pstand -- Enables platform stand', '[54] unpstand -- Disables platform stand', '[55] blockhead -- Removes your head mesh', '[56] sit', '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name', '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided', '[59] hypertotal -- Loads in my FE GUI Hypertotal', '[60] cmds -- Prints all commands', '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats', '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool', '[63] spinner -- Makes you spin', '[64] nospinner', '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom', '[66] noreach -- Removes reach, must have tool equipped', '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying', '[68] tp me [plr] -- Alternative to goto', '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player', '[70] uncbring', '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players', '[72] givetool [plr] -- Gives the tool you have equipped to the player', '[73] glitch [plr] -- Glitches you and the player, looks very cool', '[74] unglitch -- Unglitches you', '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode', '[76] explorer -- Loads up DEX', '[77] reset -- Resets your character.', '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX', '[79] animgui -- Loads up Energize animations GUI', '[80] savepos -- Saves your current position', '[81] loadpos -- Teleports you to your saved position', '[82] bang [plr] -- 18+ will not work if you have FE Godmode on', '[83] unbang', '[84] delcmdbar -- Removes the command bar completely', '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model', '[86] shutdown -- Uses harkinians script to shutdown server', '[87] respawn -- If grespawn doesnt work you can use respawn', '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided', '[89] getplrs -- Prints all players in game', '[90] deldecal -- Deletes all decals client sided', '[91] opfinality -- Loads in my FE GUI Opfinality', '[92] remotes -- Prints all remotes in the game in the console when added', '[93] noremotes -- Stops printing remotes', '[94] tpdefault -- Stops all loop teleports to a player', '[95] stopsit -- Will not allow you to sit', '[96] gosit -- Allows you to sit', '[97] clicktp -- Enables click tp', '[98] noclicktp -- Disables click tp', '[99] toolson -- If any tools are dropped in the workspace you will automatically get them', '[100] toolsoff -- Stops ;toolson', '[101] version -- Gets the admin version', '[102] state [num] -- Changes your humanoid state, ;unstate to stop.', '[103] gravity [num] -- Changes workspace gravity default is 196.2', '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled', '[105] clickdel -- Delete any block you press q on, client sided', '[106] noclickdel -- Stops clickdel', '[107] looprhats -- Loop removes mesh of your hats/loop block hats', '[108] unlooprhats -- Stops loop removing mesh', '[109] looprtool -- Loop removes mesh of your tool/loop block tools', '[110] unlooprtool -- Stops loop removing mesh', '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player', '[112] age [plr] -- Makes you chat the account age of the player', '[113] id [plr] -- Makes you chat the account ID of the player', '[114] .age [plr] -- Privately shows you the account age of the player', '[115] .id [plr] -- Privately shows you the account ID of the player', '[116] gameid -- Shows the game ID', '[117] removeinvis -- Removes all invisible walls/parts, client sided', '[118] removefog -- Removes fog, client sided', '[119] disable -- Disables your character by removing humanoid', '[120] enable -- Enables your character by adding humanoid', '[121] prefix [key] -- Changes the prefix used, default is ;', '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.', '[123] flyspeed [num] -- Change your fly speed, default is 1', '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on', '[125] uncarpet -- Stops carpet player', '[126] stare [plr] -- Turns your character to stare at another player', '[127] unstare -- Stops stare player', '[128] logchat -- Logs all chat (including /e and whispers) of all players', '[129] unlogchat -- Disables logchat', '[130] fixcam -- Fixes/resets your camera', '[131] unstate -- Stops changing state', } speedget = 1 lplayer = game:GetService("Players").LocalPlayer lplayer.CharacterAdded:Connect(function(character) spin = false flying = false staring = false banpl = false end) function change() prefix = prefix speedfly = speedfly end function GetPlayer(String) -- Credit to Timeless/xFunnieuss local Found = {} local strl = String:lower() if strl == "all" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do table.insert(Found,v) end elseif strl == "others" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name ~= lplayer.Name then table.insert(Found,v) end end elseif strl == "me" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name == lplayer.Name then table.insert(Found,v) end end else for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name:lower():sub(1, #String) == String:lower() then table.insert(Found,v) end end end return Found end local Mouse = lplayer:GetMouse() spin = false followed = false traill = false noclip = false annoying = false hwalk = false droppinghats = false droppingtools = false flying = false spamdelay = 1 spamming = false spammingpm = false cbringing = false remotes = true added = true binds = false stopsitting = false clickgoto = false gettingtools = false removingmeshhats = false removingmeshtool = false clickdel = false staring = false chatlogs = false banpl = false changingstate = false statechosen = 0 adminversion = "Reviz Admin by illremember, Version 2.0" flying = false speedfly = 1 function plrchat(plr, chat) print(plr.Name..": "..tick().."\n"..chat) end for i,v in pairs(game:GetService("Players"):GetPlayers()) do v.Chatted:connect(function(chat) if chatlogs then plrchat(v, chat) end end) end game:GetService("Players").PlayerAdded:connect(function(plr) plr.Chatted:connect(function(chat) if chatlogs then plrchat(plr, chat) end end) end) local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local CMDBAR = Instance.new("TextBox") ScreenGui.Parent = game:GetService("CoreGui") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1) Frame.BackgroundTransparency = 0.3 Frame.Position = UDim2.new(0.5, 0, 0, 10) Frame.Size = UDim2.new(0, 200, 0, 40) Frame.Active = true Frame.Draggable = true CMDBAR.Name = "CMDBAR" CMDBAR.Parent = Frame CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843) CMDBAR.BackgroundTransparency = 0.20000000298023 CMDBAR.Size = UDim2.new(0, 180, 0, 20) CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0) CMDBAR.Font = Enum.Font.SourceSansLight CMDBAR.FontSize = Enum.FontSize.Size14 CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098) CMDBAR.TextScaled = true CMDBAR.TextSize = 14 CMDBAR.TextWrapped = true CMDBAR.Text = "Press ; to type, Enter to execute" local CMDS = Instance.new("ScreenGui") local CMDSFRAME = Instance.new("Frame") local ScrollingFrame = Instance.new("ScrollingFrame") local TextLabel = Instance.new("TextLabel") local closegui = Instance.new("TextButton") CMDS.Name = "CMDS" CMDS.Parent = game:GetService("CoreGui") CMDSFRAME.Name = "CMDSFRAME" CMDSFRAME.Parent = CMDS CMDSFRAME.Active = true CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804) CMDSFRAME.BorderSizePixel = 0 CMDSFRAME.Draggable = true CMDSFRAME.Position = UDim2.new(0, 315, 0, 100) CMDSFRAME.Size = UDim2.new(0, 275, 0, 275) CMDSFRAME.Visible = false ScrollingFrame.Parent = CMDSFRAME ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922) ScrollingFrame.BorderSizePixel = 0 ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0) ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0) TextLabel.Parent = ScrollingFrame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size18 TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands." TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 15 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel.TextYAlignment = Enum.TextYAlignment.Top closegui.Name = "closegui" closegui.Parent = CMDSFRAME closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235) closegui.BorderSizePixel = 0 closegui.Position = UDim2.new(0.995000005, 0, 0, 0) closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0) closegui.Font = Enum.Font.SourceSansBold closegui.FontSize = Enum.FontSize.Size24 closegui.Text = "X" closegui.TextColor3 = Color3.new(1, 1, 1) closegui.TextSize = 20 closegui.MouseButton1Click:connect(function() CMDSFRAME.Visible = false end) game:GetService('RunService').Stepped:connect(function() if spin then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame end if followed then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5 end if traill then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5 end if annoying then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame end if hwalk then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0) end if staring then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position) end end) game:GetService('RunService').Stepped:connect(function() if noclip then if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then lplayer.Character.Head.CanCollide = false lplayer.Character.Torso.CanCollide = false lplayer.Character["Left Leg"].CanCollide = false lplayer.Character["Right Leg"].CanCollide = false else lplayer.Character.Humanoid:ChangeState(11) end end if changingstate then lplayer.Character.Humanoid:ChangeState(statechosen) end end) game:GetService('RunService').Stepped:connect(function() if droppinghats then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if droppingtools then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if removingmeshhats then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if removingmeshtool then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end end) game:GetService('RunService').Stepped:connect(function() if banpl then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame end end) game:GetService('RunService').Stepped:connect(function() if stopsitting then lplayer.Character.Humanoid.Sit = false end end) plr = lplayer hum = plr.Character.HumanoidRootPart mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" then if mouse.Target then if clickgoto then hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z) elseif clickdel then mouse.Target:Destroy() end end end end) game:GetService("Workspace").ChildAdded:connect(function(part) if gettingtools then if part:IsA("Tool") then part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame end end end) lplayer.Chatted:Connect(function(msg) if string.sub(msg, 1, 6) == (prefix.."kill ") then if string.sub(msg, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000) else for i,v in pairs(GetPlayer(string.sub(msg, 7)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) wait(0.7) tp(lplayer,game:GetService("Players")[v.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end end if string.sub(msg, 1, 7) == (prefix.."bring ") then for i,v in pairs(GetPlayer(string.sub(msg, 8)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], lplayer) wait(0.2) tp(game:GetService("Players")[v.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(lplayer, game:GetService("Players")[v.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 6) == (prefix.."spin ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" lplayer.Character.Animate.Disabled = false for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame spinplr = v wait(0.5) spin = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."unspin") then spin = false end if string.sub(msg, 1, 8) == (prefix.."attach ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame attplr = v game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 10) == (prefix.."unattach ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(lplayer, game:GetService("Players")[v.Name]) end end if string.sub(msg, 1, 8) == (prefix.."follow ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do followed = true flwplr = v end end if string.sub(msg, 1, 9) == (prefix.."unfollow") then followed = false end if string.sub(msg, 1, 10) == (prefix.."freefall ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."trail ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do traill = true trlplr = v end end if string.sub(msg, 1, 8) == (prefix.."untrail") then traill = false end if string.sub(msg, 1, 7) == (prefix.."orbit ") then if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(msg, 8))) do local o = Instance.new("RocketPropulsion") o.Parent = lplayer.Character.HumanoidRootPart o.Name = "Orbit" o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart o:Fire() noclip = true end end end if string.sub(msg, 1, 8) == (prefix.."unorbit") then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(msg, 1, 7) == (prefix.."fling ") then if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(msg, 8))) do local y = Instance.new("RocketPropulsion") y.Parent = lplayer.Character.HumanoidRootPart y.CartoonFactor = 1 y.MaxThrust = 800000 y.MaxSpeed = 1000 y.ThrustP = 200000 y.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart y:Fire() noclip = true end end end if string.sub(msg, 1, 8) == (prefix.."unfling") then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(msg, 1, 8) == (prefix.."fecheck") then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end end if string.sub(msg, 1, 6) == (prefix.."void ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."noclip") then noclip = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip enabled"; Text = "Type ;clip to disable"; }) end if string.sub(msg, 1, 5) == (prefix.."clip") then noclip = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip disabled"; Text = "Type ;noclip to enable"; }) end if string.sub(msg, 1, 7) == (prefix.."speed ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8)) end if string.sub(msg, 1, 4) == (prefix.."ws ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5)) end if string.sub(msg, 1, 11) == (prefix.."hipheight ") then lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12)) end if string.sub(msg, 1, 4) == (prefix.."hh ") then lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5)) end if string.sub(msg, 1, 11) == (prefix.."jumppower ") then lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12)) end if string.sub(msg, 1, 4) == (prefix.."jp ") then lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5)) end if string.sub(msg, 1, 8) == (prefix.."default") then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(msg, 1, 7) == (prefix.."annoy ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do annoying = true annplr = v end end if string.sub(msg, 1, 8) == (prefix.."unannoy") then annoying = false end if string.sub(msg, 1, 10) == (prefix.."headwalk ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do hwalk = true hdwplr = v end end if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then hwalk = false end if string.sub(msg, 1, 8) == (prefix.."nolimbs") then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(msg, 1, 4) == (prefix.."god") then lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Godmode enabled"; Text = "Use ;grespawn or ;respawn to remove"; }) end if string.sub(msg, 1, 9) == (prefix.."drophats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if string.sub(msg, 1, 9) == (prefix.."droptool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if string.sub(msg, 1, 10) == (prefix.."loopdhats") then droppinghats = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdhats to disable"; }) end if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then droppinghats = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdhats to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."loopdtool") then droppingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdtool to disable"; }) end if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then droppingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdtool to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless Local = game:GetService('Players').LocalPlayer Char = Local.Character touched,tpdback = false, false box = Instance.new('Part',workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10,1,10) box.Position = Vector3.new(0,10000,0) box.Touched:connect(function(part) if (part.Parent.Name == Local.Name) then if touched == false then touched = true function apply() if script.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Invisibility enabled!"; Text = "Reset or use ;respawn to remove."; }) end if string.sub(msg, 1, 6) == (prefix.."view ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do if game:GetService("Players")[v.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head end end end if string.sub(msg, 1, 7) == (prefix.."unview") then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(msg, 1, 6) == (prefix.."goto ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(msg, 1, 4) == (prefix.."fly") then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid') repeat wait() until Mouse local T = lplayer.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() lplayer.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() end if string.sub(msg, 1, 6) == (prefix.."unfly") then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(msg, 1, 6) == (prefix.."chat ") then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All") end if string.sub(msg, 1, 6) == (prefix.."spam ") then spamtext = (string.sub(msg, 7)) spamming = true end if string.sub(msg, 1, 7) == (prefix.."unspam") then spamming = false end if string.sub(msg, 1, 10) == (prefix.."spamwait ") then spamdelay = (string.sub(msg, 11)) end if string.sub(msg, 1, 8) == (prefix.."pmspam ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do pmspammed = v.Name spammingpm = true end end if string.sub(msg, 1, 9) == (prefix.."unpmspam") then spammingpm = false end if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then for i,v in pairs(GetPlayer(string.sub(msg, 10))) do v.Character["Left Leg"].Anchored = true v.Character["Left Arm"].Anchored = true v.Character["Right Leg"].Anchored = true v.Character["Right Arm"].Anchored = true v.Character.Torso.Anchored = true v.Character.Head.Anchored = true end end if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then for i,v in pairs(GetPlayer(string.sub(msg, 12))) do v.Character["Left Leg"].Anchored = false v.Character["Left Arm"].Anchored = false v.Character["Right Leg"].Anchored = false v.Character["Right Arm"].Anchored = false v.Character.Torso.Anchored = false v.Character.Head.Anchored = false end end if string.sub(msg, 1, 9) == (prefix.."unlockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = false elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = false end end end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Workspace unlocked. Use ;lockws to lock."; }) end if string.sub(msg, 1, 7) == (prefix.."lockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = true elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = true end end end end end if string.sub(msg, 1, 7) == (prefix.."btools") then local Clone_T = Instance.new("HopperBin",lplayer.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",lplayer.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",lplayer.Backpack) Hold_T.BinType = "Grab" end if string.sub(msg, 1, 7) == (prefix.."pstand") then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(msg, 1, 9) == (prefix.."unpstand") then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(msg, 1, 10) == (prefix.."blockhead") then lplayer.Character.Head.Mesh:Destroy() end if string.sub(msg, 1, 4) == (prefix.."sit") then lplayer.Character.Humanoid.Sit = true end if string.sub(msg, 1, 10) == (prefix.."bringobj ") then local function bringobjw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(msg, 11)) then obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame obj.CanCollide = false obj.Transparency = 0.7 wait() obj.CFrame = lplayer.Character["Left Leg"].CFrame wait() obj.CFrame = lplayer.Character["Right Leg"].CFrame wait() obj.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do bringobjw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringObj"; Text = "BringObj enabled."; }) end if string.sub(msg, 1, 7) == (prefix.."wsvis ") then vis = (string.sub(msg, 8)) local a = game:GetService("Workspace"):GetDescendants() for i = 1, #a do if a[i].className == "Part" then a[i].Transparency = vis elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Transparency = vis end end end end end if string.sub(msg, 1, 11) == (prefix.."hypertotal") then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "HyperTotal GUI Loaded!"; }) end if string.sub(msg, 1, 5) == (prefix.."cmds") then CMDSFRAME.Visible = true end if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."blockhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."blocktool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 8) == (prefix.."spinner") then local p = Instance.new("RocketPropulsion") p.Parent = lplayer.Character.HumanoidRootPart p.Name = "Spinner" p.Target = lplayer.Character["Left Arm"] p:Fire() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Spinner enabled"; Text = "Type ;nospinner to disable."; }) end if string.sub(msg, 1, 10) == (prefix.."nospinner") then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(msg, 1, 7) == (prefix.."reachd") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(msg, 1, 7) == (prefix.."reach ") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then handleSize = v.Handle.Size wait() local a = Instance.new("SelectionBox",v.Handle) a.Name = "a" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8))) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(msg, 1, 8) == (prefix.."noreach") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then v.Handle.a:Destroy() v.Handle.Size = handleSize end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach removed!"; Text = "Removed reach from equipped sword."; }) end if string.sub(msg, 1, 7) == (prefix.."rkill ") then for i,v in pairs(GetPlayer(string.sub(msg, 8)))do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."tp me ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(msg, 1, 8) == (prefix.."cbring ") then if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then cbringall = true else for i,v in pairs(GetPlayer(string.sub(msg, 9))) do brplr = v.Name end end cbring = true end if string.sub(msg, 1, 9) == (prefix.."uncbring") then cbring = false cbringall = false end if string.sub(msg, 1, 6) == (prefix.."swap ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) tp(lplayer, game:GetService("Players")[v.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = NOWPLR game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 8) == (prefix.."glitch ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000,5000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 9) == (prefix.."unglitch") then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0,-5000000,0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(msg, 1, 9) == (prefix.."grespawn") then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end if string.sub(msg, 1, 9) == (prefix.."explorer") then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "DEX Explorer has loaded."; }) end if string.sub(msg, 1, 6) == (prefix.."anim ") then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7)) local track = lplayer.Character.Humanoid:LoadAnimation(Anim) track:Play(.1, 1, 1) end if string.sub(msg, 1, 8) == (prefix.."animgui") then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Energize Animations GUI has loaded."; }) end if string.sub(msg, 1, 8) == (prefix.."savepos") then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Use ;loadpos to return to saved position."; }) end if string.sub(msg, 1, 8) == (prefix.."loadpos") then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(msg, 1, 6) == (prefix.."bang ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do local Anim2 = Instance.new("Animation") Anim2.AnimationId = "rbxassetid://148840371" local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2) track2:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(msg, 1, 7) == (prefix.."unbang") then banpl = false end if string.sub(msg, 1, 10) == (prefix.."bringmod ") then local function bringmodw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(msg, 11)) then for i,ch in pairs(obj:GetDescendants()) do if (ch:IsA("BasePart")) then ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame ch.CanCollide = false ch.Transparency = 0.7 wait() ch.CFrame = lplayer.Character["Left Leg"].CFrame wait() ch.CFrame = lplayer.Character["Right Leg"].CFrame wait() ch.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do bringmodw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringMod"; Text = "BringMod enabled."; }) end if string.sub(msg, 1, 8) == (prefix.."respawn") then local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 lplayer.Character = mod end if string.sub(msg, 1, 9) == (prefix.."shutdown") then game:GetService'RunService'.Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end end end end end) end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Attempting Shutdown"; Text = "Shutdown Attempt has begun."; }) end if string.sub(msg, 1, 8) == (prefix.."delobj ") then objtodel = (string.sub(msg, 9)) for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == objtodel then v:Destroy() end end end if string.sub(msg, 1, 8) == (prefix.."getplrs") then for i,v in pairs(game:GetService("Players"):GetPlayers())do print(v) end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printed"; Text = "Players have been printed to console. (F9)"; }) end if string.sub(msg, 1, 9) == (prefix.."deldecal") then for i,v in pairs(game:GetService("Workspace"):GetDescendants())do if (v:IsA("Decal")) then v:Destroy() end end end if string.sub(msg, 1, 11) == (prefix.."opfinality") then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "OpFinality GUI has loaded."; }) end if string.sub(msg, 1, 8) == (prefix.."remotes") then remotes = true added = true game.DescendantAdded:connect(function(rmt) if added == true then if remotes == true then if rmt:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. rmt:GetFullName() .. " | RemoteEvent") print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end) game.DescendantAdded:connect(function(rmtfnctn) if added == true then if remotes == true then if rmtfnctn:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction") print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end end end) game.DescendantAdded:connect(function(bndfnctn) if added == true then if binds == true then if bndfnctn:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end end end) game.DescendantAdded:connect(function(bnd) if added == true then if binds == true then if bnd:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. bnd:GetFullName() .. " | BindableEvent") print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end end end) if binds == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableFunction") then print(" game." .. v:GetFullName() .. " | BindableFunction") print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableEvent") then warn(" game." .. v:GetFullName() .. " | BindableEvent") print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteFunction") then warn(" game." .. v:GetFullName() .. " | RemoteFunction") print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then print(" game." .. v:GetFullName() .. " | RemoteEvent") print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes"; Text = "Type ;noremotes to disable."; }) end if string.sub(msg, 1, 10) == (prefix.."noremotes") then remotes = false added = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes Disabled"; Text = "Type ;remotes to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."tpdefault") then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(msg, 1, 8) == (prefix.."stopsit") then stopsitting = true end if string.sub(msg, 1, 6) == (prefix.."gosit") then stopsitting = false end if string.sub(msg, 1, 8) == (prefix.."version") then print(adminversion) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Version"; Text = adminversion; }) end if string.sub(msg, 1, 8) == (prefix.."clicktp") then clickgoto = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Press E to teleport to mouse position, ;noclicktp to stop"; }) end if string.sub(msg, 1, 9) == (prefix.."clickdel") then clickdel = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click Delete"; Text = "Press E to delete part at mouse, ;noclickdel to stop"; }) end if string.sub(msg, 1, 11) == (prefix.."noclickdel") then clickdel = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click Delete"; Text = "Click delete has been disabled."; }) end if string.sub(msg, 1, 10) == (prefix.."noclicktp") then clickgoto = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Click TP has been disabled."; }) end if string.sub(msg, 1, 8) == (prefix.."toolson") then gettingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Enabled"; Text = "Automatically colleting tools dropped."; }) end if string.sub(msg, 1, 9) == (prefix.."toolsoff") then gettingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Disabled"; Text = "Click TP has been disabled."; }) end if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then ScreenGui:Destroy() end if string.sub(msg, 1, 6) == (prefix.."reset") then lplayer.Character.Head:Destroy() end if string.sub(msg, 1, 7) == (prefix.."state ") then statechosen = string.sub(msg, 8) changingstate = true end if string.sub(msg, 1, 9) == (prefix.."gravity ") then game:GetService("Workspace").Gravity = string.sub(msg, 10) end if string.sub(msg, 1, 10) == (prefix.."looprhats") then removingmeshhats = true end if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then removingmeshhats = false end if string.sub(msg, 1, 10) == (prefix.."looprtool") then removingmeshtool = true end if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then removingmeshtool = false end if string.sub(msg, 1, 10) == (prefix.."givetool ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("Tool") then for i,player in pairs(GetPlayer(string.sub(msg, 11))) do v.Parent = player.Character end end end end if string.sub(msg, 1, 14) == (prefix.."givealltools ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = lplayer.Character wait() for i,player in pairs(GetPlayer(string.sub(msg, 15))) do v.Parent = player.Character end end end end if string.sub(msg, 1, 5) == (prefix.."age ") then for i,player in pairs(GetPlayer(string.sub(msg, 6))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All") end end if string.sub(msg, 1, 4) == (prefix.."id ") then for i,player in pairs(GetPlayer(string.sub(msg, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All") end end if string.sub(msg, 1, 6) == (prefix..".age ") then for i,player in pairs(GetPlayer(string.sub(msg, 7))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.AccountAge.." Days"; Text = "Account age of "..player.Name; }) end end if string.sub(msg, 1, 5) == (prefix..".id ") then for i,player in pairs(GetPlayer(string.sub(msg, 6))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.UserId.." ID"; Text = "Account ID of "..player.Name; }) end end if string.sub(msg, 1, 7) == (prefix.."gameid") then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Game ID"; Text = "Game ID: ".. game.GameId; }) end if string.sub(msg, 1, 4) == (prefix.."pgs") then local pgscheck = game:GetService("Workspace"):PGSIsEnabled() if pgscheck == true then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Enabled!"; }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Disabled!"; }) end end if string.sub(msg, 1, 12) == (prefix.."removeinvis") then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("Part") then if v.Transparency == 1 then if v.Name ~= "HumanoidRootPart" then v:Destroy() end end end end end if string.sub(msg, 1, 10) == (prefix.."removefog") then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(msg, 1, 8) == (prefix.."disable") then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(msg, 1, 7) == (prefix.."enable") then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(msg, 1, 8) == (prefix.."prefix ") then prefix = (string.sub(msg, 9, 9)) wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Prefix changed!"; Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;"; }) end if string.sub(msg, 1, 12) == (";resetprefix") then prefix = ";" wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Prefix changed!"; Text = "Prefix is now "..prefix..". Make sure it's one key!"; }) end if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then speedfly = string.sub(msg, 11) wait() change() end if string.sub(msg, 1, 8) == (prefix.."carpet ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do local Anim3 = Instance.new("Animation") Anim3.AnimationId = "rbxassetid://282574440" local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3) track3:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(msg, 1, 9) == (prefix.."uncarpet") then banpl = false end if string.sub(msg, 1, 7) == (prefix.."stare ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do staring = true stareplr = v end end if string.sub(msg, 1, 8) == (prefix.."unstare") then staring = false end if string.sub(msg, 1, 8) == (prefix.."logchat") then chatlogs = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat enabled"; Text = "Now logging all player chat."; }) end if string.sub(msg, 1, 10) == (prefix.."unlogchat") then chatlogs = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat disabled"; Text = "Stopped logging all player chat."; }) end if string.sub(msg, 1, 7) == (prefix.."fixcam") then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(msg, 1, 8) == (prefix.."unstate") then changingstate = false end end) local function tp() for i, player in ipairs(game:GetService("Players"):GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then if player.Name == brplr then player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2 end end end end local function tpall() for i, player in ipairs(game:GetService("Players"):GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3 end end end spawn(function() while wait(spamdelay) do if spamming == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All") end end end) spawn(function() while wait(spamdelay) do if spammingpm == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All") end end end) spawn(function() while wait() do if cbring == true then tp() end end end) spawn(function() while wait() do if cbringall == true then tpall() end end end) Mouse.KeyDown:connect(function(Key) if Key == prefix then CMDBAR:CaptureFocus() end end) CMDBAR.FocusLost:connect(function(enterPressed) if enterPressed then if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then if string.sub(CMDBAR.Text, 6) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000) else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) wait(0.7) tp(lplayer,game:GetService("Players")[v.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end end if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], lplayer) wait(0.2) tp(game:GetService("Players")[v.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(lplayer, game:GetService("Players")[v.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame spinplr = v wait(0.5) spin = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then spin = false end if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame attplr = v game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(lplayer, game:GetService("Players")[v.Name]) end end if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do followed = true flwplr = v end end if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then followed = false end if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do traill = true trlplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then traill = false end if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do local o = Instance.new("RocketPropulsion") o.Parent = lplayer.Character.HumanoidRootPart o.Name = "Orbit" o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart o:Fire() noclip = true end end end if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do local y = Instance.new("RocketPropulsion") y.Parent = lplayer.Character.HumanoidRootPart y.CartoonFactor = 1 y.MaxThrust = 800000 y.MaxSpeed = 1000 y.ThrustP = 200000 y.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart y:Fire() noclip = true end end end if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end end if string.sub(CMDBAR.Text, 1, 5) == ("void ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then noclip = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip enabled"; Text = "Type ;clip to disable"; }) end if string.sub(CMDBAR.Text, 1, 4) == ("clip") then noclip = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip disabled"; Text = "Type ;noclip to enable"; }) end if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7)) end if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11)) end if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11)) end if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 7) == ("default") then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do annoying = true annplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then annoying = false end if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do hwalk = true hdwplr = v end end if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then hwalk = false end if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(CMDBAR.Text, 1, 3) == ("god") then lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Godmode enabled"; Text = "Use ;grespawn or ;respawn to remove."; }) end if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then droppinghats = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdhats to disable"; }) end if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then droppinghats = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdhats to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then droppingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdtool to disable"; }) end if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then droppingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdtool to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless Local = game:GetService('Players').LocalPlayer Char = Local.Character touched,tpdback = false, false box = Instance.new('Part',workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10,1,10) box.Position = Vector3.new(0,10000,0) box.Touched:connect(function(part) if (part.Parent.Name == Local.Name) then if touched == false then touched = true function apply() if script.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Invisibility enabled!"; Text = "Reset or use ;respawn to remove."; }) end if string.sub(CMDBAR.Text, 1, 5) == ("view ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do if game:GetService("Players")[v.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head end end end if string.sub(CMDBAR.Text, 1, 6) == ("unview") then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(CMDBAR.Text, 1, 3) == ("fly") then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid') repeat wait() until Mouse local T = lplayer.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() lplayer.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() end if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All") end if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then spamtext = (string.sub(CMDBAR.Text, 6)) spamming = true end if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then spamming = false end if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then spamdelay = (string.sub(CMDBAR.Text, 10)) end if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do pmspammed = v.Name spammingpm = true end end if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then spammingpm = false end if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do v.Character["Left Leg"].Anchored = true v.Character["Left Arm"].Anchored = true v.Character["Right Leg"].Anchored = true v.Character["Right Arm"].Anchored = true v.Character.Torso.Anchored = true v.Character.Head.Anchored = true end end if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do v.Character["Left Leg"].Anchored = false v.Character["Left Arm"].Anchored = false v.Character["Right Leg"].Anchored = false v.Character["Right Arm"].Anchored = false v.Character.Torso.Anchored = false v.Character.Head.Anchored = false end end if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = false elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = false end end end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Workspace unlocked. Use ;lockws to lock."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = true elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = true end end end end end if string.sub(CMDBAR.Text, 1, 6) == ("btools") then local Clone_T = Instance.new("HopperBin",lplayer.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",lplayer.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",lplayer.Backpack) Hold_T.BinType = "Grab" end if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then lplayer.Character.Head.Mesh:Destroy() end if string.sub(CMDBAR.Text, 1, 3) == ("sit") then lplayer.Character.Humanoid.Sit = true end if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then local function bringobjw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(CMDBAR.Text, 10)) then obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame obj.CanCollide = false obj.Transparency = 0.7 wait() obj.CFrame = lplayer.Character["Left Leg"].CFrame wait() obj.CFrame = lplayer.Character["Right Leg"].CFrame wait() obj.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do bringobjw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringObj"; Text = "BringObj enabled."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then vis = (string.sub(CMDBAR.Text, 7)) local a = game:GetService("Workspace"):GetDescendants() for i = 1, #a do if a[i].className == "Part" then a[i].Transparency = vis elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Transparency = vis end end end end end if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "HyperTotal GUI Loaded!"; }) end if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then CMDSFRAME.Visible = true end if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then local p = Instance.new("RocketPropulsion") p.Parent = lplayer.Character.HumanoidRootPart p.Name = "Spinner" p.Target = lplayer.Character["Left Arm"] p:Fire() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Spinner enabled"; Text = "Type ;nospinner to disable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Name = "Reach" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7))) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then v.Handle.Reach:Destroy() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach removed!"; Text = "Removed reach from equipped sword."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then cbringall = true else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do brplr = v.Name end end cbring = true end if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then cbring = false cbringall = false end if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) tp(lplayer, game:GetService("Players")[v.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = NOWPLR game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000,5000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0,-5000000,0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "DEX Explorer has loaded."; }) end if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6)) local track = lplayer.Character.Humanoid:LoadAnimation(Anim) track:Play(.1, 1, 1) end if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Energize Animations GUI has loaded."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Use ;loadpos to return to saved position."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do local Anim2 = Instance.new("Animation") Anim2.AnimationId = "rbxassetid://148840371" local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2) track2:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then banpl = false end if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then local function bringmodw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(CMDBAR.Text, 10)) then for i,ch in pairs(obj:GetDescendants()) do if (ch:IsA("BasePart")) then ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame ch.CanCollide = false ch.Transparency = 0.7 wait() ch.CFrame = lplayer.Character["Left Leg"].CFrame wait() ch.CFrame = lplayer.Character["Right Leg"].CFrame wait() ch.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do bringmodw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringMod"; Text = "BringMod enabled."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 lplayer.Character = mod end if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then game:GetService'RunService'.Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end end end end end) end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Attempting Shutdown"; Text = "Shutdown Attempt has begun."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then objtodel = (string.sub(CMDBAR.Text, 8)) for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == objtodel then v:Destroy() end end end if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then for i,v in pairs(game:GetService("Players"):GetPlayers())do print(v) end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printed"; Text = "Players have been printed to console. (F9)"; }) end if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then for i,v in pairs(game:GetService("Workspace"):GetDescendants())do if (v:IsA("Decal")) then v:Destroy() end end end if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "OpFinality GUI has loaded."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then remotes = true added = true game.DescendantAdded:connect(function(rmt) if added == true then if remotes == true then if rmt:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. rmt:GetFullName() .. " | RemoteEvent") print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end) game.DescendantAdded:connect(function(rmtfnctn) if added == true then if remotes == true then if rmtfnctn:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction") print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end end end) game.DescendantAdded:connect(function(bndfnctn) if added == true then if binds == true then if bndfnctn:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end end end) game.DescendantAdded:connect(function(bnd) if added == true then if binds == true then if bnd:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. bnd:GetFullName() .. " | BindableEvent") print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end end end) if binds == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableFunction") then print(" game." .. v:GetFullName() .. " | BindableFunction") print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableEvent") then warn(" game." .. v:GetFullName() .. " | BindableEvent") print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteFunction") then warn(" game." .. v:GetFullName() .. " | RemoteFunction") print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then print(" game." .. v:GetFullName() .. " | RemoteEvent") print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes"; Text = "Type ;noremotes to disable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then remotes = false added = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes Disabled"; Text = "Type ;remotes to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then stopsitting = true end if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then stopsitting = false end if string.sub(CMDBAR.Text, 1, 7) == ("version") then print(adminversion) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Version"; Text = adminversion; }) end if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then clickgoto = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Press E to teleport to mouse position"; }) end if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then clickgoto = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Click TP has been disabled."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then gettingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Enabled"; Text = "Automatically colleting tools dropped."; }) end if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then gettingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Disabled"; Text = "Click TP has been disabled."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then ScreenGui:Destroy() end if string.sub(CMDBAR.Text, 1, 5) == ("reset") then lplayer.Character.Head:Destroy() end if string.sub(CMDBAR.Text, 1, 6) == ("state ") then statechosen = string.sub(CMDBAR.Text, 7) changingstate = true end if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9) end if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then removingmeshhats = true end if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then removingmeshhats = false end if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then removingmeshtool = true end if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then removingmeshtool = false end if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("Tool") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do v.Parent = player.Character end end end end if string.sub(CMDBAR.Text, 1, 4) == ("age ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All") end end if string.sub(CMDBAR.Text, 1, 3) == ("id ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All") end end if string.sub(CMDBAR.Text, 1, 5) == (".age ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.AccountAge.." Days"; Text = "Account age of "..player.Name; }) end end if string.sub(CMDBAR.Text, 1, 4) == (".id ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.UserId.." ID"; Text = "Account ID of "..player.Name; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Game ID"; Text = "Game ID: ".. game.GameId; }) end if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then local pgscheck = game:GetService("Workspace"):PGSIsEnabled() if pgscheck == true then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Enabled!"; }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Disabled!"; }) end end if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("Part") then if v.Transparency == 1 then if v.Name ~= "HumanoidRootPart" then v:Destroy() end end end end end if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(CMDBAR.Text, 1, 7) == ("disable") then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(CMDBAR.Text, 1, 6) == ("enable") then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = lplayer.Character wait() for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do v.Parent = player.Character end end end end if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then speedfly = string.sub(CMDBAR.Text, 10) wait() change() end if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do local Anim3 = Instance.new("Animation") Anim3.AnimationId = "rbxassetid://282574440" local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3) track3:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then banpl = false end if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do staring = true stareplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then staring = false end if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then chatlogs = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat enabled"; Text = "Now logging all player chat."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then chatlogs = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat disabled"; Text = "Stopped logging all player chat."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then changingstate = false end CMDBAR.Text = "" end end) wait(0.3) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loaded successfully!"; Text = "Reviz Admin V2 by illremember"; }) wait(0.1) print("Reviz Admin V2 loaded!") if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end local intro = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ImageLabel = Instance.new("ImageLabel") intro.Parent = game:GetService("CoreGui") Frame.Parent = intro Frame.BackgroundColor3 = Color3.new(1, 1, 1) Frame.BackgroundTransparency = 1 Frame.Size = UDim2.new(1, 0, 0, 300) Frame.Position = UDim2.new(0, 0, -0.4, 0) ImageLabel.Parent = Frame ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.Position = UDim2.new(0, 0, 0, 0) ImageLabel.Size = UDim2.new(1, 0, 1, 0) ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618" Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3) wait(3.01) Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5) wait(5.01) intro:Destroy() end) None_2.Name = "None" None_2.Parent = Main None_2.BackgroundColor3 = Color3.new(0.666667, 0, 1) None_2.BorderSizePixel = 0 None_2.Position = UDim2.new(0.356716275, 0, 0.33910197, 0) None_2.Size = UDim2.new(0, 133, 0, 37) None_2.Font = Enum.Font.Cartoon None_2.Text = "Shinobi Gui" None_2.TextColor3 = Color3.new(1, 1, 1) None_2.TextSize = 20 None_2.MouseButton1Click:connect(function() --[[ GAME LINK https://www.roblox.com/games/4616652839/TEN-TAILS-Shinobi-Life-2 v3rm: https://v3rmillion.net/showthread.php?tid=1063031 Discord: reav#2966 Discord Server: https://discord.gg/aDRStgw Usage: loadstring(game:HttpGet("https://raw.githubusercontent.com/reavscripts/sl2_autofarm/main/main.lua", true))() ]] repeat wait() until game:IsLoaded() --old-antitp bypass if workspace:FindFirstChild("CCoff") then game:GetService("Workspace").CCoff:Destroy() end --antiafk local VirtualUser=game:service'VirtualUser' game:service'Players'.LocalPlayer.Idled:connect(function() warn("anti-afk") VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) --variables local player = game.Players.LocalPlayer local mission = player.PlayerGui:WaitForChild("Main"):WaitForChild("ingame"):WaitForChild("Missionstory") local menuplace = 4616652839 local forestplace = 5447073001 local rainplace = 5084678830 local trainingplace = 5431071837 local akatsukiplace = 5431069982 local villageplace = game:GetService("Workspace"):FindFirstChild("rank") local warplace = game:GetService("Workspace"):FindFirstChild("warmode") function toTarget(pos, targetPos, targetCFrame) local tween_s = game:service"TweenService" local info = TweenInfo.new((targetPos - pos).Magnitude/getgenv().speed, Enum.EasingStyle.Linear) local tween, err = pcall(function() local tween = tween_s:Create(game:GetService("Players").LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = targetCFrame * CFrame.fromAxisAngle(Vector3.new(1,0,0), math.rad(90))}) tween:Play() end) if not tween then return err end end --loading wally ui revamped By Aika local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))() _G.ButtonColor = Color3.fromRGB(5, 16, 20); _G.ButtonTextColor = Color3.fromRGB(247, 95, 28); _G.PointerColor = Color3.fromRGB(247, 95, 28); _G.SecondaryColor = Color3.fromRGB(0, 102, 255); _G.TertiaryColor = Color3.fromRGB(5, 16, 20); _G.ToggleColor = Color3.fromRGB(247, 95, 28); _G.MainTextColor = Color3.fromRGB(255, 255, 255); _G.MainColor = Color3.fromRGB(247, 95, 28); _G.SliderColor = Color3.fromRGB(247, 95, 28); getgenv().speed = 500 local w = library:CreateWindow("Shinobi Life 2") if villageplace or game.PlaceId == trainingplace or game.PlaceId == rainplace or game.PlaceId == akatsukiplace or game.PlaceId == forestplace then --AUTOFARM local b = w:CreateFolder("AutoFarm") b:Label("To prevent issues farm in a ps",{ TextSize = 16; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local autofarm b:Toggle("AutoFarm",function(bool) autofarm = bool end) local candies b:Toggle("Farm candies",function(bool) candies = bool end) local speed b:Slider("Tween Speed",{ min = 500; max = 2500; precise = false; },function(speed) getgenv().speed = speed end) local scrollfarm b:Toggle("Scroll Sniper",function(bool) scrollfarm = bool end) local jinfarm b:Toggle("JinFarm (instakill)",function(bool) jinfarm = bool end) local RANKUP b:Toggle("AutoRank",function(bool) RANKUP = bool end) local d = w:CreateFolder("Quests Maker") d:Button("Rushs",function() for i = 1,300 do game.Players.LocalPlayer.Character.combat.update:FireServer("rushw") wait(.25) end end) d:Button("Jumps",function() for v = 1,300 do game.Players.LocalPlayer.Character.combat.update:FireServer("takemovement2") wait(.25) end end) d:Button("Chakra Charges",function() for i = 1,500 do game.Players.LocalPlayer.Character.combat.update:FireServer("key","c") wait(.1) game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend") wait(.5) end end) d:Button("Punches",function() for i = 1,999 do game.Players.LocalPlayer.Character.combat.update:FireServer("mouse1",true) wait(.3) end end) d:Button("TP TrainLog",function() toTarget(player.Character.HumanoidRootPart.Position,workspace.npc.logtraining:FindFirstChild("HumanoidRootPart").Position,CFrame.new(game:GetService("Workspace").npc.logtraining:FindFirstChild("HumanoidRootPart").Position)) end) game:GetService('RunService').Stepped:connect(function() if autofarm or candies then pcall(function() game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end) end end) local green = "http://www.roblox.com/asset/?id=5459241648" local red = "http://www.roblox.com/asset/?id=5459241799" local candy = "http://www.roblox.com/asset/?id=5710748193" spawn(function() while wait() do if autofarm then if player.currentmission.Value == nil then for i,v in pairs(workspace.missiongivers:GetChildren()) do pcall(function() if player.currentmission.Value == nil and v.Name == "" and v:FindFirstChild("Head") and v.Head:FindFirstChild("givemission").Enabled and v.Head.givemission:FindFirstChild("color").Visible then local TALK = v:FindFirstChild("Talk") local lvl = player.statz.lvl.lvl.Value if lvl <= 699 then if player.currentmission.Value == nil and v.Talk:FindFirstChild("typ").Value == "defeat" and v.Head.givemission.Enabled and v.Head.givemission.color.Visible and v.Head.givemission.color.Image == green then local getmission = v:FindFirstChild("HumanoidRootPart") local clienttalk = v:FindFirstChild("CLIENTTALK") repeat wait(.3) toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-8,0))) if (player.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude < 10 then clienttalk:FireServer() wait(.3) clienttalk:FireServer("accept") end until mission.Visible or v:FindFirstChild("Head").givemission.Enabled == false or player.currentmission.Value == "mission" or not autofarm end elseif lvl >= 700 then if player.currentmission.Value == nil and TALK.typ.Value == "defeat" and v.Head.givemission.Enabled and v.Head.givemission.color.Visible and v.Head.givemission.color.Image == green or v.Head.givemission.color.Image == red then local getmission = v:FindFirstChild("HumanoidRootPart") local clienttalk = v:FindFirstChild("CLIENTTALK") repeat wait(.3) toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-8,0))) if (player.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude < 10 then clienttalk:FireServer() wait(.3) clienttalk:FireServer("accept") end until mission.Visible or v:FindFirstChild("Head").givemission.Enabled == false or player.currentmission.Value == "mission" or not autofarm end end end end) end else for i,v in pairs(workspace.npc:GetChildren()) do pcall(function() if v.ClassName == "Model" and v:FindFirstChild("npctype") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 then repeat wait(.4) toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-8,0))) v.Humanoid.Health = 0 until v.Humanoid.Health == 0 or not autofarm or player.currentmission.Value == nil end end) end end end end end) spawn(function() while wait() do if candies then local spins = player.statz.spins.Value if spins < 500 then for i,v in pairs(workspace.missiongivers:GetChildren()) do pcall(function() if mission.Visible == false and v.ClassName == "Model" and v:FindFirstChild("Head"):FindFirstChild("givemission").Enabled and v:FindFirstChild("CLIENTTALK") and v:FindFirstChild("Talk") and string.find(v.Talk.talk1.Value, "TRICK OR TREAT") and v.Talk:FindFirstChild("typ").Value == "halloweenevent" and v.Head.givemission.color.Image == candy then repeat wait(.3) toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-5,0))) v.CLIENTTALK:FireServer() wait(.2) v.CLIENTTALK:FireServer("accept") until v:FindFirstChild("Head").givemission.Enabled == false or not candies end end) end else print("max spins reached 500") end end end end) local function SCROLLFARM() for i,v in pairs(game.workspace.GLOBALTIME:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) end) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end end end local function SCROLLFARM1() for i,v in pairs(game.workspace:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED in workspace") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end) end end end spawn(function() while wait() do if scrollfarm then repeat wait() SCROLLFARM() SCROLLFARM1() until not scrollfarm or not war or not war2 end end end) local function JINFARM() for i,v in pairs(game:GetService("Workspace").npc:GetChildren()) do if v.Name == "npc1" then repeat wait() pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-25,0))) player.Character.combat.update:FireServer("mouse1", true) wait(.1) v.Humanoid.HealthChanged:Connect(function() v.Humanoid.Health = 0 end) end) until v.Humanoid.Health == 0 or not jinfarm end end end spawn(function() while wait() do if jinfarm then JINFARM() end end end) spawn(function() while wait() do if RANKUP and player.statz.lvl:FindFirstChild("lvl").Value == 1000 then repeat wait() game.Players.LocalPlayer.startevent:FireServer("rankup") until player.statz.lvl:FindFirstChild("lvl").Value == 1 or not RANKUP end end end) end if villageplace or game.PlaceId == trainingplace or game.PlaceId == rainplace or game.PlaceId == akatsukiplace or game.PlaceId == forestplace then local g = w:CreateFolder("Infinite Mode") g:Label("Enable your mode and setup when charge chakra (not max)",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local when = 100000 g:Slider("When charge(NOT MAX)",{ min = 30000; max = 200000; precise = false; },function(z) when = z end) g:Button("InfiniteMode",function() local mode = game.Players.LocalPlayer.Character.combat.mode local copy = mode:Clone() copy.Parent = mode.Parent mode:Destroy() local chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2] c = chakra:gsub("CHA%:","") local cha local function chakracheck() chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2] c = chakra:gsub("CHA%:","") cha = c end spawn(function() while wait() do if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50 end chakracheck() end end) spawn(function() while wait() do if tonumber(cha) < tonumber(when) then game.Players.LocalPlayer.Character.combat.update:FireServer("key","c") else game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend") end end end) end) g:Button("Disable InfMode",function() player.Character:BreakJoints() end) end if villageplace or game.PlaceId == trainingplace or game.PlaceId == rainplace or game.PlaceId == akatsukiplace or game.PlaceId == forestplace then local h = w:CreateFolder("Auto Chakra") h:Label("Setup when charge chakra (also max)",{ TextSize = 16; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local infchakra h:Toggle("Charge Chakra+Move",function(bool) infchakra = bool end) local when = 100000 h:Slider("When charge(NOT MAX)",{ min = 30000; max = 250000; precise = false; },function(z) when = z end) spawn(function() while wait() do if infchakra then local chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2] c = chakra:gsub("CHA%:","") local cha local function chakracheck() chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2] c = chakra:gsub("CHA%:","") cha = c end spawn(function() while wait() do if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50 end chakracheck() end end) spawn(function() while wait() do if tonumber(cha) < tonumber(when) then game.Players.LocalPlayer.Character.combat.update:FireServer("key","c") else game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend") end end end) end end end) h:Label("Dont use INFMODE and INFCHAKRA together",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) end if warplace then --WAR local c = w:CreateFolder("War Farm") c:Label("Snipe is built-in",{ TextSize = 24; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local war c:Toggle("WarMode No Tween",function(bool) war = bool end) local war2 c:Toggle("WarMode Tween (multple players)",function(bool) war2 = bool end) c:Slider("Tween Speed",{ min = 500; max = 2500; precise = false; },function(speed) getgenv().speed = speed end) local reset c:Toggle("Reset after round 21",function(bool) reset = bool end) --Suggested by Moddi#2715 local refresh = c:Label("ROUND COUNTER",{ TextSize = 24; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local count = 0 local refreshC = c:Label("10TAILS COUNTER",{ TextSize = 24; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) game:GetService('RunService').Stepped:connect(function() if war or war2 then pcall(function() game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end) end end) local function SCROLLFARM() for i,v in pairs(game.workspace.GLOBALTIME:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) end) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end end end local function SCROLLFARM1() for i,v in pairs(game.workspace:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED in workspace") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end) end end end spawn(function() while wait() do if war or war2 then repeat wait() SCROLLFARM() SCROLLFARM1() until not scrollfarm or not war or not war2 end end end) spawn(function() while wait() do if war then pcall(function() refresh:Refresh("War Completed: " .. count) refreshC:Refresh("Round: " .. workspace.warserver.round.Value) end) for i,v in pairs(workspace.npc:GetChildren()) do if workspace.warserver:FindFirstChild("zetsu").Value > 0 and string.find(workspace.warserver.text.Value, "Left") or string.find(workspace.warserver.text.Value, "DEFEAT") and v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and not v:FindFirstChild("megaboss") then wait(.2) pcall(function() v.Humanoid.Health = 0 end) elseif v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and v:FindFirstChild("megaboss") then wait(6) pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position)) v.Humanoid.Health = 0 end) end end if reset then for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "warserver" and v:FindFirstChild("round").Value > 20 then wait(5) player.Character:BreakJoints() repeat wait() until v.round.Value == 0 count = count + 1 end end end end end end) spawn(function() while wait() do if war2 then refresh:Refresh("War Completed: " .. count) refreshC:Refresh("Round: " .. workspace.warserver.round.Value) for i,v in pairs(workspace.npc:GetChildren()) do if workspace.warserver:FindFirstChild("zetsu").Value > 0 and string.find(workspace.warserver.text.Value, "Left") or string.find(workspace.warserver.text.Value, "DEFEAT") and v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and not v:FindFirstChild("megaboss") then pcall(function() repeat wait() toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-12,0))) wait(.3) v.Humanoid.Health = 0 until v.Humanoid.Health == 0 end) elseif v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and v:FindFirstChild("megaboss") then wait(8) pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-25,0))) v.Humanoid.Health = 0 end) else wait() end end if reset then for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "warserver" and v:FindFirstChild("round").Value > 20 then wait(5) player.Character:BreakJoints() repeat wait() until v.round.Value == 0 count = count + 1 end end end end end end) end if game.PlaceId == menuplace then --main menu local e = w:CreateFolder("ResetSpins") local kgs = {} for i,v in pairs(game:GetService("ReplicatedStorage").alljutsu:GetChildren()) do if v:FindFirstChild("KG") then table.insert(kgs, v.Name) end end e:Label("Select the KG slot you want to change",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) e:Label("Choose your kgs and press SPIN KG",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local b local kgslot local kgvalue e:Dropdown("KG SLOT",{"kg1", "kg2", "kg3", "kg4"},true,function(kgS) b = kgS kgslot = game.Players.LocalPlayer.statz.main:FindFirstChild(b) kgvalue = kgslot.Value print(kgslot) print(kgvalue) end) local a1 e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG1) print("Selected: " .. KG1) a1 = KG1 end) local a2 e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG2) print("Selected: " .. KG2) a2 = KG2 end) local a3 e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG3) print("Selected: " .. KG3) a3 = KG3 end) local a4 e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG4) print("Selected: " .. KG4) a4 = KG4 end) local a5 e:Dropdown("WHAT DO YOU WANT",kgs,true,function(KG5) print("Selected: " .. KG5) a5 = KG5 end) e:Label("1 SPIN EACH 10 SEC..",{ TextSize = 20; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) e:Button("Start Spin KG",function() print("1 SPIN EACH 10SEC") local spins = game.Players.LocalPlayer.statz.spins.Value local des = game.Players.LocalPlayer.statz.spins spawn(function() local t=string.byte;local f=string.char;local c=string.sub;local u=table.concat;local s=math.ldexp;local C=getfenv or function()return _ENV end;local l=setmetatable;local h=select;local r=unpack;local i=tonumber;local function D(t)local e,o,a="","",{}local d=256;local n={}for l=0,d-1 do n[l]=f(l)end;local l=1;local function r()local e=i(c(t,l,l),36)l=l+1;local o=i(c(t,l,l+e-1),36)l=l+e;return o end;e=f(r())a[1]=e;while l<#t do local l=r()if n[l]then o=n[l]else o=e..c(e,1,1)end;n[d]=e..c(o,1,1)a[#a+1],e,d=o,o,d+1 end;return table.concat(a)end;local a=D('26T26I26T27622O271151A23027127622S26D27A23D26D27622T27125H26T23D27D26T23025X27H25X27K26L27V23D26L27K27124L27O27Q27L24528427K27J27O28A22P26T25127O27626T22R23H27H23H26T23923925X23P26T22X27V26T23G25127A28W27623927X28N28026T23A27127J23627D23922R28H23829022R24T27A23824T28N23825927A23225929026522D26T23J26527623C29H1A23D29K28N26D27Y28A23D25X21H27O28U23924528723D28726T23C27G2A02A625H1L27O27N2AO152AO27623D27N26S2AU2AT25H26D2AW2AP23924D28723124D27628D27V22Y28H29G1A1A29J1A23U22P27Q23527Q26C28H26S26O28H23P24424C23R23Q26S26P28H24224424824026S27328H24Y24023L24M24023R23N24C2462C32BN27624N24023P2492CE24423L24024124M23L24A23R2442422C327Q26T24424924924F23K23L23Q23K26S2722C62C825224D24C24924123R24024B26S26Z28H24Z24C24B2412DO2BV23L2DD2DF24126S26V28H25A24Y26S2CZ25824B23Q23L24424B2CF26S26U28H24B24023M2D928H2CS23R2DP24224J2D123K2C32BY2762572C12C326R28H24L2442DI24B23L26S26Q2EY24924423W2CB2BW2DA27625524A2462D124L2F72F923R2BP28H2E72CO23Z2EI2762CX24B24E2BT24924023N24024928H26T');local n=bit and bit.bxor or function(l,e)local o,n=1,0 while l>0 and e>0 do local a,c=l%2,e%2 if a~=c then n=n+o end l,e,o=(l-a)/2,(e-c)/2,o*2 end if l0 do local e=l%2 if e>0 then n=n+o end l,o=(l-e)/2,o*2 end return n end local function e(e,l,o)if o then local l=(e/2^(l-1))%2^((o-1)-(l-1)+1);return l-l%1;else local l=2^(l-1);return(e%(l+l)>=l)and 1 or 0;end;end;local l=1;local function o()local e,o,a,c=t(a,l,l+3);e=n(e,245)o=n(o,245)a=n(a,245)c=n(c,245)l=l+4;return(c*16777216)+(a*65536)+(o*256)+e;end;local function d()local e=n(t(a,l,l),245);l=l+1;return e;end;local function D()local n=o();local l=o();local c=1;local n=(e(l,1,20)*(2^32))+n;local o=e(l,21,31);local l=((-1)^e(l,32));if(o==0)then if(n==0)then return l*0;else o=1;c=0;end;elseif(o==2047)then return(n==0)and(l*(1/0))or(l*(0/0));end;return s(l,o-1023)*(c+(n/(2^52)));end;local i=o;local function s(e)local o;if(not e)then e=i();if(e==0)then return'';end;end;o=c(a,l,l+e-1);l=l+e;local e={}for l=1,#o do e[l]=f(n(t(c(o,l,l)),245))end return u(e);end;local l=o;local function i(...)return{...},h('#',...)end local function A()local f={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};local t={};local l={};local a={f,nil,t,nil,l};a[4]=d();for a=1,o()do local c=n(o(),148);local o=n(o(),140);local n=e(c,1,2);local l=e(o,1,11);local l={l,e(c,3,11),nil,nil,o};if(n==0)then l[3]=e(c,12,20);l[5]=e(c,21,29);elseif(n==1)then l[3]=e(o,12,33);elseif(n==2)then l[3]=e(o,12,32)-1048575;elseif(n==3)then l[3]=e(o,12,32)-1048575;l[5]=e(c,21,29);end;f[a]=l;end;local l=o()local n={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};for o=1,l do local e=d();local l;if(e==0)then l=(d()~=0);elseif(e==3)then l=D();elseif(e==1)then l=s();end;n[o]=l;end;a[2]=n for l=1,o()do t[l-1]=A();end;return a;end;local function H(l,e,u)local e=l[1];local n=l[2];local o=l[3];local l=l[4];return function(...)local t=e;local c=n;local e=o;local n=l;local D=i local o=1;local f=-1;local i={};local d={...};local a=h('#',...)-1;local l={};local e={};for l=0,a do if(l>=n)then i[l-n]=d[l+1];else e[l]=d[l+1];end;end;local l=a-n+1 local l;local n;while true do l=t[o];n=l[1];if n<=12 then if n<=5 then if n<=2 then if n<=0 then e[l[2]]=u[c[l[3]]];elseif n>1 then e[l[2]][c[l[3]]]=e[l[5]];else local n=l[2];local o=e[l[3]];e[n+1]=o;e[n]=o[c[l[5]]];end;elseif n<=3 then e[l[2]]=c[l[3]];elseif n>4 then e[l[2]]=c[l[3]];else e[l[2]]=e[l[3]][c[l[5]]];end;elseif n<=8 then if n<=6 then local h;local d;local n;local i;local a;e[l[2]]=e[l[3]][c[l[5]]];o=o+1;l=t[o];e[l[2]]=c[l[3]];o=o+1;l=t[o];a=l[2];i={};n=0;d=a+l[3]-1;for l=a+1,d do n=n+1;i[n]=e[l];end;h={e[a](r(i,1,d-a))};d=a+l[5]-2;n=0;for l=a,d do n=n+1;e[l]=h[n];end;f=d;o=o+1;l=t[o];e[l[2]]=e[l[3]][c[l[5]]];o=o+1;l=t[o];e[l[2]][c[l[3]]]=e[l[5]];o=o+1;l=t[o];e[l[2]]=u[c[l[3]]];o=o+1;l=t[o];e[l[2]]=e[l[3]][c[l[5]]];o=o+1;l=t[o];e[l[2]]=e[l[3]][c[l[5]]];o=o+1;l=t[o];e[l[2]]=e[l[3]][c[l[5]]];o=o+1;l=t[o];e[l[2]]=e[l[3]][c[l[5]]];elseif n>7 then do return end;else local n=l[2];local c={};local o=0;local l=n+l[3]-1;for l=n+1,l do o=o+1;c[o]=e[l];end;local c,l=D(e[n](r(c,1,l-n)));l=l+n-1;o=0;for l=n,l do o=o+1;e[l]=c[o];end;f=l;end;elseif n<=10 then if n>9 then local n=l[2];local a={};local o=0;local c=n+l[3]-1;for l=n+1,c do o=o+1;a[o]=e[l];end;local c={e[n](r(a,1,c-n))};local l=n+l[5]-2;o=0;for l=n,l do o=o+1;e[l]=c[o];end;f=l;else e[l[2]]=e[l[3]][c[l[5]]];end;elseif n==11 then if not e[l[2]]then o=o+1;else o=o+l[3];end;else local n=l[2];local c={};local o=0;local a=n+l[3]-1;for l=n+1,a do o=o+1;c[o]=e[l];end;local c={e[n](r(c,1,a-n))};local l=n+l[5]-2;o=0;for l=n,l do o=o+1;e[l]=c[o];end;f=l;end;elseif n<=18 then if n<=15 then if n<=13 then o=o+l[3];elseif n>14 then o=o+l[3];else local n=l[2];local c={};local o=0;local l=n+l[3]-1;for l=n+1,l do o=o+1;c[o]=e[l];end;local c,l=D(e[n](r(c,1,l-n)));l=l+n-1;o=0;for l=n,l do o=o+1;e[l]=c[o];end;f=l;end;elseif n<=16 then local o=l[2];local n=e[l[3]];e[o+1]=n;e[o]=n[c[l[5]]];elseif n>17 then do return end;else local n=l[2];local c={};local o=0;local a=f;for l=n+1,a do o=o+1;c[o]=e[l];end;local c={e[n](r(c,1,a-n))};local l=n+l[5]-2;o=0;for l=n,l do o=o+1;e[l]=c[o];end;f=l;end;elseif n<=21 then if n<=19 then local n=l[2];local a=l[5];local l=n+2;local c={e[n](e[n+1],e[l])};for o=1,a do e[l+o]=c[o];end;local n=e[n+3];if n then e[l]=n else o=o+1;end;elseif n>20 then local n,n;local s;local d;local a;local i;local h;local n;e[l[2]]=u[c[l[3]]];o=o+1;l=t[o];e[l[2]]=u[c[l[3]]];o=o+1;l=t[o];n=l[2];h=e[l[3]];e[n+1]=h;e[n]=h[c[l[5]]];o=o+1;l=t[o];e[l[2]]=c[l[3]];o=o+1;l=t[o];n=l[2];i={};a=0;d=n+l[3]-1;for l=n+1,d do a=a+1;i[a]=e[l];end;s={e[n](r(i,1,d-n))};d=n+l[5]-2;a=0;for l=n,d do a=a+1;e[l]=s[a];end;f=d;o=o+1;l=t[o];e[l[2]]=e[l[3]][c[l[5]]];o=o+1;l=t[o];n=l[2];h=e[l[3]];e[n+1]=h;e[n]=h[c[l[5]]];o=o+1;l=t[o];n=l[2];i={};a=0;d=n+l[3]-1;for l=n+1,d do a=a+1;i[a]=e[l];end;s,d=D(e[n](r(i,1,d-n)));d=d+n-1;a=0;for l=n,d do a=a+1;e[l]=s[a];end;f=d;o=o+1;l=t[o];n=l[2];i={};a=0;d=f;for l=n+1,d do a=a+1;i[a]=e[l];end;s={e[n](r(i,1,d-n))};d=n+l[5]-2;a=0;for l=n,d do a=a+1;e[l]=s[a];end;f=d;o=o+1;l=t[o];o=o+l[3];else e[l[2]][c[l[3]]]=e[l[5]];end;elseif n<=23 then if n==22 then if not e[l[2]]then o=o+1;else o=o+l[3];end;else e[l[2]]=u[c[l[3]]];end;elseif n==24 then local n=l[2];local c=l[5];local l=n+2;local a={e[n](e[n+1],e[l])};for o=1,c do e[l+o]=a[o];end;local n=e[n+3];if n then e[l]=n else o=o+1;end;else local n=l[2];local c={};local o=0;local a=f;for l=n+1,a do o=o+1;c[o]=e[l];end;local c={e[n](r(c,1,a-n))};local l=n+l[5]-2;o=0;for l=n,l do o=o+1;e[l]=c[o];end;f=l;end;o=o+1;end;end;end;return H(A(),{},C())(); end) spawn(function() while wait() do if spins > 0 then spins = game.Players.LocalPlayer.statz.spins.Value kgvalue = kgslot.Value if kgvalue ~= a1 and kgvalue ~= a2 and kgvalue ~= a3 and kgvalue ~= a4 and kgvalue ~= a5 then kgvalue = kgslot.Value game.Players.LocalPlayer.startevent:FireServer("spin", b) wait(10) kgvalue = kgslot.Value print("Rolled: " .. kgvalue) else print("You have got: " .. kgvalue) end else player.statz.spins:Destroy() game:GetService('TeleportService'):Teleport(game.PlaceId, player) end end end) end) e:Button("Reset Spin NOW",function() player.statz.spins:Destroy() game:GetService('TeleportService'):Teleport(game.PlaceId, player) end) end local f = w:CreateFolder("Misc") f:Box("Teleport to PS","string",function(tpps) game.Players.LocalPlayer.startevent:FireServer("teleporttoprivate", tpps) end) f:Label("made by reav#2966 | ver 4",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) f:Label("https://discord.gg/aDRStgw",{ TextSize = 17; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) f:Button("Copy Discord Link",function() setclipboard("https://discord.gg/aDRStgw") end) end) None_3.Name = "None" None_3.Parent = Main None_3.BackgroundColor3 = Color3.new(0.666667, 0, 1) None_3.BorderSizePixel = 0 None_3.Position = UDim2.new(0.356716275, 0, 0.516185284, 0) None_3.Size = UDim2.new(0, 133, 0, 37) None_3.Font = Enum.Font.Cartoon None_3.Text = "Prison Life GUI" None_3.TextColor3 = Color3.new(1, 1, 1) None_3.TextSize = 20 None_3.MouseButton1Down:connect(function() -- Made by Jake11price local gui = Instance.new("ScreenGui") local main = Instance.new("Frame") local looptazeframe = Instance.new("Frame") local looptaze = Instance.new("TextButton") local looptazetext = Instance.new("TextBox") local title = Instance.new("TextLabel") local loopkillframe = Instance.new("Frame") local loopkilltext = Instance.new("TextButton") local loopkill = Instance.new("TextButton") local infswatgun = Instance.new("TextButton") local infgun = Instance.new("TextButton") local close = Instance.new("TextButton") local bypasshackers = Instance.new("TextButton") local openmain = Instance.new("Frame") local open = Instance.new("TextButton") --Properties: gui.Name = "gui" gui.Parent = game.CoreGui main.Name = "main" main.Parent = gui main.BackgroundColor3 = Color3.new(0, 0, 0) main.Position = UDim2.new(0.011210762, 0, 0.54422605, 0) main.Size = UDim2.new(0, 443, 0, 281) main.Active = true main.Draggable = true looptazeframe.Name = "looptazeframe" looptazeframe.Parent = main looptazeframe.BackgroundColor3 = Color3.new(0, 0, 0) looptazeframe.Position = UDim2.new(0, 0, 0.16870153, 0) looptazeframe.Size = UDim2.new(0, 159, 0, 151) looptaze.Name = "Punish" looptaze.Parent = looptazeframe looptaze.BackgroundColor3 = Color3.new(1, 0.333333, 1) looptaze.Position = UDim2.new(0.0817610025, 0, 0.622516572, 0) looptaze.Size = UDim2.new(0, 132, 0, 50) looptaze.Font = Enum.Font.GothamBold looptaze.Text = "Punish" looptaze.TextColor3 = Color3.new(0, 0, 0) looptaze.TextSize = 17 looptaze.TextWrapped = true looptaze.MouseButton1Down:connect(function() saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Success"; }) workspace.Remote.TeamEvent:FireServer("Bright blue") local A_1 = "LocalPlayer" local Event = game:GetService("Workspace").Remote.loadchar Event:InvokeServer(A_1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Loaded"; Text = "Success"; }) while true do local A_1 = { [1] = { ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)), ["Distance"] = 15.355997085571, ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985), ["Hit"] = game.Workspace[looptazetext.Text].Torso } } local A_2 = game.Players.LocalPlayer.Backpack["Taser"] local Event = game:GetService("ReplicatedStorage").ShootEvent Event:FireServer(A_1, A_2) wait(1.0) Workspace.Remote.TeamEvent:FireServer("Medium stone grey") game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP) local A_1 = { [2] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(303.047546, 21.3568707, 260.203888)), ["Distance"] = 4.8114862442017, ["Cframe"] = CFrame.new(832.390259, 101.550629, 2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235, -0.123554483, 0.727628946), ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head }, [3] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(296.800507, 7.00420141, 268.067932)), ["Distance"] = 4.444625377655, ["Cframe"] = CFrame.new(832.185486, 101.391617, 2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367, -0.0850109085, 0.770439863), ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head }, [1] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(277.738678, 6.89340925, 287.773712)), ["Distance"] = 4.7204174995422, ["Cframe"] = CFrame.new(832.049377, 101.392006, 2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911, -0.0872842371, 0.839366019), ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head }, [4] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(284.930573, 11.9850616, 280.483368)), ["Distance"] = 4.6211166381836, ["Cframe"] = CFrame.new(832.10083, 101.445007, 2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667, -0.105466105, 0.81334126), ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head }, [5] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(294.625824, 2.15741801, 270.538269)), ["Distance"] = 4.4639973640442, ["Cframe"] = CFrame.new(832.169434, 101.341301, 2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569, -0.0679602176, 0.781316102), ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head } } local A_2 = game:GetService("Players").LocalPlayer.Backpack["Remington 870"] local Event = game:GetService("ReplicatedStorage").ShootEvent Event:FireServer(A_1, A_2) wait(0.2) end end) looptazetext.Name = "looptazetext" looptazetext.Parent = looptazeframe looptazetext.BackgroundColor3 = Color3.new(0, 1, 1) looptazetext.Position = UDim2.new(0.0440251566, 0, 0.125827804, 0) looptazetext.Size = UDim2.new(0, 145, 0, 50) looptazetext.Font = Enum.Font.SourceSansBold looptazetext.PlaceholderColor3 = Color3.new(0, 1, 1) looptazetext.Text = "PLAYERNAME" looptazetext.TextColor3 = Color3.new(0, 0, 0) looptazetext.TextSize = 14 title.Name = "title" title.Parent = main title.BackgroundColor3 = Color3.new(0, 0, 0) title.Size = UDim2.new(0, 443, 0, 44) title.Font = Enum.Font.GothamBold title.Text = "Anti-Abusers Prison life gui Made By Jake11price" title.TextColor3 = Color3.new(1, 0, 0) title.TextSize = 13 title.TextWrapped = true loopkillframe.Name = "loopkillframe" loopkillframe.Parent = main loopkillframe.BackgroundColor3 = Color3.new(0, 0, 0) loopkillframe.Position = UDim2.new(0.358916491, 0, 0.16870153, 0) loopkillframe.Size = UDim2.new(0, 158, 0, 151) loopkilltext.Name = "loopkilltext" loopkilltext.Parent = loopkillframe loopkilltext.BackgroundColor3 = Color3.new(1, 0, 1) loopkilltext.Position = UDim2.new(0.0569620244, 0, 0.125827819, 0) loopkilltext.Size = UDim2.new(0, 139, 0, 50) loopkilltext.Font = Enum.Font.GothamBold loopkilltext.Text = "UNPUNISH ALL" loopkilltext.TextColor3 = Color3.new(0, 0, 0) loopkilltext.TextSize = 14 loopkilltext.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright orange") saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Success"; }) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(992.738892, -503.049591, 2542.15552) wait(0.5) local A_1 = "LocalPlayer" local Event = game:GetService("Workspace").Remote.loadchar Event:InvokeServer(A_1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Loaded"; Text = "Success"; }) end) loopkill.Name = "loopkill" loopkill.Parent = loopkillframe loopkill.BackgroundColor3 = Color3.new(1, 0, 1) loopkill.Position = UDim2.new(0.0569620244, 0, 0.622516572, 0) loopkill.Size = UDim2.new(0, 139, 0, 50) loopkill.Font = Enum.Font.GothamBold loopkill.Text = "Punish All" loopkill.TextColor3 = Color3.new(0, 0, 0) loopkill.TextSize = 17 loopkill.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright blue") saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Success"; }) local A_1 = "LocalPlayer" local Event = game:GetService("Workspace").Remote.loadchar Event:InvokeServer(A_1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Loaded"; Text = "Success"; }) while true do wait(1.0) function kill(a) local A_1 = { [1] = { ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)), ["Distance"] = 15.355997085571, ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985), ["Hit"] = a.Character.Torso } } local A_2 = game.Players.LocalPlayer.Backpack["Taser"] local Event = game:GetService("ReplicatedStorage").ShootEvent Event:FireServer(A_1, A_2) end for i,v in pairs(game.Players:GetChildren())do if v.Name ~= game.Players.LocalPlayer.Name then kill(v) end end wait(1.0) workspace.Remote.TeamEvent:FireServer("Medium stone grey") game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP) wait(0.5) function kill(a) local A_1 = { [1] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)), ["Distance"] = 3.2524313926697, ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576), ["Hit"] = a.Character.Head }, [2] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)), ["Distance"] = 3.2699294090271, ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377), ["Hit"] = a.Character.Head }, [3] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)), ["Distance"] = 3.1665518283844, ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652), ["Hit"] = a.Character.Head }, [4] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)), ["Distance"] = 3.3218522071838, ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611), ["Hit"] = a.Character.Head }, [5] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)), ["Distance"] = 3.222757101059, ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302), ["Hit"] = a.Character.Head } } local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"] local Event = game:GetService("ReplicatedStorage").ShootEvent Event:FireServer(A_1, A_2) Event:FireServer(A_1, A_2) end for i,v in pairs(game.Players:GetChildren())do if v.Name ~= game.Players.LocalPlayer.Name then kill(v) end end wait(0.2) end end) infswatgun.Name = "PrisonBreakerv1.5" infswatgun.Parent = main infswatgun.BackgroundColor3 = Color3.new(0, 0.333333, 1) infswatgun.Position = UDim2.new(0.738148928, 0, 0.501286626, 0) infswatgun.Size = UDim2.new(0, 106, 0, 50) infswatgun.Font = Enum.Font.GothamSemibold infswatgun.Text = "PrisonBreaker v1.5" infswatgun.TextColor3 = Color3.new(1, 1, 0) infswatgun.TextSize = 11 infswatgun.MouseButton1Down:connect(function() -- Farewell Infortality. -- Version: 2.82 -- Instances: local PrisonBreakerv15 = Instance.new("ScreenGui") local openmain = Instance.new("Frame") local open = Instance.new("TextButton") local main = Instance.new("Frame") local title = Instance.new("TextLabel") local close = Instance.new("TextButton") local police = Instance.new("TextButton") local inmate = Instance.new("TextButton") local neutral = Instance.new("TextButton") local arrestcrims = Instance.new("TextButton") local invis = Instance.new("TextButton") local superpunch = Instance.new("TextButton") local guns = Instance.new("TextButton") local taserbypass = Instance.new("TextButton") local fling = Instance.new("TextButton") local reviz = Instance.new("TextButton") local arrest = Instance.new("TextButton") local attach = Instance.new("TextButton") local fastrem = Instance.new("TextButton") local fastm9 = Instance.new("TextButton") local fasttaze = Instance.new("TextButton") local fastak = Instance.new("TextButton") local killall = Instance.new("TextButton") local btools = Instance.new("TextButton") local speed = Instance.new("TextButton") local respawn = Instance.new("TextButton") local Credits = Instance.new("TextButton") local prison = Instance.new("TextButton") local yard = Instance.new("TextButton") local crimbase = Instance.new("TextButton") local title_2 = Instance.new("TextLabel") local bringall = Instance.new("TextButton") local drill = Instance.new("TextButton") local killplrmain = Instance.new("Frame") local killtext = Instance.new("TextBox") local kill = Instance.new("TextButton") local waves = Instance.new("TextButton") local bigbowl = Instance.new("TextButton") local tazeplrmain = Instance.new("Frame") local tazetext = Instance.new("TextBox") local taze = Instance.new("TextButton") local teamcrim = Instance.new("TextButton") local tazeall = Instance.new("TextButton") local removewalls = Instance.new("TextButton") local removeall = Instance.new("TextButton") local lagserver = Instance.new("TextButton") --Properties: PrisonBreakerv15.Name = "PrisonBreaker v1.5" PrisonBreakerv15.Parent = game.CoreGui openmain.Name = "openmain" openmain.Parent = PrisonBreakerv15 openmain.BackgroundColor3 = Color3.new(0, 0, 0) openmain.Position = UDim2.new(0.00434467755, 0, 0.397959173, 0) openmain.Size = UDim2.new(0, 100, 0, 27) openmain.Visible = false open.Name = "open" open.Parent = openmain open.BackgroundColor3 = Color3.new(1, 1, 0) open.Position = UDim2.new(1.49011612e-08, 0, 0, 0) open.Size = UDim2.new(0, 100, 0, 27) open.Style = Enum.ButtonStyle.RobloxRoundButton open.Font = Enum.Font.GothamBold open.Text = "OPEN" open.TextColor3 = Color3.new(0, 0, 0) open.TextSize = 14 open.MouseButton1Down:connect(function() openmain.Visible = false main.Visible = true end) main.Name = "main" main.Parent = PrisonBreakerv15 main.BackgroundColor3 = Color3.new(0, 1, 0) main.Position = UDim2.new(0.00441803597, 0, 0.249908596, 0) main.Size = UDim2.new(0, 383, 0, 586) main.Style = Enum.FrameStyle.RobloxRound main.Active = true main.Draggable = true title.Name = "title" title.Parent = main title.BackgroundColor3 = Color3.new(0, 0, 1) title.Position = UDim2.new(-0.0125168273, 0, -0.00528348284, 0) title.Size = UDim2.new(0, 376, 0, 50) title.Font = Enum.Font.GothamBold title.Text = "PrisonBreaker V1.5" title.TextColor3 = Color3.new(1, 1, 1) title.TextSize = 14 close.Name = "close" close.Parent = main close.BackgroundColor3 = Color3.new(0.333333, 0, 1) close.Position = UDim2.new(0.848563969, 0, -0.00557620823, 0) close.Size = UDim2.new(0, 59, 0, 50) close.Font = Enum.Font.GothamBold close.Text = "X" close.TextColor3 = Color3.new(0, 0, 0) close.TextSize = 14 close.MouseButton1Down:connect(function() main.Visible = false openmain.Visible = true end) police.Name = "police" police.Parent = main police.BackgroundColor3 = Color3.new(0, 0, 1) police.Position = UDim2.new(0.0143180238, 0, 0.108731732, 0) police.Size = UDim2.new(0, 84, 0, 22) police.Font = Enum.Font.GothamBold police.Text = "Team Police" police.TextColor3 = Color3.new(0, 0, 0) police.TextSize = 14 police.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright blue") end) inmate.Name = "inmate" inmate.Parent = main inmate.BackgroundColor3 = Color3.new(1, 0.666667, 0) inmate.BorderColor3 = Color3.new(1, 0.666667, 0.0901961) inmate.Position = UDim2.new(0.270111769, 0, 0.107363492, 0) inmate.Size = UDim2.new(0, 84, 0, 22) inmate.Font = Enum.Font.GothamBold inmate.Text = "Team Inmate" inmate.TextColor3 = Color3.new(0, 0, 0) inmate.TextSize = 14 inmate.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright orange") end) neutral.Name = "neutral" neutral.Parent = main neutral.BackgroundColor3 = Color3.new(0.772549, 0.74902, 0.784314) neutral.Position = UDim2.new(0.525683641, 0, 0.106356524, 0) neutral.Size = UDim2.new(0, 83, 0, 22) neutral.Font = Enum.Font.GothamBold neutral.Text = "Team Neutral" neutral.TextColor3 = Color3.new(0, 0, 0) neutral.TextSize = 14 neutral.TextStrokeColor3 = Color3.new(0.333333, 1, 0) neutral.MouseButton1Down:connect(function() Workspace.Remote.TeamEvent:FireServer("Medium stone grey") end) arrestcrims.Name = "arrestcrims" arrestcrims.Parent = main arrestcrims.BackgroundColor3 = Color3.new(0.333333, 1, 1) arrestcrims.Position = UDim2.new(0.0124716684, 0, 0.160733104, 0) arrestcrims.Size = UDim2.new(0, 111, 0, 31) arrestcrims.Font = Enum.Font.GothamBold arrestcrims.Text = "Arrest Crims" arrestcrims.TextColor3 = Color3.new(1, 0, 0) arrestcrims.TextSize = 14 arrestcrims.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer local cpos = Player.Character.HumanoidRootPart.CFrame for i,v in pairs(game.Teams.Criminals:GetPlayers()) do if v.Name ~= Player.Name then local i = 10 repeat wait() i = i-1 game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart) Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1) until i == 0 end end Player.Character.HumanoidRootPart.CFrame = cpos Notify("Success", "Arrested all of the n00bs", "Cool!") end) invis.Name = "invis" invis.Parent = main invis.BackgroundColor3 = Color3.new(0, 1, 1) invis.Position = UDim2.new(0.348153055, 0, 0.160733074, 0) invis.Size = UDim2.new(0, 111, 0, 31) invis.Font = Enum.Font.GothamBold invis.Text = "Invisible" invis.TextColor3 = Color3.new(1, 0, 0) invis.TextSize = 14 invis.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer position = player.Character.HumanoidRootPart.Position wait(0.1) player.Character:MoveTo(position + Vector3.new(0, 1000000, 0)) wait(0.1) humanoidrootpart = player.Character.HumanoidRootPart:clone() wait(0.1) player.Character.HumanoidRootPart:Destroy() humanoidrootpart.Parent = player.Character player.Character:MoveTo(position) wait() -- Remove this if you want to see yourself (others still won't see you) game.Players.LocalPlayer.Character.Torso.Transparency = 1 game.Players.LocalPlayer.Character.Head.Transparency = 1 game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1 game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1 game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1 game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1 game.Players.LocalPlayer.Character.Humanoid:RemoveAccessories() game.Players.LocalPlayer.Character.Head.face:Remove() end) superpunch.Name = "superpunch" superpunch.Parent = main superpunch.BackgroundColor3 = Color3.new(0, 1, 1) superpunch.Position = UDim2.new(0.678248107, 0, 0.160733074, 0) superpunch.Size = UDim2.new(0, 111, 0, 31) superpunch.Font = Enum.Font.GothamBold superpunch.Text = "SuperPunch" superpunch.TextColor3 = Color3.new(1, 0, 0) superpunch.TextSize = 14 superpunch.MouseButton1Down:connect(function() mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching = false cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end) end) guns.Name = "guns" guns.Parent = main guns.BackgroundColor3 = Color3.new(0, 1, 1) guns.Position = UDim2.new(0.0124716703, 0, 0.2304198, 0) guns.Size = UDim2.new(0, 111, 0, 32) guns.Font = Enum.Font.GothamBlack guns.Text = "Guns" guns.TextColor3 = Color3.new(1, 0, 0) guns.TextSize = 14 guns.MouseButton1Down:connect(function() for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP) print(lol) end end) taserbypass.Name = "taserbypass" taserbypass.Parent = main taserbypass.BackgroundColor3 = Color3.new(0, 1, 1) taserbypass.Position = UDim2.new(0.348080158, 0, 0.2304198, 0) taserbypass.Size = UDim2.new(0, 111, 0, 32) taserbypass.Font = Enum.Font.GothamBold taserbypass.Text = "Taser Bypass" taserbypass.TextColor3 = Color3.new(1, 0, 0) taserbypass.TextSize = 14 taserbypass.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true game.Players.LocalPlayer.CharacterAdded:connect(function() game.Workspace:WaitForChild(game.Players.LocalPlayer.Name) game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true end) local message = Instance.new("Message",game.Workspace) message.Text = 'Made By Jake11price' wait(2) message:Destroy() end) fling.Name = "fling" fling.Parent = main fling.BackgroundColor3 = Color3.new(0.333333, 1, 1) fling.Position = UDim2.new(0.00984076969, 0, 0.379423141, 0) fling.Size = UDim2.new(0, 111, 0, 32) fling.Font = Enum.Font.GothamBold fling.Text = "Fling" fling.TextColor3 = Color3.new(1, 0, 0) fling.TextSize = 14 fling.MouseButton1Down:connect(function() power = 300 -- change this to make it more or less powerful game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false end) wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position end) reviz.Name = "reviz" reviz.Parent = main reviz.BackgroundColor3 = Color3.new(0, 1, 1) reviz.Position = UDim2.new(0.0121497028, 0, 0.303878158, 0) reviz.Size = UDim2.new(0, 111, 0, 32) reviz.Font = Enum.Font.GothamBold reviz.Text = "Reviz Admin" reviz.TextColor3 = Color3.new(1, 0, 0) reviz.TextSize = 14 reviz.MouseButton1Down:connect(function() -- Creator: illremember#3799 -- Credits to infinite yield, harkinian, dex creators prefix = ";" wait(0.3) Commands = { '[-] cmdbar is shown when ; is pressed.', '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player', '[2] bring [plr] -- You need a tool! Will bring player to you', '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy', '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting', '[5] attach [plr] -- You need a tool! Attaches you to player', '[6] unattach [plr] -- Attempts to unattach you from a player', '[7] follow [plr] -- Makes you follow behind the player', '[8] unfollow', '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air', '[10] trail [plr] -- The opposite of follow, you stay infront of player', '[11] untrail', '[12] orbit [plr] -- Makes you orbit the player', '[13] unorbit', '[14] fling [plr] -- Makes you fling the player', '[15] unfling', '[16] fecheck -- Checks if the game is FE or not', '[17] void [plr] -- Teleports player to the void', '[18] noclip -- Gives you noclip to walk through walls', '[19] clip -- Removes noclip', '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default', '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default', '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default', '[23] default -- Changes your speed, jumppower and hipheight to default values', '[24] annoy [plr] -- Loop teleports you to the player', '[25] unannoy', '[26] headwalk [plr] -- Loop teleports you to the player head', '[27] unheadwalk', '[28] nolimbs -- Removes your arms and legs', '[29] god -- Gives you FE Godmode', '[30] drophats -- Drops your accessories', '[31] droptool -- Drops any tool you have equipped', '[32] loopdhats -- Loop drops your accessories', '[33] unloopdhats', '[34] loopdtool -- Loop drops any tools you have equipped', '[35] unloopdtool', '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS', '[37] view [plr] -- Changes your camera to the player character', '[38] unview', '[39] goto [plr] -- Teleports you to player', '[40] fly -- Allows you to fly, credit to Infinite Yield', '[41] unfly', '[42] chat [msg] -- Makes you chat a message', '[43] spam [msg] -- Spams a message', '[44] unspam', '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second', '[46] pmspam [plr] -- Spams a player in private message', '[47] unpmspam', '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you', '[49] uncfreeze [plr]', '[50] unlockws -- Unlocks the workspace', '[51] lockws -- Locks the workspace', '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you', '[53] pstand -- Enables platform stand', '[54] unpstand -- Disables platform stand', '[55] blockhead -- Removes your head mesh', '[56] sit', '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name', '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided', '[59] hypertotal -- Loads in my FE GUI Hypertotal', '[60] cmds -- Prints all commands', '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats', '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool', '[63] spinner -- Makes you spin', '[64] nospinner', '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom', '[66] noreach -- Removes reach, must have tool equipped', '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying', '[68] tp me [plr] -- Alternative to goto', '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player', '[70] uncbring', '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players', '[72] givetool [plr] -- Gives the tool you have equipped to the player', '[73] glitch [plr] -- Glitches you and the player, looks very cool', '[74] unglitch -- Unglitches you', '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode', '[76] explorer -- Loads up DEX', '[77] reset -- Resets your character.', '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX', '[79] animgui -- Loads up Energize animations GUI', '[80] savepos -- Saves your current position', '[81] loadpos -- Teleports you to your saved position', '[82] bang [plr] -- 18+ will not work if you have FE Godmode on', '[83] unbang', '[84] delcmdbar -- Removes the command bar completely', '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model', '[86] shutdown -- Uses harkinians script to shutdown server', '[87] respawn -- If grespawn doesnt work you can use respawn', '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided', '[89] getplrs -- Prints all players in game', '[90] deldecal -- Deletes all decals client sided', '[91] opfinality -- Loads in my FE GUI Opfinality', '[92] remotes -- Prints all remotes in the game in the console when added', '[93] noremotes -- Stops printing remotes', '[94] tpdefault -- Stops all loop teleports to a player', '[95] stopsit -- Will not allow you to sit', '[96] gosit -- Allows you to sit', '[97] clicktp -- Enables click tp', '[98] noclicktp -- Disables click tp', '[99] toolson -- If any tools are dropped in the workspace you will automatically get them', '[100] toolsoff -- Stops ;toolson', '[101] version -- Gets the admin version', '[102] state [num] -- Changes your humanoid state, ;unstate to stop.', '[103] gravity [num] -- Changes workspace gravity default is 196.2', '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled', '[105] clickdel -- Delete any block you press q on, client sided', '[106] noclickdel -- Stops clickdel', '[107] looprhats -- Loop removes mesh of your hats/loop block hats', '[108] unlooprhats -- Stops loop removing mesh', '[109] looprtool -- Loop removes mesh of your tool/loop block tools', '[110] unlooprtool -- Stops loop removing mesh', '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player', '[112] age [plr] -- Makes you chat the account age of the player', '[113] id [plr] -- Makes you chat the account ID of the player', '[114] .age [plr] -- Privately shows you the account age of the player', '[115] .id [plr] -- Privately shows you the account ID of the player', '[116] gameid -- Shows the game ID', '[117] removeinvis -- Removes all invisible walls/parts, client sided', '[118] removefog -- Removes fog, client sided', '[119] disable -- Disables your character by removing humanoid', '[120] enable -- Enables your character by adding humanoid', '[121] prefix [key] -- Changes the prefix used, default is ;', '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.', '[123] flyspeed [num] -- Change your fly speed, default is 1', '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on', '[125] uncarpet -- Stops carpet player', '[126] stare [plr] -- Turns your character to stare at another player', '[127] unstare -- Stops stare player', '[128] logchat -- Logs all chat (including /e and whispers) of all players', '[129] unlogchat -- Disables logchat', '[130] fixcam -- Fixes/resets your camera', '[131] unstate -- Stops changing state', } speedget = 1 lplayer = game:GetService("Players").LocalPlayer lplayer.CharacterAdded:Connect(function(character) spin = false flying = false staring = false banpl = false end) function change() prefix = prefix speedfly = speedfly end function GetPlayer(String) -- Credit to Timeless/xFunnieuss local Found = {} local strl = String:lower() if strl == "all" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do table.insert(Found,v) end elseif strl == "others" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name ~= lplayer.Name then table.insert(Found,v) end end elseif strl == "me" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name == lplayer.Name then table.insert(Found,v) end end else for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name:lower():sub(1, #String) == String:lower() then table.insert(Found,v) end end end return Found end local Mouse = lplayer:GetMouse() spin = false followed = false traill = false noclip = false annoying = false hwalk = false droppinghats = false droppingtools = false flying = false spamdelay = 1 spamming = false spammingpm = false cbringing = false remotes = true added = true binds = false stopsitting = false clickgoto = false gettingtools = false removingmeshhats = false removingmeshtool = false clickdel = false staring = false chatlogs = false banpl = false changingstate = false statechosen = 0 adminversion = "Reviz Admin by illremember, Version 2.0" flying = false speedfly = 1 function plrchat(plr, chat) print(plr.Name..": "..tick().."\n"..chat) end for i,v in pairs(game:GetService("Players"):GetPlayers()) do v.Chatted:connect(function(chat) if chatlogs then plrchat(v, chat) end end) end game:GetService("Players").PlayerAdded:connect(function(plr) plr.Chatted:connect(function(chat) if chatlogs then plrchat(plr, chat) end end) end) local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local CMDBAR = Instance.new("TextBox") ScreenGui.Parent = game:GetService("CoreGui") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1) Frame.BackgroundTransparency = 0.3 Frame.Position = UDim2.new(0.5, 0, 0, 10) Frame.Size = UDim2.new(0, 200, 0, 40) Frame.Active = true Frame.Draggable = true CMDBAR.Name = "CMDBAR" CMDBAR.Parent = Frame CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843) CMDBAR.BackgroundTransparency = 0.20000000298023 CMDBAR.Size = UDim2.new(0, 180, 0, 20) CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0) CMDBAR.Font = Enum.Font.SourceSansLight CMDBAR.FontSize = Enum.FontSize.Size14 CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098) CMDBAR.TextScaled = true CMDBAR.TextSize = 14 CMDBAR.TextWrapped = true CMDBAR.Text = "Press ; to type, Enter to execute" local CMDS = Instance.new("ScreenGui") local CMDSFRAME = Instance.new("Frame") local ScrollingFrame = Instance.new("ScrollingFrame") local TextLabel = Instance.new("TextLabel") local closegui = Instance.new("TextButton") CMDS.Name = "CMDS" CMDS.Parent = game:GetService("CoreGui") CMDSFRAME.Name = "CMDSFRAME" CMDSFRAME.Parent = CMDS CMDSFRAME.Active = true CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804) CMDSFRAME.BorderSizePixel = 0 CMDSFRAME.Draggable = true CMDSFRAME.Position = UDim2.new(0, 315, 0, 100) CMDSFRAME.Size = UDim2.new(0, 275, 0, 275) CMDSFRAME.Visible = false ScrollingFrame.Parent = CMDSFRAME ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922) ScrollingFrame.BorderSizePixel = 0 ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0) ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0) TextLabel.Parent = ScrollingFrame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size18 TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands." TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 15 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel.TextYAlignment = Enum.TextYAlignment.Top closegui.Name = "closegui" closegui.Parent = CMDSFRAME closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235) closegui.BorderSizePixel = 0 closegui.Position = UDim2.new(0.995000005, 0, 0, 0) closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0) closegui.Font = Enum.Font.SourceSansBold closegui.FontSize = Enum.FontSize.Size24 closegui.Text = "X" closegui.TextColor3 = Color3.new(1, 1, 1) closegui.TextSize = 20 closegui.MouseButton1Click:connect(function() CMDSFRAME.Visible = false end) game:GetService('RunService').Stepped:connect(function() if spin then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame end if followed then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5 end if traill then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5 end if annoying then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame end if hwalk then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0) end if staring then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position) end end) game:GetService('RunService').Stepped:connect(function() if noclip then if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then lplayer.Character.Head.CanCollide = false lplayer.Character.Torso.CanCollide = false lplayer.Character["Left Leg"].CanCollide = false lplayer.Character["Right Leg"].CanCollide = false else lplayer.Character.Humanoid:ChangeState(11) end end if changingstate then lplayer.Character.Humanoid:ChangeState(statechosen) end end) game:GetService('RunService').Stepped:connect(function() if droppinghats then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if droppingtools then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if removingmeshhats then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if removingmeshtool then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end end) game:GetService('RunService').Stepped:connect(function() if banpl then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame end end) game:GetService('RunService').Stepped:connect(function() if stopsitting then lplayer.Character.Humanoid.Sit = false end end) plr = lplayer hum = plr.Character.HumanoidRootPart mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" then if mouse.Target then if clickgoto then hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z) elseif clickdel then mouse.Target:Destroy() end end end end) game:GetService("Workspace").ChildAdded:connect(function(part) if gettingtools then if part:IsA("Tool") then part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame end end end) lplayer.Chatted:Connect(function(msg) if string.sub(msg, 1, 6) == (prefix.."kill ") then if string.sub(msg, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000) else for i,v in pairs(GetPlayer(string.sub(msg, 7)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) wait(0.7) tp(lplayer,game:GetService("Players")[v.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end end if string.sub(msg, 1, 7) == (prefix.."bring ") then for i,v in pairs(GetPlayer(string.sub(msg, 8)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], lplayer) wait(0.2) tp(game:GetService("Players")[v.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(lplayer, game:GetService("Players")[v.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 6) == (prefix.."spin ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" lplayer.Character.Animate.Disabled = false for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame spinplr = v wait(0.5) spin = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."unspin") then spin = false end if string.sub(msg, 1, 8) == (prefix.."attach ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame attplr = v game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 10) == (prefix.."unattach ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(lplayer, game:GetService("Players")[v.Name]) end end if string.sub(msg, 1, 8) == (prefix.."follow ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do followed = true flwplr = v end end if string.sub(msg, 1, 9) == (prefix.."unfollow") then followed = false end if string.sub(msg, 1, 10) == (prefix.."freefall ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."trail ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do traill = true trlplr = v end end if string.sub(msg, 1, 8) == (prefix.."untrail") then traill = false end if string.sub(msg, 1, 7) == (prefix.."orbit ") then if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(msg, 8))) do local o = Instance.new("RocketPropulsion") o.Parent = lplayer.Character.HumanoidRootPart o.Name = "Orbit" o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart o:Fire() noclip = true end end end if string.sub(msg, 1, 8) == (prefix.."unorbit") then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(msg, 1, 7) == (prefix.."fling ") then if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(msg, 8))) do local y = Instance.new("RocketPropulsion") y.Parent = lplayer.Character.HumanoidRootPart y.CartoonFactor = 1 y.MaxThrust = 800000 y.MaxSpeed = 1000 y.ThrustP = 200000 y.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart y:Fire() noclip = true end end end if string.sub(msg, 1, 8) == (prefix.."unfling") then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(msg, 1, 8) == (prefix.."fecheck") then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end end if string.sub(msg, 1, 6) == (prefix.."void ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."noclip") then noclip = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip enabled"; Text = "Type ;clip to disable"; }) end if string.sub(msg, 1, 5) == (prefix.."clip") then noclip = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip disabled"; Text = "Type ;noclip to enable"; }) end if string.sub(msg, 1, 7) == (prefix.."speed ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8)) end if string.sub(msg, 1, 4) == (prefix.."ws ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5)) end if string.sub(msg, 1, 11) == (prefix.."hipheight ") then lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12)) end if string.sub(msg, 1, 4) == (prefix.."hh ") then lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5)) end if string.sub(msg, 1, 11) == (prefix.."jumppower ") then lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12)) end if string.sub(msg, 1, 4) == (prefix.."jp ") then lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5)) end if string.sub(msg, 1, 8) == (prefix.."default") then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(msg, 1, 7) == (prefix.."annoy ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do annoying = true annplr = v end end if string.sub(msg, 1, 8) == (prefix.."unannoy") then annoying = false end if string.sub(msg, 1, 10) == (prefix.."headwalk ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do hwalk = true hdwplr = v end end if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then hwalk = false end if string.sub(msg, 1, 8) == (prefix.."nolimbs") then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(msg, 1, 4) == (prefix.."god") then lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Godmode enabled"; Text = "Use ;grespawn or ;respawn to remove"; }) end if string.sub(msg, 1, 9) == (prefix.."drophats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if string.sub(msg, 1, 9) == (prefix.."droptool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if string.sub(msg, 1, 10) == (prefix.."loopdhats") then droppinghats = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdhats to disable"; }) end if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then droppinghats = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdhats to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."loopdtool") then droppingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdtool to disable"; }) end if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then droppingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdtool to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless Local = game:GetService('Players').LocalPlayer Char = Local.Character touched,tpdback = false, false box = Instance.new('Part',workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10,1,10) box.Position = Vector3.new(0,10000,0) box.Touched:connect(function(part) if (part.Parent.Name == Local.Name) then if touched == false then touched = true function apply() if script.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Invisibility enabled!"; Text = "Reset or use ;respawn to remove."; }) end if string.sub(msg, 1, 6) == (prefix.."view ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do if game:GetService("Players")[v.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head end end end if string.sub(msg, 1, 7) == (prefix.."unview") then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(msg, 1, 6) == (prefix.."goto ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(msg, 1, 4) == (prefix.."fly") then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid') repeat wait() until Mouse local T = lplayer.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() lplayer.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() end if string.sub(msg, 1, 6) == (prefix.."unfly") then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(msg, 1, 6) == (prefix.."chat ") then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All") end if string.sub(msg, 1, 6) == (prefix.."spam ") then spamtext = (string.sub(msg, 7)) spamming = true end if string.sub(msg, 1, 7) == (prefix.."unspam") then spamming = false end if string.sub(msg, 1, 10) == (prefix.."spamwait ") then spamdelay = (string.sub(msg, 11)) end if string.sub(msg, 1, 8) == (prefix.."pmspam ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do pmspammed = v.Name spammingpm = true end end if string.sub(msg, 1, 9) == (prefix.."unpmspam") then spammingpm = false end if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then for i,v in pairs(GetPlayer(string.sub(msg, 10))) do v.Character["Left Leg"].Anchored = true v.Character["Left Arm"].Anchored = true v.Character["Right Leg"].Anchored = true v.Character["Right Arm"].Anchored = true v.Character.Torso.Anchored = true v.Character.Head.Anchored = true end end if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then for i,v in pairs(GetPlayer(string.sub(msg, 12))) do v.Character["Left Leg"].Anchored = false v.Character["Left Arm"].Anchored = false v.Character["Right Leg"].Anchored = false v.Character["Right Arm"].Anchored = false v.Character.Torso.Anchored = false v.Character.Head.Anchored = false end end if string.sub(msg, 1, 9) == (prefix.."unlockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = false elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = false end end end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Workspace unlocked. Use ;lockws to lock."; }) end if string.sub(msg, 1, 7) == (prefix.."lockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = true elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = true end end end end end if string.sub(msg, 1, 7) == (prefix.."btools") then local Clone_T = Instance.new("HopperBin",lplayer.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",lplayer.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",lplayer.Backpack) Hold_T.BinType = "Grab" end if string.sub(msg, 1, 7) == (prefix.."pstand") then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(msg, 1, 9) == (prefix.."unpstand") then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(msg, 1, 10) == (prefix.."blockhead") then lplayer.Character.Head.Mesh:Destroy() end if string.sub(msg, 1, 4) == (prefix.."sit") then lplayer.Character.Humanoid.Sit = true end if string.sub(msg, 1, 10) == (prefix.."bringobj ") then local function bringobjw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(msg, 11)) then obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame obj.CanCollide = false obj.Transparency = 0.7 wait() obj.CFrame = lplayer.Character["Left Leg"].CFrame wait() obj.CFrame = lplayer.Character["Right Leg"].CFrame wait() obj.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do bringobjw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringObj"; Text = "BringObj enabled."; }) end if string.sub(msg, 1, 7) == (prefix.."wsvis ") then vis = (string.sub(msg, 8)) local a = game:GetService("Workspace"):GetDescendants() for i = 1, #a do if a[i].className == "Part" then a[i].Transparency = vis elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Transparency = vis end end end end end if string.sub(msg, 1, 11) == (prefix.."hypertotal") then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "HyperTotal GUI Loaded!"; }) end if string.sub(msg, 1, 5) == (prefix.."cmds") then CMDSFRAME.Visible = true end if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."blockhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."blocktool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 8) == (prefix.."spinner") then local p = Instance.new("RocketPropulsion") p.Parent = lplayer.Character.HumanoidRootPart p.Name = "Spinner" p.Target = lplayer.Character["Left Arm"] p:Fire() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Spinner enabled"; Text = "Type ;nospinner to disable."; }) end if string.sub(msg, 1, 10) == (prefix.."nospinner") then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(msg, 1, 7) == (prefix.."reachd") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(msg, 1, 7) == (prefix.."reach ") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then handleSize = v.Handle.Size wait() local a = Instance.new("SelectionBox",v.Handle) a.Name = "a" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8))) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(msg, 1, 8) == (prefix.."noreach") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then v.Handle.a:Destroy() v.Handle.Size = handleSize end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach removed!"; Text = "Removed reach from equipped sword."; }) end if string.sub(msg, 1, 7) == (prefix.."rkill ") then for i,v in pairs(GetPlayer(string.sub(msg, 8)))do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."tp me ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(msg, 1, 8) == (prefix.."cbring ") then if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then cbringall = true else for i,v in pairs(GetPlayer(string.sub(msg, 9))) do brplr = v.Name end end cbring = true end if string.sub(msg, 1, 9) == (prefix.."uncbring") then cbring = false cbringall = false end if string.sub(msg, 1, 6) == (prefix.."swap ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) tp(lplayer, game:GetService("Players")[v.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = NOWPLR game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 8) == (prefix.."glitch ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000,5000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 9) == (prefix.."unglitch") then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0,-5000000,0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(msg, 1, 9) == (prefix.."grespawn") then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end if string.sub(msg, 1, 9) == (prefix.."explorer") then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "DEX Explorer has loaded."; }) end if string.sub(msg, 1, 6) == (prefix.."anim ") then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7)) local track = lplayer.Character.Humanoid:LoadAnimation(Anim) track:Play(.1, 1, 1) end if string.sub(msg, 1, 8) == (prefix.."animgui") then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Energize Animations GUI has loaded."; }) end if string.sub(msg, 1, 8) == (prefix.."savepos") then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Use ;loadpos to return to saved position."; }) end if string.sub(msg, 1, 8) == (prefix.."loadpos") then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(msg, 1, 6) == (prefix.."bang ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do local Anim2 = Instance.new("Animation") Anim2.AnimationId = "rbxassetid://148840371" local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2) track2:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(msg, 1, 7) == (prefix.."unbang") then banpl = false end if string.sub(msg, 1, 10) == (prefix.."bringmod ") then local function bringmodw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(msg, 11)) then for i,ch in pairs(obj:GetDescendants()) do if (ch:IsA("BasePart")) then ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame ch.CanCollide = false ch.Transparency = 0.7 wait() ch.CFrame = lplayer.Character["Left Leg"].CFrame wait() ch.CFrame = lplayer.Character["Right Leg"].CFrame wait() ch.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do bringmodw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringMod"; Text = "BringMod enabled."; }) end if string.sub(msg, 1, 8) == (prefix.."respawn") then local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 lplayer.Character = mod end if string.sub(msg, 1, 9) == (prefix.."shutdown") then game:GetService'RunService'.Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end end end end end) end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Attempting Shutdown"; Text = "Shutdown Attempt has begun."; }) end if string.sub(msg, 1, 8) == (prefix.."delobj ") then objtodel = (string.sub(msg, 9)) for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == objtodel then v:Destroy() end end end if string.sub(msg, 1, 8) == (prefix.."getplrs") then for i,v in pairs(game:GetService("Players"):GetPlayers())do print(v) end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printed"; Text = "Players have been printed to console. (F9)"; }) end if string.sub(msg, 1, 9) == (prefix.."deldecal") then for i,v in pairs(game:GetService("Workspace"):GetDescendants())do if (v:IsA("Decal")) then v:Destroy() end end end if string.sub(msg, 1, 11) == (prefix.."opfinality") then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "OpFinality GUI has loaded."; }) end if string.sub(msg, 1, 8) == (prefix.."remotes") then remotes = true added = true game.DescendantAdded:connect(function(rmt) if added == true then if remotes == true then if rmt:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. rmt:GetFullName() .. " | RemoteEvent") print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end) game.DescendantAdded:connect(function(rmtfnctn) if added == true then if remotes == true then if rmtfnctn:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction") print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end end end) game.DescendantAdded:connect(function(bndfnctn) if added == true then if binds == true then if bndfnctn:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end end end) game.DescendantAdded:connect(function(bnd) if added == true then if binds == true then if bnd:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. bnd:GetFullName() .. " | BindableEvent") print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end end end) if binds == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableFunction") then print(" game." .. v:GetFullName() .. " | BindableFunction") print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableEvent") then warn(" game." .. v:GetFullName() .. " | BindableEvent") print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteFunction") then warn(" game." .. v:GetFullName() .. " | RemoteFunction") print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then print(" game." .. v:GetFullName() .. " | RemoteEvent") print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes"; Text = "Type ;noremotes to disable."; }) end if string.sub(msg, 1, 10) == (prefix.."noremotes") then remotes = false added = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes Disabled"; Text = "Type ;remotes to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."tpdefault") then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(msg, 1, 8) == (prefix.."stopsit") then stopsitting = true end if string.sub(msg, 1, 6) == (prefix.."gosit") then stopsitting = false end if string.sub(msg, 1, 8) == (prefix.."version") then print(adminversion) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Version"; Text = adminversion; }) end if string.sub(msg, 1, 8) == (prefix.."clicktp") then clickgoto = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Press E to teleport to mouse position, ;noclicktp to stop"; }) end if string.sub(msg, 1, 9) == (prefix.."clickdel") then clickdel = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click Delete"; Text = "Press E to delete part at mouse, ;noclickdel to stop"; }) end if string.sub(msg, 1, 11) == (prefix.."noclickdel") then clickdel = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click Delete"; Text = "Click delete has been disabled."; }) end if string.sub(msg, 1, 10) == (prefix.."noclicktp") then clickgoto = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Click TP has been disabled."; }) end if string.sub(msg, 1, 8) == (prefix.."toolson") then gettingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Enabled"; Text = "Automatically colleting tools dropped."; }) end if string.sub(msg, 1, 9) == (prefix.."toolsoff") then gettingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Disabled"; Text = "Click TP has been disabled."; }) end if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then ScreenGui:Destroy() end if string.sub(msg, 1, 6) == (prefix.."reset") then lplayer.Character.Head:Destroy() end if string.sub(msg, 1, 7) == (prefix.."state ") then statechosen = string.sub(msg, 8) changingstate = true end if string.sub(msg, 1, 9) == (prefix.."gravity ") then game:GetService("Workspace").Gravity = string.sub(msg, 10) end if string.sub(msg, 1, 10) == (prefix.."looprhats") then removingmeshhats = true end if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then removingmeshhats = false end if string.sub(msg, 1, 10) == (prefix.."looprtool") then removingmeshtool = true end if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then removingmeshtool = false end if string.sub(msg, 1, 10) == (prefix.."givetool ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("Tool") then for i,player in pairs(GetPlayer(string.sub(msg, 11))) do v.Parent = player.Character end end end end if string.sub(msg, 1, 14) == (prefix.."givealltools ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = lplayer.Character wait() for i,player in pairs(GetPlayer(string.sub(msg, 15))) do v.Parent = player.Character end end end end if string.sub(msg, 1, 5) == (prefix.."age ") then for i,player in pairs(GetPlayer(string.sub(msg, 6))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All") end end if string.sub(msg, 1, 4) == (prefix.."id ") then for i,player in pairs(GetPlayer(string.sub(msg, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All") end end if string.sub(msg, 1, 6) == (prefix..".age ") then for i,player in pairs(GetPlayer(string.sub(msg, 7))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.AccountAge.." Days"; Text = "Account age of "..player.Name; }) end end if string.sub(msg, 1, 5) == (prefix..".id ") then for i,player in pairs(GetPlayer(string.sub(msg, 6))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.UserId.." ID"; Text = "Account ID of "..player.Name; }) end end if string.sub(msg, 1, 7) == (prefix.."gameid") then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Game ID"; Text = "Game ID: ".. game.GameId; }) end if string.sub(msg, 1, 4) == (prefix.."pgs") then local pgscheck = game:GetService("Workspace"):PGSIsEnabled() if pgscheck == true then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Enabled!"; }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Disabled!"; }) end end if string.sub(msg, 1, 12) == (prefix.."removeinvis") then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("Part") then if v.Transparency == 1 then if v.Name ~= "HumanoidRootPart" then v:Destroy() end end end end end if string.sub(msg, 1, 10) == (prefix.."removefog") then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(msg, 1, 8) == (prefix.."disable") then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(msg, 1, 7) == (prefix.."enable") then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(msg, 1, 8) == (prefix.."prefix ") then prefix = (string.sub(msg, 9, 9)) wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Prefix changed!"; Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;"; }) end if string.sub(msg, 1, 12) == (";resetprefix") then prefix = ";" wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Prefix changed!"; Text = "Prefix is now "..prefix..". Make sure it's one key!"; }) end if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then speedfly = string.sub(msg, 11) wait() change() end if string.sub(msg, 1, 8) == (prefix.."carpet ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do local Anim3 = Instance.new("Animation") Anim3.AnimationId = "rbxassetid://282574440" local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3) track3:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(msg, 1, 9) == (prefix.."uncarpet") then banpl = false end if string.sub(msg, 1, 7) == (prefix.."stare ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do staring = true stareplr = v end end if string.sub(msg, 1, 8) == (prefix.."unstare") then staring = false end if string.sub(msg, 1, 8) == (prefix.."logchat") then chatlogs = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat enabled"; Text = "Now logging all player chat."; }) end if string.sub(msg, 1, 10) == (prefix.."unlogchat") then chatlogs = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat disabled"; Text = "Stopped logging all player chat."; }) end if string.sub(msg, 1, 7) == (prefix.."fixcam") then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(msg, 1, 8) == (prefix.."unstate") then changingstate = false end end) local function tp() for i, player in ipairs(game:GetService("Players"):GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then if player.Name == brplr then player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2 end end end end local function tpall() for i, player in ipairs(game:GetService("Players"):GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3 end end end spawn(function() while wait(spamdelay) do if spamming == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All") end end end) spawn(function() while wait(spamdelay) do if spammingpm == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All") end end end) spawn(function() while wait() do if cbring == true then tp() end end end) spawn(function() while wait() do if cbringall == true then tpall() end end end) Mouse.KeyDown:connect(function(Key) if Key == prefix then CMDBAR:CaptureFocus() end end) CMDBAR.FocusLost:connect(function(enterPressed) if enterPressed then if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then if string.sub(CMDBAR.Text, 6) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000) else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) wait(0.7) tp(lplayer,game:GetService("Players")[v.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end end if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], lplayer) wait(0.2) tp(game:GetService("Players")[v.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(lplayer, game:GetService("Players")[v.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame spinplr = v wait(0.5) spin = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then spin = false end if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame attplr = v game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(lplayer, game:GetService("Players")[v.Name]) end end if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do followed = true flwplr = v end end if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then followed = false end if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do traill = true trlplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then traill = false end if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do local o = Instance.new("RocketPropulsion") o.Parent = lplayer.Character.HumanoidRootPart o.Name = "Orbit" o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart o:Fire() noclip = true end end end if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do local y = Instance.new("RocketPropulsion") y.Parent = lplayer.Character.HumanoidRootPart y.CartoonFactor = 1 y.MaxThrust = 800000 y.MaxSpeed = 1000 y.ThrustP = 200000 y.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart y:Fire() noclip = true end end end if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end end if string.sub(CMDBAR.Text, 1, 5) == ("void ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then noclip = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip enabled"; Text = "Type ;clip to disable"; }) end if string.sub(CMDBAR.Text, 1, 4) == ("clip") then noclip = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip disabled"; Text = "Type ;noclip to enable"; }) end if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7)) end if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11)) end if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11)) end if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 7) == ("default") then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do annoying = true annplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then annoying = false end if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do hwalk = true hdwplr = v end end if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then hwalk = false end if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(CMDBAR.Text, 1, 3) == ("god") then lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Godmode enabled"; Text = "Use ;grespawn or ;respawn to remove."; }) end if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then droppinghats = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdhats to disable"; }) end if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then droppinghats = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdhats to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then droppingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdtool to disable"; }) end if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then droppingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdtool to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless Local = game:GetService('Players').LocalPlayer Char = Local.Character touched,tpdback = false, false box = Instance.new('Part',workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10,1,10) box.Position = Vector3.new(0,10000,0) box.Touched:connect(function(part) if (part.Parent.Name == Local.Name) then if touched == false then touched = true function apply() if script.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Invisibility enabled!"; Text = "Reset or use ;respawn to remove."; }) end if string.sub(CMDBAR.Text, 1, 5) == ("view ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do if game:GetService("Players")[v.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head end end end if string.sub(CMDBAR.Text, 1, 6) == ("unview") then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(CMDBAR.Text, 1, 3) == ("fly") then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid') repeat wait() until Mouse local T = lplayer.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() lplayer.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() end if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All") end if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then spamtext = (string.sub(CMDBAR.Text, 6)) spamming = true end if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then spamming = false end if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then spamdelay = (string.sub(CMDBAR.Text, 10)) end if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do pmspammed = v.Name spammingpm = true end end if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then spammingpm = false end if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do v.Character["Left Leg"].Anchored = true v.Character["Left Arm"].Anchored = true v.Character["Right Leg"].Anchored = true v.Character["Right Arm"].Anchored = true v.Character.Torso.Anchored = true v.Character.Head.Anchored = true end end if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do v.Character["Left Leg"].Anchored = false v.Character["Left Arm"].Anchored = false v.Character["Right Leg"].Anchored = false v.Character["Right Arm"].Anchored = false v.Character.Torso.Anchored = false v.Character.Head.Anchored = false end end if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = false elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = false end end end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Workspace unlocked. Use ;lockws to lock."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = true elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = true end end end end end if string.sub(CMDBAR.Text, 1, 6) == ("btools") then local Clone_T = Instance.new("HopperBin",lplayer.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",lplayer.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",lplayer.Backpack) Hold_T.BinType = "Grab" end if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then lplayer.Character.Head.Mesh:Destroy() end if string.sub(CMDBAR.Text, 1, 3) == ("sit") then lplayer.Character.Humanoid.Sit = true end if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then local function bringobjw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(CMDBAR.Text, 10)) then obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame obj.CanCollide = false obj.Transparency = 0.7 wait() obj.CFrame = lplayer.Character["Left Leg"].CFrame wait() obj.CFrame = lplayer.Character["Right Leg"].CFrame wait() obj.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do bringobjw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringObj"; Text = "BringObj enabled."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then vis = (string.sub(CMDBAR.Text, 7)) local a = game:GetService("Workspace"):GetDescendants() for i = 1, #a do if a[i].className == "Part" then a[i].Transparency = vis elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Transparency = vis end end end end end if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "HyperTotal GUI Loaded!"; }) end if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then CMDSFRAME.Visible = true end if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then local p = Instance.new("RocketPropulsion") p.Parent = lplayer.Character.HumanoidRootPart p.Name = "Spinner" p.Target = lplayer.Character["Left Arm"] p:Fire() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Spinner enabled"; Text = "Type ;nospinner to disable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Name = "Reach" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7))) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then v.Handle.Reach:Destroy() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach removed!"; Text = "Removed reach from equipped sword."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then cbringall = true else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do brplr = v.Name end end cbring = true end if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then cbring = false cbringall = false end if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) tp(lplayer, game:GetService("Players")[v.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = NOWPLR game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000,5000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0,-5000000,0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "DEX Explorer has loaded."; }) end if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6)) local track = lplayer.Character.Humanoid:LoadAnimation(Anim) track:Play(.1, 1, 1) end if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Energize Animations GUI has loaded."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Use ;loadpos to return to saved position."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do local Anim2 = Instance.new("Animation") Anim2.AnimationId = "rbxassetid://148840371" local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2) track2:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then banpl = false end if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then local function bringmodw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(CMDBAR.Text, 10)) then for i,ch in pairs(obj:GetDescendants()) do if (ch:IsA("BasePart")) then ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame ch.CanCollide = false ch.Transparency = 0.7 wait() ch.CFrame = lplayer.Character["Left Leg"].CFrame wait() ch.CFrame = lplayer.Character["Right Leg"].CFrame wait() ch.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do bringmodw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringMod"; Text = "BringMod enabled."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 lplayer.Character = mod end if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then game:GetService'RunService'.Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end end end end end) end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Attempting Shutdown"; Text = "Shutdown Attempt has begun."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then objtodel = (string.sub(CMDBAR.Text, 8)) for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == objtodel then v:Destroy() end end end if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then for i,v in pairs(game:GetService("Players"):GetPlayers())do print(v) end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printed"; Text = "Players have been printed to console. (F9)"; }) end if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then for i,v in pairs(game:GetService("Workspace"):GetDescendants())do if (v:IsA("Decal")) then v:Destroy() end end end if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "OpFinality GUI has loaded."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then remotes = true added = true game.DescendantAdded:connect(function(rmt) if added == true then if remotes == true then if rmt:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. rmt:GetFullName() .. " | RemoteEvent") print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end) game.DescendantAdded:connect(function(rmtfnctn) if added == true then if remotes == true then if rmtfnctn:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction") print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end end end) game.DescendantAdded:connect(function(bndfnctn) if added == true then if binds == true then if bndfnctn:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end end end) game.DescendantAdded:connect(function(bnd) if added == true then if binds == true then if bnd:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. bnd:GetFullName() .. " | BindableEvent") print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end end end) if binds == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableFunction") then print(" game." .. v:GetFullName() .. " | BindableFunction") print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableEvent") then warn(" game." .. v:GetFullName() .. " | BindableEvent") print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteFunction") then warn(" game." .. v:GetFullName() .. " | RemoteFunction") print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then print(" game." .. v:GetFullName() .. " | RemoteEvent") print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes"; Text = "Type ;noremotes to disable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then remotes = false added = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes Disabled"; Text = "Type ;remotes to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then stopsitting = true end if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then stopsitting = false end if string.sub(CMDBAR.Text, 1, 7) == ("version") then print(adminversion) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Version"; Text = adminversion; }) end if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then clickgoto = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Press E to teleport to mouse position"; }) end if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then clickgoto = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Click TP has been disabled."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then gettingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Enabled"; Text = "Automatically colleting tools dropped."; }) end if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then gettingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Disabled"; Text = "Click TP has been disabled."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then ScreenGui:Destroy() end if string.sub(CMDBAR.Text, 1, 5) == ("reset") then lplayer.Character.Head:Destroy() end if string.sub(CMDBAR.Text, 1, 6) == ("state ") then statechosen = string.sub(CMDBAR.Text, 7) changingstate = true end if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9) end if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then removingmeshhats = true end if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then removingmeshhats = false end if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then removingmeshtool = true end if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then removingmeshtool = false end if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("Tool") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do v.Parent = player.Character end end end end if string.sub(CMDBAR.Text, 1, 4) == ("age ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All") end end if string.sub(CMDBAR.Text, 1, 3) == ("id ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All") end end if string.sub(CMDBAR.Text, 1, 5) == (".age ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.AccountAge.." Days"; Text = "Account age of "..player.Name; }) end end if string.sub(CMDBAR.Text, 1, 4) == (".id ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.UserId.." ID"; Text = "Account ID of "..player.Name; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Game ID"; Text = "Game ID: ".. game.GameId; }) end if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then local pgscheck = game:GetService("Workspace"):PGSIsEnabled() if pgscheck == true then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Enabled!"; }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Disabled!"; }) end end if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("Part") then if v.Transparency == 1 then if v.Name ~= "HumanoidRootPart" then v:Destroy() end end end end end if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(CMDBAR.Text, 1, 7) == ("disable") then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(CMDBAR.Text, 1, 6) == ("enable") then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = lplayer.Character wait() for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do v.Parent = player.Character end end end end if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then speedfly = string.sub(CMDBAR.Text, 10) wait() change() end if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do local Anim3 = Instance.new("Animation") Anim3.AnimationId = "rbxassetid://282574440" local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3) track3:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then banpl = false end if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do staring = true stareplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then staring = false end if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then chatlogs = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat enabled"; Text = "Now logging all player chat."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then chatlogs = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat disabled"; Text = "Stopped logging all player chat."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then changingstate = false end CMDBAR.Text = "" end end) wait(0.3) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loaded successfully!"; Text = "Reviz Admin V2 by illremember"; }) wait(0.1) print("Reviz Admin V2 loaded!") if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end local intro = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ImageLabel = Instance.new("ImageLabel") intro.Parent = game:GetService("CoreGui") Frame.Parent = intro Frame.BackgroundColor3 = Color3.new(1, 1, 1) Frame.BackgroundTransparency = 1 Frame.Size = UDim2.new(1, 0, 0, 300) Frame.Position = UDim2.new(0, 0, -0.4, 0) ImageLabel.Parent = Frame ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.Position = UDim2.new(0, 0, 0, 0) ImageLabel.Size = UDim2.new(1, 0, 1, 0) ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618" Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3) wait(3.01) Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5) wait(5.01) intro:Destroy() end) arrest.Name = "arrest" arrest.Parent = main arrest.BackgroundColor3 = Color3.new(0, 1, 1) arrest.Position = UDim2.new(0.349623203, 0, 0.306112915, 0) arrest.Size = UDim2.new(0, 110, 0, 32) arrest.Font = Enum.Font.GothamBlack arrest.Text = "Arrest" arrest.TextColor3 = Color3.new(1, 0, 0) arrest.TextSize = 14 arrest.MouseButton1Down:connect(function() local mouse = game.Players.LocalPlayer:GetMouse() local arrestEvent = game.Workspace.Remote.arrest mouse.Button1Down:connect(function() local obj = mouse.Target local response = arrestEvent:InvokeServer(obj) end) end) attach.Name = "attach" attach.Parent = main attach.BackgroundColor3 = Color3.new(0, 1, 1) attach.Position = UDim2.new(0.679666638, 0, 0.304921538, 0) attach.Size = UDim2.new(0, 111, 0, 32) attach.Font = Enum.Font.GothamBlack attach.Text = "Aimbot" attach.TextColor3 = Color3.new(1, 0, 0) attach.TextSize = 14 attach.MouseButton1Down:connect(function() local plrs = game:GetService("Players") local TeamBased = true ; local teambasedswitch = "o" local presskeytoaim = true; local aimkey = "e" local raycast = false local espupdatetime = 5; autoesp = false local lockaim = true; local lockangle = 5 --function findwat(folder, what) -- for i, smth in pairs(folder:GetChildren()) do -- if string.find(string.lower(tostring(smth)), string.lower(what)) then -- return smth -- end -- end --end -- --local plrs = findwat(game, "Players") local Gui = Instance.new("ScreenGui") local Move = Instance.new("Frame") local Main = Instance.new("Frame") local EspStatus = Instance.new("TextLabel") local st1 = Instance.new("TextLabel") local st1_2 = Instance.new("TextLabel") local st1_3 = Instance.new("TextLabel") local Name = Instance.new("TextLabel") --Properties: Gui.Name = "Gui" Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui") Move.Name = "Move" Move.Parent = Gui Move.BackgroundColor3 = Color3.new(0.545098, 0, 0) Move.BackgroundTransparency = 1 Move.BorderSizePixel = 0 Move.Draggable = true Move.Position = UDim2.new(0.005, 0, -0.15, 0) Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0) Main.Name = "Main" Main.Parent = Move Main.BackgroundColor3 = Color3.new(1, 1, 1) Main.Position = UDim2.new(0, -7, 20.9960003, 0) Main.Size = UDim2.new(1, 0, 5.79699993, 0) Main.Style = Enum.FrameStyle.RobloxSquare EspStatus.Name = "EspStatus" EspStatus.Parent = Main EspStatus.BackgroundColor3 = Color3.new(1, 1, 1) EspStatus.BackgroundTransparency = 1 EspStatus.Position = UDim2.new(0, 0, 0.300000012, 0) EspStatus.Size = UDim2.new(1, 0, 0.162, 0) EspStatus.Font = Enum.Font.ArialBold EspStatus.Text = "Press O to change team based mode" EspStatus.TextColor3 = Color3.new(0.6, 0.196078, 0.8) EspStatus.TextScaled = true EspStatus.TextWrapped = true st1.Name = "st1" st1.Parent = Main st1.BackgroundColor3 = Color3.new(1, 1, 1) st1.BackgroundTransparency = 1 st1.Position = UDim2.new(0.271787882, 0, 0, 0) st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0) st1.Font = Enum.Font.ArialBold st1.Text = "" st1.TextColor3 = Color3.new(0.0784314, 0.541176, 0) st1.TextScaled = true st1.TextSize = 14 st1.TextWrapped = true st1_2.Name = "st1" st1_2.Parent = Main st1_2.BackgroundColor3 = Color3.new(1, 1, 1) st1_2.BackgroundTransparency = 1 st1_2.Position = UDim2.new(0, 0, 0.875999987, 0) st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0) st1_2.Font = Enum.Font.ArialBold st1_2.Text = "Press E to lock on a person inside ur view" st1_2.TextColor3 = Color3.new(0.6, 0.196078, 0.8) st1_2.TextScaled = true st1_2.TextWrapped = true st1_3.Name = "st1" st1_3.Parent = Main st1_3.BackgroundColor3 = Color3.new(1, 1, 1) st1_3.BackgroundTransparency = 1 st1_3.Position = UDim2.new(0, 0, 0.54, 0) st1_3.Size = UDim2.new(1, 0, 0.261999995, 0) st1_3.Font = Enum.Font.ArialBold st1_3.Text = "Press L to enable esp loop and press T to update esp" st1_3.TextColor3 = Color3.new(0.6, 0.196078, 0.8) st1_3.TextScaled = true st1_3.TextWrapped = true Name.Name = "Name" Name.Parent = Move Name.BackgroundColor3 = Color3.new(0.545098, 0, 0) Name.BackgroundTransparency = 1 Name.Position = UDim2.new(0, 25, 20.9860001, 0) Name.Size = UDim2.new(0.838, 0, 1.27999997, 0) Name.Font = Enum.Font.Arcade Name.Text = "ARSENAL GUI" Name.TextColor3 = Color3.new(0.541176, 0.168627, 0.886275) Name.TextScaled = true Name.TextSize = 12 Name.TextWrapped = true -- Scripts: local plrsforaim = {} local lplr = game:GetService("Players").LocalPlayer Move.Draggable = true Gui.ResetOnSpawn = false Gui.Name = "Chat" Gui.DisplayOrder = 999 Gui.Parent = plrs.LocalPlayer.PlayerGui f = {} local espforlder f.addesp = function() --print("ESP ran") if espforlder then else espforlder = Instance.new("Folder") espforlder.Parent = game.Workspace.CurrentCamera end for i, v in pairs(espforlder:GetChildren()) do v:Destroy() end for _, plr in pairs(plrs:GetChildren()) do if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then if TeamBased == true then if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then local e = espforlder:FindFirstChild(plr.Name) if not e then --print("Added esp for team based") local bill = Instance.new("BillboardGui", espforlder) bill.Name = plr.Name bill.AlwaysOnTop = true bill.Size = UDim2.new(1,0,1,0) bill.Adornee = plr.Character.Head local Frame = Instance.new('Frame',bill) Frame.Active = true Frame.BackgroundColor3 = Color3.new(0.862745, 0.0784314, 0.235294) Frame.BackgroundTransparency = 0 Frame.BorderSizePixel = 0 Frame.AnchorPoint = Vector2.new(.5, .5) Frame.Position = UDim2.new (0.5,0,0.5,0) Frame.Size = UDim2.new (1,0,1,0) Frame.Rotation = 0 plr.Character.Humanoid.Died:Connect(function() bill:Destroy() end) end end else local e = espforlder:FindFirstChild(plr.Name) if not e then --print("Added esp") local bill = Instance.new("BillboardGui", espforlder) bill.Name = plr.Name bill.AlwaysOnTop = true bill.Size = UDim2.new(1,0,1,0) bill.Adornee = plr.Character.Head local Frame = Instance.new('Frame',bill) Frame.Active = true Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255) Frame.BackgroundTransparency = 0 Frame.BorderSizePixel = 0 Frame.AnchorPoint = Vector2.new(.5, .5) Frame.Position = UDim2.new (0.5,0,0.5,0) Frame.Size = UDim2.new (1,0,1,0) Frame.Rotation = 0 plr.Character.Humanoid.Died:Connect(function() bill:Destroy() end) end end end end end local cam = game.Workspace.CurrentCamera local mouse = lplr:GetMouse() local switch = false local key = "k" local aimatpart = nil mouse.KeyDown:Connect(function(a) if a == "t" then print("worked1") f.addesp() elseif a == "u" then if raycast == true then raycast = false else raycast = true end elseif a == "l" then if autoesp == false then autoesp = true else autoesp = false end end if a == "j" then if mouse.Target then mouse.Target:Destroy() end end if a == key then if switch == false then switch = true else switch = false if aimatpart ~= nil then aimatpart = nil end end elseif a == teambasedswitch then if TeamBased == true then TeamBased = false teambasedstatus.Text = tostring(TeamBased) else TeamBased = true teambasedstatus.Text = tostring(TeamBased) end elseif a == aimkey then if not aimatpart then local maxangle = math.rad(20) for i, plr in pairs(plrs:GetChildren()) do if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then if TeamBased == true then if plr.Team.Name ~= lplr.Team.Name then local an = checkfov(plr.Character.Head) if an < maxangle then maxangle = an aimatpart = plr.Character.Head end end else local an = checkfov(plr.Character.Head) if an < maxangle then maxangle = an aimatpart = plr.Character.Head end print(plr) end plr.Character.Humanoid.Died:Connect(function() if aimatpart.Parent == plr.Character or aimatpart == nil then aimatpart = nil end end) end end else aimatpart = nil end end end) function getfovxyz (p0, p1, deg) local x1, y1, z1 = p0:ToOrientation() local cf = CFrame.new(p0.p, p1.p) local x2, y2, z2 = cf:ToOrientation() --local d = math.deg if deg then --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2)) else return Vector3.new((x1-x2), (y1-y2), (z1-z2)) end end function getaimbotplrs() plrsforaim = {} for i, plr in pairs(plrs:GetChildren()) do if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then if TeamBased == true then if plr.Team.Name ~= lplr.Team.Name then local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p) local r = Ray.new(cf, cf.LookVector * 10000) local ign = {} for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do if v:IsA("BasePart") then table.insert(ign , v) end end local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign) if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then table.insert(plrsforaim, obj) end end else local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p) local r = Ray.new(cf, cf.LookVector * 10000) local ign = {} for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do if v:IsA("BasePart") then table.insert(ign , v) end end local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign) if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then table.insert(plrsforaim, obj) end end end end end function aimat(part) cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p) end function checkfov (part) local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame) local angle = math.abs(fov.X) + math.abs(fov.Y) return angle end game:GetService("RunService").RenderStepped:Connect(function() if aimatpart then aimat(aimatpart) if aimatpart.Parent == plrs.LocalPlayer.Character then aimatpart = nil end end -- if switch == true then -- local maxangle = 99999 -- -- --print("Loop") -- if true and raycast == false then -- for i, plr in pairs(plrs:GetChildren()) do -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then -- if TeamBased then -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then -- local an = checkfov(plr.Character.Head) -- if an < maxangle then -- maxangle = an -- aimatpart = plr.Character.Head -- if an < lockangle then -- break -- end -- end -- end -- else -- local an = checkfov(plr.Character.Head) -- if an < maxangle then -- maxangle = an -- aimatpart = plr.Character.Head -- if an < lockangle then -- break -- end -- end -- end -- -- -- -- -- end -- end -- elseif raycast == true then -- -- end if raycast == true and switch == false and not aimatpart then getaimbotplrs() aimatpart = nil local maxangle = 999 for i, v in ipairs(plrsforaim) do if v.Parent ~= lplr.Character then local an = checkfov(v) if an < maxangle and v ~= lplr.Character.Head then maxangle = an aimatpart = v print(v:GetFullName()) v.Parent.Humanoid.Died:connect(function() aimatpart = nil end) end end end end end) delay(0, function() while wait(espupdatetime) do if autoesp == true then pcall(function() f.addesp() end) end end end) warn("loaded") end) fastrem.Name = "fastrem" fastrem.Parent = main fastrem.BackgroundColor3 = Color3.new(1, 0.333333, 0) fastrem.Position = UDim2.new(0.00783289783, 0, 0.518048227, 0) fastrem.Size = UDim2.new(0, 84, 0, 32) fastrem.Font = Enum.Font.Bodoni fastrem.Text = "Fast Remington" fastrem.TextColor3 = Color3.new(0, 0, 0) fastrem.TextSize = 14 fastrem.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer.Name local Gun = "Remington 870" -- < -- Gun Name local Run = game:GetService("RunService") Gun = game.Players[Player].Character[Gun] local Mouse = game.Players.LocalPlayer:GetMouse() local Down = false local Sound = Gun.Handle.FireSound function CreateRay(Point_A, Point_B) local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1)) local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character) local Dist = (Point_A - Pos).Magnitude local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2) return CFrame, Dist, Ray end function FireLaser(target) coroutine.resume(coroutine.create(function() local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p) local Bullet = Instance.new("Part", Gun) Bullet.BrickColor = BrickColor.Yellow() Bullet.Material = "Neon" Bullet.Anchored = true Bullet.CanCollide = false Bullet.Size = Vector3.new(0.2, 0.2, D) Bullet.CFrame = C local bulletTable = {} table.insert(bulletTable, { Hit = target, Distance = D, Cframe = C, RayObject = R }) game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun) local C = Sound:Clone() C.Parent = Gun C:Play() wait(0.05) Bullet:Remove() end)) end Mouse.Button1Down:Connect(function() Down = true end) Mouse.Button1Up:Connect(function() Down = false end) while Run.Stepped:wait() do if Down == true then game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun) FireLaser(Mouse.Target) end end end) fastm9.Name = "fastm9" fastm9.Parent = main fastm9.BackgroundColor3 = Color3.new(1, 0.333333, 0) fastm9.Position = UDim2.new(0.267702788, 0, 0.518048167, 0) fastm9.Size = UDim2.new(0, 84, 0, 32) fastm9.Font = Enum.Font.Bodoni fastm9.Text = "Fast M9" fastm9.TextColor3 = Color3.new(0, 0, 0) fastm9.TextSize = 14 fastm9.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer.Name local Gun = "M9" -- < -- Gun Name local Run = game:GetService("RunService") Gun = game.Players[Player].Character[Gun] local Mouse = game.Players.LocalPlayer:GetMouse() local Down = false local Sound = Gun.Handle.FireSound function CreateRay(Point_A, Point_B) local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1)) local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character) local Dist = (Point_A - Pos).Magnitude local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2) return CFrame, Dist, Ray end function FireLaser(target) coroutine.resume(coroutine.create(function() local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p) local Bullet = Instance.new("Part", Gun) Bullet.BrickColor = BrickColor.Yellow() Bullet.Material = "Neon" Bullet.Anchored = true Bullet.CanCollide = false Bullet.Size = Vector3.new(0.2, 0.2, D) Bullet.CFrame = C local bulletTable = {} table.insert(bulletTable, { Hit = target, Distance = D, Cframe = C, RayObject = R }) game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun) local C = Sound:Clone() C.Parent = Gun C:Play() wait(0.05) Bullet:Remove() end)) end Mouse.Button1Down:Connect(function() Down = true end) Mouse.Button1Up:Connect(function() Down = false end) while Run.Stepped:wait() do if Down == true then game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun) FireLaser(Mouse.Target) end end end) fasttaze.Name = "fasttaze" fasttaze.Parent = main fasttaze.BackgroundColor3 = Color3.new(1, 0.333333, 0) fasttaze.Position = UDim2.new(0.522364557, 0, 0.518048108, 0) fasttaze.Size = UDim2.new(0, 84, 0, 32) fasttaze.Font = Enum.Font.Bodoni fasttaze.Text = "Fast Taser" fasttaze.TextColor3 = Color3.new(0, 0, 0) fasttaze.TextSize = 14 fasttaze.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer.Name local Gun = "Taser" -- < -- Gun Name local Run = game:GetService("RunService") Gun = game.Players[Player].Character[Gun] local Mouse = game.Players.LocalPlayer:GetMouse() local Down = false local Sound = Gun.Handle.FireSound function CreateRay(Point_A, Point_B) local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1)) local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character) local Dist = (Point_A - Pos).Magnitude local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2) return CFrame, Dist, Ray end function FireLaser(target) coroutine.resume(coroutine.create(function() local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p) local Bullet = Instance.new("Part", Gun) Bullet.BrickColor = BrickColor.Yellow() Bullet.Material = "Neon" Bullet.Anchored = true Bullet.CanCollide = false Bullet.Size = Vector3.new(0.2, 0.2, D) Bullet.CFrame = C local bulletTable = {} table.insert(bulletTable, { Hit = target, Distance = D, Cframe = C, RayObject = R }) game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun) local C = Sound:Clone() C.Parent = Gun C:Play() wait(0.05) Bullet:Remove() end)) end Mouse.Button1Down:Connect(function() Down = true end) Mouse.Button1Up:Connect(function() Down = false end) while Run.Stepped:wait() do if Down == true then game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun) FireLaser(Mouse.Target) end end end) fastak.Name = "fastak" fastak.Parent = main fastak.BackgroundColor3 = Color3.new(1, 0.333333, 0) fastak.Position = UDim2.new(0.77959609, 0, 0.518048167, 0) fastak.Size = UDim2.new(0, 79, 0, 32) fastak.Font = Enum.Font.Bodoni fastak.Text = "Fast AK47" fastak.TextColor3 = Color3.new(0, 0, 0) fastak.TextSize = 14 fastak.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer.Name local Gun = "AK47" -- < -- Gun Name local Run = game:GetService("RunService") Gun = game.Players[Player].Character[Gun] local Mouse = game.Players.LocalPlayer:GetMouse() local Down = false local Sound = Gun.Handle.FireSound function CreateRay(Point_A, Point_B) local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1)) local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character) local Dist = (Point_A - Pos).Magnitude local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2) return CFrame, Dist, Ray end function FireLaser(target) coroutine.resume(coroutine.create(function() local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p) local Bullet = Instance.new("Part", Gun) Bullet.BrickColor = BrickColor.Yellow() Bullet.Material = "Neon" Bullet.Anchored = true Bullet.CanCollide = false Bullet.Size = Vector3.new(0.2, 0.2, D) Bullet.CFrame = C local bulletTable = {} table.insert(bulletTable, { Hit = target, Distance = D, Cframe = C, RayObject = R }) game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun) local C = Sound:Clone() C.Parent = Gun C:Play() wait(0.05) Bullet:Remove() end)) end Mouse.Button1Down:Connect(function() Down = true end) Mouse.Button1Up:Connect(function() Down = false end) while Run.Stepped:wait() do if Down == true then game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun) FireLaser(Mouse.Target) end end end) killall.Name = "killall" killall.Parent = main killall.BackgroundColor3 = Color3.new(1, 0, 0) killall.Position = UDim2.new(0.0102345012, 0, 0.760852396, 0) killall.Size = UDim2.new(0, 110, 0, 34) killall.Font = Enum.Font.GothamBold killall.Text = "Kill All" killall.TextColor3 = Color3.new(0, 0, 0) killall.TextSize = 14 killall.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Medium stone grey") game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP) wait(0.5) function kill(a) local A_1 = { [1] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)), ["Distance"] = 3.2524313926697, ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576), ["Hit"] = a.Character.Head }, [2] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)), ["Distance"] = 3.2699294090271, ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377), ["Hit"] = a.Character.Head }, [3] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)), ["Distance"] = 3.1665518283844, ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652), ["Hit"] = a.Character.Head }, [4] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)), ["Distance"] = 3.3218522071838, ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611), ["Hit"] = a.Character.Head }, [5] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)), ["Distance"] = 3.222757101059, ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302), ["Hit"] = a.Character.Head } } local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"] local Event = game:GetService("ReplicatedStorage").ShootEvent Event:FireServer(A_1, A_2) Event:FireServer(A_1, A_2) end for i,v in pairs(game.Players:GetChildren())do if v.Name ~= game.Players.LocalPlayer.Name then kill(v) end end wait(1) workspace.Remote.TeamEvent:FireServer("Bright orange") end) btools.Name = "btools" btools.Parent = main btools.BackgroundColor3 = Color3.new(0, 1, 1) btools.Position = UDim2.new(0.678933322, 0, 0.2304198, 0) btools.Size = UDim2.new(0, 111, 0, 32) btools.Font = Enum.Font.GothamBold btools.Text = "Btools" btools.TextColor3 = Color3.new(1, 0, 0) btools.TextSize = 14 btools.MouseButton1Down:connect(function() local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) tool1.BinType = "Hammer" end) speed.Name = "speed" speed.Parent = main speed.BackgroundColor3 = Color3.new(0.333333, 1, 1) speed.Position = UDim2.new(0.350194454, 0, 0.379678607, 0) speed.Size = UDim2.new(0, 110, 0, 32) speed.Font = Enum.Font.GothamBold speed.Text = "Speed" speed.TextColor3 = Color3.new(1, 0, 0) speed.TextSize = 14 speed.MouseButton1Down:connect(function() Speed = "100" -- Change to how fast you want to go player = game.Players.LocalPlayer.Character power = "WalkSpeed" player.Humanoid[power] = Speed wait() player.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99) wait() repeat game.Workspace.Gravity = 1000 wait() game.Players.LocalPlayer.Character.Humanoid.JumpPower = 287.5 wait() until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end) respawn.Name = "respawn" respawn.Parent = main respawn.BackgroundColor3 = Color3.new(0.333333, 1, 1) respawn.Position = UDim2.new(0.68041873, 0, 0.379084349, 0) respawn.Size = UDim2.new(0, 111, 0, 32) respawn.Font = Enum.Font.GothamBold respawn.Text = "Fast Respawn" respawn.TextColor3 = Color3.new(1, 0, 0) respawn.TextSize = 14 respawn.MouseButton1Down:connect(function() local A_1 = "\66\114\111\121\111\117\98\97\100\100" local Event = game:GetService("Workspace").Remote.loadchar Event:InvokeServer(A_1) end) Credits.Name = "Credits" Credits.Parent = main Credits.BackgroundColor3 = Color3.new(0, 0, 0) Credits.Position = UDim2.new(0.0242873691, 0, 0.934491813, 0) Credits.Size = UDim2.new(0, 352, 0, 31) Credits.Font = Enum.Font.GothamBold Credits.Text = "Made by JAKE11PRICE on YouTube" Credits.TextColor3 = Color3.new(1, 1, 0) Credits.TextSize = 14 prison.Name = "prison" prison.Parent = main prison.BackgroundColor3 = Color3.new(0, 1, 1) prison.Position = UDim2.new(0.681462109, 0, 0.450664163, 0) prison.Size = UDim2.new(0, 110, 0, 32) prison.Font = Enum.Font.GothamBlack prison.Text = "Prison" prison.TextColor3 = Color3.new(1, 0, 0) prison.TextSize = 14 prison.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07) end) yard.Name = "yard" yard.Parent = main yard.BackgroundColor3 = Color3.new(0.333333, 1, 1) yard.Position = UDim2.new(0.0127276238, 0, 0.45231539, 0) yard.Size = UDim2.new(0, 110, 0, 32) yard.Font = Enum.Font.GothamBlack yard.Text = "Yard" yard.TextColor3 = Color3.new(1, 0, 0) yard.TextSize = 14 yard.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779.87,98,2458.93) end) crimbase.Name = "crimbase" crimbase.Parent = main crimbase.BackgroundColor3 = Color3.new(0.333333, 1, 1) crimbase.Position = UDim2.new(0.348744512, 0, 0.451209784, 0) crimbase.Size = UDim2.new(0, 110, 0, 32) crimbase.Font = Enum.Font.GothamBlack crimbase.Text = "Crim Base" crimbase.TextColor3 = Color3.new(1, 0, 0) crimbase.TextSize = 14 crimbase.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63) end) title_2.Name = "title" title_2.Parent = main title_2.BackgroundColor3 = Color3.new(0.333333, 1, 0) title_2.Position = UDim2.new(0.000689314213, 0, 0.592849016, 0) title_2.Size = UDim2.new(0, 364, 0, 26) title_2.Font = Enum.Font.GothamBold title_2.Text = "FUN FE COMMANDS!" title_2.TextColor3 = Color3.new(0, 0, 0) title_2.TextSize = 14 bringall.Name = "bringall" bringall.Parent = main bringall.BackgroundColor3 = Color3.new(1, 1, 0) bringall.Position = UDim2.new(0.0220828541, 0, 0.704794765, 0) bringall.Size = UDim2.new(0, 111, 0, 25) bringall.Font = Enum.Font.GothamBold bringall.Text = "Bring All" bringall.TextColor3 = Color3.new(0, 0, 0) bringall.TextSize = 14 bringall.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright blue") local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 2 - currentamount >= #game.Players:GetPlayers() * 6 renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() wait() for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(.1) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end for i, v in pairs(game.Players:GetPlayers()) do if v and v.Name ~= game.Players.LocalPlayer.Name then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain wait() v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector) end wait(0.01) end end) drill.Name = "drill" drill.Parent = main drill.BackgroundColor3 = Color3.new(1, 1, 0) drill.Position = UDim2.new(0.343317509, 0, 0.704794705, 0) drill.Size = UDim2.new(0, 111, 0, 25) drill.Font = Enum.Font.GothamBold drill.Text = "Fe Drill" drill.TextColor3 = Color3.new(0, 0, 0) drill.TextSize = 14 drill.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright blue") local toolamount = 80 -- How long the tornado is local tornadosize = 1 -- The size of how big the opening of the tornado is local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack tool.Handle.Massless = false tool.Grip = CFrame.new(Vector3.new(0, -index * .1, 0)) * CFrame.Angles(math.rad(90), 0, math.tan(index * 0.5)) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() end) killplrmain.Name = "killplrmain" killplrmain.Parent = main killplrmain.BackgroundColor3 = Color3.new(1, 0, 1) killplrmain.Position = UDim2.new(0.0321613066, 0, 0.836535037, 0) killplrmain.Size = UDim2.new(0, 103, 0, 47) killtext.Name = "killtext" killtext.Parent = killplrmain killtext.BackgroundColor3 = Color3.new(1, 0.666667, 1) killtext.Position = UDim2.new(0, 0, 0.0212752968, 0) killtext.Size = UDim2.new(0, 99, 0, 19) killtext.Font = Enum.Font.Gotham killtext.Text = "Player Name" killtext.TextColor3 = Color3.new(0, 0, 0) killtext.TextSize = 14 kill.Name = "kill" kill.Parent = killplrmain kill.BackgroundColor3 = Color3.new(0, 0, 0) kill.Position = UDim2.new(0.0999999046, 0, 0.531914949, 0) kill.Size = UDim2.new(0, 80, 0, 22) kill.Font = Enum.Font.GothamBold kill.Text = "KILL" kill.TextColor3 = Color3.new(1, 1, 1) kill.TextSize = 14 kill.MouseButton1Down:connect(function() game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP) wait(0.1) Workspace.Remote.TeamEvent:FireServer("Medium stone grey") local A_1 = { [1] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(277.738678, 6.89340925, 287.773712)), ["Distance"] = 4.7204174995422, ["Cframe"] = CFrame.new(832.049377, 101.392006, 2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911, -0.0872842371, 0.839366019), ["Hit"] = game.Workspace[killtext.Text].Head }, [2] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(303.047546, 21.3568707, 260.203888)), ["Distance"] = 4.8114862442017, ["Cframe"] = CFrame.new(832.390259, 101.550629, 2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235, -0.123554483, 0.727628946), ["Hit"] = game.Workspace[killtext.Text].Head }, [3] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(296.800507, 7.00420141, 268.067932)), ["Distance"] = 4.444625377655, ["Cframe"] = CFrame.new(832.185486, 101.391617, 2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367, -0.0850109085, 0.770439863), ["Hit"] = game.Workspace[killtext.Text].Head }, [4] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(284.930573, 11.9850616, 280.483368)), ["Distance"] = 4.6211166381836, ["Cframe"] = CFrame.new(832.10083, 101.445007, 2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667, -0.105466105, 0.81334126), ["Hit"] = game.Workspace[killtext.Text].Head }, [5] = { ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(294.625824, 2.15741801, 270.538269)), ["Distance"] = 4.4639973640442, ["Cframe"] = CFrame.new(832.169434, 101.341301, 2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569, -0.0679602176, 0.781316102), ["Hit"] = game.Workspace[killtext.Text].Head } } local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"] local Event = game:GetService("ReplicatedStorage").ShootEvent Event:FireServer(A_1, A_2) wait(0.5) workspace.Remote.TeamEvent:FireServer("Bright orange") end) waves.Name = "waves" waves.Parent = main waves.BackgroundColor3 = Color3.new(1, 1, 0) waves.Position = UDim2.new(0.0201378968, 0, 0.646579564, 0) waves.Size = UDim2.new(0, 111, 0, 26) waves.Font = Enum.Font.GothamBold waves.Text = "Fe Waves" waves.TextColor3 = Color3.new(0, 0, 0) waves.TextSize = 14 waves.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright blue") local toolamount = 40 -- How long the tornado is local tornadosize = 1 -- The size of how big the opening of the tornado is local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack tool.Handle.Massless = false tool.Grip = CFrame.new(Vector3.new(0, math.sin(index + 0.5), index)) * CFrame.Angles(math.rad(tornadosize), 0, -index) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() end) bigbowl.Name = "bigbowl" bigbowl.Parent = main bigbowl.BackgroundColor3 = Color3.new(1, 1, 0) bigbowl.Position = UDim2.new(0.341908664, 0, 0.647788644, 0) bigbowl.Size = UDim2.new(0, 111, 0, 26) bigbowl.Font = Enum.Font.GothamBold bigbowl.Text = "Fe Big Bowl" bigbowl.TextColor3 = Color3.new(0, 0, 0) bigbowl.TextSize = 14 bigbowl.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright blue") local toolamount = 250 -- How much covered the bowl is local bowlsize = 20 -- How big the bowl is local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack tool.Handle.Massless = true tool.Grip = CFrame.new(Vector3.new(math.sin(index * 0.1), bowlsize, 0)) * CFrame.Angles(math.sin(index * 0.1), index, 0) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() LocalPlayer.Character:FindFirstChild("Humanoid").HipHeight = bowlsize end) tazeplrmain.Name = "tazeplrmain" tazeplrmain.Parent = main tazeplrmain.BackgroundColor3 = Color3.new(1, 0, 1) tazeplrmain.Position = UDim2.new(0.358376801, 0, 0.83788842, 0) tazeplrmain.Size = UDim2.new(0, 103, 0, 47) tazetext.Name = "tazetext" tazetext.Parent = tazeplrmain tazetext.BackgroundColor3 = Color3.new(1, 0.666667, 1) tazetext.Size = UDim2.new(0, 99, 0, 19) tazetext.Font = Enum.Font.Gotham tazetext.Text = "Player Name" tazetext.TextColor3 = Color3.new(0, 0, 0) tazetext.TextSize = 14 taze.Name = "taze" taze.Parent = tazeplrmain taze.BackgroundColor3 = Color3.new(0, 0, 0) taze.Position = UDim2.new(0.128543824, 0, 0.510639191, 0) taze.Size = UDim2.new(0, 80, 0, 22) taze.Font = Enum.Font.GothamBold taze.Text = "TAZE" taze.TextColor3 = Color3.new(1, 1, 1) taze.TextSize = 14 taze.MouseButton1Down:connect(function() local A_1 = { [1] = { ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)), ["Distance"] = 15.355997085571, ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985), ["Hit"] = game.Workspace[tazetext.Text].Torso } } local A_2 = game.Players.LocalPlayer.Backpack["Taser"] local Event = game:GetService("ReplicatedStorage").ShootEvent Event:FireServer(A_1, A_2) end) teamcrim.Name = "teamcrim" teamcrim.Parent = main teamcrim.BackgroundColor3 = Color3.new(1, 0, 0) teamcrim.Position = UDim2.new(0.775380731, 0, 0.108776733, 0) teamcrim.Size = UDim2.new(0, 83, 0, 22) teamcrim.Font = Enum.Font.GothamBlack teamcrim.Text = "Team Crim" teamcrim.TextColor3 = Color3.new(0, 0, 0) teamcrim.TextSize = 14 teamcrim.MouseButton1Down:connect(function() wait(0.3) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-976.125183, 109.123924, 2059.99536) wait(0.3) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07) end) tazeall.Name = "tazeall" tazeall.Parent = main tazeall.BackgroundColor3 = Color3.new(1, 0, 0) tazeall.Position = UDim2.new(0.342309177, 0, 0.759402633, 0) tazeall.Size = UDim2.new(0, 109, 0, 34) tazeall.Font = Enum.Font.GothamBold tazeall.Text = "Taze All" tazeall.TextColor3 = Color3.new(0, 0, 0) tazeall.TextSize = 14 tazeall.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright blue") function kill(a) local A_1 = { [1] = { ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)), ["Distance"] = 15.355997085571, ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985), ["Hit"] = a.Character.Torso } } local A_2 = game.Players.LocalPlayer.Backpack["Taser"] local Event = game:GetService("ReplicatedStorage").ShootEvent Event:FireServer(A_1, A_2) end for i,v in pairs(game.Players:GetChildren())do if v.Name ~= game.Players.LocalPlayer.Name then kill(v) end end end) removewalls.Name = "removewalls" removewalls.Parent = main removewalls.BackgroundColor3 = Color3.new(1, 0, 0) removewalls.Position = UDim2.new(0.670628905, 0, 0.758472741, 0) removewalls.Size = UDim2.new(0, 110, 0, 34) removewalls.Font = Enum.Font.GothamBold removewalls.Text = "Remove Walls" removewalls.TextColor3 = Color3.new(0, 0, 0) removewalls.TextSize = 14 removewalls.MouseButton1Down:connect(function() wait(0.1) game.Workspace.Prison_Guard_Outpost:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.building:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.glass:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.oven:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.shelves:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.vents:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.accents:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.vendingmachine:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.Prison_table1:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.counter:Remove() wait(0.1) game.Workspace.Prison_Cafeteria.boxes:Remove() end) removeall.Name = "removeall" removeall.Parent = main removeall.BackgroundColor3 = Color3.new(1, 0, 0) removeall.Position = UDim2.new(0.673120499, 0, 0.838146329, 0) removeall.Size = UDim2.new(0, 110, 0, 47) removeall.Font = Enum.Font.GothamBold removeall.Text = "Remove All" removeall.TextColor3 = Color3.new(0, 0, 0) removeall.TextSize = 14 removeall.MouseButton1Down:connect(function() wait(0.1) game.Workspace.Prison_Halls.walls:Remove() wait(0.1) game.Workspace.Prison_Halls.roof:Remove() wait(0.1) game.Workspace.Prison_Halls.outlines:Remove() wait(0.1) game.Workspace.Prison_Halls.lights:Remove() wait(0.1) Workspace.Prison_Halls.accent:Remove() wait(0.1) game.Workspace.Prison_Halls.glass:Remove() wait(0.1) game.Workspace.Prison_Cellblock.b_front:Remove() wait(0.1) game.Workspace.Prison_Cellblock.doors:Remove() wait(0.1) game.Workspace.Prison_Cellblock.c_tables:Remove() wait(0.1) game.Workspace.Prison_Cellblock.a_front:Remove() wait(0.1) game.Workspace.Prison_Cellblock.b_outerwall:Remove() wait(0.1) game.Workspace.Prison_Cellblock.c_wall:Remove() wait(0.1) game.Workspace.Prison_Cellblock.b_wall:Remove() wait(0.1) game.Workspace.Prison_Cellblock.c_hallwall:Remove() wait(0.1) game.Workspace.Prison_Cellblock.a_outerwall:Remove() wait(0.1) game.Workspace.Prison_Cellblock.b_ramp:Remove() wait(0.1) game.Workspace.Prison_Cellblock.a_ramp:Remove() wait(0.1) game.Workspace.Prison_Cellblock.a_walls:Remove() wait(0.1) game.Workspace.Prison_Cellblock.Cells_B:Remove() wait(0.1) game.Workspace.Prison_Cellblock.Cells_A:Remove() wait(0.1) game.Workspace.Prison_Cellblock.c_corner:Remove() wait(0.1) game.Workspace.Prison_Cellblock.Wedge:Remove() wait(0.1) game.Workspace.Prison_Cellblock.a_ceiling:Remove() wait(0.1) game.Workspace.Prison_Cellblock.b_ceiling:Remove() wait(0.1) game.Workspace.City_buildings:Remove() wait(0.1) game.Workspace.Prison_OuterWall:Remove() wait(0.1) game.Workspace.Prison_Fences:Remove() end) lagserver.Name = "lagserver" lagserver.Parent = main lagserver.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039) lagserver.Position = UDim2.new(0.66476965, 0, 0.659647882, 0) lagserver.Size = UDim2.new(0, 120, 0, 42) lagserver.Font = Enum.Font.GothamBold lagserver.Text = "Lag Server (Swat)" lagserver.TextColor3 = Color3.new(0, 1, 1) lagserver.TextSize = 14 lagserver.MouseButton1Down:connect(function() while true do workspace.Remote.TeamEvent:FireServer("Bright blue") for i = 10000,999999999999999,1 do for i,v in pairs(Workspace.Prison_ITEMS.clothes:GetChildren()) do lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP) print(lol) end end end end) end) infgun.Name = "infgun" infgun.Parent = main infgun.BackgroundColor3 = Color3.new(0, 0.333333, 1) infgun.Position = UDim2.new(0.738148987, 0, 0.234108955, 0) infgun.Size = UDim2.new(0, 106, 0, 50) infgun.Font = Enum.Font.GothamBold infgun.Text = "Criminal Player" infgun.TextColor3 = Color3.new(1, 1, 0) infgun.TextSize = 11 infgun.MouseButton1Down:connect(function() -- Made By Jake11price local crimgui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Frame2 = Instance.new("Frame") local crimtext = Instance.new("TextBox") local makecrim = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") --Properties: crimgui.Name = "crimgui" crimgui.Parent = game.CoreGui Frame.Parent = crimgui Frame.BackgroundColor3 = Color3.new(0, 0, 0) Frame.Position = UDim2.new(0.164424494, 0, 0.328009814, 0) Frame.Size = UDim2.new(0, 205, 0, 106) Frame.Active = true Frame.Draggable = true Frame2.Name = "Frame2" Frame2.Parent = Frame Frame2.BackgroundColor3 = Color3.new(0, 1, 1) Frame2.Position = UDim2.new(0, 0, 0.254716992, 0) Frame2.Size = UDim2.new(0, 205, 0, 79) crimtext.Name = "crimtext" crimtext.Parent = Frame2 crimtext.BackgroundColor3 = Color3.new(1, 0, 0) crimtext.Position = UDim2.new(0.107317075, 0, 0.101265825, 0) crimtext.Size = UDim2.new(0, 161, 0, 31) crimtext.Font = Enum.Font.SourceSans crimtext.Text = "PLAYERNAME" crimtext.TextColor3 = Color3.new(0, 0, 0) crimtext.TextSize = 14 makecrim.Name = "makecrim" makecrim.Parent = Frame2 makecrim.BackgroundColor3 = Color3.new(0.333333, 1, 0) makecrim.Position = UDim2.new(0, 0, 0.493670881, 0) makecrim.Size = UDim2.new(0, 205, 0, 40) makecrim.Font = Enum.Font.GothamBlack makecrim.Text = "Make Crim" makecrim.TextColor3 = Color3.new(0, 0, 0) makecrim.TextSize = 14 makecrim.TextStrokeColor3 = Color3.new(0, 1, 1) makecrim.TextWrapped = true makecrim.MouseButton1Down:connect(function() saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Success"; }) local A_1 = "LocalPlayer" local Event = game:GetService("Workspace").Remote.loadchar Event:InvokeServer(A_1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Loaded"; Text = "Success"; }) wait(0.5) local LocalPlayer = game:GetService("Players").LocalPlayer local torsoname = "Torso" if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then torsoname = "UpperTorso" end if LocalPlayer.Character ~= nil then local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true local tool = Instance.new("Tool", LocalPlayer.Backpack) local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory") local hathandle = hat.Handle hathandle.Parent = tool hathandle.Massless = true tool.GripPos = Vector3.new(0, 9e99, 0) tool.Parent = LocalPlayer.Character repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil tool.Grip = CFrame.new(Vector3.new(0, 0, 0)) LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false end while true do game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[crimtext.Text].Character.HumanoidRootPart.CFrame wait() end end) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(0, 0, 0) TextLabel.Position = UDim2.new(0, 0, -0.0094339624, 0) TextLabel.Size = UDim2.new(0, 205, 0, 28) TextLabel.Font = Enum.Font.GothamBold TextLabel.Text = "Made By Jake11price" TextLabel.TextColor3 = Color3.new(1, 0.666667, 0) TextLabel.TextSize = 14 end) close.Name = "close" close.Parent = main close.BackgroundColor3 = Color3.new(0, 0, 0) close.Position = UDim2.new(0.887133241, 0, 0, 0) close.Size = UDim2.new(0, 50, 0, 44) close.Font = Enum.Font.GothamBold close.Text = "X" close.TextColor3 = Color3.new(1, 0, 0) close.TextScaled = true close.TextSize = 14 close.TextWrapped = true close.MouseButton1Down:connect(function() main.Visible = false openmain.Visible = true end) bypasshackers.Name = "bypasshackers" bypasshackers.Parent = main bypasshackers.BackgroundColor3 = Color3.new(0, 1, 0) bypasshackers.Position = UDim2.new(0.0722347647, 0, 0.765124559, 0) bypasshackers.Size = UDim2.new(0, 378, 0, 50) bypasshackers.Font = Enum.Font.SourceSansBold bypasshackers.Text = "Bypass Hackers (Dont press this more than once)" bypasshackers.TextColor3 = Color3.new(0, 0, 0) bypasshackers.TextSize = 15 bypasshackers.MouseButton1Down:connect(function() while wait(3.5) do saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Success"; }) workspace.Remote.TeamEvent:FireServer("Bright blue") local A_1 = "LocalPlayer" local Event = game:GetService("Workspace").Remote.loadchar Event:InvokeServer(A_1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Loaded"; Text = "Success"; }) end end) openmain.Name = "openmain" openmain.Parent = gui openmain.BackgroundColor3 = Color3.new(0, 0, 0) openmain.Position = UDim2.new(0.00822120812, 0, 0.538083494, 0) openmain.Size = UDim2.new(0, 107, 0, 27) openmain.Visible = false open.Name = "open" open.Parent = openmain open.BackgroundColor3 = Color3.new(0, 0, 0) open.Size = UDim2.new(0, 107, 0, 27) open.Font = Enum.Font.GothamBold open.Text = "Open" open.TextColor3 = Color3.new(0, 1, 1) open.TextScaled = true open.TextSize = 14 open.TextWrapped = true open.MouseButton1Down:connect(function() openmain.Visible = false main.Visible = true end) end) None_4.Name = "None" None_4.Parent = Main None_4.BackgroundColor3 = Color3.new(0.666667, 0, 1) None_4.BorderSizePixel = 0 None_4.Position = UDim2.new(0.356716275, 0, 0.693268597, 0) None_4.Size = UDim2.new(0, 133, 0, 37) None_4.Font = Enum.Font.Cartoon None_4.Text = "Arsenal Kill All" None_4.TextColor3 = Color3.new(1, 1, 1) None_4.TextSize = 20 None_4.MouseButton1Down:connect(function() game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(k) if k == "e" then local Gun = game.ReplicatedStorage.Weapons:FindFirstChild(game.Players.LocalPlayer.NRPBS.EquippedTool.Value); local Crit = math.random() > .6 and true or false; for i,v in pairs(game.Players:GetPlayers()) do if v and v.Character and v.Character:FindFirstChild("Head") then local Distance = (game.Players.LocalPlayer.Character.Head.Position - v.Character.Head.Position).magnitude for i = 1,10 do game.ReplicatedStorage.Events.HitPart:FireServer(v.Character.Head, v.Character.Head.Position + Vector3.new(math.random(), math.random(), math.random()), Gun.Name, Crit and 2 or 1, Distance, Backstab, Crit, false, 1, false, Gun.FireRate.Value, Gun.ReloadTime.Value, Gun.Ammo.Value, Gun.StoredAmmo.Value, Gun.Bullets.Value, Gun.EquipTime.Value, Gun.RecoilControl.Value, Gun.Auto.Value, Gun['Speed%'].Value, game.ReplicatedStorage.wkspc.DistributedTime.Value); end end end end end) end) FEArosiaGUI.Name = "FE Arosia GUI" FEArosiaGUI.Parent = Main FEArosiaGUI.BackgroundColor3 = Color3.new(0.666667, 0, 1) FEArosiaGUI.BorderSizePixel = 0 FEArosiaGUI.Position = UDim2.new(0.036387749, 0, 0.162018627, 0) FEArosiaGUI.Size = UDim2.new(0, 133, 0, 37) FEArosiaGUI.Font = Enum.Font.Cartoon FEArosiaGUI.Text = "FE Arosia GUI" FEArosiaGUI.TextColor3 = Color3.new(1, 1, 1) FEArosiaGUI.TextSize = 20 FEArosiaGUI.MouseButton1Down:connect(function() -- Thank you for using Arosia, enjoy! -- Objects local Arosia = Instance.new("ScreenGui") local SideTabsBrick = Instance.new("Frame") local icon = Instance.new("ImageLabel") local MainFrame = Instance.new("Frame") local TopRow = Instance.new("Frame") local Title = Instance.new("TextLabel") local CloseGUI = Instance.new("TextButton") local FE_Check = Instance.new("TextLabel") local SideTabs = Instance.new("Frame") local TAB_LocalPlayer = Instance.new("TextButton") local TAB_Others = Instance.new("TextButton") local TAB_Scripts = Instance.new("TextButton") local TAB_Credit = Instance.new("TextButton") local TAB_Games = Instance.new("TextButton") local Others = Instance.new("Frame") local PlayerUserEnter = Instance.new("TextBox") local Guidance = Instance.new("TextLabel") local Annoy = Instance.new("TextButton") local Teleport = Instance.new("TextButton") local View = Instance.new("TextButton") local Kill = Instance.new("TextButton") local Attach = Instance.new("TextButton") local Bring = Instance.new("TextButton") local Guidance2 = Instance.new("TextLabel") local NoneSelected = Instance.new("Frame") local NoneSelectedText1 = Instance.new("TextLabel") local NoneSelectedText2 = Instance.new("TextLabel") local NoneSelectedText3 = Instance.new("TextLabel") local LocalPlayer = Instance.new("Frame") local GodMode = Instance.new("TextButton") local Fly = Instance.new("TextButton") local Speed = Instance.new("TextButton") local Speed_TXTBOX = Instance.new("TextBox") local JumpHeight = Instance.new("TextButton") local JumpHeight_TXTBOX = Instance.new("TextBox") local Chat = Instance.new("TextButton") local Chat_TXTBOX = Instance.new("TextBox") local Respawn = Instance.new("TextButton") local HipHeight = Instance.new("TextButton") local HipHeight_TXTBOX = Instance.new("TextBox") local Noclip = Instance.new("TextButton") local Sit = Instance.new("TextButton") local Jump = Instance.new("TextButton") local HideName = Instance.new("TextButton") local Spam = Instance.new("TextButton") local Freeze = Instance.new("TextButton") local Btools = Instance.new("TextButton") local Spin = Instance.new("TextButton") local NoLimbs = Instance.new("TextButton") local Seizure = Instance.new("TextButton") local Games = Instance.new("Frame") local Scripts = Instance.new("Frame") local SideFrame = Instance.new("Frame") local SIDE_Title = Instance.new("TextLabel") local OpenGUI = Instance.new("TextButton") local SIDE_FE_Check = Instance.new("TextLabel") local getimage = game:GetService('ContentProvider') local ResetDefault = Instance.new("TextButton") local Push = Instance.new("TextButton") local ClientFreeze = Instance.new("TextButton") local Orbit = Instance.new("TextButton") local BringAll = Instance.new("TextButton") local AttachAll = Instance.new("TextButton") local Flatten = Instance.new("TextButton") local Guidance3 = Instance.new("TextLabel") local KillAll = Instance.new("TextButton") local Energize = Instance.new("TextButton") local GlitchMax = Instance.new("TextButton") local Energize_TXT = Instance.new("TextLabel") local GlitchMax_TXT = Instance.new("TextLabel") local Verspin = Instance.new("TextButton") local Verspin_TXT = Instance.new("TextLabel") local Temp = Instance.new("TextLabel") local Experimental = Instance.new("TextButton") local CHAOS = Instance.new("TextButton") -- Properties Arosia.Name = "Arosia" Arosia.Parent = game.CoreGui MainFrame.Name = "MainFrame" MainFrame.Parent = Arosia MainFrame.Active = true MainFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainFrame.BackgroundTransparency = 1 MainFrame.Draggable = true MainFrame.Position = UDim2.new(0.309, 0, -1, 0) MainFrame.Size = UDim2.new(0, 448, 0, 334) TopRow.Name = "TopRow" TopRow.Parent = MainFrame TopRow.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412) TopRow.BorderColor3 = Color3.new(0.129412, 0.129412, 0.129412) TopRow.BorderSizePixel = 2 TopRow.Size = UDim2.new(0, 448, 0, 24) TopRow.ZIndex = 7 Title.Name = "Title" Title.Parent = TopRow Title.Active = true Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(0, 90, 0, 24) Title.Font = Enum.Font.ArialBold Title.FontSize = Enum.FontSize.Size24 Title.Text = "Arosia " Title.TextColor3 = Color3.new(0.368627, 0.976471, 0.262745) Title.TextScaled = true Title.TextSize = 19 Title.TextWrapped = true Title.ZIndex = 8 CloseGUI.Name = "CloseGUI" CloseGUI.Parent = TopRow CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1) CloseGUI.BackgroundTransparency = 1 CloseGUI.Position = UDim2.new(0.560000002, 166, 0.100000001, 0) CloseGUI.Size = UDim2.new(0, 38, 0, 24) CloseGUI.Font = Enum.Font.ArialBold CloseGUI.FontSize = Enum.FontSize.Size32 CloseGUI.Text = "X" CloseGUI.TextColor3 = Color3.new(0.615686, 0, 0) CloseGUI.TextSize = 30 CloseGUI.ZIndex = 8 FE_Check.Name = "FE_Check" FE_Check.Parent = TopRow FE_Check.BackgroundColor3 = Color3.new(1, 1, 1) FE_Check.BackgroundTransparency = 1 FE_Check.Position = UDim2.new(0.291458786, 0, 0, 0) FE_Check.Size = UDim2.new(0, 223, 0, 24) FE_Check.Font = Enum.Font.Highway FE_Check.FontSize = Enum.FontSize.Size14 FE_Check.Text = "Error loading FE Checker" FE_Check.TextColor3 = Color3.new(1, 1, 1) FE_Check.TextScaled = true FE_Check.TextSize = 14 FE_Check.TextWrapped = true FE_Check.ZIndex = 8 SideTabs.Name = "SideTabs" SideTabs.Parent = MainFrame SideTabs.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) SideTabs.BorderColor3 = Color3.new(0.129412, 0.129412, 0.129412) SideTabs.BorderSizePixel = 2 SideTabs.Position = UDim2.new(0, 0, 0.0799999982, 0) SideTabs.Size = UDim2.new(0, 120, 0, 307) SideTabs.ZIndex = 5 TAB_LocalPlayer.Name = "TAB_LocalPlayer" TAB_LocalPlayer.Parent = SideTabs TAB_LocalPlayer.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255) TAB_LocalPlayer.BorderSizePixel = 0 TAB_LocalPlayer.Size = UDim2.new(0, 120, 0, 35) TAB_LocalPlayer.Font = Enum.Font.SourceSansBold TAB_LocalPlayer.FontSize = Enum.FontSize.Size24 TAB_LocalPlayer.Text = "Local Player" TAB_LocalPlayer.TextColor3 = Color3.new(0.882353, 0.882353, 0.882353) TAB_LocalPlayer.TextSize = 23 TAB_LocalPlayer.TextWrapped = true TAB_LocalPlayer.ZIndex = 6 TAB_Others.Name = "TAB_Others" TAB_Others.Parent = SideTabs TAB_Others.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255) TAB_Others.BorderSizePixel = 0 TAB_Others.Position = UDim2.new(0, 0, 0.130510315, 0) TAB_Others.Size = UDim2.new(0, 120, 0, 35) TAB_Others.Font = Enum.Font.SourceSansBold TAB_Others.FontSize = Enum.FontSize.Size28 TAB_Others.Text = "Others" TAB_Others.TextColor3 = Color3.new(0.882353, 0.882353, 0.882353) TAB_Others.TextSize = 27 TAB_Others.TextWrapped = true TAB_Others.ZIndex = 6 TAB_Scripts.Name = "TAB_Scripts" TAB_Scripts.Parent = SideTabs TAB_Scripts.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255) TAB_Scripts.BorderSizePixel = 0 TAB_Scripts.Position = UDim2.new(0, 0, 0.261020631, 0) TAB_Scripts.Size = UDim2.new(0, 120, 0, 35) TAB_Scripts.Font = Enum.Font.SourceSansBold TAB_Scripts.FontSize = Enum.FontSize.Size28 TAB_Scripts.Text = "Scripts" TAB_Scripts.TextColor3 = Color3.new(0.882353, 0.882353, 0.882353) TAB_Scripts.TextSize = 27 TAB_Scripts.TextWrapped = true TAB_Scripts.ZIndex = 6 TAB_Credit.Name = "TAB_Credit" TAB_Credit.Parent = SideTabs TAB_Credit.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412) TAB_Credit.BorderSizePixel = 0 TAB_Credit.Position = UDim2.new(0, 0, 0.880944669, 0) TAB_Credit.Size = UDim2.new(0, 120, 0, 37) TAB_Credit.Font = Enum.Font.SourceSansBold TAB_Credit.FontSize = Enum.FontSize.Size28 TAB_Credit.Text = "illremember" TAB_Credit.TextColor3 = Color3.new(0.882353, 0.882353, 0.882353) TAB_Credit.TextSize = 25 TAB_Credit.TextStrokeColor3 = Color3.new(1, 0, 0) TAB_Credit.TextStrokeTransparency = 0.80000001192093 TAB_Credit.TextWrapped = true TAB_Credit.ZIndex = 6 TAB_Games.Name = "TAB_Games" TAB_Games.Parent = SideTabs TAB_Games.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255) TAB_Games.BorderSizePixel = 0 TAB_Games.Position = UDim2.new(0, 0, 0.391530931, 0) TAB_Games.Size = UDim2.new(0, 120, 0, 35) TAB_Games.Font = Enum.Font.SourceSansBold TAB_Games.FontSize = Enum.FontSize.Size28 TAB_Games.Text = "Games" TAB_Games.TextColor3 = Color3.new(0.882353, 0.882353, 0.882353) TAB_Games.TextSize = 27 TAB_Games.TextWrapped = true TAB_Games.ZIndex = 6 Others.Name = "Others" Others.Parent = MainFrame Others.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8) Others.BorderColor3 = Color3.new(0.129412, 0.129412, 0.129412) Others.BorderSizePixel = 2 Others.Position = UDim2.new(0.31400001, -21, 0.180000007, -33) Others.Size = UDim2.new(0, 328, 0, 307) Others.Visible = false PlayerUserEnter.Name = "PlayerUserEnter" PlayerUserEnter.Parent = Others PlayerUserEnter.BackgroundColor3 = Color3.new(0.65098, 0.65098, 0.65098) PlayerUserEnter.BorderSizePixel = 0 PlayerUserEnter.Position = UDim2.new(0.0612446219, 0, 0.0978827327, 0) PlayerUserEnter.Size = UDim2.new(0, 286, 0, 26) PlayerUserEnter.Font = Enum.Font.SourceSans PlayerUserEnter.FontSize = Enum.FontSize.Size14 PlayerUserEnter.Text = "" PlayerUserEnter.TextScaled = true PlayerUserEnter.TextSize = 14 PlayerUserEnter.TextWrapped = true Guidance.Name = "Guidance" Guidance.Parent = Others Guidance.BackgroundColor3 = Color3.new(1, 1, 1) Guidance.BackgroundTransparency = 1 Guidance.Position = UDim2.new(0.183733866, 0, 0, 0) Guidance.Size = UDim2.new(0, 209, 0, 24) Guidance.Font = Enum.Font.ArialBold Guidance.FontSize = Enum.FontSize.Size14 Guidance.Text = "Enter Player Username" Guidance.TextColor3 = Color3.new(0.258824, 0.690196, 0.211765) Guidance.TextScaled = true Guidance.TextSize = 14 Guidance.TextWrapped = true Annoy.Name = "Annoy" Annoy.Parent = Others Annoy.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Annoy.BorderSizePixel = 0 Annoy.Position = UDim2.new(0.0612553172, 0, 0.228393063, 0) Annoy.Size = UDim2.new(0, 78, 0, 26) Annoy.Font = Enum.Font.Arial Annoy.FontSize = Enum.FontSize.Size18 Annoy.Text = "Annoy" Annoy.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Annoy.TextSize = 18 Annoy.TextWrapped = true Teleport.Name = "Teleport" Teleport.Parent = Others Teleport.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Teleport.BorderSizePixel = 0 Teleport.Position = UDim2.new(0.367531896, 0, 0.228393063, 0) Teleport.Size = UDim2.new(0, 78, 0, 26) Teleport.Font = Enum.Font.Arial Teleport.FontSize = Enum.FontSize.Size18 Teleport.Text = "Teleport" Teleport.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Teleport.TextSize = 18 Teleport.TextWrapped = true View.Name = "View" View.Parent = Others View.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) View.BorderSizePixel = 0 View.Position = UDim2.new(0.673808455, 0, 0.228393063, 0) View.Size = UDim2.new(0, 78, 0, 26) View.Font = Enum.Font.Arial View.FontSize = Enum.FontSize.Size18 View.Text = "View" View.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) View.TextSize = 18 View.TextWrapped = true KillAll.Name = "KillAll" KillAll.Parent = Others KillAll.BackgroundColor3 = Color3.new(0.423529, 0.0862745, 0.0627451) KillAll.BorderSizePixel = 0 KillAll.Position = UDim2.new(0.0612446219, 0, 0.880944669, 0) KillAll.Size = UDim2.new(0, 78, 0, 26) KillAll.Font = Enum.Font.Arial KillAll.FontSize = Enum.FontSize.Size18 KillAll.Text = "Kill All" KillAll.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) KillAll.TextSize = 18 KillAll.TextWrapped = true Attach.Name = "Attach" Attach.Parent = Others Attach.BackgroundColor3 = Color3.new(0.415686, 0.423529, 0.0666667) Attach.BorderSizePixel = 0 Attach.Position = UDim2.new(0.673808455, 0, 0.652551532, 0) Attach.Size = UDim2.new(0, 78, 0, 26) Attach.Font = Enum.Font.Arial Attach.FontSize = Enum.FontSize.Size18 Attach.Text = "Attach" Attach.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Attach.TextSize = 18 Attach.TextWrapped = true Bring.Name = "Bring" Bring.Parent = Others Bring.BackgroundColor3 = Color3.new(0.415686, 0.423529, 0.0666667) Bring.BorderSizePixel = 0 Bring.Position = UDim2.new(0.367531896, 0, 0.652551532, 0) Bring.Size = UDim2.new(0, 78, 0, 26) Bring.Font = Enum.Font.Arial Bring.FontSize = Enum.FontSize.Size18 Bring.Text = "Bring" Bring.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Bring.TextSize = 18 Bring.TextWrapped = true Guidance2.Name = "Guidance2" Guidance2.Parent = Others Guidance2.BackgroundColor3 = Color3.new(1, 1, 1) Guidance2.BackgroundTransparency = 1 Guidance2.Position = UDim2.new(0.153138295, 0, 0.522041261, 0) Guidance2.Size = UDim2.new(0, 227, 0, 40) Guidance2.Font = Enum.Font.ArialBold Guidance2.FontSize = Enum.FontSize.Size14 Guidance2.Text = "Golden buttons require tools in your backpack before using" Guidance2.TextColor3 = Color3.new(0.137255, 0.137255, 0.137255) Guidance2.TextScaled = true Guidance2.TextSize = 14 Guidance2.TextStrokeColor3 = Color3.new(1, 0.870588, 0.223529) Guidance2.TextStrokeTransparency = 0.80000001192093 Guidance2.TextWrapped = true Kill.Name = "Kill" Kill.Parent = Others Kill.BackgroundColor3 = Color3.new(0.415686, 0.423529, 0.0666667) Kill.BorderSizePixel = 0 Kill.Position = UDim2.new(0.0612553172, 0, 0.652551532, 0) Kill.Size = UDim2.new(0, 78, 0, 26) Kill.Font = Enum.Font.Arial Kill.FontSize = Enum.FontSize.Size18 Kill.Text = "Kill" Kill.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Kill.TextSize = 18 Kill.TextWrapped = true BringAll.Name = "Bring" BringAll.Parent = Others BringAll.BackgroundColor3 = Color3.new(0.423529, 0.0862745, 0.0627451) BringAll.BorderSizePixel = 0 BringAll.Position = UDim2.new(0.367467731, 0, 0.880944669, 0) BringAll.Size = UDim2.new(0, 78, 0, 26) BringAll.Font = Enum.Font.Arial BringAll.FontSize = Enum.FontSize.Size18 BringAll.Text = "Bring All" BringAll.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) BringAll.TextSize = 18 BringAll.TextWrapped = true AttachAll.Name = "Attach" AttachAll.Parent = Others AttachAll.BackgroundColor3 = Color3.new(0.423529, 0.0862745, 0.0627451) AttachAll.BorderSizePixel = 0 AttachAll.Position = UDim2.new(0.673690796, 0, 0.880944669, 0) AttachAll.Size = UDim2.new(0, 78, 0, 26) AttachAll.Font = Enum.Font.Arial AttachAll.FontSize = Enum.FontSize.Size18 AttachAll.Text = "Attach All" AttachAll.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) AttachAll.TextSize = 18 AttachAll.TextWrapped = true Flatten.Name = "Flatten" Flatten.Parent = Others Flatten.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Flatten.BorderSizePixel = 0 Flatten.Position = UDim2.new(0.367531896, 0, 0.424158514, 0) Flatten.Size = UDim2.new(0, 78, 0, 26) Flatten.Font = Enum.Font.Arial Flatten.FontSize = Enum.FontSize.Size18 Flatten.Text = "Flatten" Flatten.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Flatten.TextSize = 18 Flatten.TextWrapped = true Guidance3.Name = "Guidance3" Guidance3.Parent = Others Guidance3.BackgroundColor3 = Color3.new(1, 1, 1) Guidance3.BackgroundTransparency = 1 Guidance3.Position = UDim2.new(0.153138295, 0, 0.750434279, 0) Guidance3.Size = UDim2.new(0, 227, 0, 40) Guidance3.Font = Enum.Font.ArialBold Guidance3.FontSize = Enum.FontSize.Size14 Guidance3.Text = "Red buttons require many tools in your backpack before using" Guidance3.TextColor3 = Color3.new(0.137255, 0.137255, 0.137255) Guidance3.TextScaled = true Guidance3.TextSize = 14 Guidance3.TextStrokeColor3 = Color3.new(1, 0.266667, 0.137255) Guidance3.TextStrokeTransparency = 0.80000001192093 Guidance3.TextWrapped = true NoneSelected.Name = "NoneSelected" NoneSelected.Parent = MainFrame NoneSelected.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8) NoneSelected.BorderColor3 = Color3.new(0.129412, 0.129412, 0.129412) NoneSelected.BorderSizePixel = 2 NoneSelected.Position = UDim2.new(0.31400001, -21, 0.180000007, -33) NoneSelected.Size = UDim2.new(0, 328, 0, 307) NoneSelectedText1.Name = "NoneSelectedText1" NoneSelectedText1.Parent = NoneSelected NoneSelectedText1.BackgroundColor3 = Color3.new(1, 1, 1) NoneSelectedText1.BackgroundTransparency = 1 NoneSelectedText1.Position = UDim2.new(0.184861064, 0, 0.0326275788, 0) NoneSelectedText1.Size = UDim2.new(0, 200, 0, 50) NoneSelectedText1.Font = Enum.Font.ArialBold NoneSelectedText1.FontSize = Enum.FontSize.Size14 NoneSelectedText1.Text = "Arosia" NoneSelectedText1.TextColor3 = Color3.new(0.337255, 0.85098, 0.258824) NoneSelectedText1.TextScaled = true NoneSelectedText1.TextSize = 14 NoneSelectedText1.TextWrapped = true NoneSelectedText2.Name = "NoneSelectedText2" NoneSelectedText2.Parent = NoneSelected NoneSelectedText2.BackgroundColor3 = Color3.new(1, 1, 1) NoneSelectedText2.BackgroundTransparency = 1 NoneSelectedText2.Position = UDim2.new(0.184861064, -31, 0.195765465, 0) NoneSelectedText2.Size = UDim2.new(0, 272, 0, 72) NoneSelectedText2.Font = Enum.Font.ArialBold NoneSelectedText2.FontSize = Enum.FontSize.Size14 NoneSelectedText2.Text = "Dedicated to bringing power into FE games" NoneSelectedText2.TextColor3 = Color3.new(0.458824, 0.458824, 0.458824) NoneSelectedText2.TextScaled = true NoneSelectedText2.TextSize = 14 NoneSelectedText2.TextWrapped = true NoneSelectedText3.Name = "NoneSelectedText3" NoneSelectedText3.Parent = NoneSelected NoneSelectedText3.BackgroundColor3 = Color3.new(1, 1, 1) NoneSelectedText3.BackgroundTransparency = 1 NoneSelectedText3.Position = UDim2.new(0.0918669328, 0, 0.652551532, 0) NoneSelectedText3.Size = UDim2.new(0, 272, 0, 72) NoneSelectedText3.Font = Enum.Font.ArialBold NoneSelectedText3.FontSize = Enum.FontSize.Size14 NoneSelectedText3.Text = "By illremember" NoneSelectedText3.TextColor3 = Color3.new(0.458824, 0.458824, 0.458824) NoneSelectedText3.TextScaled = true NoneSelectedText3.TextSize = 14 NoneSelectedText3.TextStrokeColor3 = Color3.new(1, 0.027451, 0.027451) NoneSelectedText3.TextStrokeTransparency = 0.89999997615814 NoneSelectedText3.TextWrapped = true LocalPlayer.Name = "LocalPlayer" LocalPlayer.Parent = MainFrame LocalPlayer.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8) LocalPlayer.BorderColor3 = Color3.new(0.129412, 0.129412, 0.129412) LocalPlayer.BorderSizePixel = 2 LocalPlayer.Position = UDim2.new(0.31400001, -21, 0.180000007, -33) LocalPlayer.Size = UDim2.new(0, 328, 0, 307) LocalPlayer.Visible = false GodMode.Name = "GodMode" GodMode.Parent = LocalPlayer GodMode.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) GodMode.BorderSizePixel = 0 GodMode.Position = UDim2.new(0.0306223109, 0, 0.0326275788, 0) GodMode.Size = UDim2.new(0, 80, 0, 26) GodMode.Font = Enum.Font.Arial GodMode.FontSize = Enum.FontSize.Size18 GodMode.Text = "GodMode" GodMode.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) GodMode.TextSize = 18 GodMode.TextWrapped = true Fly.Name = "Fly" Fly.Parent = LocalPlayer Fly.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Fly.BorderSizePixel = 0 Fly.Position = UDim2.new(0.398090035, 0, 0.0326275788, 0) Fly.Size = UDim2.new(0, 80, 0, 26) Fly.Font = Enum.Font.Arial Fly.FontSize = Enum.FontSize.Size18 Fly.Text = "Fly" Fly.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Fly.TextSize = 18 Fly.TextWrapped = true Speed.Name = "Speed" Speed.Parent = LocalPlayer Speed.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Speed.BorderSizePixel = 0 Speed.Position = UDim2.new(0.0306223109, 0, 0.261020631, 0) Speed.Size = UDim2.new(0, 80, 0, 26) Speed.Font = Enum.Font.Arial Speed.FontSize = Enum.FontSize.Size18 Speed.Text = "Speed" Speed.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Speed.TextSize = 18 Speed.TextWrapped = true Speed_TXTBOX.Name = "Speed_TXTBOX" Speed_TXTBOX.Parent = LocalPlayer Speed_TXTBOX.BackgroundColor3 = Color3.new(0.65098, 0.65098, 0.65098) Speed_TXTBOX.BorderSizePixel = 0 Speed_TXTBOX.Position = UDim2.new(0.275600791, 0, 0.261020631, 0) Speed_TXTBOX.Size = UDim2.new(0, 40, 0, 26) Speed_TXTBOX.Font = Enum.Font.SourceSans Speed_TXTBOX.FontSize = Enum.FontSize.Size14 Speed_TXTBOX.Text = "" Speed_TXTBOX.TextScaled = true Speed_TXTBOX.TextSize = 14 Speed_TXTBOX.TextWrapped = true JumpHeight.Name = "JumpHeight" JumpHeight.Parent = LocalPlayer JumpHeight.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) JumpHeight.BorderSizePixel = 0 JumpHeight.Position = UDim2.new(0.459334642, 0, 0.261020631, 0) JumpHeight.Size = UDim2.new(0, 80, 0, 26) JumpHeight.Font = Enum.Font.Arial JumpHeight.FontSize = Enum.FontSize.Size18 JumpHeight.Text = "JumpHeight" JumpHeight.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) JumpHeight.TextSize = 15 JumpHeight.TextWrapped = true JumpHeight_TXTBOX.Name = "JumpHeight_TXTBOX" JumpHeight_TXTBOX.Parent = LocalPlayer JumpHeight_TXTBOX.BackgroundColor3 = Color3.new(0.65098, 0.65098, 0.65098) JumpHeight_TXTBOX.BorderSizePixel = 0 JumpHeight_TXTBOX.Position = UDim2.new(0.704313159, 0, 0.261020631, 0) JumpHeight_TXTBOX.Size = UDim2.new(0, 40, 0, 26) JumpHeight_TXTBOX.Font = Enum.Font.SourceSans JumpHeight_TXTBOX.FontSize = Enum.FontSize.Size14 JumpHeight_TXTBOX.Text = "" JumpHeight_TXTBOX.TextScaled = true JumpHeight_TXTBOX.TextSize = 14 JumpHeight_TXTBOX.TextWrapped = true Chat.Name = "Chat" Chat.Parent = LocalPlayer Chat.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Chat.BorderSizePixel = 0 Chat.Position = UDim2.new(0.0306223109, 0, 0.456786126, 0) Chat.Size = UDim2.new(0, 80, 0, 26) Chat.Font = Enum.Font.Arial Chat.FontSize = Enum.FontSize.Size18 Chat.Text = "Chat" Chat.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Chat.TextSize = 18 Chat.TextWrapped = true Chat_TXTBOX.Name = "Chat_TXTBOX" Chat_TXTBOX.Parent = LocalPlayer Chat_TXTBOX.BackgroundColor3 = Color3.new(0.65098, 0.65098, 0.65098) Chat_TXTBOX.BorderSizePixel = 0 Chat_TXTBOX.Position = UDim2.new(0.275600791, 0, 0.456786126, 0) Chat_TXTBOX.Size = UDim2.new(0, 222, 0, 26) Chat_TXTBOX.Font = Enum.Font.SourceSans Chat_TXTBOX.FontSize = Enum.FontSize.Size14 Chat_TXTBOX.Text = "" Chat_TXTBOX.TextScaled = true Chat_TXTBOX.TextSize = 14 Chat_TXTBOX.TextWrapped = true Respawn.Name = "Respawn" Respawn.Parent = LocalPlayer Respawn.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Respawn.BorderSizePixel = 0 Respawn.Position = UDim2.new(0.734935462, 0, 0.0326275788, 0) Respawn.Size = UDim2.new(0, 80, 0, 26) Respawn.Font = Enum.Font.Arial Respawn.FontSize = Enum.FontSize.Size18 Respawn.Text = "Respawn" Respawn.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Respawn.TextSize = 18 Respawn.TextWrapped = true HipHeight.Name = "HipHeight" HipHeight.Parent = LocalPlayer HipHeight.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) HipHeight.BorderSizePixel = 0 HipHeight.Position = UDim2.new(0.0306223109, 0, 0.358903378, 0) HipHeight.Size = UDim2.new(0, 80, 0, 26) HipHeight.Font = Enum.Font.Arial HipHeight.FontSize = Enum.FontSize.Size18 HipHeight.Text = "HipHeight" HipHeight.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) HipHeight.TextSize = 18 HipHeight.TextWrapped = true HipHeight_TXTBOX.Name = "HipHeight_TXTBOX" HipHeight_TXTBOX.Parent = LocalPlayer HipHeight_TXTBOX.BackgroundColor3 = Color3.new(0.65098, 0.65098, 0.65098) HipHeight_TXTBOX.BorderSizePixel = 0 HipHeight_TXTBOX.Position = UDim2.new(0.275600791, 0, 0.358903378, 0) HipHeight_TXTBOX.Size = UDim2.new(0, 40, 0, 26) HipHeight_TXTBOX.Font = Enum.Font.SourceSans HipHeight_TXTBOX.FontSize = Enum.FontSize.Size14 HipHeight_TXTBOX.Text = "" HipHeight_TXTBOX.TextScaled = true HipHeight_TXTBOX.TextSize = 14 HipHeight_TXTBOX.TextWrapped = true Noclip.Name = "Noclip" Noclip.Parent = LocalPlayer Noclip.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Noclip.BorderSizePixel = 0 Noclip.Position = UDim2.new(0.0306223109, 0, 0.130510315, 0) Noclip.Size = UDim2.new(0, 80, 0, 26) Noclip.Font = Enum.Font.Arial Noclip.FontSize = Enum.FontSize.Size18 Noclip.Text = "Noclip" Noclip.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Noclip.TextSize = 18 Noclip.TextWrapped = true Sit.Name = "Sit" Sit.Parent = LocalPlayer Sit.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Sit.BorderSizePixel = 0 Sit.Position = UDim2.new(0.398090035, 0, 0.130510315, 0) Sit.Size = UDim2.new(0, 80, 0, 26) Sit.Font = Enum.Font.Arial Sit.FontSize = Enum.FontSize.Size18 Sit.Text = "Sit" Sit.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Sit.TextSize = 18 Sit.TextWrapped = true Jump.Name = "Jump" Jump.Parent = LocalPlayer Jump.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Jump.BorderSizePixel = 0 Jump.Position = UDim2.new(0.734935462, 0, 0.130510315, 0) Jump.Size = UDim2.new(0, 80, 0, 26) Jump.Font = Enum.Font.Arial Jump.FontSize = Enum.FontSize.Size18 Jump.Text = "Jump" Jump.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Jump.TextSize = 18 Jump.TextWrapped = true HideName.Name = "HideName" HideName.Parent = LocalPlayer HideName.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) HideName.BorderSizePixel = 0 HideName.Position = UDim2.new(0.0306223109, 0, 0.880944669, 0) HideName.Size = UDim2.new(0, 80, 0, 26) HideName.Font = Enum.Font.Arial HideName.FontSize = Enum.FontSize.Size18 HideName.Text = "HideName" HideName.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) HideName.TextSize = 18 HideName.TextWrapped = true Spam.Name = "Spam" Spam.Parent = LocalPlayer Spam.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Spam.BorderSizePixel = 0 Spam.Position = UDim2.new(0.0306223109, 0, 0.554668844, 0) Spam.Size = UDim2.new(0, 80, 0, 26) Spam.Font = Enum.Font.Arial Spam.FontSize = Enum.FontSize.Size18 Spam.Text = "Spam" Spam.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Spam.TextSize = 18 Spam.TextWrapped = true Freeze.Name = "Freeze" Freeze.Parent = LocalPlayer Freeze.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Freeze.BorderSizePixel = 0 Freeze.Position = UDim2.new(0.398090035, 0, 0.880944669, 0) Freeze.Size = UDim2.new(0, 80, 0, 26) Freeze.Font = Enum.Font.Arial Freeze.FontSize = Enum.FontSize.Size18 Freeze.Text = "Freeze" Freeze.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Freeze.TextSize = 18 Freeze.TextWrapped = true Btools.Name = "Btools" Btools.Parent = LocalPlayer Btools.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Btools.BorderSizePixel = 0 Btools.Position = UDim2.new(0.0306223109, 0, 0.783061862, 0) Btools.Size = UDim2.new(0, 80, 0, 26) Btools.Font = Enum.Font.Arial Btools.FontSize = Enum.FontSize.Size18 Btools.Text = "Btools" Btools.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Btools.TextSize = 18 Btools.TextWrapped = true Spin.Name = "Spin" Spin.Parent = LocalPlayer Spin.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Spin.BorderSizePixel = 0 Spin.Position = UDim2.new(0.398090035, 0, 0.783061862, 0) Spin.Size = UDim2.new(0, 80, 0, 26) Spin.Font = Enum.Font.Arial Spin.FontSize = Enum.FontSize.Size18 Spin.Text = "Spin" Spin.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Spin.TextSize = 18 Spin.TextWrapped = true NoLimbs.Name = "NoLimbs" NoLimbs.Parent = LocalPlayer NoLimbs.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) NoLimbs.BorderSizePixel = 0 NoLimbs.Position = UDim2.new(0.734935462, 0, 0.880944669, 0) NoLimbs.Size = UDim2.new(0, 80, 0, 26) NoLimbs.Font = Enum.Font.Arial NoLimbs.FontSize = Enum.FontSize.Size18 NoLimbs.Text = "NoLimbs" NoLimbs.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) NoLimbs.TextSize = 18 NoLimbs.TextWrapped = true Seizure.Name = "Seizure" Seizure.Parent = LocalPlayer Seizure.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Seizure.BorderSizePixel = 0 Seizure.Position = UDim2.new(0.734935462, 0, 0.783061862, 0) Seizure.Size = UDim2.new(0, 80, 0, 26) Seizure.Font = Enum.Font.Arial Seizure.FontSize = Enum.FontSize.Size18 Seizure.Text = "Seizure" Seizure.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Seizure.TextSize = 18 Seizure.TextWrapped = true Games.Name = "Games" Games.Parent = MainFrame Games.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8) Games.BorderColor3 = Color3.new(0.129412, 0.129412, 0.129412) Games.BorderSizePixel = 2 Games.Position = UDim2.new(0.31400001, -21, 0.180000007, -33) Games.Size = UDim2.new(0, 328, 0, 307) Games.Visible = false Scripts.Name = "Scripts" Scripts.Parent = MainFrame Scripts.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8) Scripts.BorderColor3 = Color3.new(0.129412, 0.129412, 0.129412) Scripts.BorderSizePixel = 2 Scripts.Position = UDim2.new(0.31400001, -21, 0.180000007, -33) Scripts.Size = UDim2.new(0, 328, 0, 307) Scripts.Visible = false Energize.Name = "Energize" Energize.Parent = Scripts Energize.BackgroundColor3 = Color3.new(0.960784, 0.419608, 0.145098) Energize.BorderColor3 = Color3.new(0.960784, 0.419608, 0.145098) Energize.BorderSizePixel = 3 Energize.Position = UDim2.new(0.183430299, 0, 0.0326275788, 0) Energize.Size = UDim2.new(0, 200, 0, 30) Energize.Font = Enum.Font.ArialBold Energize.FontSize = Enum.FontSize.Size18 Energize.Text = "Animation GUI for R6/R15" Energize.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Energize.TextScaled = true Energize.TextSize = 18 Energize.TextWrapped = true GlitchMax.Name = "GlitchMax" GlitchMax.Parent = Scripts GlitchMax.BackgroundColor3 = Color3.new(0.298039, 0.509804, 0.901961) GlitchMax.BorderColor3 = Color3.new(0.298039, 0.509804, 0.901961) GlitchMax.BorderSizePixel = 3 GlitchMax.Position = UDim2.new(0.183430299, 0, 0.358903378, 0) GlitchMax.Size = UDim2.new(0, 200, 0, 30) GlitchMax.Font = Enum.Font.ArialBold GlitchMax.FontSize = Enum.FontSize.Size28 GlitchMax.Text = "GlitchMax GUI" GlitchMax.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) GlitchMax.TextSize = 25 GlitchMax.TextWrapped = true Energize_TXT.Name = "Energize_TXT" Energize_TXT.Parent = Scripts Energize_TXT.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216) Energize_TXT.BorderColor3 = Color3.new(0.960784, 0.419608, 0.145098) Energize_TXT.BorderSizePixel = 3 Energize_TXT.Position = UDim2.new(0.183430299, 0, 0.130510315, 0) Energize_TXT.Size = UDim2.new(0, 200, 0, 50) Energize_TXT.Font = Enum.Font.SourceSansSemibold Energize_TXT.FontSize = Enum.FontSize.Size14 Energize_TXT.Text = "Use cool animations on yourself!" Energize_TXT.TextScaled = true Energize_TXT.TextSize = 14 Energize_TXT.TextStrokeColor3 = Color3.new(1, 0.533333, 0.152941) Energize_TXT.TextStrokeTransparency = 0.89999997615814 Energize_TXT.TextWrapped = true GlitchMax_TXT.Name = "GlitchMax_TXT" GlitchMax_TXT.Parent = Scripts GlitchMax_TXT.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216) GlitchMax_TXT.BorderColor3 = Color3.new(0.298039, 0.509804, 0.901961) GlitchMax_TXT.BorderSizePixel = 3 GlitchMax_TXT.Position = UDim2.new(0.183430299, 0, 0.456786126, 0) GlitchMax_TXT.Size = UDim2.new(0, 200, 0, 50) GlitchMax_TXT.Font = Enum.Font.SourceSansSemibold GlitchMax_TXT.FontSize = Enum.FontSize.Size14 GlitchMax_TXT.Text = "Annoy/glitch people in the server!" GlitchMax_TXT.TextScaled = true GlitchMax_TXT.TextSize = 14 GlitchMax_TXT.TextStrokeColor3 = Color3.new(0, 0.819608, 1) GlitchMax_TXT.TextStrokeTransparency = 0.89999997615814 GlitchMax_TXT.TextWrapped = true Verspin.Name = "Verspin" Verspin.Parent = Scripts Verspin.BackgroundColor3 = Color3.new(0.278431, 0.827451, 0.109804) Verspin.BorderColor3 = Color3.new(0.278431, 0.827451, 0.109804) Verspin.BorderSizePixel = 3 Verspin.Position = UDim2.new(0.183430299, 0, 0.685179174, 0) Verspin.Size = UDim2.new(0, 200, 0, 30) Verspin.Font = Enum.Font.ArialBold Verspin.FontSize = Enum.FontSize.Size28 Verspin.Text = "Verspin GUI" Verspin.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Verspin.TextSize = 25 Verspin.TextWrapped = true Verspin_TXT.Name = "Verspin_TXT" Verspin_TXT.Parent = Scripts Verspin_TXT.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216) Verspin_TXT.BorderColor3 = Color3.new(0.278431, 0.827451, 0.109804) Verspin_TXT.BorderSizePixel = 3 Verspin_TXT.Position = UDim2.new(0.183430299, 0, 0.783061862, 0) Verspin_TXT.Size = UDim2.new(0, 200, 0, 50) Verspin_TXT.Font = Enum.Font.SourceSansSemibold Verspin_TXT.FontSize = Enum.FontSize.Size14 Verspin_TXT.Text = "Kill/Bring/Attach players with tools!" Verspin_TXT.TextScaled = true Verspin_TXT.TextSize = 14 Verspin_TXT.TextStrokeColor3 = Color3.new(1, 0.533333, 0.152941) Verspin_TXT.TextStrokeTransparency = 0.89999997615814 Verspin_TXT.TextWrapped = true SideFrame.Name = "SideFrame" SideFrame.Parent = Arosia SideFrame.Active = true SideFrame.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412) SideFrame.BorderColor3 = Color3.new(0.129412, 0.129412, 0.129412) SideFrame.BorderSizePixel = 2 SideFrame.Draggable = true SideFrame.Position = UDim2.new(0.308999985, 0, 0.182999998, 0) SideFrame.Size = UDim2.new(0, 448, 0, 334) SideFrame.Visible = false SideFrame.ZIndex = 9 SIDE_Title.Name = "SIDE_Title" SIDE_Title.Parent = SideFrame SIDE_Title.Active = true SIDE_Title.BackgroundColor3 = Color3.new(1, 1, 1) SIDE_Title.BackgroundTransparency = 1 SIDE_Title.Size = UDim2.new(0, 90, 0, 24) SIDE_Title.Font = Enum.Font.ArialBold SIDE_Title.FontSize = Enum.FontSize.Size24 SIDE_Title.Text = "Arosia " SIDE_Title.TextColor3 = Color3.new(0.368627, 0.976471, 0.262745) SIDE_Title.TextScaled = true SIDE_Title.TextSize = 19 SIDE_Title.TextWrapped = true SIDE_Title.ZIndex = 10 OpenGUI.Name = "OpenGUI" OpenGUI.Parent = SideFrame OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1) OpenGUI.BackgroundTransparency = 1 OpenGUI.Position = UDim2.new(0.560000002, 166, 0.100000001, 0) OpenGUI.Size = UDim2.new(0, 38, 0, 24) OpenGUI.Font = Enum.Font.ArialBold OpenGUI.FontSize = Enum.FontSize.Size32 OpenGUI.Text = "X" OpenGUI.TextColor3 = Color3.new(0.615686, 0, 0) OpenGUI.TextSize = 30 OpenGUI.ZIndex = 10 SIDE_FE_Check.Name = "SIDE_FE_Check" SIDE_FE_Check.Parent = SideFrame SIDE_FE_Check.BackgroundColor3 = Color3.new(1, 1, 1) SIDE_FE_Check.BackgroundTransparency = 1 SIDE_FE_Check.Position = UDim2.new(0.291458786, 0, 0, 0) SIDE_FE_Check.Size = UDim2.new(0, 223, 0, 24) SIDE_FE_Check.Font = Enum.Font.Highway SIDE_FE_Check.FontSize = Enum.FontSize.Size14 SIDE_FE_Check.Text = "Error loading FE Checker" SIDE_FE_Check.TextColor3 = Color3.new(1, 1, 1) SIDE_FE_Check.TextScaled = true SIDE_FE_Check.TextSize = 14 SIDE_FE_Check.TextWrapped = true SIDE_FE_Check.ZIndex = 10 icon.Name = "icon" icon.Parent = SideTabs icon.BackgroundColor3 = Color3.new(1, 1, 1) icon.BackgroundTransparency = 1 icon.Position = UDim2.new(0, 0, 0.51, 0) icon.Size = UDim2.new(0, 120, 0, 110) icon.Image = "http://www.roblox.com/asset/?id=1227728863" icon.ZIndex = 6 SideTabsBrick.Name = "SideTabsBrick" SideTabsBrick.Parent = MainFrame SideTabsBrick.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412) SideTabsBrick.BorderColor3 = Color3.new(0.129412, 0.129412, 0.129412) SideTabsBrick.BorderSizePixel = 0 SideTabsBrick.Position = UDim2.new(0.270000011, 0, 0.0799999982, 0) SideTabsBrick.Size = UDim2.new(0, 0, 0, 307) ResetDefault.Name = "ResetDefault" ResetDefault.Parent = LocalPlayer ResetDefault.BackgroundColor3 = Color3.new(0.6, 0.192157, 0.192157) ResetDefault.BorderSizePixel = 0 ResetDefault.Position = UDim2.new(0.30627659, 0, 0.554668844, 0) ResetDefault.Size = UDim2.new(0, 107, 0, 26) ResetDefault.Font = Enum.Font.Arial ResetDefault.FontSize = Enum.FontSize.Size18 ResetDefault.Text = "ResetDefault" ResetDefault.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) ResetDefault.TextSize = 18 ResetDefault.TextWrapped = true Push.Name = "Push" Push.Parent = Others Push.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Push.BorderSizePixel = 0 Push.Position = UDim2.new(0.0612553172, 0, 0.326499889, 0) Push.Size = UDim2.new(0, 78, 0, 26) Push.Font = Enum.Font.Arial Push.FontSize = Enum.FontSize.Size18 Push.Text = "Push" Push.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Push.TextSize = 18 Push.TextWrapped = true ClientFreeze.Name = "ClientFreeze" ClientFreeze.Parent = Others ClientFreeze.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) ClientFreeze.BorderSizePixel = 0 ClientFreeze.Position = UDim2.new(0.367531896, 0, 0.326499889, 0) ClientFreeze.Size = UDim2.new(0, 78, 0, 26) ClientFreeze.Font = Enum.Font.Arial ClientFreeze.FontSize = Enum.FontSize.Size14 ClientFreeze.Text = "ClientFreeze" ClientFreeze.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) ClientFreeze.TextSize = 14 ClientFreeze.TextWrapped = true Orbit.Name = "Orbit" Orbit.Parent = Others Orbit.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Orbit.BorderSizePixel = 0 Orbit.Position = UDim2.new(0.673808455, 0, 0.326499889, 0) Orbit.Size = UDim2.new(0, 78, 0, 26) Orbit.Font = Enum.Font.Arial Orbit.FontSize = Enum.FontSize.Size18 Orbit.Text = "Orbit" Orbit.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Orbit.TextSize = 18 Orbit.TextWrapped = true KillAll.Name = "KillAll" KillAll.Parent = Others KillAll.BackgroundColor3 = Color3.new(0.423529, 0.0862745, 0.0627451) KillAll.BorderSizePixel = 0 KillAll.Position = UDim2.new(0.0612446219, 0, 0.880944669, 0) KillAll.Size = UDim2.new(0, 78, 0, 26) KillAll.Font = Enum.Font.Arial KillAll.FontSize = Enum.FontSize.Size18 KillAll.Text = "Kill All" KillAll.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) KillAll.TextSize = 18 KillAll.TextWrapped = true Temp.Name = "Temp" Temp.Parent = Games Temp.BackgroundColor3 = Color3.new(1, 1, 1) Temp.BackgroundTransparency = 1 Temp.Position = UDim2.new(0.183430299, -60, 0.456786126, -17) Temp.Rotation = -30 Temp.Size = UDim2.new(0, 328, 0, 60) Temp.Font = Enum.Font.Highway Temp.FontSize = Enum.FontSize.Size14 Temp.Text = "Coming soon!" Temp.TextScaled = true Temp.TextSize = 14 Temp.TextStrokeColor3 = Color3.new(0.192157, 1, 0.733333) Temp.TextStrokeTransparency = 0 Temp.TextWrapped = true Experimental.Name = "Experimental" Experimental.Parent = Others Experimental.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Experimental.BorderSizePixel = 0 Experimental.Position = UDim2.new(0.0611434318, 0, 0.424158514, 0) Experimental.Size = UDim2.new(0, 78, 0, 26) Experimental.Font = Enum.Font.Arial Experimental.FontSize = Enum.FontSize.Size14 Experimental.Text = "Experimental" Experimental.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) Experimental.TextSize = 14 Experimental.TextWrapped = true CHAOS.Name = "CHAOS" CHAOS.Parent = Others CHAOS.BackgroundColor3 = Color3.new(0.0431373, 0.231373, 0.0862745) CHAOS.BorderSizePixel = 0 CHAOS.Position = UDim2.new(0.672577739, 0, 0.424158514, 0) CHAOS.Size = UDim2.new(0, 78, 0, 26) CHAOS.Font = Enum.Font.Arial CHAOS.FontSize = Enum.FontSize.Size18 CHAOS.Text = "CHAOS" CHAOS.TextColor3 = Color3.new(0.866667, 0.866667, 0.866667) CHAOS.TextSize = 18 CHAOS.TextWrapped = true -- Buttons if game.Workspace.FilteringEnabled == false then FE_Check.Text = "FE is disabled" FE_Check.TextColor3 = Color3.fromRGB(200,10,10) SIDE_FE_Check.Text = "FE is disabled" SIDE_FE_Check.TextColor3 = Color3.fromRGB(200,10,10) else FE_Check.Text = "FE is enabled" FE_Check.TextColor3 = Color3.fromRGB(10,200,10) SIDE_FE_Check.Text = "FE is enabled" SIDE_FE_Check.TextColor3 = Color3.fromRGB(10,200,10) end col = Color3.new(0.231373, 0.231373, 0.231373) loc = Color3.new(0.331373, 0.531373, 0.331373) wait(0.4) MainFrame:TweenPosition(UDim2.new(0.309, 0, 0.183, 0), "Out", "Bounce", 3) CloseGUI.MouseButton1Click:connect(function() CloseGUI.Visible = false TopRow:TweenSize(UDim2.new(0, 448, 0, 334), "Out", "Sine", 1) wait(1) MainFrame.Visible = false SideFrame.Position = MainFrame.Position SideFrame.Visible = true SideFrame:TweenSize(UDim2.new(0, 448, 0, 24), "Out", "Sine", 1) OpenGUI.Visible = false wait(1) OpenGUI.Visible = true end) OpenGUI.MouseButton1Click:connect(function() OpenGUI.Visible = false SideFrame:TweenSize(UDim2.new(0, 448, 0, 334), "Out", "Sine", 1) wait(1) SideFrame.Visible = false MainFrame.Position = SideFrame.Position MainFrame.Visible = true TopRow:TweenSize(UDim2.new(0, 448, 0, 24), "Out", "Sine", 1) CloseGUI.Visible = false wait(1) CloseGUI.Visible = true end) TAB_Credit.MouseButton1Click:connect(function() SideTabsBrick:TweenSize(UDim2.new(0, 328, 0, 307), "Out", "Sine", 0.5) wait(0.5) Games.Visible = false LocalPlayer.Visible = false Others.Visible = false Scripts.Visible = false NoneSelected.Visible = true SideTabsBrick:TweenSize(UDim2.new(0, 0, 0, 307), "Out", "Sine", 0.5) end) TAB_Games.MouseButton1Click:connect(function() SideTabsBrick:TweenSize(UDim2.new(0, 328, 0, 307), "Out", "Sine", 0.5) wait(0.5) Games.Visible = true LocalPlayer.Visible = false Others.Visible = false Scripts.Visible = false NoneSelected.Visible = false SideTabsBrick:TweenSize(UDim2.new(0, 0, 0, 307), "Out", "Sine", 0.5) end) TAB_Scripts.MouseButton1Click:connect(function() SideTabsBrick:TweenSize(UDim2.new(0, 328, 0, 307), "Out", "Sine", 0.5) wait(0.5) Games.Visible = false LocalPlayer.Visible = false Others.Visible = false Scripts.Visible = true NoneSelected.Visible = false SideTabsBrick:TweenSize(UDim2.new(0, 0, 0, 307), "Out", "Sine", 0.5) end) TAB_LocalPlayer.MouseButton1Click:connect(function() SideTabsBrick:TweenSize(UDim2.new(0, 328, 0, 307), "Out", "Sine", 0.5) wait(0.5) Games.Visible = false LocalPlayer.Visible = true Others.Visible = false Scripts.Visible = false NoneSelected.Visible = false SideTabsBrick:TweenSize(UDim2.new(0, 0, 0, 307), "Out", "Sine", 0.5) end) TAB_Others.MouseButton1Click:connect(function() SideTabsBrick:TweenSize(UDim2.new(0, 328, 0, 307), "Out", "Sine", 0.5) wait(0.5) Games.Visible = false LocalPlayer.Visible = false Others.Visible = true Scripts.Visible = false NoneSelected.Visible = false SideTabsBrick:TweenSize(UDim2.new(0, 0, 0, 307), "Out", "Sine", 0.5) end) -- LOCAL PLAYER --------------------------------- -- LOCAL PLAYER --------------------------------- HipHeight.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Humanoid.HipHeight = HipHeight_TXTBOX.Text end) JumpHeight.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Humanoid.JumpPower = JumpHeight_TXTBOX.Text end) Speed.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Speed_TXTBOX.Text end) Sit.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Humanoid.Sit = true end) Jump.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Humanoid.Jump = true end) frost = false Freeze.MouseButton1Click:connect(function() frost = not frost if frost then game.Players.LocalPlayer.Character.Torso.Anchored = true game.Players.LocalPlayer.Character.Head.Anchored = true game.Players.LocalPlayer.Character["Left Leg"].Anchored = true game.Players.LocalPlayer.Character["Left Arm"].Anchored = true game.Players.LocalPlayer.Character["Right Leg"].Anchored = true game.Players.LocalPlayer.Character["Right Arm"].Anchored = true Freeze.BackgroundColor3 = loc else game.Players.LocalPlayer.Character.Torso.Anchored = false game.Players.LocalPlayer.Character.Head.Anchored = false game.Players.LocalPlayer.Character["Left Leg"].Anchored = false game.Players.LocalPlayer.Character["Left Arm"].Anchored = false game.Players.LocalPlayer.Character["Right Leg"].Anchored = false game.Players.LocalPlayer.Character["Right Arm"].Anchored = false Freeze.BackgroundColor3 = col end end) Chat.MouseButton1Click:connect(function() game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Chat_TXTBOX.Text, "All") end) keepspam = false Spam.MouseButton1Click:connect(function() keepspam = not keepspam if keepspam then Spam.BackgroundColor3 = loc else Spam.BackgroundColor3 = col end while wait(0.5) do if keepspam then game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Chat_TXTBOX.Text, "All") end end end) gmd = false GodMode.MouseButton1Click:connect(function() gmd = not gmd if gmd then game.Players.LocalPlayer.Character.Humanoid.Name = "no" local turn1 = game.Players.LocalPlayer.Character["no"]:Clone() turn1.Parent = game.Players.LocalPlayer.Character turn1.Name = "Humanoid" wait(0.1) game.Players.LocalPlayer.Character["no"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Animate.Disabled = true wait(0.1) game.Players.LocalPlayer.Character.Animate.Disabled = false game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" GodMode.BackgroundColor3 = loc else GodMode.BackgroundColor3 = col end end) NoLimbs.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character["Left Arm"]:Destroy() game.Players.LocalPlayer.Character["Right Arm"]:Destroy() game.Players.LocalPlayer.Character["Right Leg"]:Destroy() game.Players.LocalPlayer.Character["Left Leg"]:Destroy() end) Respawn.MouseButton1Click:connect(function() game.Players.LocalPlayer:LoadCharacter() end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://188632011" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinACTIVE = false Spin.MouseButton1Click:connect(function() SpinACTIVE = not SpinACTIVE if SpinACTIVE then while wait() do if track.IsPlaying == false then if SpinACTIVE then track:Play(.1, 1, 2) Spin.BackgroundColor3 = loc else Spin.BackgroundColor3 = col end end end else track:Stop() end end) Hidden = false HideName.MouseButton1Click:connect(function() Hidden = not Hidden if Hidden then game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" HideName.BackgroundColor3 = loc else game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "Viewer" HideName.BackgroundColor3 = col end end) clip = true Noclip.MouseButton1Click:connect(function() clip = not clip if not clip then Noclip.BackgroundColor3 = loc else Noclip.BackgroundColor3 = col end game:GetService('RunService').Stepped:connect(function() if not clip then game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false end end) end) shake = false Seizure.MouseButton1Click:connect(function() shake = not shake if shake then game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true while wait() do if shake then game.Players.LocalPlayer.Character.Torso.Velocity = Vector3.new(math.random(-20,20),-10,math.random(-20,20)) game.Players.LocalPlayer.Character.Torso.RotVelocity = Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) Seizure.BackgroundColor3 = loc else Seizure.BackgroundColor3 = col end end else game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end end) local flying = false Fly.MouseButton1Click:connect(function() flying = not flying repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 60 local speed = 0 if flying then Fly.BackgroundColor3 = loc else Fly.BackgroundColor3 = col end function FlyFunction() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) FlyFunction() end) Btools.MouseButton1Click:connect(function() local Clone_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) Hold_T.BinType = "Grab" local a = game.Workspace:getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = false elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = false end end end end end) ResetDefault.MouseButton1Click:connect(function() flying = false game.Players.LocalPlayer.Character.Torso.Anchored = false game.Players.LocalPlayer.Character.Head.Anchored = false game.Players.LocalPlayer.Character["Left Leg"].Anchored = false game.Players.LocalPlayer.Character["Left Arm"].Anchored = false game.Players.LocalPlayer.Character["Right Leg"].Anchored = false game.Players.LocalPlayer.Character["Right Arm"].Anchored = false game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0 game.Players.LocalPlayer.Character.Humanoid.Sit = false game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "Viewer" game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false end) -- OTHERS --------------------------------- -- OTHERS --------------------------------- function GetPlayer(String) --thank you/credit to Timeless/xFunnieuss local Found = {} local strl = String:lower() if strl == "all" then for i,v in pairs(game.Players:GetPlayers()) do table.insert(Found,v) end elseif strl == "others" then for i,v in pairs(game.Players:GetPlayers()) do if v.Name ~= game.Players.LocalPlayer.Name then table.insert(Found,v) end end else for i,v in pairs(game.Players:GetPlayers()) do if v.Name:lower():sub(1, #String) == String:lower() then table.insert(Found,v) end end end return Found end Teleport.MouseButton1Click:connect(function() for i,v in pairs(GetPlayer(PlayerUserEnter.Text))do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame end end) currentview = false View.MouseButton1Click:connect(function() currentview = not currentview for i,v in pairs(GetPlayer(PlayerUserEnter.Text))do if currentview then game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head View.BackgroundColor3 = loc else game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head View.BackgroundColor3 = col end end end) annoying = false Annoy.MouseButton1Click:connect(function() annoying = not annoying for i,v in pairs(GetPlayer(PlayerUserEnter.Text))do while wait() do if annoying then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame Annoy.BackgroundColor3 = loc else Annoy.BackgroundColor3 = col end end end end) cfreeze = false ClientFreeze.MouseButton1Click:connect(function() cfreeze = not cfreeze for i,v in pairs(GetPlayer(PlayerUserEnter.Text))do if cfreeze then game.Players[v.Name].Character.Torso.Anchored = true game.Players[v.Name].Character.Head.Anchored = true game.Players[v.Name].Character["Left Leg"].Anchored = true game.Players[v.Name].Character["Left Arm"].Anchored = true game.Players[v.Name].Character["Right Leg"].Anchored = true game.Players[v.Name].Character["Right Arm"].Anchored = true else game.Players[v.Name].Character.Torso.Anchored = false game.Players[v.Name].Character.Head.Anchored = false game.Players[v.Name].Character["Left Leg"].Anchored = false game.Players[v.Name].Character["Left Arm"].Anchored = false game.Players[v.Name].Character["Right Leg"].Anchored = false game.Players[v.Name].Character["Right Arm"].Anchored = false end end end) orbital = false Orbit.MouseButton1Click:connect(function() orbital = not orbital if orbital then Orbit.BackgroundColor3 = loc local o = Instance.new("RocketPropulsion") o.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart o.Name = "Orbit" for i,v in pairs(GetPlayer(PlayerUserEnter.Text))do o.Target = game.Players[v.Name].Character.HumanoidRootPart o:Fire() game:GetService('RunService').Stepped:connect(function() if orbital then game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false end end) end else game.Players.LocalPlayer.Character.HumanoidRootPart.Orbit:Destroy() Orbit.BackgroundColor3 = col end end) pushing = false Push.MouseButton1Click:connect(function() pushing = not pushing if pushing then Push.BackgroundColor3 = loc local o = Instance.new("RocketPropulsion") o.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart o.Name = "Push" o.TurnP = 2500 o.MaxThrust = 50000 o.MaxSpeed = 1000 o.ThrustP = 50000 o.CartoonFactor = 1 for i,v in pairs(GetPlayer(PlayerUserEnter.Text))do o.Target = game.Players[v.Name].Character.HumanoidRootPart o:Fire() game:GetService('RunService').Stepped:connect(function() if pushing then game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false end end) end else game.Players.LocalPlayer.Character.HumanoidRootPart.Push:Destroy() Push.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://282574440" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) flattening = false Flatten.MouseButton1Click:connect(function() flattening = not flattening if flattening then Flatten.BackgroundColor3 = loc local o = Instance.new("RocketPropulsion") o.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart o.Name = "Flatten" o.MaxThrust = 50000 o.MaxSpeed = 1000 o.ThrustP = 50000 o.CartoonFactor = 1 for i,v in pairs(GetPlayer(PlayerUserEnter.Text))do o.Target = game.Players[v.Name].Character["Left Leg"] o:Fire() track:Play(.1, 1, 1) game:GetService('RunService').Stepped:connect(function() if flattening then game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false end end) while wait(0.3) do if flattening then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0,2,0) end end end else game.Players.LocalPlayer.Character.HumanoidRootPart.Flatten:Destroy() Flatten.BackgroundColor3 = col track:Stop() end end) Verspin.MouseButton1Click:connect(function() game:GetObjects("rbxassetid://1249942219")[1].Parent = game.Players.LocalPlayer.PlayerGui end) Energize.MouseButton1Click:connect(function() game:GetObjects("rbxassetid://1202558084")[1].Parent = game.Players.LocalPlayer.PlayerGui end) GlitchMax.MouseButton1Click:connect(function() game:GetObjects("rbxassetid://1249943137")[1].Parent = game.Players.LocalPlayer.PlayerGui end) Experimental.MouseButton1Click:connect(function() end) end) Shattervast.Name = "Shattervast" Shattervast.Parent = Main Shattervast.BackgroundColor3 = Color3.new(0.666667, 0, 1) Shattervast.BorderSizePixel = 0 Shattervast.Position = UDim2.new(0.036387749, 0, 0.33910197, 0) Shattervast.Size = UDim2.new(0, 133, 0, 37) Shattervast.Font = Enum.Font.Cartoon Shattervast.Text = "Shattervast " Shattervast.TextColor3 = Color3.new(1, 1, 1) Shattervast.TextSize = 20 Shattervast.MouseButton1Down:connect(function() -- By illremember#3799 -- Important Loading trueSettings = { commandPrefix = ";"; hotkeys = {}; fchotkeymode = "unfc"; } -- Important Variables gsPlayers = game:GetService("Players") gsWorkspace = game:GetService("Workspace") gsLighting = game:GetService("Lighting") gsReplicatedStorage = game:GetService("ReplicatedStorage") gsCoreGui = game:GetService("CoreGui") gsTween = game:GetService("TweenService") gsHttp = game:GetService("HttpService") LP = gsPlayers.LocalPlayer Mouse = LP:GetMouse() defaultSettings = gsHttp:JSONEncode(trueSettings) function CreateSave() writefile("Shattervast.txt", defaultSettings) wait(0.5) local content = readfile("Shattervast.txt") local trueValue = gsHttp:JSONDecode(content) commandPrefix = trueValue.commandPrefix hotkeys = trueValue.hotkeys fchotkeymode = trueValue.fchotkeymode end function fullUpdate() local updatedSettings = { commandPrefix = commandPrefix; hotkeys = hotkeys; fchotkeymode = fchotkeymode; } local fullUPDATED = gsHttp:JSONEncode(updatedSettings) wait(0.2) writefile("Shattervast.txt", fullUPDATED) end if writefile ~= nil then function builder() local TESTsave = readfile("Shattervast.txt") if TESTsave == nil then return false else return true end end local success, message = pcall(builder) if success == true then function reader() local content = readfile("Shattervast.txt") local trueValue = gsHttp:JSONDecode(content) commandPrefix = trueValue.commandPrefix hotkeys = trueValue.hotkeys if trueValue.fchotkeymode == nil then fchotkeymode = "unfc" fullUpdate() else fchotkeymode = trueValue.fchotkeymode end end reader() elseif success == false then CreateSave() end else commandPrefix = ";" hotkeys = {} fchotkeymode = "unfc" end CurrentGravity = gsWorkspace.Gravity CurrentWalkspeed = LP.Character.Humanoid.WalkSpeed CurrentJumppower = LP.Character.Humanoid.JumpPower CurrentHipheight = LP.Character.Humanoid.HipHeight CurrentNormal = LP.DevCameraOcclusionMode gsWorkspace.Camera.Changed:Connect(function() gsWorkspace.Camera.FieldOfView = 70 end) -- Important Functions function view(plr) if plr.Character.Humanoid ~= nil then gsWorkspace.CurrentCamera.CameraSubject = plr.Character.Humanoid else gsWorkspace.CurrentCamera.CameraSubject = plr.Character.Head end end function unlockWS() for i,part in pairs(gsWorkspace:GetDescendants()) do if part:IsA("Part") then part.Locked = false end end end function lockWS() for i,part in pairs(gsWorkspace:GetDescendants()) do if part:IsA("Part") then part.Locked = true end end end function FEGodmode() local changeview = false if gsWorkspace.CurrentCamera.CameraSubject == LP.Character.Humanoid or gsWorkspace.CurrentCamera.CameraSubject == LP.Character then changeview = true end LP.Character.Humanoid.Name = 1 local l = LP.Character["1"]:Clone() l.Parent = LP.Character l.Name = "Humanoid" wait(0.1) LP.Character["1"]:Destroy() if changeview then game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character end LP.Character.Animate.Disabled = true wait(0.1) LP.Character.Animate.Disabled = false LP.Character.Humanoid.DisplayDistanceType = "None" end function RocketPropulsion(maxthrust,maxspeed,thrustp,targetplr,name) local l = Instance.new("RocketPropulsion") l.Parent = LP.Character.HumanoidRootPart l.CartoonFactor = 1 l.MaxThrust = maxthrust l.MaxSpeed = maxspeed l.ThrustP = thrustp l.Name = name l.Target = targetplr.Character.HumanoidRootPart l:Fire() end function createIntro(style, msg, length) if gsCoreGui:FindFirstChild("Notification") then gsCoreGui:FindFirstChild("Notification"):Destroy() end local info = "http://www.roblox.com/asset/?id=1281284684" local warning = "http://www.roblox.com/asset/?id=1281286925" if style == "info" then style = info elseif style == "warning" then style = warning end local Notification = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local IMAGE = Instance.new("ImageLabel") Notification.Name = "Notification" Notification.Parent = gsCoreGui Frame.Parent = Notification Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706) Frame.BackgroundTransparency = 0.20000000298023 Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, -0.2, 0) Frame.Size = UDim2.new(1, 0, 0, 30) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(1, 0, 1, 0) TextLabel.Font = Enum.Font.SourceSansLight TextLabel.Text = msg TextLabel.TextColor3 = Color3.new(0.905882, 0.905882, 0.905882) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true IMAGE.Parent = Frame IMAGE.BackgroundTransparency = 1 IMAGE.Size = UDim2.new(0, 50, 0, 50) IMAGE.Position = UDim2.new(0.1, 0, 0, 0) IMAGE.Image = style local Intro = Instance.new("ScreenGui") local Frame2 = Instance.new("Frame") local IMAGE2 = Instance.new("ImageLabel") Intro.Name = "Intro" Intro.Parent = gsCoreGui Frame2.Parent = Intro Frame2.BackgroundTransparency = 1 Frame2.BorderSizePixel = 0 Frame2.Position = UDim2.new(0, 0, -0.2, 0) Frame2.Size = UDim2.new(1, 0, 0, 30) IMAGE2.Parent = Frame IMAGE2.BackgroundTransparency = 1 IMAGE2.AnchorPoint = Vector2.new(0.5, 0) IMAGE2.Size = UDim2.new(0, 240, 0, 120) IMAGE2.Position = UDim2.new(0.5, 0, 0, 0) IMAGE2.Image = "http://www.roblox.com/asset/?id=1795472522" Frame2:TweenPosition(UDim2.new(0, 0, 0, 200), "Out", "Quad", 1.5) Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", 1.5) wait(length) pcall(function() Frame:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3) Frame2:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3) end) wait(3.01) Intro:Destroy() Notification:Destroy() end function Notification(style, msg, length) if gsCoreGui:FindFirstChild("Notification") then gsCoreGui:FindFirstChild("Notification"):Destroy() end local info = "http://www.roblox.com/asset/?id=1281284684" local warning = "http://www.roblox.com/asset/?id=1281286925" if style == "info" then style = info elseif style == "warning" then style = warning end local Notification = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local IMAGE = Instance.new("ImageLabel") Notification.Name = "Notification" Notification.Parent = gsCoreGui Frame.Parent = Notification Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706) Frame.BackgroundTransparency = 0.20000000298023 Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, -0.2, 0) Frame.Size = UDim2.new(1, 0, 0, 30) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(1, 0, 1, 0) TextLabel.Font = Enum.Font.SourceSansLight TextLabel.Text = msg TextLabel.TextColor3 = Color3.new(0.905882, 0.905882, 0.905882) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true IMAGE.Parent = Frame IMAGE.BackgroundTransparency = 1 IMAGE.Size = UDim2.new(0, 50, 0, 50) IMAGE.Position = UDim2.new(0.1, 0, 0, 0) IMAGE.Image = style Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", 1.5) wait(length) pcall(function() Frame:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3) end) wait(3.01) Notification:Destroy() end function hasTools() local a = false local b = false for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then if v ~= nil then a = true else a = false end end end for i,k in pairs(LP.Backpack:GetDescendants()) do if k:IsA("Tool") then if k ~= nil then b = true else b = false end end end return a or b end Compliments = {" is the coolest person in this server!", ", I really like your avatar!", ", I really want to be your friend!", " is truly amazing. Truly!", " is incredible!", ", you are my favourite here!!", ", I am complimenting you right now at this very moment.", " you are really awesome", " when will you be my friend!?", " is such a great person", " is a fantastic person!"} function complimentplr(player) local plrName = player.Name game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(plrName..Compliments[math.random(1, #Compliments)], "All") end function createINFO(player) local InfoGUIv2 = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Frame_2 = Instance.new("Frame") local infoguiCLOSE = Instance.new("TextButton") local Frame_3 = Instance.new("Frame") local playerName = Instance.new("TextLabel") local Frame_4 = Instance.new("Frame") local playerAvatar = Instance.new("ImageLabel") local playerAccAge = Instance.new("TextLabel") local playerId = Instance.new("TextLabel") local playerOs = Instance.new("TextLabel") local playerMembership = Instance.new("TextLabel") local Frame_5 = Instance.new("Frame") local Frame_6 = Instance.new("Frame") InfoGUIv2.Name = "InfoGUIv2" InfoGUIv2.Parent = gsCoreGui Frame.Parent = InfoGUIv2 Frame.BackgroundColor3 = Color3.new(0, 0, 0) Frame.BackgroundTransparency = 1 Frame.BorderColor3 = Color3.new(0, 0, 0) Frame.ClipsDescendants = true Frame.Position = UDim2.new(0.45, 0, 1, 0) Frame.Size = UDim2.new(0, 265, 0, 302) Frame.ZIndex = -1 Frame_2.Parent = Frame Frame_2.BackgroundColor3 = Color3.new(0.290196, 0, 0.447059) Frame_2.BorderSizePixel = 0 Frame_2.Size = UDim2.new(0, 260, 0, 20) infoguiCLOSE.Name = "infoguiCLOSE" infoguiCLOSE.Parent = Frame_2 infoguiCLOSE.BackgroundColor3 = Color3.new(1, 1, 1) infoguiCLOSE.BackgroundTransparency = 1 infoguiCLOSE.BorderSizePixel = 0 infoguiCLOSE.Position = UDim2.new(0, 230, 0, 0) infoguiCLOSE.Size = UDim2.new(0, 30, 0, 20) infoguiCLOSE.Font = Enum.Font.SourceSansBold infoguiCLOSE.Text = "X" infoguiCLOSE.TextColor3 = Color3.new(0.992157, 0.992157, 0.992157) infoguiCLOSE.TextSize = 20 Frame_3.Parent = Frame Frame_3.BackgroundColor3 = Color3.new(0.482353, 0.121569, 0.635294) Frame_3.BorderSizePixel = 0 Frame_3.Position = UDim2.new(0, 0, 0, 20) Frame_3.Size = UDim2.new(0, 260, 0, 40) playerName.Name = "playerName" playerName.Parent = Frame_3 playerName.BackgroundColor3 = Color3.new(1, 1, 1) playerName.BackgroundTransparency = 1 playerName.Position = UDim2.new(0, 10, 0, 5) playerName.Size = UDim2.new(0, 240, 0, 30) playerName.Font = Enum.Font.SourceSansLight playerName.Text = player.Name playerName.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235) playerName.TextScaled = true playerName.TextSize = 14 playerName.TextWrapped = true Frame_4.Parent = Frame Frame_4.BackgroundColor3 = Color3.new(0.956863, 0.956863, 0.956863) Frame_4.BorderSizePixel = 0 Frame_4.Position = UDim2.new(0, 0, 0, 60) Frame_4.Size = UDim2.new(0, 260, 0, 237) playerAvatar.Name = "playerAvatar" playerAvatar.Parent = Frame_4 playerAvatar.BackgroundColor3 = Color3.new(1, 1, 1) playerAvatar.Position = UDim2.new(0, 85, 0, 10) playerAvatar.Size = UDim2.new(0, 85, 0, 85) playerAvatar.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username="..player.Name playerAccAge.Name = "playerAccAge" playerAccAge.Parent = Frame_4 playerAccAge.BackgroundColor3 = Color3.new(1, 1, 1) playerAccAge.BackgroundTransparency = 1 playerAccAge.Position = UDim2.new(0, 5, 0, 101) playerAccAge.Size = UDim2.new(0, 250, 0, 30) playerAccAge.Font = Enum.Font.SourceSans playerAccAge.Text = "Account Age: "..player.AccountAge playerAccAge.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) playerAccAge.TextScaled = true playerAccAge.TextSize = 14 playerAccAge.TextWrapped = true playerId.Name = "playerId" playerId.Parent = Frame_4 playerId.BackgroundColor3 = Color3.new(1, 1, 1) playerId.BackgroundTransparency = 1 playerId.Position = UDim2.new(0, 5, 0, 131) playerId.Size = UDim2.new(0, 250, 0, 30) playerId.Font = Enum.Font.SourceSans playerId.Text = "Account ID: "..player.UserId playerId.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) playerId.TextScaled = true playerId.TextSize = 14 playerId.TextWrapped = true playerOs.Name = "playerOs" playerOs.Parent = Frame_4 playerOs.BackgroundColor3 = Color3.new(1, 1, 1) playerOs.BackgroundTransparency = 1 playerOs.Position = UDim2.new(0, 5, 0, 161) playerOs.Size = UDim2.new(0, 250, 0, 30) playerOs.Font = Enum.Font.SourceSansLight playerOs.Text = "Player OS: "..player.OsPlatform playerOs.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) playerOs.TextScaled = true playerOs.TextSize = 14 playerOs.TextWrapped = true playerMembership.Name = "playerMembership" playerMembership.Parent = Frame_4 playerMembership.BackgroundColor3 = Color3.new(1, 1, 1) playerMembership.BackgroundTransparency = 1 playerMembership.Position = UDim2.new(0, 5, 0, 191) playerMembership.Size = UDim2.new(0, 250, 0, 30) playerMembership.Font = Enum.Font.SourceSansLight if player.MembershipType == Enum.MembershipType.None then playerMembership.Text = "No builder's club." elseif player.MembershipType == Enum.MembershipType.BuildersClub then playerMembership.Text = "Builder's club!" elseif player.MembershipType == Enum.MembershipType.TurboBuildersClub then playerMembership.Text = "Turbo Builder's club!" elseif player.MembershipType == Enum.MembershipType.OutrageousBuildersClub then playerMembership.Text = "Outrageous Builder's club!" end playerMembership.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) playerMembership.TextScaled = true playerMembership.TextSize = 14 playerMembership.TextWrapped = true Frame_5.Parent = Frame Frame_5.BackgroundColor3 = Color3.new(0, 0, 0) Frame_5.BackgroundTransparency = 0.69999998807907 Frame_5.BorderColor3 = Color3.new(0, 0, 0) Frame_5.BorderSizePixel = 0 Frame_5.ClipsDescendants = true Frame_5.Position = UDim2.new(0, 10, 0, 10) Frame_5.Selectable = true Frame_5.Size = UDim2.new(0, 255, 0, 292) Frame_5.ZIndex = -1 Frame_6.Parent = Frame Frame_6.BackgroundColor3 = Color3.new(0, 0, 0) Frame_6.BackgroundTransparency = 0.69999998807907 Frame_6.BorderColor3 = Color3.new(0, 0, 0) Frame_6.BorderSizePixel = 0 Frame_6.ClipsDescendants = true Frame_6.Position = UDim2.new(0, 8, 0, 8) Frame_6.Selectable = true Frame_6.Size = UDim2.new(0, 255, 0, 292) Frame_6.ZIndex = -1 local closeGet = {} closeGet.Size = UDim2.new(0, 0, 0, 0) local openGet = {} openGet.Position = UDim2.new(0.45, 0, 0.45, 0) local closeFunction = gsTween:Create(Frame, TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), closeGet) local openFunction = gsTween:Create(Frame, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), openGet) infoguiCLOSE.MouseButton1Click:Connect(function() closeFunction:Play() Frame:TweenPosition((Frame.Position + UDim2.new(0, 265 / 2, 0, 302 / 2)), "InOut", "Sine", 2) wait(2.01) Frame:Destroy() end) openFunction:Play() local UserInputService = game:GetService("UserInputService") local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart local dragTime = 0.055 local SmoothDrag = {} SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) local dragSmoothFunction = gsTween:Create(Frame, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag) dragSmoothFunction:Play() end Frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging and Frame.Size == UDim2.new(0, 265, 0, 302) then update(input) end end) end function clientSided() Notification("info", "This command is for the client (you) only, no one else can see!", 6) end searchCmds={"1 print [msg] - Prints a message to the developer console","2 warn [msg] - Warns a message to the developer console","3 sit - Makes you sit","4 god - Activates FE Godmode (breaks tools)","5 view [plr] - Changes your camera subject to another player","6 unview - Changes your camera back to your player","7 gravity [num] - Changes workspace gravity to [num]","8 ungravity - Reverts workspace gravity to game's default","9 goto [plr] - Teleports you to a player","10 fecheck - Checks whether the game is FE or not","11 lockws - Locks the whole workspace","12 unlockws - Unlocks the whole workspace","13 noclip - Allows you to walk through walls and other objects","14 clip - Stops noclip, can collide","15 follow [plr] / [num] - Makes you follow a player constantly, optional [num] for how far away to follow","16 unfollow - Stops you from following","17 fling [plr] / [pow] - Uses your character to fling a player, optional [pow] for how much power to put into the fling","18 unfling - Stops you from flinging","19 trail [plr] / [num] - Makes you trail (walk infront) of a player constantly, optional [num] for how far away to trail","20 untrail - Stops you from trailing","21 annoy [plr] - Loop teleports you to the player","22 unannoy - Stops loop teleporting you","23 reset - Resets your character","24 grespawn - Respawns your character, best for use after FE godmode","25 respawn - Respawns your character, best to use if grespawn fails to work","26 speed // ws [num] - Changes your walkspeed (speed or ws) to [num]","27 jumppower // jp [num] - Changes your jumppower (jumppower or jp) to [num]","28 hipheight // hh [num] - Changes your hipheight (hipheight or hh) to [num]","29 default - Changes your walkspeed, jumppower and hipheight back to normal","30 credits - Displays admin credits (by illremember#3799)","31 attach [plr] - Attaches you to a player, tool required","32 fly / [speed] - Enables fly, optional [speed] for how fast to fly","33 unfly - Disables fly","34 kill [plr] - Kills a player, tool required","35 bring [plr] - Brings a player, tool required","36 naked - Displays avatar body colours","37 nolimbs - Deletes all your arms and legs","38 noarms - Deletes both your arms","39 nolegs - Deletes both your legs","40 antikick [on/off] - Blocks all remotes for antikick when on, disables when off","41 blockremote [remote] / [service] - Blocks a remote from firing, optional [service] for where the remote is located","42 remotespy [on/off] - Prints all remotes to developer console when on when fired, stops printing when off","43 bang [plr] / [speed] - Bangs a player, optional [speed] to set animation adjust speed","44 unbang - Stops bang player","45 spam [msg] - Spams [msg] in chat","46 spamdelay [num] - Sets how long to wait in between spamming","47 unspam - Stops spamming","48 info [plr] - Creates GUI with information about player account, shows Account age, membership and account ID","49 age [plr] - Chats account age of player","50 invisible - Enables FE invisibility, by Timeless","51 walk [plr] - Begins to make you loop walk towards player","52 glitch [plr] / [num] - Glitches a player, tool required, optional [num] for strength of glitch","53 tp [plr] [plr] - Teleports a player to another player, tool required","54 givetool [plr] / [tool] - Gives your current equipped tool to player, optional [tool] to pick a tool by name from your inventory","55 givealltools [plr] - Gives all tools currently equipped and in inventory to player","56 blockhats - Removes mesh of all accessories","57 blocktool - Removes mesh of currently equipped tool","58 orbit [plr] - Begins to make you orbit around a player","59 unorbit - Stops you orbiting a player","60 pos - Shows your current position","61 savepos - Saves your current position","62 loadpos - Loads your current position from savepos","63 tppos [num] [num] [num] - Teleports you to position [num], [num], [num]","64 pmspam [plr] [msg] - Makes you spam a player's pm with [msg]","65 unpmspam - Stops spamming a player's pm","66 wsvis [num] - Changes all parts in workspace to [num] transparency","67 bringobj [obj] / [num] - Brings an object in the workspace to you, optional [num] for how far away to bring object","68 cbring [plr] - Brings a player to you constantly on client","69 uncbring - Stops bringing a player to you on client","70 cfreeze [plr] - Freezes a player on your client","71 uncfreeze / [plr] - Unfreezes a player on your cleint","72 unattach - Unattaches you from a player","73 reach [on/off] / [num] - Activates/Deactivates reach for currently equipped tool, optional [num] for how long the reach should be","74 droptool / [tool] - Drops a tool into the workspace, optional [tool] command for which tool to drop","75 drophats - Drops all your accessories into the workspace","76 hidecmdbar - Hides the command bar","77 showcmdbar - Shows the command bar","78 prefix [key] - Changes your prefix to [key] must be 1 character","79 removeinvis - Removes all invisible parts in workspace","80 removefog - Removes fog in lighting","81 animation [id/gui] / [speed] - Makes you play an animation with [id], optional [speed] for adjusting animation speed OR [gui] to open Energize animation GUI","82 btools - Gives you btools for deleting, copying and dragging (client side)","83 esp [plr] - Enables an esp for that player, credits to Infinite Yield","84 unesp / [plr] - Disables all esp, optional [plr] for disabling esp just for that player","85 dice - Chats you rolling a dice for 1, 2, 3, 4, 5 or 6","86 random [min] [max] - Chats you picking a random number between [min] and [max]","87 closegame - Shutsdown/closes your game","88 savetool / [tool] - Saves a tool to your player equipped, optional [tool] for which tool to save in your inventory","89 loadtool / [tool] - Loads a tool from your player, optional [tool] for which tool to load by name","90 savealltool - Saves all tools in your character/inventory","91 loadalltool - Loads all tools in your player saved tools","92 clicktp / [key] - Enables click teleport, optional [key] to set a key instead of clicking","93 clickdel / [key] - Enables click delete part, optional [key] to set a key instead of clicking","94 unclicktp - Disables clicktp","95 unclickdel - Disables clickdel","96 shutdown - Attempts a server shutdown","97 chatlogs - Opens up a chat log gui with options to print chat to developer console","98 stopadmin - Disables currently running admin completely","99 freecam / [speed] - Enables freecam (like flying but not in character), optional [speed] for how fast the freecam should go","100 unfreecam // unfc - Disables freecam","101 fctp [plr] - Teleports your freecam to player","102 gotofc - Teleports you to current freecam position","103 cmds - Opens up this GUI with commands","104 fullcredits - Shows full individual credits for all help with the admin","105 hotkey [key] [cmd] - Creates a hotkey that executes [cmd] when [key] is pressed","106 removehotkey [key] - Removes a hotkey with [key]","107 removeallhotkey - Removes all current hotkeys for commands","108 printhotkeys - Prints all current existing hotkeys","109 os [plr] - Chats the current OS of a player","110 spin [plr] - Makes you spin with a player, tool required","111 unspin - Stops you spinning a player/teleporting to a player","112 explorer - Loads DEX explorer","113 maxzoom [num] - Changes your maxzoom to number","114 stare [plr] - Makes you stare at another player","115 unstare [plr] - Makes you stop staring at player","116 tempgod - Enables temporary FE godmode, does not work on all games, does not break tools","117 void [plr] - Teleports you and a player to the void, requires a tool","118 freefall [plr] - Makes you and a player freefall to the ground","119 version - Shows current admin's version","120 shiftlockon - Enables shift lock if not enabled by game developer","121 copychat [plr] - Makes you copy the chat player says, use uncopychat to stop copying chat","122 newattach [plr] - Does not FE Godmode you, requires 2 tools, attaches you to player","123 newkill [plr] - Does not FE Godmode you, requires 2 tools, kills player","124 newbring [plr] - Does not FE Godmode you, requires 2 tools, brings player","125 spawn [ws/jp/hh/god] [num] - Sets your walkspeed/jumppower/hipheight to number whenever you respawn, or makes you FE Godded whenever you respawn","126 unspawn - Stops you spawning with stats set by "..commandPrefix.."spawn","127 autosavetool [on/off] - Auto saves your tools when you reset","128 beginbot / [mode] - Makes you a bot for other players, type just "..commandPrefix.."beginbot to print available modes","129 endbot / [mode] - Ends "..commandPrefix.."beginbot, optional [mode] to disable one mode only","130 stopsit - Disables your ability to sit","131 gosit - Enables your ability to sit","132 spawnpoint - Sets your spawnpoint for whenever you reset to where you are","133 nospawn - Removes your spawnpoint","134 chaterror - Creates a chat error, works best first time","135 bypass [on/off] - Changes certain commands like "..commandPrefix.."fly so they are not detected by most anti-exploits", "136 fixcam - Fixes your camera in case it breaks", "137 gotoobj [obj] - Teleports you to a part in the workspace, make sure you put the name properly!", "138 breakcam - Makes it so your camera can go through parts, fixed with "..commandPrefix.."fixcam", "139 inviscam - Makes it so your camera goes through parts and makes them transparent so your character is always visible, fixed with "..commandPrefix.."fixcam", "140 printobj / [key] - Prints the object's path clicked to developer console, optional [key] for key pressed instead of click", "141 unprintobj - Stops printobj from running", "142 hotkeyfc [goto/unfc] - If freecam is set as a hotkey, chooses whether to use unfreecam or gotofc when disabling through a hotkey", "143 carpet [plr] - Makes you a carpet for a player", "144 uncarpet - Stops carpet", "145 brickcreate [num] / [pos] [pos] [pos] - Creates [num] amount of bricks from accessories, wont work in all games, optional [pos] for position to create bricks", "146 uncopychat - Stops copying chat", "147 forward / [speed] - Makes you automatically move forward default speed is 1", "148 unforward - Stops you moving automatically forward from forward", "149 id [plr] - Makes you chat the user ID of the player", "150 spinhats / [pow] - Makes all your accessories begin to spin around! Credit to xFunnieuss.", "151 unspinhats - Stops spinhats from spinning accessories", "152 headless - Makes you headless, but cannot control your character after, use grespawn to reset", "153 savemap - Saves the current workspace/map", "154 loadmap - Loads map saved by savemap", "155 creatorid - Changes your user ID to the game creator's user ID", "156 gameid - Shows the game's ID", "157 delobj [obj] - Allows you to delete an object in the workspace by name", "158 glide [plr] / [speed] - Makes you glide towards a player, optional [speed] for the speed of gliding", "159 stutter [on/off] - Makes your character begin stuttering as you move", "160 platform - Creates a platform on your client that you can stand on, deletes in 20 seconds", "161 servertime - Gets the server time", "162 ride [plr] - Makes you ride a player's head", "163 unride [plr] - Makes you stop riding a player's head", "164 cmute [plr] - Client mutes a player, useful for muting spammers", "165 uncmute - Unmutes a player that has been cmuted", "166 hat [plr] - Makes you carpet a player, but on their head", "167 unhat - Stops hat from running", "168 chat [msg] - Makes you chat a string, useful for hotkeys"} CMDS={"print [msg]","warn [msg]","sit","god","view [plr]","unview","gravity [num]","ungravity","goto [plr]","fecheck","lockws","unlockws","noclip","clip","follow [plr] / [num]","unfollow","fling [plr] / [pow]","unfling","trail [plr] / [num]","untrail","annoy [plr]","unannoy","reset","grespawn","respawn","speed // ws [num]","jumppower // jp [num]","hipheight // hh [num]","default","credits","attach [plr]","fly / [speed]","unfly","kill [plr]","bring [plr]","naked","nolimbs","noarms","nolegs","antikick [on/off]","blockremote [remote] / [service]","remotespy [on/off]","bang [plr] / [speed]","unbang","spam [msg]","spamdelay [num]","unspam","info [plr]","age [plr]","invisible","walk [plr]","glitch [plr] / [num]","tp [plr] [plr]","givetool [plr] / [tool]","givealltools [plr]","blockhats","blocktool","orbit [plr]","unorbit","pos","savepos","loadpos","tppos [num] [num] [num]","pmspam [plr] [msg]","unpmspam","wsvis [num]","bringobj [obj] / [num]","cbring [plr] / [num]","uncbring","cfreeze [plr]","uncfreeze / [plr]","unattach","reach [on/off] / [num]","droptool / [tool]","drophats","hidecmdbar","showcmdbar","prefix [key]","removeinvis","removefog","animation [id/gui] / [speed]","btools","esp [plr]","unesp / [plr]","dice","random [min] [max]","closegame","savetool / [tool]","loadtool / [tool]","savealltool","loadalltool","clicktp / [key]","clickdel / [key]","unclicktp","unclickdel","oof","chatlogs","stopadmin","freecam / [speed] // fc / [speed]","unfreecam // unfc","gotofc","cmds","fullcredits","hotkey [key] [cmd]","removehotkey [key]","removeallhotkey","printhotkeys","os [plr]","spin [plr]","unspin","fctp [plr]","explorer","maxzoom [num]","stare [plr]","unstare [plr]","tempgod","void [plr]","freefall [plr]","version","shiftlockon","copychat [plr]","newattach [plr]","newkill [plr]","newbring [plr]","spawn [ws/jp/hh/god] [num]","unspawn","autosavetool [on/off]","beginbot / [mode]","endbot / [mode]","stopsit","gosit","spawnpoint","nospawn","chaterror", "bypass [on/off]", "fixcam", "gotoobj [obj]", "breakcam", "inviscam", "printobj / [key]", "unprintobj", "hotkeyfc [goto/unfc]", "carpet [plr]", "uncarpet", "brickcreate [num] / [pos] [pos] [pos]", "uncopychat", "forward / [speed]", "unforward", "id [plr]", "spinhats / [pow]", "unspinhats", "headless", "savemap", "loadmap", "creatorid", "gameid", "delobj [obj]", "glide [plr] / [speed]", "stutter [on/off]", "platform", "servertime", "ride [plr]", "unride", "cmute [plr]", "uncmute", "hat [plr]", "unhat", "chat [msg]"} -- 168 local CMDS_GUI_V2 = Instance.new("ScreenGui") local CMDSmain = Instance.new("Frame") local CMDSframemain = Instance.new("Frame") local cmdgui_topframe = Instance.new("Frame") local closecmdsgui = Instance.new("TextButton") local cmdgui_midframe = Instance.new("Frame") local cmdsgui_SearchFunction = Instance.new("TextBox") local cmdsgui_searchDETAILFRAME = Instance.new("Frame") local cmdsgui_searchDETAILTEXT = Instance.new("TextLabel") local ListofCMDS = Instance.new("ScrollingFrame") local cmdTutorial = Instance.new("TextLabel") local cmdTutorial_2 = Instance.new("TextLabel") local cmdTutorial_3 = Instance.new("TextLabel") local CMDS_Shadow = Instance.new("Frame") local CMDS_Shadow2 = Instance.new("Frame") CMDS_GUI_V2.Name = "CMDS_GUI_V2" CMDS_GUI_V2.Parent = gsCoreGui CMDSmain.Name = "CMDSmain" CMDSmain.Parent = CMDS_GUI_V2 CMDSmain.BackgroundColor3 = Color3.new(1, 1, 1) CMDSmain.BackgroundTransparency = 1 CMDSmain.Position = UDim2.new(0, 695, 0, 297) CMDSmain.Size = UDim2.new(0, 440, 0, 367) CMDSmain.AnchorPoint = Vector2.new(0.5, 0.5) CMDSmain.Visible = false CMDSmain.ClipsDescendants = true CMDSframemain.Name = "CMDSframemain" CMDSframemain.Parent = CMDSmain CMDSframemain.BackgroundColor3 = Color3.new(0.309804, 0.309804, 0.309804) CMDSframemain.BorderSizePixel = 0 CMDSframemain.Size = UDim2.new(0, 440, 0, 367) cmdgui_topframe.Name = "cmdgui_topframe" cmdgui_topframe.Parent = CMDSframemain cmdgui_topframe.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) cmdgui_topframe.BorderSizePixel = 0 cmdgui_topframe.Size = UDim2.new(0, 440, 0, 15) closecmdsgui.Name = "closecmdsgui" closecmdsgui.Parent = cmdgui_topframe closecmdsgui.BackgroundColor3 = Color3.new(1, 1, 1) closecmdsgui.BackgroundTransparency = 1 closecmdsgui.Position = UDim2.new(0, 410, 0, 0) closecmdsgui.Size = UDim2.new(0, 30, 0, 15) closecmdsgui.Font = Enum.Font.SourceSansBold closecmdsgui.Text = "X" closecmdsgui.TextColor3 = Color3.new(0.968628, 0.968628, 0.968628) closecmdsgui.TextSize = 20 cmdgui_midframe.Name = "cmdgui_midframe" cmdgui_midframe.Parent = CMDSframemain cmdgui_midframe.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902) cmdgui_midframe.BorderSizePixel = 0 cmdgui_midframe.Position = UDim2.new(0, 0, 0, 15) cmdgui_midframe.Size = UDim2.new(0, 440, 0, 45) cmdsgui_SearchFunction.Name = "cmdsgui_SearchFunction" cmdsgui_SearchFunction.Parent = cmdgui_midframe cmdsgui_SearchFunction.BackgroundColor3 = Color3.new(1, 1, 1) cmdsgui_SearchFunction.BackgroundTransparency = 1 cmdsgui_SearchFunction.BorderSizePixel = 0 cmdsgui_SearchFunction.Position = UDim2.new(0, 120, 0, 10) cmdsgui_SearchFunction.Size = UDim2.new(0, 200, 0, 25) cmdsgui_SearchFunction.Font = Enum.Font.SourceSans cmdsgui_SearchFunction.Text = "" cmdsgui_SearchFunction.TextColor3 = Color3.new(0.972549, 0.972549, 0.972549) cmdsgui_SearchFunction.TextScaled = true cmdsgui_SearchFunction.TextSize = 14 cmdsgui_SearchFunction.TextWrapped = true cmdsgui_searchDETAILFRAME.Name = "cmdsgui_searchDETAILFRAME" cmdsgui_searchDETAILFRAME.Parent = cmdsgui_SearchFunction cmdsgui_searchDETAILFRAME.BackgroundColor3 = Color3.fromRGB(240, 240, 240) cmdsgui_searchDETAILFRAME.BorderSizePixel = 0 cmdsgui_searchDETAILFRAME.Position = UDim2.new(0, 0, 0, 25) cmdsgui_searchDETAILFRAME.Size = UDim2.new(0, 200, 0, 2) cmdsgui_searchDETAILTEXT.Name = "cmdsgui_searchDETAILTEXT" cmdsgui_searchDETAILTEXT.Parent = cmdsgui_SearchFunction cmdsgui_searchDETAILTEXT.BackgroundColor3 = Color3.fromRGB(240, 240, 240) cmdsgui_searchDETAILTEXT.BackgroundTransparency = 1 cmdsgui_searchDETAILTEXT.Size = UDim2.new(0, 200, 0, 25) cmdsgui_searchDETAILTEXT.Font = Enum.Font.SourceSansLight cmdsgui_searchDETAILTEXT.Text = "Search" cmdsgui_searchDETAILTEXT.TextColor3 = Color3.fromRGB(240, 240, 240) cmdsgui_searchDETAILTEXT.TextSize = 30 ListofCMDS.Name = "ListofCMDS" ListofCMDS.Parent = CMDSframemain ListofCMDS.BackgroundColor3 = Color3.new(0.309804, 0.309804, 0.309804) ListofCMDS.BorderSizePixel = 0 ListofCMDS.Position = UDim2.new(0, 0, 0, 60) ListofCMDS.Size = UDim2.new(0, 440, 0, 307) ListofCMDS.CanvasSize = UDim2.new(5, 0, 8, 0) ListofCMDS.ScrollingDirection = Enum.ScrollingDirection.XY cmdTutorial.Name = "cmdTutorial" cmdTutorial.Parent = ListofCMDS cmdTutorial.BackgroundColor3 = Color3.new(1, 1, 1) cmdTutorial.BackgroundTransparency = 1 cmdTutorial.BorderSizePixel = 0 cmdTutorial.Position = UDim2.new(0, 5, 0, 5) cmdTutorial.Size = UDim2.new(0, 420, 0, 20) cmdTutorial.Font = Enum.Font.SourceSansBold cmdTutorial.Text = "\"/\" means OPTIONAL argument after" cmdTutorial.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863) cmdTutorial.TextScaled = true cmdTutorial.TextSize = 14 cmdTutorial.TextWrapped = true cmdTutorial.TextXAlignment = Enum.TextXAlignment.Left cmdTutorial_2.Name = "cmdTutorial" cmdTutorial_2.Parent = ListofCMDS cmdTutorial_2.BackgroundColor3 = Color3.new(1, 1, 1) cmdTutorial_2.BackgroundTransparency = 1 cmdTutorial_2.BorderSizePixel = 0 cmdTutorial_2.Position = UDim2.new(0, 5, 0, 25) cmdTutorial_2.Size = UDim2.new(0, 420, 0, 20) cmdTutorial_2.Font = Enum.Font.SourceSansBold cmdTutorial_2.Text = "\"//\" means another way of running command" cmdTutorial_2.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863) cmdTutorial_2.TextScaled = true cmdTutorial_2.TextSize = 14 cmdTutorial_2.TextWrapped = true cmdTutorial_2.TextXAlignment = Enum.TextXAlignment.Left cmdTutorial_3.Name = "cmdTutorial" cmdTutorial_3.Parent = ListofCMDS cmdTutorial_3.BackgroundColor3 = Color3.new(1, 1, 1) cmdTutorial_3.BackgroundTransparency = 1 cmdTutorial_3.BorderSizePixel = 0 cmdTutorial_3.Position = UDim2.new(0, 5, 0, 45) cmdTutorial_3.Size = UDim2.new(0, 420, 0, 20) cmdTutorial_3.Font = Enum.Font.SourceSansBold cmdTutorial_3.Text = "Anything inside \"[ ]\" is an argument for the command" cmdTutorial_3.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863) cmdTutorial_3.TextScaled = true cmdTutorial_3.TextSize = 14 cmdTutorial_3.TextWrapped = true cmdTutorial_3.TextXAlignment = Enum.TextXAlignment.Left CMDS_Shadow.Name = "CMDS_Shadow" CMDS_Shadow.Parent = CMDSmain CMDS_Shadow.BackgroundColor3 = Color3.new(0, 0, 0) CMDS_Shadow.BackgroundTransparency = 0.60000002384186 CMDS_Shadow.BorderSizePixel = 0 CMDS_Shadow.Position = UDim2.new(0, 2, 0, 2) CMDS_Shadow.Size = UDim2.new(0, 440, 0, 367) CMDS_Shadow.ZIndex = -1 CMDS_Shadow2.Name = "CMDS_Shadow2" CMDS_Shadow2.Parent = CMDSmain CMDS_Shadow2.BackgroundColor3 = Color3.new(0, 0, 0) CMDS_Shadow2.BackgroundTransparency = 0.80000001192093 CMDS_Shadow2.BorderSizePixel = 0 CMDS_Shadow2.Position = UDim2.new(0, 5, 0, 5) CMDS_Shadow2.Size = UDim2.new(0, 440, 0, 367) CMDS_Shadow2.ZIndex = -1 closecmdsgui.MouseButton1Click:Connect(function() CMDSmain:TweenSize(UDim2.new(0, 0, 0, 0), "InOut", "Sine", 2) end) function CreateCMDlabel(position, text) local sizenow = 15 local cmdHere = Instance.new("TextLabel") cmdHere.Name = "cmdHere" cmdHere.TextWrapped = true cmdHere.Parent = ListofCMDS cmdHere.BackgroundColor3 = Color3.new(1, 1, 1) cmdHere.BackgroundTransparency = 1 cmdHere.BorderSizePixel = 0 cmdHere.Position = position cmdHere.Size = UDim2.new(0, 1950, 0, sizenow) cmdHere.Font = Enum.Font.SourceSans cmdHere.Text = text cmdHere.TextWrapped = true cmdHere.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863) cmdHere.TextScaled = false cmdHere.TextSize = 20 cmdHere.TextXAlignment = Enum.TextXAlignment.Left end for i,_cmds in pairs(searchCmds) do CreateCMDlabel(UDim2.new(0, 5, 0, 50 + (i * 15)), _cmds) end local UserInputService = game:GetService("UserInputService") local dragging local dragInput local dragStart local startPos local function updateCMDS(input) local delta = input.Position - dragStart local dragTime = 0.055 local SmoothDrag = {} SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) local dragSmoothFunction = gsTween:Create(CMDSmain, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag) dragSmoothFunction:Play() end cmdgui_topframe.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = CMDSmain.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) cmdgui_topframe.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) cmdgui_midframe.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = CMDSmain.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) cmdgui_midframe.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then updateCMDS(input) end end) cmdsgui_SearchFunction.Focused:Connect(function() cmdsgui_SearchFunction.TextTransparency = 0 local searchTween = {} searchTween.TextColor3 = Color3.new(0.0980392, 0.462745, 0.823529) searchTween.TextSize = 18 searchTween.Position = UDim2.new(0, -70, 0, -15) local frameTweenblue = {} frameTweenblue.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529) local searchTween1 = gsTween:Create(cmdsgui_searchDETAILTEXT, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), searchTween) searchTween1:Play() local frameTweenblue1 = gsTween:Create(cmdsgui_searchDETAILFRAME, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), frameTweenblue) frameTweenblue1:Play() end) cmdsgui_SearchFunction.FocusLost:Connect(function(enterPressed) if not enterPressed then cmdsgui_SearchFunction.TextTransparency = 1 else cmdsgui_SearchFunction.Text = " " end local searchTween = {} searchTween.TextColor3 = Color3.fromRGB(240, 240, 240) searchTween.TextSize = 30 searchTween.Position = UDim2.new(0, 0, 0, 0) local frameTweenblue = {} frameTweenblue.BackgroundColor3 = Color3.fromRGB(240, 240, 240) local searchTween1 = gsTween:Create(cmdsgui_searchDETAILTEXT, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), searchTween) searchTween1:Play() local frameTweenblue1 = gsTween:Create(cmdsgui_searchDETAILFRAME, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), frameTweenblue) frameTweenblue1:Play() end) cmdsgui_SearchFunction.Changed:Connect(function() local index = 0 if cmdsgui_SearchFunction.Text ~= "" then for i,v in pairs(ListofCMDS:GetChildren()) do if v.Name == "cmdHere" then if not string.find(v.Text, cmdsgui_SearchFunction.Text) then v.Visible = false else v.Visible = true index = index + 1 v.Position = UDim2.new(0, 5, 0, 50 + (index * 15)) end end end end end) -- Command Execution LP.Chatted:Connect(function(chat) run(chat) end) function run(msg) if string.lower(string.sub(msg, 2, 5)) == "chat" then msg = msg elseif string.match(msg, "hotkey") and string.match(msg, "chat") then msg = msg else msg = string.lower(msg) end local cmdPrefix = string.sub(msg, 1, 1) if cmdPrefix == commandPrefix then msg = string.sub(msg, 2) local args = {} for arg in string.gmatch(msg,"[^%s]+") do table.insert(args,arg) end local cmdName = args[1] table.remove(args,1) local doCmd = Commands[cmdName] if doCmd ~= nil then doCmd(args) end end end -- Command bar local CommandBar = Instance.new("ScreenGui") local CMDBAR = Instance.new("Frame") local CMDBARText = Instance.new("TextBox") CommandBar.Name = "CommandBar" CommandBar.Parent = gsCoreGui CMDBAR.Name = "CMDBAR" CMDBAR.Parent = CommandBar CMDBAR.BackgroundColor3 = Color3.new(0.164706, 0.152941, 0.172549) CMDBAR.BorderSizePixel = 0 CMDBAR.Position = UDim2.new(0.025, 0, 1, 0) CMDBAR.Size = UDim2.new(0, 270, 0, 35) CMDBARText.Name = "CMDBARText" CMDBARText.Parent = CMDBAR CMDBARText.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) CMDBARText.BorderSizePixel = 0 CMDBARText.Position = UDim2.new(0, 5, 0, 5) CMDBARText.Size = UDim2.new(0, 260, 0, 25) CMDBARText.Font = Enum.Font.SourceSansLight CMDBARText.Text = "" CMDBARText.TextColor3 = Color3.new(0.933333, 0.933333, 0.933333) CMDBARText.TextScaled = true CMDBARText.TextSize = 14 CMDBARText.TextWrapped = true Mouse.KeyDown:connect(function(Key) if Key == string.lower(commandPrefix) then CMDBARText:CaptureFocus() CMDBAR:TweenPosition(UDim2.new(0.015, 0, 0.95, 0), "Out", "Elastic", 0.5, true) end end) CMDBARText.FocusLost:connect(function(enterPressed) CMDBAR:TweenPosition(UDim2.new(0.015, 0, 1, 0), "Out", "Quad", 0.5, true) if enterPressed then local cmdmsg = CMDBARText.Text CMDBARText.Text = "" run(commandPrefix..cmdmsg) end end) local Match = Instance.new("Frame") Match.Name = "Match" Match.Parent = CMDBAR Match.BackgroundColor3 = Color3.new(0.164706, 0.152941, 0.172549) Match.BorderSizePixel = 0 Match.Position = UDim2.new(0, 0, -4, 0) Match.Size = UDim2.new(1, 0, 4, 0) Match.Visible = false function CreateOption(Text) local Option1 = Instance.new("TextLabel") Option1.Name = "Option" Option1.Parent = Match Option1.BackgroundColor3 = Color3.new(1, 1, 1) Option1.BackgroundTransparency = 1 Option1.Position = UDim2.new(-10, 0, 0, 0) Option1.Size = UDim2.new(1, 0, 0, 20) Option1.Font = Enum.Font.SourceSans Option1.Text = Text Option1.TextColor3 = Color3.new(0.952941, 0.952941, 0.952941) Option1.TextScaled = true Option1.TextWrapped = true end for i,cmdtext2 in pairs(CMDS) do CreateOption(cmdtext2) end CMDBARText.Changed:Connect(function() if CMDBARText.Text ~= "" and CMDBARText.Text ~= commandPrefix then Match.Visible = true local PositionMatch = 0 for i,cmdtext in pairs(Match:GetChildren()) do if cmdtext.Name == "Option" then if string.find(cmdtext.Text, CMDBARText.Text) then cmdtext.Position = UDim2.new(0, 0, 0, 2 + (PositionMatch * 20)) PositionMatch = PositionMatch + 1 if cmdtext.Position == UDim2.new(0, 0, 0, 142) then cmdtext.Position = UDim2.new(-10, 0, 0, 0) PositionMatch = PositionMatch - 1 end else cmdtext.Position = UDim2.new(-10, 0, 0, 0) end end end else Match.Visible = false end end) -- Chat local ChatLogsv2 = Instance.new("ScreenGui") local MainChatFrame = Instance.new("Frame") local Framess = Instance.new("Frame") local CloseChatGUI = Instance.new("TextButton") local Frame_222 = Instance.new("Frame") local PrintChat = Instance.new("TextButton") local Shadow1 = Instance.new("Frame") local Shadow2 = Instance.new("Frame") local ScrollingFrame = Instance.new("ScrollingFrame") ChatLogsv2.Name = "ChatLogsv2" ChatLogsv2.Parent = gsCoreGui MainChatFrame.Name = "MainChatFrame" MainChatFrame.Parent = ChatLogsv2 MainChatFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainChatFrame.BackgroundTransparency = 1 MainChatFrame.Position = UDim2.new(0, 760, 0, 261) MainChatFrame.Size = UDim2.new(0, 525, 0, 337) MainChatFrame.Visible = false Framess.Parent = MainChatFrame Framess.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) Framess.BorderSizePixel = 0 Framess.Size = UDim2.new(0, 525, 0, 15) CloseChatGUI.Name = "CloseChatGUI" CloseChatGUI.Parent = Framess CloseChatGUI.BackgroundColor3 = Color3.new(1, 1, 1) CloseChatGUI.BackgroundTransparency = 1 CloseChatGUI.BorderSizePixel = 0 CloseChatGUI.Position = UDim2.new(0, 495, 0, 0) CloseChatGUI.Size = UDim2.new(0, 30, 0, 15) CloseChatGUI.Font = Enum.Font.SourceSansBold CloseChatGUI.Text = "X" CloseChatGUI.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098) CloseChatGUI.TextSize = 20 Frame_222.Parent = MainChatFrame Frame_222.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902) Frame_222.BorderSizePixel = 0 Frame_222.Position = UDim2.new(0, 0, 0, 15) Frame_222.Size = UDim2.new(0, 525, 0, 50) PrintChat.Name = "PrintChat" PrintChat.Parent = Frame_222 PrintChat.BackgroundColor3 = Color3.new(0.870588, 0.25098, 0.25098) PrintChat.BorderSizePixel = 0 PrintChat.Position = UDim2.new(0, 15, 0, 0) PrintChat.Size = UDim2.new(0, 170, 0, 30) PrintChat.Font = Enum.Font.SourceSansLight PrintChat.Text = "Print Chat" PrintChat.TextColor3 = Color3.new(0.960784, 0.960784, 0.960784) PrintChat.TextSize = 30 PrintChat.TextWrapped = true Shadow1.Name = "Shadow1" Shadow1.Parent = MainChatFrame Shadow1.BackgroundColor3 = Color3.new(0, 0, 0) Shadow1.BackgroundTransparency = 0.5 Shadow1.Position = UDim2.new(0, 2, 0, 2) Shadow1.Size = UDim2.new(0, 525, 0, 337) Shadow1.ZIndex = -1 Shadow2.Name = "Shadow2" Shadow2.Parent = MainChatFrame Shadow2.BackgroundColor3 = Color3.new(0, 0, 0) Shadow2.BackgroundTransparency = 0.80000001192093 Shadow2.Position = UDim2.new(0, 5, 0, 5) Shadow2.Size = UDim2.new(0, 525, 0, 337) Shadow2.ZIndex = -1 ScrollingFrame.Parent = MainChatFrame ScrollingFrame.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667) ScrollingFrame.BorderSizePixel = 0 ScrollingFrame.Position = UDim2.new(0, 0, 0, 65) ScrollingFrame.Size = UDim2.new(0, 525, 0, 271) ScrollingFrame.CanvasPosition = Vector2.new(0, 403) ScrollingFrame.ScrollBarThickness = 8 function CreateChatText(plr, chat) for i,v in pairs(ScrollingFrame:GetDescendants()) do v.Position = v.Position - UDim2.new(0, 0, 0, 20) if v.Position == UDim2.new(0, 5, 0, 10) then v:Destroy() end end local Example = Instance.new("TextLabel") Example.Name = "Example" Example.Parent = ScrollingFrame Example.BackgroundColor3 = Color3.new(1, 1, 1) Example.BackgroundTransparency = 1 Example.Position = UDim2.new(0, 5, 0, 650) Example.Size = UDim2.new(0, 500, 0, 20) Example.Font = Enum.Font.SourceSans Example.Text = "["..plr.Name.."]: "..chat Example.TextColor3 = Color3.new(0.960784, 0.960784, 0.960784) Example.TextScaled = true Example.TextSize = 20 Example.TextWrapped = true Example.TextXAlignment = Enum.TextXAlignment.Left end CloseChatGUI.MouseButton1Click:Connect(function() MainChatFrame:TweenPosition(UDim2.new(0, 550, 0, -550), "InOut", "Sine", 2) wait(2.01) MainChatFrame.Visible = false end) printingChat = false PrintChat.MouseButton1Click:Connect(function() if printingChat == false then printingChat = true PrintChat.BackgroundColor3 = Color3.fromRGB(60, 200, 60) elseif printingChat == true then printingChat = false PrintChat.BackgroundColor3 = Color3.new(0.870588, 0.25098, 0.25098) end end) local UserInputService = game:GetService("UserInputService") local dragging local dragInput local dragStart local startPos local function updateChat(input) local delta = input.Position - dragStart local dragTime = 0.055 local SmoothDrag = {} SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) local dragSmoothFunction = gsTween:Create(MainChatFrame, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag) dragSmoothFunction:Play() end Frame_222.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = MainChatFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) Frame_222.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then updateChat(input) end end) function printChat(player, chat) print("["..player.Name.."]: "..chat) end complimentReady = true for i,currentPlayersChatting in pairs(game:GetService("Players"):GetPlayers()) do currentPlayersChatting.Chatted:connect(function(chat) CreateChatText(currentPlayersChatting, chat) if printingChat then printChat(currentPlayersChatting, chat) end if copychatACTIVE then if currentPlayersChatting == copychatplayer then gsReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(chat, "All") end end if modeFling == true then if string.lower(string.sub(chat, 1, 7)) == "!fling " then if gsWorkspace:PGSIsEnabled() == false then FEGodmode() end if string.lower(string.sub(chat, 8)) == "me" then run(commandPrefix.."unfling") LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0) run(commandPrefix.."fling "..currentPlayersChatting.Name.." 2000000") else for i,notAll in pairs(findSinglePlayer(string.lower(string.sub(chat, 8)))) do if notAll ~= LP then run(commandPrefix.."unfling") LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0) run(commandPrefix.."fling "..notAll.Name.." 2000000") end end end end end if modeCompliment == true then if string.lower(string.sub(chat, 1, 3)) == "!c " then if complimentReady then complimentReady = false if string.lower(string.sub(chat, 4)) == "me" then complimentplr(currentPlayersChatting) else for i,Others in pairs(findSinglePlayer(string.lower(string.sub(chat, 4)))) do if Others == LP then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Don't be silly, I can't compliment myself!", "All") else complimentplr(Others) end end end wait(1) complimentReady = true end end end if modeMove == true then if string.lower(string.sub(chat, 1, 9)) == "!bringbot" then run(commandPrefix.."unfollow") run(commandPrefix.."unwalk") run(commandPrefix.."goto "..currentPlayersChatting.Name) elseif string.lower(string.sub(chat, 1, 6)) == "!walk " then for i,getWalkPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 7)))) do if getWalkPlayer == LP then run(commandPrefix.."unfollow") run(commandPrefix.."walk "..currentPlayersChatting.Name) else run(commandPrefix.."unfollow") run(commandPrefix.."walk "..getWalkPlayer.Name) end end elseif string.lower(string.sub(chat, 1, 8)) == "!follow " then for i,getFollowPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 9)))) do if getFollowPlayer == LP then run(commandPrefix.."unwalk") run(commandPrefix.."follow "..currentPlayersChatting.Name) else run(commandPrefix.."unwalk") run(commandPrefix.."follow "..getFollowPlayer.Name) end end end end if modeInfo == true then if infoReady then infoReady = false if string.lower(string.sub(chat, 1, 5)) == "!age " then for i,v in pairs(findSinglePlayer(string.lower(string.sub(chat, 6)))) do if v == LP then run(commandPrefix.."age "..currentPlayersChatting.Name) else run(commandPrefix.."age "..v.Name) end end end if string.lower(string.sub(chat, 1, 4)) == "!id " then for i,a in pairs(findSinglePlayer(string.lower(string.sub(chat, 5)))) do if a == LP then run(commandPrefix.."id "..currentPlayersChatting.Name) else run(commandPrefix.."id "..a.Name) end end end wait(1) infoReady = true end end end) end game:GetService("Players").PlayerAdded:connect(function(plr) plr.Chatted:connect(function(chat) CreateChatText(plr, chat) if printingChat then printChat(plr, chat) end if modeFling == true then if string.lower(string.sub(chat, 1, 7)) == "!fling " then if gsWorkspace:PGSIsEnabled() == false then FEGodmode() end if string.lower(string.sub(chat, 8)) == "me" then run(commandPrefix.."unfling") LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0) run(commandPrefix.."fling "..plr.Name.." 2000000") else for i,notAll in pairs(findSinglePlayer(string.lower(string.sub(chat, 8)))) do if notAll ~= LP then run(commandPrefix.."unfling") LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0) run(commandPrefix.."fling "..notAll.Name.." 2000000") end end end end end if modeCompliment == true then if string.lower(string.sub(chat, 1, 3)) == "!c " then if complimentReady == true then complimentReady = false if string.lower(string.sub(chat, 4)) == "me" then complimentplr(plr) else for i,Others in pairs(findSinglePlayer(string.lower(string.sub(chat, 4)))) do if Others == LP then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Don't be silly, I can't compliment myself!", "All") else complimentplr(Others) end end end wait(1) complimentReady = true end end end if modeMove == true then if string.lower(string.sub(chat, 1, 9)) == "!bringbot" then run(commandPrefix.."unfollow") run(commandPrefix.."unwalk") run(commandPrefix.."goto "..plr.Name) elseif string.lower(string.sub(chat, 1, 6)) == "!walk " then for i,getWalkPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 7)))) do if getWalkPlayer == LP then run(commandPrefix.."unfollow") run(commandPrefix.."walk "..plr.Name) else run(commandPrefix.."unfollow") run(commandPrefix.."walk "..getWalkPlayer.Name) end end elseif string.lower(string.sub(chat, 1, 8)) == "!follow " then for i,getFollowPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 9)))) do if getFollowPlayer == LP then run(commandPrefix.."unwalk") run(commandPrefix.."follow "..plr.Name) else run(commandPrefix.."unwalk") run(commandPrefix.."follow "..getFollowPlayer.Name) end end end end if modeInfo == true then if infoReady then infoReady = false if string.lower(string.sub(chat, 1, 5)) == "!age " then for i,v in pairs(findSinglePlayer(string.lower(string.sub(chat, 6)))) do if v == LP then run(commandPrefix.."age "..plr.Name) else run(commandPrefix.."age "..v.Name) end end end if string.lower(string.sub(chat, 1, 4)) == "!id " then for i,a in pairs(findSinglePlayer(string.lower(string.sub(chat, 5)))) do if a == LP then run(commandPrefix.."id "..plr.Name) else run(commandPrefix.."id "..a.Name) end end end wait(1) infoReady = true end end end) end) -- Loops noclip = false following = false trailing = false annoying = false flingnoclip = false staring = false stopsitting = false stareplr = "" CBRINGamount = 3 spawnWS = CurrentWalkspeed spawnJP = CurrentJumppower spawnHH = CurrentHipheight spawningfegod = false looptpbypassfly = false if game.GameId == 245662005 or game.GameId == 601130232 then bypassMODE = true else bypassMODE = false end viewplr = "" loopview = false cmdForward = false forwardSpeed = 1 loopviewfc = false spinTOhead = false spinObj = "" rideACTIVE = false ridePLAYER = "" LPcurrenthumanoid = LP.Character.Humanoid game:GetService('RunService').Stepped:connect(function() if LP.Character.Humanoid ~= nil then LPcurrenthumanoid = LP.Character.Humanoid end if noclip then if LP.Character then if LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then LP.Character.Head.CanCollide = false LP.Character.Torso.CanCollide = false LP.Character["Left Leg"].CanCollide = false LP.Character["Right Leg"].CanCollide = false LP.Character["Left Arm"].CanCollide = false LP.Character["Right Arm"].CanCollide = false elseif LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then LP.Character.Head.CanCollide = false LP.Character.UpperTorso.CanCollide = false LP.Character.LowerTorso.CanCollide = false LP.Character.HumanoidRootPart.CanCollide = false end end end if following then LP.Character.HumanoidRootPart.CFrame = gsPlayers[flwplr.Name].Character.HumanoidRootPart.CFrame + gsPlayers[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * flwnum end if trailing then LP.Character.HumanoidRootPart.CFrame = gsPlayers[trlplr.Name].Character.HumanoidRootPart.CFrame + gsPlayers[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * trlnum end if annoying then LP.Character.HumanoidRootPart.CFrame = gsPlayers[annplr.Name].Character.HumanoidRootPart.CFrame end if walkto then LP.Character.Humanoid:MoveTo(walkplr.Character.HumanoidRootPart.Position) end if cbringing then CBRINGplr.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * CBRINGamount end if cbringingall then for i,getbringplrs in pairs(gsPlayers:GetPlayers()) do if getbringplrs ~= LP then getbringplrs.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * CBRINGamount end end end if staring then LP.Character.HumanoidRootPart.CFrame = CFrame.new(LP.Character.Torso.Position, gsPlayers[stareplr.Name].Character.Torso.Position) end if stopsitting then LP.Character.Humanoid.Sit = false end if looptpbypassfly then pcall(function() LP.Character.Head.Anchored = false LP.Character.HumanoidRootPart.CFrame = gsWorkspace.rGETpartNUMBER2.CFrame LP.Character.Head.Anchored = true end) end if loopview then view(viewplr) end if cmdForward then LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * forwardSpeed end if loopviewfc then pcall(function() gsWorkspace.CurrentCamera.CameraSubject = gsWorkspace.rGETpartNUMBER2 end) end if spinTOhead then pcall(function() spinObj.Position = LP.Character.Head.Position end) end if rideACTIVE == true then LP.character.HumanoidRootPart.CFrame = ridePLAYER.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0) end end) spawningatreset = false spawnresetpoint = LP.Character.Head.CFrame LPcurrenthumanoid.Died:Connect(function() flying = false doFREECAM = false if savingtoolsloop then run(commandPrefix.."savealltool") end if spawningatreset == true then spawnresetpoint = LP.Character.Head.CFrame + Vector3.new(0, 5, 0) end end) LP.CharacterAdded:Connect(function() wait(0.2) LP.Character.Humanoid.WalkSpeed = spawnWS LP.Character.Humanoid.JumpPower = spawnJP LP.Character.Humanoid.HipHeight = spawnHH if spawningfegod then FEGodmode() end if spawningpos and spawnpos ~= nil then LP.Character.HumanoidRootPart.CFrame = spawnpos end if spawningatreset == true then LP.Character.HumanoidRootPart.CFrame = spawnresetpoint end end) -- Commands Commands = {} Commands.print = function(args) local msg = table.concat(args," ") print(msg) end Commands.warn = function(args) local msg = table.concat(args," ") warn(msg) end Commands.sit = function(args) LP.Character.Humanoid.Sit = true end Commands.god = function(args) FEGodmode() Notification("warning", "You have enabled FE Godmode, tools will not work. Use "..commandPrefix.."grespawn to remove.", 7) end Commands.view = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if bypassMODE == false then view(v) Notification("info", "Now viewing "..v.Name..". Use "..commandPrefix.."unview to stop viewing.", 3) elseif bypassMODE == true then viewplr = v loopview = true end end end end Commands.unview = function(args) view(LP) loopview = false end Commands.gravity = function(args) if args[1] then gsWorkspace.Gravity = args[1] end end Commands.ungravity = function(args) gsWorkspace.Gravity = CurrentGravity end Commands.goto = function(args) if args[1] then if bypassMODE == false then for i,v in pairs(findPlayer(args[1])) do LP.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame end elseif bypassMODE == true then for i,v in pairs(findPlayer(args[1])) do local TPbypass = {} TPbypass.CFrame = v.Character.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0) local TPFunction = gsTween:Create(LP.Character.HumanoidRootPart, TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.In), TPbypass) TPFunction:Play() end end end end Commands.fecheck = function(args) if gsWorkspace.FilteringEnabled == true then Notification("warning", "FE is enabled!", 7) else Notification("warning", "FE is disabled. Consider using a different script.", 7) end end Commands.lockws = function(args) lockWS() Notification("info", "Workspace locked.", 4) end Commands.unlockws = function(args) unlockWS() Notification("info", "Workspace unlocked.", 4) end Commands.noclip = function(args) noclip = true Notification("info", "Noclip enabled.", 4) end Commands.clip = function(args) noclip = false Notification("info", "Noclip disabled.", 4) end Commands.follow = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do flwplr = v end if args[2] then flwnum = args[2] else flwnum = -5 end following = true else Notification("warning", "No player selected to follow! Use: "..commandPrefix.."follow player", 4) end end Commands.unfollow = function(args) following = false end Commands.fling = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= LP then view(v) pcall(function() LP.Character.HumanoidRootPart.Fling:Destroy() end) if not args[2] then RocketPropulsion(800000,1000,400000,v,"Fling") else RocketPropulsion(args[2],1500,400000,v,"Fling") end if noclip ~= true then flingnoclip = true noclip = true end end end else Notification("warning", "No player selected to fling! Use: "..commandPrefix.."fling player", 4) end end Commands.unfling = function(args) view(LP) pcall(function() if LP.Character.HumanoidRootPart.Fling then for i,v in pairs(LP.Character:GetDescendants()) do if v.Name == "Fling" and v:IsA("RocketPropulsion") then v:Destroy() end end end end) if flingnoclip == true then noclip = false flingnoclip = false end end Commands.trail = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do trlplr = v end if args[2] then trlnum = args[2] else trlnum = 5 end trailing = true else Notification("warning", "No player selected to trail! Use: "..commandPrefix.."trail player", 4) end end Commands.untrail = function(args) trailing = false end Commands.annoy = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do annplr = v end annoying = true else Notification("warning", "No player selected to annoy! Use: "..commandPrefix.."annoy player", 4) end end Commands.unannoy = function(args) annoying = false end Commands.reset = function(args) LP.Character:BreakJoints() end Commands.grespawn = function(args) LP.Character.Humanoid.Health = 0 wait(1) LP.Character.Head.CFrame = CFrame.new(1000000,0,1000000) LP.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end Commands.respawn = function(args) local mod = Instance.new('Model', workspace) mod.Name = 'new '..LP.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 LP.Character = mod end Commands.speed = function(args) if args[1] then run(commandPrefix.."ws "..args[1]) end end bypassingwalkspeed = false Commands.ws = function(args) if args[1] then if bypassMODE == false then LP.Character.Humanoid.WalkSpeed = args[1] elseif bypassMODE == true then if game.GameId == 245662005 then bypassingwalkspeed = true bypassWalkspeed = args[1] end end end end game:GetService("RunService").Heartbeat:Connect(function() if bypassingwalkspeed then LP.Character.Humanoid.WalkSpeed = bypassWalkspeed end end) Commands.jumppower = function(args) if args[1] then LP.Character.Humanoid.JumpPower = args[1] end end Commands.jp = function(args) if args[1] then LP.Character.Humanoid.JumpPower = args[1] end end Commands.hipheight = function(args) if args[1] then LP.Character.Humanoid.HipHeight = args[1] end end Commands.hh = function(args) if args[1] then LP.Character.Humanoid.HipHeight = args[1] end end Commands.default = function(args) LP.Character.Humanoid.WalkSpeed = CurrentWalkspeed LP.Character.Humanoid.HipHeight = CurrentHipheight LP.Character.Humanoid.JumpPower = CurrentJumppower end Commands.credits = function(args) Notification("info", "Shattervast was made by illremember#3799 , "..commandPrefix.."fullcredits for all credits.", 8) end Commands.attach = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= LP then LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.3) LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame end end end end end Commands.fly = function(args) if bypassMODE == false then local speedget = 1 repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') and LP.Character:FindFirstChild('Humanoid') repeat wait() until Mouse if args[1] then speedfly = args[1] else speedfly = 1 end local T = LP.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() LP.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() LP.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() elseif bypassMODE == true then if not args[1] then run(commandPrefix.."fc") else run(commandPrefix.."fc "..args[1]) end LP.Character.Head.Anchored = false looptpbypassfly = true view(LP) end end Commands.unfly = function(args) if bypassMODE == false then flying = false LP.Character.Humanoid.PlatformStand = false else looptpbypassfly = false run(commandPrefix.."unfreecam") local goalTP = LP.Character.HumanoidRootPart.CFrame if game.GameId == 245662005 then for i = 1, 5 do wait(0.2) LP.Character.HumanoidRootPart.CFrame = goalTP end else LP.Character.HumanoidRootPart.CFrame = goalTP end LP.Character.Head.Anchored = false end end Commands.kill = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v == LP then LP.Character:BreakJoints() else if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end local NOW = LP.Character.HumanoidRootPart.CFrame LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.3) LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.5) LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(100000,0,100000)) wait(0.5) tp(LP,game:GetService("Players")[v.Name]) wait(0.7) LP.Character.HumanoidRootPart.CFrame = NOW view(LP) end end end end end Commands.bring = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= LP then local NOW = LP.Character.HumanoidRootPart.CFrame local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], LP) wait(0.2) tp(game:GetService("Players")[v.Name], LP) wait(0.5) LP.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(LP, game:GetService("Players")[v.Name]) wait(0.3) LP.Character.HumanoidRootPart.CFrame = NOW end end end end end Commands.naked = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Clothing") then v:Destroy() end end end Commands.nolimbs = function(args) LP.Character["Left Arm"]:Destroy() LP.Character["Right Arm"]:Destroy() LP.Character["Left Leg"]:Destroy() LP.Character["Right Leg"]:Destroy() end Commands.noarms = function(args) LP.Character["Left Arm"]:Destroy() LP.Character["Right Arm"]:Destroy() end Commands.nolegs = function(args) LP.Character["Left Leg"]:Destroy() LP.Character["Right Leg"]:Destroy() end Commands.headless = function(args) local l = LP.Character.Humanoid:Clone() LP.Character.Humanoid:Destroy() wait(0.2) LP.Character.Head.CanCollide = false for i,v in pairs(LP.Character:GetDescendants()) do if string.sub(v.Name, 1, 4) == "Neck" then v:Destroy() end end wait(0.2) l.Name = "Humanoid" l.Parent = LP.Character wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character LP.Character.Animate:Destroy() end antiremotes = false Commands.antikick = function(args) if args[1] then if args[1] == "on" then antiremotes = true wait(0.2) for i,v in pairs(LP.Character:GetChildren()) do if string.find(string.lower(v.Name), "exploit") and v:IsA("LocalScript") then v.Disabled = true end end Notification("warning", "This command disables all remotes incase they are kick remotes, may break game.", 8) Notification("info", "Does not prevent serverside kicks, use "..commandPrefix.."antikick off to turn off.", 8) elseif args[1] == "off" then antiremotes = false Notification("warning", "Remote anti-kick turned off.", 8) end end end blockedremotes = {} Commands.blockremote = function(args) local getService = "" if args[1] then local remoteName = string.lower(tostring(args[1])) if args[2] then local serviceRemote = string.lower(tostring(args[2])) if serviceRemote == "workspace" then getService = "Workspace" elseif serviceRemote == "replicatedstorage" then getService = "ReplicatedStorage" elseif serviceRemote == "players" then getService = "Players" elseif serviceRemote == "lighting" then getService = "Lighting" elseif serviceRemote == "startergui" then getService = "StarterGui" elseif serviceRemote == "starterpack" then getService = "StarterPack" elseif serviceRemote == "starterplayer" then getService = "StarterPlayer" else getService = "ReplicatedStorage" end else getService = "ReplicatedStorage" end for i,getRemote in pairs(game:GetService(getService):GetDescendants()) do if string.lower(getRemote.Name) == remoteName then table.insert(blockedremotes, getRemote.Name) end end end Notification("warning", "If this command does not work, make sure you type remote name/service fully correct.", 8) end spyingremotes = false Commands.remotespy = function(args) if args[1] then if args[1] == "on" then spyingremotes = true Notification("info", "Remotespy turned on.", 4) elseif args[1] == "off" then spyingremotes = false Notification("info", "Remotespy turned off.", 4) end end end Commands.bang = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= nil then following = true flwplr = v flwnum = -1 local bangAnimation = Instance.new("Animation") bangAnimation.AnimationId = "rbxassetid://148840371" bangTrack = LP.Character.Humanoid:LoadAnimation(bangAnimation) if args[2] then bangTrack:Play(.1, 1, args[2]) else bangTrack:Play(.1, 1, 1) end end end else Notification("warning", "No player selected to follow! Use: "..commandPrefix.."follow player", 4) end end Commands.unbang = function(args) following = false bangTrack:Stop() end spamdelay = 1 spamtext = "Spam" spamming = false Commands.spam = function(args) if args[1] then spamtext = args[1] spamming = true end end Commands.spamdelay = function(args) if args[1] then spamdelay = args[1] end end spawn(function() while wait(spamdelay) do if spamming then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All") end end end) Commands.unspam = function(args) spamming = false end Commands.info = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do createINFO(v) end end end Commands.age = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." Account Age: "..v.AccountAge.." days!", "All") end end end Commands.invisible = function(args) local Character = LP.Character if LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then local Clone = Character.HumanoidRootPart:Clone() Character.HumanoidRootPart:Destroy() Clone.Parent = Character else local Clone = Character.LowerTorso.Root:Clone() Character.LowerTorso.Root:Destroy() Clone.Parent = Character.LowerTorso end end walkto = false walkplr = "" Commands.walk = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do walkplr = v walkto = true noclip = true end end end Commands.unwalk = function(args) walkto = false noclip = false LP.Character.Humanoid:MoveTo(LP.Character.HumanoidRootPart.Position) end Commands.glitch = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end tp(game:GetService("Players")[v.Name], LP) wait(0.2) tp(game:GetService("Players")[v.Name], LP) wait(0.5) local b = Instance.new("BodyForce") b.Parent = LP.Character.HumanoidRootPart b.Name = "Glitch" if args[2] then b.Force = Vector3.new(args[2],5000,0) else b.Force = Vector3.new(100000000,5000,0) end wait(6) b:Destroy() end end end end Commands.tp = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v == LP then if args[2] then for i,a in pairs(findSinglePlayer(args[2])) do v.Character.HumanoidRootPart.CFrame = a.Character.HumanoidRootPart.CFrame end end else if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,first in pairs(findSinglePlayer(args[1])) do if args[2] then for i,second in pairs(findSinglePlayer(args[2])) do local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(LP, first) wait(0.2) tp(LP, first) wait(0.5) tp(LP, second) wait(0.2) tp(LP, second) wait(0.2) getout(LP, first) end end end end end end end end end Commands.givetool = function(args) if args[1] then if args[2] then local selectedTool = "" for i,allTools in pairs(LP.Character:GetDescendants()) do if allTools:IsA("Tool") and string.lower(allTools.Name) == string.lower(args[2]) then selectedTool = allTools else for i,otherTools in pairs(LP.Backpack:GetDescendants()) do if otherTools:IsA("Tool") and string.lower(otherTools.Name) == string.lower(args[2]) then selectedTool = otherTools end end end end for i,v in pairs(findSinglePlayer(args[1])) do if selectedTool ~= "" then selectedTool.Parent = v.Character end end else for i,plr in pairs(findSinglePlayer(args[1])) do for i,tool in pairs(LP.Character:GetDescendants()) do if tool:IsA("Tool") then tool.Parent = plr.Character end end end end end end Commands.givealltools = function(args) LP.Character.Humanoid:UnequipTools() for i,plr in pairs(findSinglePlayer(args[1])) do for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then v.Parent = plr.Character end end for i,a in pairs(LP.Backpack:GetDescendants()) do if a:IsA("Tool") then a.Parent = plr.Character end end end end Commands.blockhats = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Accessory") or v:IsA("Hat") then for i,mesh in pairs(v:GetDescendants()) do if mesh.Name == "Mesh" then mesh:Destroy() end end end end end Commands.blocktool = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then for i,mesh in pairs(v:GetDescendants()) do if mesh.Name == "Mesh" then mesh:Destroy() end end end end end Commands.orbit = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do view(v) RocketPropulsion(5000,100,5000,v,"OrbitMove") end else Notification("warning", "No player selected to orbit! Use: "..commandPrefix.."orbit player", 4) end end Commands.unorbit = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v.Name == "OrbitMove" then v:Destroy() end end view(LP) end Commands.pos = function(args) Notification("info", "Your current position is ".. tostring(LP.Character.HumanoidRootPart.Position), 9) end SavedPosition = "" Commands.savepos = function(args) SavedPosition = LP.Character.HumanoidRootPart.CFrame end Commands.loadpos = function(args) if SavedPosition ~= "" then LP.Character.HumanoidRootPart.CFrame = SavedPosition end end Commands.tppos = function(args) if args[1] and args[2] and args[3] then LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(args[1], args[2], args[3])) end end Commands.pmspam = function(args) if args[1] then local gotPlayer = "" for i,v in pairs(findPlayer(args[1])) do gotPlayer = v end table.remove(args, 1) local pmSpamMsg = table.concat(args," ") spamtext = "/w "..gotPlayer.Name.." "..pmSpamMsg spamming = true end end Commands.unpmspam = function(args) spamming = false end Commands.wsvis = function(args) if args[1] then for i,v in pairs(gsWorkspace:GetDescendants()) do if v:IsA("Part") or v:IsA("Decal") then if tonumber(args[1]) > 1 then v.Transparency = 0.5 else v.Transparency = args[1] end end end end clientSided() end Commands.bringobj = function(args) if args[1] then local Object = "" for i,v in pairs(gsWorkspace:GetDescendants()) do if string.lower(v.Name) == string.lower(args[1]) then Object = v end end if Object == "" then Notification("warning", "Object was not found in the workspace.", 6) end if args[2] then Object.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * args[2] else Object.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * 3 end clientSided() end end CBRINGplr = "" cbringing = false cbringingall = false Commands.cbring = function(args) if args[1] then if string.lower(tostring(args[1])) == "all" or string.lower(tostring(args[1])) == "others" then cbringingall = true else for i,v in pairs(findPlayer(args[1])) do CBRINGplr = v cbringing = true end end if args[2] then CBRINGamount = args[2] else CBRINGamount = 3 end clientSided() end end Commands.uncbring = function(args) cbringing = false cbringingall = false end Commands.cfreeze = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do v.Character.HumanoidRootPart.Anchored = true end clientSided() end end Commands.uncfreeze = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do v.Character.HumanoidRootPart.Anchored = false end else for i,all in pairs(gsPlayers:GetPlayers()) do all.Character.HumanoidRootPart.Anchored = false end end end Commands.unattach = function(args) local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(LP, LP) end currentToolSize = "" Commands.reach = function(args) if args[1] then for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then if string.lower(tostring(args[1])) == "off" then v.Handle.Size = currentToolSize v.Handle.SelectionBoxCreated:Destroy() LP.Character.Humanoid:UnequipTools() elseif string.lower(tostring(args[1])) == "on" then if args[2] then currentToolSize = v.Handle.Size local a = Instance.new("SelectionBox",v.Handle) a.Name = "SelectionBoxCreated" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,args[2]) v.GripPos = Vector3.new(0,0,0) LP.Character.Humanoid:UnequipTools() else currentToolSize = v.Handle.Size local a = Instance.new("SelectionBox",v.Handle) a.Name = "SelectionBoxCreated" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) LP.Character.Humanoid:UnequipTools() end end end end end end Commands.droptool = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then v.Parent = gsWorkspace end end for i,a in pairs(LP.Backpack:GetDescendants()) do if a:IsA("Tool") then a.Parent = gsWorkspace end end end Commands.drophats = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Accessory") or v:IsA("Hat") then v.Parent = gsWorkspace end end end Commands.hidecmdbar = function(args) CMDBAR.Visible = false end Commands.showcmdbar = function(args) CMDBAR.Visible = true end Commands.prefix = function(args) if args[1] then commandPrefix = string.sub(tostring(args[1]), 1, 1) fullUpdate() end end Commands.removeinvis = function(args) for i,v in pairs(gsWorkspace:GetDescendants()) do if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then if v.Transparency == 1 then v:Destroy() end end end clientSided() end Commands.removefog = function(args) gsLighting.FogStart = 0 gsLighting.FogEnd = 9999999999999 clientSided() end Commands.animation = function(args) if args[1] then if string.lower(tostring(args[1])) == "gui" then loadstring(game:HttpGet(("https://pastebin.com/raw/mdbTSP4d"),true))() else local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://".. tostring(args[1]) local track = LP.Character.Humanoid:LoadAnimation(Anim) if args[2] then track:Play(.1, 1, args[2]) else track:Play(.1, 1, 1) end end end end Commands.btools = function(args) local Clone_T = Instance.new("HopperBin",LP.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",LP.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",LP.Backpack) Hold_T.BinType = "Grab" clientSided() end Commands.esp = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do local espPlayer = v for i,createESP in pairs(espPlayer.Character:GetDescendants()) do if createESP:IsA("Part") or createESP:IsA("MeshPart") then if createESP.Name ~= "HumanoidRootPart" and createESP.Name ~= "Handle" then local current = true local espBOX = Instance.new("BoxHandleAdornment") espBOX.Parent = gsCoreGui espBOX.Name = "rGET"..espPlayer.Name espBOX.Adornee = createESP espBOX.AlwaysOnTop = true espBOX.ZIndex = 0 espBOX.Size = createESP.Size espBOX.Transparency = 0.3 local AboveHead = Instance.new("BillboardGui") AboveHead.Parent = gsCoreGui AboveHead.Adornee = espPlayer.Character.Head AboveHead.Name = "rGET"..espPlayer.Name AboveHead.Size = UDim2.new(0, 100, 0, 100) AboveHead.StudsOffset = Vector3.new(0, 1, 0) AboveHead.AlwaysOnTop = true local Info = Instance.new("TextLabel") Info.Parent = AboveHead Info.BackgroundTransparency = 1 Info.Position = UDim2.new(0, 0, 0, 0) Info.Size = UDim2.new(1, 0, 0, 40) Info.TextColor3 = Color3.fromRGB(200,200,200) Info.TextStrokeTransparency = 0.5 Info.TextSize = 15 if espPlayer.TeamColor == LP.TeamColor then espBOX.Color = BrickColor.new("Lime green") Info.TextStrokeColor3 = Color3.fromRGB(10,100,10) else espBOX.Color = BrickColor.new("Really red") Info.TextStrokeColor3 = Color3.fromRGB(100,10,10) end game:GetService('RunService').Stepped:connect(function() if current and LP.Character.Humanoid and espPlayer.Character.HumanoidRootPart then Info.Text = espPlayer.Name.." (".. math.floor((LP.Character.HumanoidRootPart.Position - espPlayer.Character.HumanoidRootPart.Position).magnitude)..")" end end) espPlayer.Character.Humanoid.Died:Connect(function() current = false espBOX:Destroy() AboveHead:Destroy() end) gsPlayers.PlayerRemoving:Connect(function(plr) if plr == espPlayer then current = false espBOX:Destroy() AboveHead:Destroy() end end) end end end end clientSided() end end Commands.unesp = function(args) if not args[1] then for i,v in pairs(gsCoreGui:GetDescendants()) do if string.sub(v.Name, 1, 4) == "rGET" then v:Destroy() end end else for i,v in pairs(gsCoreGui:GetDescendants()) do if string.sub(v.Name, 1, 4) == "rGET" then for i,a in pairs(findPlayer(args[1])) do if string.sub(v.Name, 5) == a.Name then v:Destroy() end end end end end end Commands.dice = function(args) game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("You rolled a dice for ".. tostring(math.random(1, 6)), "All") end Commands.random = function(args) if args[1] and args[2] then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Picking random number between "..args[1].." and "..args[2].."... The number is ".. tostring(math.random(args[1], args[2])), "All") end end Commands.closegame = function(args) game:Shutdown() end Commands.savetool = function(args) if args[1] then for i,a in pairs(LP.Character:GetDescendants()) do if a:IsA("Tool") and string.lower(a.Name) == string.lower(tostring(args[1])) then a.Parent = LP local oldName = a.Name a.Name = "saved "..oldName else for i,n in pairs(LP.Backpack:GetDescendants()) do if n:IsA("Tool") and string.lower(n.Name) == string.lower(tostring(args[1])) then n.Parent = LP local sOldName = n.Name n.Name = "saved "..sOldName end end end end else for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP local oldName = v.Name v.Name = "saved "..oldName end end end end Commands.loadtool = function(args) if args[1] then for i,a in pairs(LP:GetChildren()) do if a:IsA("Tool") and string.sub(a.Name, 1, 5) == "saved" and string.lower(string.sub(a.Name, 7)) == string.lower(tostring(args[1])) then a.Parent = LP.Backpack local currentName = a.Name a.Name = string.sub(currentName, 7) end end else for i,v in pairs(LP:GetChildren()) do if string.sub(v.Name, 1, 5) == "saved" then v.Parent = LP.Backpack local currentName = v.Name v.Name = string.sub(currentName, 7) end end end end Commands.savealltool = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP local oldName = v.Name v.Name = "saved "..oldName end end for i,v in pairs(LP.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP local oldName = v.Name v.Name = "saved "..oldName end end end Commands.loadalltool = function(args) for i,v in pairs(LP:GetChildren()) do if v:IsA("Tool") and string.sub(v.Name, 1, 5) == "saved" then v.Parent = LP.Backpack local currentName = v.Name v.Name = string.sub(currentName, 7) end end end Mouse.KeyDown:Connect(function(key) if key == clicktpKEY and clicktpACTIVE == true then if Mouse.Target then LP.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z) end end if key == clickdelKEY and clickdelACTIVE == true then if Mouse.Target then Mouse.Target:Destroy() end end end) Mouse.Button1Down:Connect(function() if clicktpACTIVE == true and clicktpCLICK == true then if Mouse.Target then LP.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z) end end if clickdelACTIVE == true and clickdelCLICK == true then if Mouse.Target then Mouse.Target:Destroy() end end end) clicktpKEY = "" clickdelKEY = "" clicktpACTIVE = false clickdelACTIVE = false clicktpCLICK = false clickdelCLICK = false Commands.clicktp = function(args) if args[1] then clicktpKEY = string.sub(tostring(args[1]), 1, 1) clicktpACTIVE = true clicktpCLICK = false else clicktpKEY = "" clicktpACTIVE = true clicktpCLICK = true end clientSided() end Commands.clickdel = function(args) if args[1] then clickdelKEY = string.sub(tostring(args[1]), 1, 1) clickdelACTIVE = true clickdelCLICK = false else clickdelKEY = "" clickdelACTIVE = true clickdelCLICK = true end clientSided() end Commands.unclicktp = function(args) clicktpACTIVE = false end Commands.unclickdel = function(args) clickdelACTIVE = false end Commands.oof = function(args) spawn(function() while wait() do for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true) end end end end end end) end Commands.chatlogs = function(args) MainChatFrame.Position = UDim2.new(0, 760, 0, 261) MainChatFrame.Visible = true end Commands.stopadmin = function(args) commandPrefix = " " following = false trailing = false annoying = false CMDBAR.Visible = false Match.Visible = false flying = false end Commands.freecam = function(args) for i,getFC in pairs(gsWorkspace:GetDescendants()) do if getFC.Name == "rGETpartNUMBER2" then getFC:Destroy() end end local CameraPart = Instance.new("Part") CameraPart.CanCollide = false CameraPart.CFrame = LP.Character.Head.CFrame CameraPart.Locked = true CameraPart.Transparency = 1 CameraPart.Size = Vector3.new(1, 1, 1) CameraPart.Parent = gsWorkspace CameraPart.Name = "rGETpartNUMBER2" if bypassMODE == true then loopviewfc = true elseif bypassMODE == false then gsWorkspace.CurrentCamera.CameraSubject = CameraPart end local speedget = 1 local T = CameraPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget if args[1] then speedfly = tonumber(args[1]) else speedfly = 1 end local function freecamfly() LP.Character.Head.Anchored = true doFREECAM = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not doFREECAM CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) freecamfly() end Commands.fc = function(args) if args[1] then run(commandPrefix.."freecam "..args[1]) else run(commandPrefix.."freecam") end end Commands.unfreecam = function(args) doFREECAM = false LP.Character.Head.Anchored = false view(LP) if gsWorkspace.rGETpartNUMBER2 then gsWorkspace.rGETpartNUMBER2:Destroy() end loopviewfc = false end Commands.unfc = function(args) doFREECAM = false LP.Character.Head.Anchored = false view(LP) if gsWorkspace.rGETpartNUMBER2 then gsWorkspace.rGETpartNUMBER2:Destroy() end loopviewfc = false end Commands.gotofc = function(args) doFREECAM = false LP.Character.Head.Anchored = false view(LP) pcall(function() LP.Character.HumanoidRootPart.CFrame = gsWorkspace.rGETpartNUMBER2.CFrame gsWorkspace.rGETpartNUMBER2:Destroy() end) loopviewfc = false end Commands.fctp = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do pcall(function() gsWorkspace.rGETpartNUMBER2.CFrame = v.Character.Head.CFrame end) end end end Commands.cmds = function(args) CMDSmain.Position = UDim2.new(0, 695, 0, 297) CMDSmain.Visible = true CMDSmain:TweenSize(UDim2.new(0, 440, 0, 367), "InOut", "Sine", 1) end Commands.fullcredits = function(args) Notification("info", "Credit to Autumn, Josh and 3dsboy08 (Help with "..commandPrefix.."remotespy and anti client kick)", 1) Notification("info", "Credit to Infinite Yield developers (Assisted in "..commandPrefix.."esp and "..commandPrefix.."fly commands)", 1) Notification("info", "Credit to Timeless ("..commandPrefix.."invisible) and Harkinian ("..commandPrefix.."shutdown)", 1) Notification("info", "Credit to DEX creators ("..commandPrefix.."explorer) and xFunnieuss ("..commandPrefix.."spinhats)", 1) Notification("info", "Only creator is illremember", 2) end Commands.hotkey = function(args) if args[1] then local hotkeyKEY = string.sub(tostring(args[1]), 1, 3) if args[2] then table.remove(args, 1) local hotkeyCMD = table.concat(args, " ") table.insert(hotkeys, hotkeyCMD.."//"..hotkeyKEY) fullUpdate() Notification("info", "Hotkey added!", 1) end end end Mouse.KeyDown:Connect(function(key) for i,v in pairs(hotkeys) do local currentKey = string.match(v, "[%a%d]+$") if string.len(currentKey) == 1 then if key == string.sub(v, #v, #v) then local commandtoRUN = string.match(v, "^[%w%s]+") if string.sub(string.lower(tostring(commandtoRUN)), 1, 3) == "fly" then if bypassMODE == true then if doFREECAM == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."unfly") end else if flying == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."unfly") end end elseif tostring(commandtoRUN) == "noclip" then if noclip == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."clip") end elseif tostring(commandtoRUN) == "freecam" or tostring(commandtoRUN) == "fc" then if doFREECAM == false then run(commandPrefix..tostring(commandtoRUN)) else if fchotkeymode == "goto" then run(commandPrefix.."gotofc") elseif fchotkeymode == "unfc" then run(commandPrefix.."unfreecam") end end else run(commandPrefix..tostring(commandtoRUN)) end end else if string.lower(string.sub(tostring(currentKey), 1, 1)) == "f" then local commandtoRUN = string.match(v, "^[%w%s]+") local hotkeyadjust = tonumber(string.sub(currentKey, 2, 3)) + 25 if string.byte(key) == hotkeyadjust then if string.sub(string.lower(tostring(commandtoRUN)), 1, 3) == "fly" then if bypassMODE == true then if doFREECAM == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."unfly") end else if flying == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."unfly") end end elseif tostring(commandtoRUN) == "noclip" then if noclip == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."clip") end elseif tostring(commandtoRUN) == "freecam" or tostring(commandtoRUN) == "fc" then if doFREECAM == false then run(commandPrefix..tostring(commandtoRUN)) else if fchotkeymode == "goto" then run(commandPrefix.."gotofc") elseif fchotkeymode == "unfc" then run(commandPrefix.."unfreecam") end end else run(commandPrefix..tostring(commandtoRUN)) end end end end end end) Commands.removeallhotkey = function(args) hotkeys = {} fullUpdate() Notification("warning", "All hotkeys reset/removed", 6) end Commands.removehotkey = function(args) if args[1] then for i,v in pairs(hotkeys) do local currentKey = string.match(v, "[%a%d]+$") if currentKey == string.lower(tostring(args[1])) then table.remove(hotkeys, i) fullUpdate() end end end end Commands.printhotkeys = function(args) for i,v in pairs(hotkeys) do warn("HOTKEYS:") print(v) end end Commands.os = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." is on "..v.OsPlatform, "All") end end end spinning = false Commands.spin = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do run(commandPrefix.."attach "..v.Name) annplr = v annoying = true spinning = true end end end Commands.unspin = function(args) if spinning then annoying = false spinning = false end run(""..commandPrefix.."unattach") end Commands.explorer = function(args) loadstring(game:GetObjects("rbxassetid://418957341")[1].Source)() Notification("info", "Loaded DEX explorer!", 5) end Commands.maxzoom = function(args) if args[1] then LP.CameraMaxZoomDistance = args[1] end end Commands.stare = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do stareplr = v staring = true end end end Commands.unstare = function(args) staring = false end Commands.tempgod = function(args) local hu = LP.Character.Humanoid local l = Instance.new("Humanoid") l.Parent = LP.Character l.Name = "Humanoid" wait(0.1) hu.Parent = LP gsWorkspace.CurrentCamera.CameraSubject = LP.Character LP.Character.Animate.Disabled = true wait(0.1) LP.Character.Animate.Disabled = false Notification("info", "Enabled Temp FE Godmode", 4) end Commands.void = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local NOW = LP.Character.HumanoidRootPart.CFrame LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.3) LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.5) LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(999999999999999,0,999999999999999)) end end end end Commands.freefall = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local NOW = LP.Character.HumanoidRootPart.CFrame LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.3) LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.5) LP.Character.HumanoidRootPart.CFrame = NOW wait(0.5) LP.Character.HumanoidRootPart.CFrame = NOW wait(0.6) LP.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) end end end end Commands.version = function(args) Notification("info", "Current Shattervast Version: V2.8", 7) end Commands.shiftlockon = function(args) LP.DevEnableMouseLock = true Notification("info", "Shift lock enabled!", 5) end for i,needChat in pairs(gsPlayers:GetPlayers()) do needChat.Chatted:Connect(function(msg) if copychatall then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All") end end) end gsPlayers.PlayerAdded:Connect(function(plr) plr.Chatted:Connect(function(msg) if copychatall then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All") end end) end) copychatplayer = nil copychatall = false copychatACTIVE = false Commands.copychat = function(args) if args[1] then if string.lower(args[1]) == "all" or string.lower(args[1]) == "others" then copychatall = true else for i,v in pairs(findPlayer(args[1])) do if v ~= LP then copychatplayer = v copychatACTIVE = true end end end end end Commands.uncopychat = function(args) copychatall = false copychatACTIVE = false end Commands.newkill = function(args) if hasTools() == false then Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8) else if args[1] then for i,plr in pairs(findSinglePlayer(args[1])) do for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end for i,v in pairs(LP.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP.Character wait() v.Parent = plr.Character end end wait(0.4) LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(4000000, -10, 200000)) end end end end Commands.newattach = function(args) if hasTools() == false then Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8) else if args[1] then for i,plr in pairs(findSinglePlayer(args[1])) do for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end for i,v in pairs(LP.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP.Character wait() v.Parent = plr.Character end end end end end end Commands.newbring = function(args) if hasTools() == false then Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8) else if args[1] then for i,plr in pairs(findSinglePlayer(args[1])) do local NOW = LP.Character.HumanoidRootPart.CFrame for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end for i,v in pairs(LP.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP.Character wait() v.Parent = plr.Character end end wait(0.4) LP.Character.HumanoidRootPart.CFrame = NOW wait(0.4) LP.Character.HumanoidRootPart.CFrame = NOW end end end end Commands.spawn = function(args) if args[1] then if string.lower(tostring(args[1])) == "ws" then spawnWS = args[2] or CurrentWalkspeed LP.Character.Humanoid.WalkSpeed = args[2] or CurrentWalkspeed elseif string.lower(tostring(args[1])) == "jp" then spawnJP = args[2] or CurrentJumppower LP.Character.Humanoid.JumpPower = args[2] or CurrentJumppower elseif string.lower(tostring(args[1])) == "hh" then spawnHH = args[2] or CurrentHipheight LP.Character.Humanoid.HipHeight = args[2] or CurrentHipheight elseif string.lower(tostring(args[1])) == "god" then spawningfegod = true FEGodmode() end end end Commands.unspawn = function(args) spawnWS = CurrentWalkspeed spawnJP = CurrentJumppower spawnHH = CurrentHipheight spawningfegod = false Notification("info", "Reset spawning stats", 5) end savingtoolsloop = false Commands.autosavetool = function(args) if args[1] then if string.lower(tostring(args[1])) == "on" then savingtoolsloop = true elseif string.lower(tostring(args[1])) == "off" then savingtoolsloop = false end end end modeFling = false modeCompliment = false modeMove = false modeInfo = false Commands.beginbot = function(args) if not args[1] then print("fling // compliment // move // info") Notification("info", ""..commandPrefix.."beginbot Modes printed", 5) else if string.lower(tostring(args[1])) == "fling" then modeFling = true game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hello! I am Fling-Bot 5000! Say !fling [Player] to fling that player!", "All") elseif string.lower(tostring(args[1])) == "compliment" then modeCompliment = true complimentReady = true game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Good day, I am Compliment-Bot. Say !c [Player] to give them a compliment.", "All") elseif string.lower(tostring(args[1])) == "move" then modeMove = true game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hi, I am movement bot. Commands you can use: !walk [Player], !bringbot, !follow [Player].", "All") elseif string.lower(tostring(args[1])) == "info" then modeInfo = true infoReady = true game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hey, I'm Info-Bot. Commands you can use: !age [Player], !id [Player].", "All") end end end Commands.endbot = function(args) if not args[1] then modeFling = false modeCompliment = false modeMove = false modeInfo = false else if string.lower(tostring(args[1])) == "fling" then modeFling = false elseif string.lower(tostring(args[1])) == "compliment" then modeCompliment = false elseif string.lower(tostring(args[1])) == "move" then modeMove = false elseif string.lower(tostring(args[1])) == "info" then modeInfo = false end end end Commands.stopsit = function(args) stopsitting = true end Commands.gosit = function(args) stopsitting = false end chattingerror = true Commands.chaterror = function(args) if chattingerror then chattingerror = false game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All") game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All") wait(4) game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All") wait(3) chattingerror = true end end spawnpos = nil spawningpos = true Commands.spawnpoint = function(args) spawnpos = LP.Character.HumanoidRootPart.CFrame spawningpos = true Notification("info", "Spawn point has been set! Use "..commandPrefix.."nospawn to remove.", 6) end Commands.nospawn = function(args) spawningpos = false Notification("info", "Spawn point has been removed. Use "..commandPrefix.."spawnpoint to enable.", 6) end Commands.bypass = function(args) if args[1] then if string.lower(tostring(args[1])) == "on" then bypassMODE = true Notification("warning", "Bypass mode turned on, this changes functions of "..commandPrefix.."fly and other commands to bypass most anti-exploits.", 7) elseif string.lower(tostring(args[1])) == "off" then bypassMODE = false Notification("warning", "Bypass mode has been turned off.", 7) end end end Commands.fixcam = function(args) gsWorkspace.CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" LP.CameraMinZoomDistance = 0.5 LP.CameraMaxZoomDistance = 400 LP.CameraMode = "Classic" LP.DevCameraOcclusionMode = CurrentNormal end Commands.gotoobj = function(args) if args[1] then for i,v in pairs(gsWorkspace:GetDescendants()) do if string.lower(v.Name) == string.lower(tostring(args[1])) then LP.Character.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0, 3, 0) end end end end Commands.breakcam = function(args) gsWorkspace.CurrentCamera.CameraSubject = LP.Character.Head end Commands.inviscam = function(args) LP.DevCameraOcclusionMode = "Invisicam" end printobjKEY = "" printobjCLICKING = false printobjACTIVE = false Commands.printobj = function(args) if args[1] then printobjKEY = string.sub(tostring(args[1]), 1, 1) printobjACTIVE = true printobjCLICKING = false else printobjKEY = "" printobjACTIVE = true printobjCLICKING = true end end Mouse.KeyDown:Connect(function(key) if key == printobjKEY and printobjACTIVE == true then if Mouse.Target then local path = Mouse.Target:GetFullName() local getPath = "game:GetService(\"Workspace\")" local getSpaces = "" local separate = {} local a = nil for v in string.gmatch(string.sub(path, 10), "[^.]+") do if string.match(v, " ") then a = "["..v.."]" table.insert(separate, a) else a = "."..v table.insert(separate, a) end getSpaces = table.concat(separate, "") end local fullPath = getPath..getSpaces print(fullPath) end end end) Mouse.Button1Down:Connect(function() if printobjCLICKING == true and printobjACTIVE == true then if Mouse.Target then local path = Mouse.Target:GetFullName() local getPath = "game:GetService(\"Workspace\")" local getSpaces = "" local separate = {} local a = nil for v in string.gmatch(string.sub(path, 10), "[^.]+") do if string.match(v, " ") then a = "["..v.."]" table.insert(separate, a) else a = "."..v table.insert(separate, a) end getSpaces = table.concat(separate, "") end local fullPath = getPath..getSpaces print(fullPath) end end end) Commands.unprintobj = function(args) printobjACTIVE = false printobjCLICKING = false end Commands.hotkeyfc = function(args) if args[1] then if string.lower(tostring(args[1])) == "goto" then fchotkeymode = "goto" elseif string.lower(tostring(args[1])) == "unfc" then fchotkeymode = "unfc" end fullUpdate() end end Commands.carpet = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= nil then annoying = true annplr = v local carpetAnimation = Instance.new("Animation") carpetAnimation.AnimationId = "rbxassetid://282574440" carpetTrack = LP.Character.Humanoid:LoadAnimation(carpetAnimation) carpetTrack:Play(.1, 1, 1) end end end end Commands.uncarpet = function(args) annoying = false carpetTrack:Stop() end Commands.brickcreate = function(args) if args[1] then local createPosition = LP.Character.HumanoidRootPart.CFrame if args[2] and args[3] and args[4] then createPosition = CFrame.new(Vector3.new(args[2], args[3], args[4])) else createPosition = LP.Character.HumanoidRootPart.CFrame end for i = 1, args[1] do LP.Character.HumanoidRootPart.CFrame = createPosition run(commandPrefix.."blockhats") wait(0.2) run(commandPrefix.."drophats") wait(0.2) run(commandPrefix.."reset") wait(6) end end end Commands.forward = function(args) if args[1] then forwardSpeed = args[1] else forwardSpeed = 1 end cmdForward = true end Commands.unforward = function(args) cmdForward = false end Commands.id = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." Account ID: "..v.UserId.."!", "All") end end end Commands.spinhats = function(args) -- Credit to xFunnieuss for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Accessory") or v:IsA("Hat") then local keep = Instance.new("BodyPosition") keep.Parent = v.Handle keep.Name = "no" local spin = Instance.new("BodyAngularVelocity") spin.Parent = v.Handle spin.Name = "ha" if v.Handle.AccessoryWeld then v.Handle.AccessoryWeld:Destroy() end if args[1] then spin.AngularVelocity = Vector3.new(0, args[1], 0) spin.MaxTorque = Vector3.new(0, args[1] * 2, 0) else spin.AngularVelocity = Vector3.new(0, 100, 0) spin.MaxTorque = Vector3.new(0, 200, 0) end keep.P = 30000 keep.D = 50 spinObj = keep spinTOhead = true end end end Commands.unspinhats = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Accessory") or v:IsA("Hat") then pcall(function() run(commandPrefix.."drophats") wait(2) v.Handle.spin:Destroy() v.Handle.keep:Destroy() end) end end end savedmap = {} Commands.savemap = function(args) for i,v in pairs(gsWorkspace:GetChildren()) do v.Archivable = true if not v:IsA("Terrain") and not v:IsA("Camera") then if not gsPlayers:FindFirstChild(v.Name) then table.insert(savedmap, v:Clone()) end end end clientSided() end Commands.loadmap = function(args) for i,v in pairs(gsWorkspace:GetChildren()) do if not v:IsA("Terrain") and not v:IsA("Camera") then if not gsPlayers:FindFirstChild(v.Name) then pcall(function() v:Destroy() end) end end end for i,a in ipairs(savedmap) do a:Clone().Parent = gsWorkspace end clientSided() end Commands.creatorid = function(args) LP.UserId = game.CreatorId end Commands.gameid = function(args) Notification("info", "Current game's ID = "..game.GameId, 8) end Commands.delobj = function(args) if args[1] then for i,v in pairs(gsWorkspace:GetDescendants()) do if string.lower(v.Name) == string.lower(tostring(args[1])) then v:Destroy() clientSided() end end end end Commands.glide = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local goal = {} goal.CFrame = v.Character.HumanoidRootPart.CFrame local defaultSpeed = 3 if args[2] then if tonumber(args[2]) < 10 then defaultSpeed = tonumber(args[2]) else defaultSpeed = 5 end else defaultSpeed = 3 end local goalFunction = gsTween:Create(LP.Character.HumanoidRootPart, TweenInfo.new(defaultSpeed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), goal) goalFunction:Play() end end end stutterON = false Commands.stutter = function(args) if args[1] then if string.lower(tostring(args[1])) == "on" then stutterON = true elseif string.lower(tostring(args[1])) == "off" then stutterON = false wait(0.4) LP.Character.HumanoidRootPart.Anchored = false end end end spawn(function() while wait(0.1) do if stutterON == true then LP.Character.HumanoidRootPart.Anchored = false wait(0.1) LP.Character.HumanoidRootPart.Anchored = true end end end) Commands.platform = function(args) local a = Instance.new("Part") a.Parent = gsWorkspace a.Size = Vector3.new(10, 1, 10) a.Anchored = true a.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0) LP.Character.HumanoidRootPart.CFrame = a.CFrame + Vector3.new(0, 2, 0) clientSided() wait(20) a:Destroy() end Commands.servertime = function(args) Notification("info", "Server time is "..math.ceil(tonumber(gsWorkspace.DistributedGameTime)).." seconds.", 8) end Commands.ride = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://179224234" RIDEtrack = LP.Character.Humanoid:LoadAnimation(Anim) rideACTIVE = true ridePLAYER = v RIDEtrack:Play() end end end Commands.unride = function(args) RIDEtrack:Stop() rideACTIVE = false end Commands.cmute = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/mute "..v.Name, "All") clientSided() end end end Commands.uncmute = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/unmute "..v.Name, "All") end end end Commands.hat = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://282574440" HATtrack = LP.Character.Humanoid:LoadAnimation(Anim) rideACTIVE = true ridePLAYER = v HATtrack:Play() view(v) end end end Commands.unhat = function(args) HATtrack:Stop() rideACTIVE = false view(LP) end --[[Commands.spawnreset = function(args) if args[1] then if string.lower(tostring(args[1])) == "on" then spawningatreset = true elseif string.lower(tostring(args[1])) == "off" then spawningatreset = false end end end]] Commands.chat = function(args) if args[1] then local Chatmsg = table.concat(args, " ") game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Chatmsg, "All") end end -- findPlayer function (ALL, OTHERS, ME, NOOBS, VETERANS, OLDVETERANS, FRIENDS, NOFRIENDS, DEFAULT, RANDOM, SAMETEAM, NOTEAM, OTHERTEAM, TEAMname) function findPlayer(plr) local players = {} local find = plr:lower() local getAllNames = getmultipleplayers(find) for i,mplr in pairs(getAllNames) do if mplr == "all" then for i,v in pairs(gsPlayers:GetPlayers()) do table.insert(players,v) end elseif mplr == "others" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Name ~= LP.Name then table.insert(players,v) end end elseif mplr == "me" then table.insert(players,LP) elseif mplr == "noobs" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.AccountAge <= 3 then table.insert(players,v) end end elseif mplr == "veterans" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.AccountAge >= 365 then table.insert(players,v) end end elseif mplr == "oldveterans" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.AccountAge >= 1500 then table.insert(players,v) end end elseif mplr == "friends" then for i,v in pairs(gsPlayers:GetPlayers()) do if v:IsFriendsWith(LP.UserId) and v.Name ~= LP.Name then table.insert(players,v) end end elseif mplr == "nofriends" then for i,v in pairs(gsPlayers:GetPlayers()) do if not v:IsFriendsWith(LP.UserId) and v.Name ~= LP.Name then table.insert(players,v) end end elseif mplr == "default" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Character:FindFirstChild("Pal Hair") or v.Character:FindFirstChild("Kate Hair") then table.insert(players,v) end end elseif mplr == "random" then for i,v in pairs(gsPlayers:GetPlayers()) do table.insert(players,v[math.random(1, #v)]) end elseif mplr == "sameteam" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Team == LP.Team then table.insert(players,v) end end elseif mplr == "noteam" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Team == nil then table.insert(players,v) end end elseif mplr == "otherteam" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Team ~= LP.Team then table.insert(players,v) end end elseif string.sub(mplr, 1, 4) == "team" then for i,v in pairs(gsPlayers:GetPlayers()) do local spaceTEAM = {} for teamValues in (string.gmatch(string.sub(mplr, 5), "[^_]+")) do spaceTEAM[#spaceTEAM + 1] = teamValues end local gottrueteam = table.concat(spaceTEAM, " ") if string.lower(tostring(v.Team)) == string.lower(gottrueteam) then table.insert(players,v) end end else for i,v in pairs(gsPlayers:GetPlayers()) do if string.lower(v.Name):sub(1, #mplr) == string.lower(mplr) then table.insert(players,v) end end end end return players end function getmultipleplayers(plr) local plrsgotten = {} for i in string.gmatch(plr,"[^,]+") do table.insert(plrsgotten,i) end return plrsgotten end function findSinglePlayer(plr) local players = {} local find = plr:lower() if find == "me" then table.insert(players,LP) else for i,v in pairs(gsPlayers:GetPlayers()) do if string.lower(v.Name):sub(1, #find) == string.lower(find) then table.insert(players,v) end end end local oneplayer = {} pcall(function() table.insert(oneplayer, players[math.random(1, #players)]) end) return oneplayer end -- Anti Kick if getrawmetatable then function formatargs(getArgs,v) if #getArgs == 0 then return "" end local collectArgs = {} for k,v in next,getArgs do local argument = "" if type(v) == "string" then argument = "\""..v.."\"" elseif type(v) == "table" then argument = "{" .. formatargs(v,true) .. "}" else argument = tostring(v) end if v and type(k) ~= "number" then table.insert(collectArgs,k.."="..argument) else table.insert(collectArgs,argument) end end return table.concat(collectArgs, ", ") end kicknum = 0 local game_meta = getrawmetatable(game) local game_namecall = game_meta.__namecall local game_index = game_meta.__index local w = (setreadonly or fullaccess or make_writeable) pcall(w, game_meta, false) game_meta.__namecall = function(out, ...) local args = {...} local Method = args[#args] args[#args] = nil if Method == "Kick" and out == LP then kicknum = kicknum + 1 warn("Blocked client-kick attempt "..kicknum) return end if antiremotes then if Method == "FireServer" or Method == "InvokeServer" then if out.Name ~= "CharacterSoundEvent" and out.Name ~= "SayMessageRequest" and out.Name ~= "AddCharacterLoadedEvent" and out.Name ~= "RemoveCharacterEvent" and out.Name ~= "DefaultServerSoundEvent" and out.Parent ~= "DefaultChatSystemChatEvents" then warn("Blocked remote: "..out.Name.." // Method: "..Method) return end end else if Method == "FireServer" or Method == "InvokeServer" then for i,noremote in pairs(blockedremotes) do if out.Name == noremote and out.Name ~= "SayMessageRequest" then warn("Blocked remote: "..out.Name.." // Method: "..Method) return end end end end if spyingremotes then if Method == "FireServer" or Method == "InvokeServer" then if out.Name ~= "CharacterSoundEvent" and out.Name ~= "AddCharacterLoadedEvent" and out.Name ~= "RemoveCharacterEvent" and out.Name ~= "DefaultServerSoundEvent" and out.Name ~= "SayMessageRequest" then local arguments = {} for i = 1,#args do arguments[i] = args[i] end local getScript = getfenv(2).script if getScript == nil then getScript = "??? (Not Found) ???" end warn("<> <> <> A "..out.ClassName.." has been fired! How to fire:\ngame."..out:GetFullName()..":"..Method.."("..formatargs(arguments)..")\n\nFired from script: ".. tostring(getScript:GetFullName())) end end end return game_namecall(out, ...) end end -- FE Check function FEcheckDefault() if gsWorkspace.FilteringEnabled == true then createIntro("warning", "FE is enabled! Press "..commandPrefix.." to bring Command Bar.", 7) else createIntro("warning", "FE is disabled. Consider using a different script.", 7) end end FEcheckDefault() end) None_5.Name = "None" None_5.Parent = Main None_5.BackgroundColor3 = Color3.new(0.666667, 0, 1) None_5.BorderSizePixel = 0 None_5.Position = UDim2.new(0.036387749, 0, 0.516185284, 0) None_5.Size = UDim2.new(0, 133, 0, 37) None_5.Font = Enum.Font.Cartoon None_5.Text = "Topkek" None_5.TextColor3 = Color3.new(1, 1, 1) None_5.TextSize = 20 None_5.MouseButton1Down:connect(function() local ScreenGui = Instance.new("ScreenGui") local Base = Instance.new("Frame") local Top = Instance.new("Frame") local First = Instance.new("TextLabel") local Second = Instance.new("TextLabel") local Location = Instance.new("TextLabel") local Exit = Instance.new("TextButton") local HomeContainer = Instance.new("Frame") local Players = Instance.new("Frame") local ImageLabel = Instance.new("ImageLabel") local TextLabel = Instance.new("TextLabel") local Mask = Instance.new("TextButton") local Server = Instance.new("Frame") local ImageLabel_2 = Instance.new("ImageLabel") local TextLabel_2 = Instance.new("TextLabel") local Mask_2 = Instance.new("TextButton") local LocalPlayer = Instance.new("Frame") local ImageLabel_3 = Instance.new("ImageLabel") local TextLabel_3 = Instance.new("TextLabel") local Mask_3 = Instance.new("TextButton") local Scripts = Instance.new("Frame") local ImageLabel_4 = Instance.new("ImageLabel") local TextLabel_4 = Instance.new("TextLabel") local Mask_4 = Instance.new("TextButton") local Miscellaneous = Instance.new("Frame") local ImageLabel_5 = Instance.new("ImageLabel") local TextLabel_5 = Instance.new("TextLabel") local Mask_5 = Instance.new("TextButton") local Settings = Instance.new("Frame") local ImageLabel_6 = Instance.new("ImageLabel") local TextLabel_6 = Instance.new("TextLabel") local Mask_6 = Instance.new("TextButton") local Navigator = Instance.new("ScrollingFrame") local Item = Instance.new("TextButton") local ServerContainer = Instance.new("ScrollingFrame") local dd = Instance.new("TextButton") local ImageLabel_7 = Instance.new("ImageLabel") local LocalPlayerContainer = Instance.new("ScrollingFrame") local PlayersContainer = Instance.new("ScrollingFrame") -- Properties local hist = game:GetService("LogService"):GetLogHistory() local eiss = false for i,v in pairs(hist) do if string.find(v["message"]:lower(), "eiss") then eiss = true warn("Detected EISS, Parenting to PlayerGui") end end if eiss then ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui game.StarterGui.ResetPlayerGuiOnSpawn = false else ScreenGui.Parent = game.CoreGui end Base.Name = "Base" Base.Parent = ScreenGui Base.Active = true Base.BackgroundColor3 = Color3.new(0.054902, 0.0901961, 0.113725) Base.BorderColor3 = Color3.new(0.0156863, 0.027451, 0.0352941) Base.BorderSizePixel = 2 Base.Draggable = true Base.Position = UDim2.new(0, 50, 0, 250) Base.Selectable = true Base.Size = UDim2.new(0, 450, 0, 250) Top.Name = "Top" Top.Parent = Base Top.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) Top.BackgroundTransparency = 0.5 Top.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) Top.Position = UDim2.new(0, 10, 0, 7) Top.Size = UDim2.new(1, -20, 0, 20) First.Name = "First" First.Parent = Top First.BackgroundColor3 = Color3.new(1, 1, 1) First.BackgroundTransparency = 1 First.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726) First.Size = UDim2.new(1, 0, 1, 0) First.Font = Enum.Font.SourceSans First.FontSize = Enum.FontSize.Size18 First.Text = " T0PK3K 3.0" First.TextColor3 = Color3.new(0.721569, 0.027451, 0.211765) First.TextStrokeTransparency = 0 First.TextXAlignment = Enum.TextXAlignment.Left Second.Name = "Second" Second.Parent = Top Second.BackgroundColor3 = Color3.new(1, 1, 1) Second.BackgroundTransparency = 1 Second.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726) Second.Position = UDim2.new(1, -125, 0, 0) Second.Size = UDim2.new(0, 100, 1, 0) Second.Font = Enum.Font.SourceSans Second.FontSize = Enum.FontSize.Size18 Second.Text = "Cerberus Edition" Second.TextColor3 = Color3.new(0.721569, 0.027451, 0.211765) Second.TextStrokeTransparency = 0 Second.TextXAlignment = Enum.TextXAlignment.Left Location.Name = "Location" Location.Parent = Top Location.BackgroundColor3 = Color3.new(1, 1, 1) Location.BackgroundTransparency = 1 Location.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726) Location.Position = UDim2.new(0, 90, 0, 0) Location.Size = UDim2.new(1, -200, 1, 0) Location.Font = Enum.Font.SourceSansBold Location.FontSize = Enum.FontSize.Size18 Location.Text = "Home" Location.TextColor3 = Color3.new(0.588235, 0.0196078, 0.172549) Location.TextStrokeTransparency = 0 Exit.Name = "Exit" Exit.Parent = Top Exit.BackgroundColor3 = Color3.new(0.588235, 0.0196078, 0.172549) Exit.BorderSizePixel = 0 Exit.Position = UDim2.new(1, -18, 0, 2) Exit.Size = UDim2.new(0, 16, 0, 16) Exit.Font = Enum.Font.SourceSansBold Exit.FontSize = Enum.FontSize.Size14 Exit.Text = "X" Exit.TextColor3 = Color3.new(1, 1, 1) Exit.MouseButton1Down:connect(function() Base.Parent = nil end) HomeContainer.Name = "HomeContainer" HomeContainer.Parent = Base HomeContainer.BackgroundColor3 = Color3.new(1, 1, 1) HomeContainer.BackgroundTransparency = 1 HomeContainer.Position = UDim2.new(0, 10, 0, 50) HomeContainer.Size = UDim2.new(1, -20, 1, -65) Players.Name = "Players" Players.Parent = HomeContainer Players.BackgroundColor3 = Color3.new(1, 1, 1) Players.BackgroundTransparency = 1 Players.Position = UDim2.new(0.666000009, 10, 0, 0) Players.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel.Parent = Players ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.Position = UDim2.new(0.5, -25, 0, 0) ImageLabel.Size = UDim2.new(0, 50, 0, 50) ImageLabel.Image = "rbxassetid://573066980" ImageLabel.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel.Parent = Players TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 10, 1, -40) TextLabel.Size = UDim2.new(1, -20, 0, 20) TextLabel.Font = Enum.Font.SourceSansBold TextLabel.FontSize = Enum.FontSize.Size24 TextLabel.Text = "Players" TextLabel.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask.Name = "Mask" Mask.Parent = Players Mask.BackgroundColor3 = Color3.new(1, 1, 1) Mask.BackgroundTransparency = 1 Mask.Position = UDim2.new(0, 27, 0, 0) Mask.Size = UDim2.new(1, -56, 0, 65) Mask.Font = Enum.Font.SourceSans Mask.FontSize = Enum.FontSize.Size14 Mask.Text = "" Server.Name = "Server" Server.Parent = HomeContainer Server.BackgroundColor3 = Color3.new(1, 1, 1) Server.BackgroundTransparency = 1 Server.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_2.Parent = Server ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_2.BackgroundTransparency = 1 ImageLabel_2.Position = UDim2.new(0.5, -23, 0, 0) ImageLabel_2.Size = UDim2.new(0, 46, 0, 46) ImageLabel_2.Image = "rbxassetid://573084509" ImageLabel_2.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_2.Parent = Server TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.Position = UDim2.new(0, 10, 1, -40) TextLabel_2.Size = UDim2.new(1, -20, 0, 20) TextLabel_2.Font = Enum.Font.SourceSansBold TextLabel_2.FontSize = Enum.FontSize.Size24 TextLabel_2.Text = "Server" TextLabel_2.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_2.Name = "Mask" Mask_2.Parent = Server Mask_2.BackgroundColor3 = Color3.new(1, 1, 1) Mask_2.BackgroundTransparency = 1 Mask_2.Position = UDim2.new(0, 27, 0, 0) Mask_2.Size = UDim2.new(1, -56, 0, 65) Mask_2.Font = Enum.Font.SourceSans Mask_2.FontSize = Enum.FontSize.Size14 Mask_2.Text = "" LocalPlayer.Name = "LocalPlayer" LocalPlayer.Parent = HomeContainer LocalPlayer.BackgroundColor3 = Color3.new(1, 1, 1) LocalPlayer.BackgroundTransparency = 1 LocalPlayer.Position = UDim2.new(0.333000004, 10, 0, 0) LocalPlayer.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_3.Parent = LocalPlayer ImageLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_3.BackgroundTransparency = 1 ImageLabel_3.Position = UDim2.new(0.5, -25, 0, 0) ImageLabel_3.Size = UDim2.new(0, 50, 0, 50) ImageLabel_3.Image = "rbxassetid://573078228" ImageLabel_3.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_3.Parent = LocalPlayer TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_3.BackgroundTransparency = 1 TextLabel_3.Position = UDim2.new(0, 10, 1, -40) TextLabel_3.Size = UDim2.new(1, -20, 0, 20) TextLabel_3.Font = Enum.Font.SourceSansBold TextLabel_3.FontSize = Enum.FontSize.Size24 TextLabel_3.Text = "LocalPlayer" TextLabel_3.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_3.Name = "Mask" Mask_3.Parent = LocalPlayer Mask_3.BackgroundColor3 = Color3.new(1, 1, 1) Mask_3.BackgroundTransparency = 1 Mask_3.Position = UDim2.new(0, 27, 0, 0) Mask_3.Size = UDim2.new(1, -56, 0, 65) Mask_3.Font = Enum.Font.SourceSans Mask_3.FontSize = Enum.FontSize.Size14 Mask_3.Text = "" Scripts.Name = "Scripts" Scripts.Parent = HomeContainer Scripts.BackgroundColor3 = Color3.new(1, 1, 1) Scripts.BackgroundTransparency = 1 Scripts.Position = UDim2.new(0, 0, 0.5, 0) Scripts.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_4.Parent = Scripts ImageLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_4.BackgroundTransparency = 1 ImageLabel_4.Position = UDim2.new(0.5, -25, 0, 0) ImageLabel_4.Size = UDim2.new(0, 50, 0, 50) ImageLabel_4.Image = "rbxassetid://573081437" ImageLabel_4.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_4.Parent = Scripts TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_4.BackgroundTransparency = 1 TextLabel_4.Position = UDim2.new(0, 10, 1, -40) TextLabel_4.Size = UDim2.new(1, -20, 0, 20) TextLabel_4.Font = Enum.Font.SourceSansBold TextLabel_4.FontSize = Enum.FontSize.Size24 TextLabel_4.Text = "Scripts" TextLabel_4.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_4.Name = "Mask" Mask_4.Parent = Scripts Mask_4.BackgroundColor3 = Color3.new(1, 1, 1) Mask_4.BackgroundTransparency = 1 Mask_4.Position = UDim2.new(0, 27, 0, 0) Mask_4.Size = UDim2.new(1, -56, 0, 65) Mask_4.Font = Enum.Font.SourceSans Mask_4.FontSize = Enum.FontSize.Size14 Mask_4.Text = "" Miscellaneous.Name = "Miscellaneous" Miscellaneous.Parent = HomeContainer Miscellaneous.BackgroundColor3 = Color3.new(1, 1, 1) Miscellaneous.BackgroundTransparency = 1 Miscellaneous.Position = UDim2.new(0.333000004, 10, 0.5, 0) Miscellaneous.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_5.Parent = Miscellaneous ImageLabel_5.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_5.BackgroundTransparency = 1 ImageLabel_5.Position = UDim2.new(0.5, -23, 0, 0) ImageLabel_5.Size = UDim2.new(0, 46, 0, 46) ImageLabel_5.Image = "rbxassetid://573087376" ImageLabel_5.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_5.Parent = Miscellaneous TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_5.BackgroundTransparency = 1 TextLabel_5.Position = UDim2.new(0, 10, 1, -40) TextLabel_5.Size = UDim2.new(1, -20, 0, 20) TextLabel_5.Font = Enum.Font.SourceSansBold TextLabel_5.FontSize = Enum.FontSize.Size24 TextLabel_5.Text = "Miscellaneous" TextLabel_5.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_5.Name = "Mask" Mask_5.Parent = Miscellaneous Mask_5.BackgroundColor3 = Color3.new(1, 1, 1) Mask_5.BackgroundTransparency = 1 Mask_5.Position = UDim2.new(0, 27, 0, 0) Mask_5.Size = UDim2.new(1, -56, 0, 65) Mask_5.Font = Enum.Font.SourceSans Mask_5.FontSize = Enum.FontSize.Size14 Mask_5.Text = "" Settings.Name = "Settings" Settings.Parent = HomeContainer Settings.BackgroundColor3 = Color3.new(1, 1, 1) Settings.BackgroundTransparency = 1 Settings.Position = UDim2.new(0.666000009, 10, 0.5, 0) Settings.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_6.Parent = Settings ImageLabel_6.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_6.BackgroundTransparency = 1 ImageLabel_6.Position = UDim2.new(0.5, -23, 0, 0) ImageLabel_6.Size = UDim2.new(0, 46, 0, 46) ImageLabel_6.Image = "rbxassetid://573090294" ImageLabel_6.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_6.Parent = Settings TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_6.BackgroundTransparency = 1 TextLabel_6.Position = UDim2.new(0, 10, 1, -40) TextLabel_6.Size = UDim2.new(1, -20, 0, 20) TextLabel_6.Font = Enum.Font.SourceSansBold TextLabel_6.FontSize = Enum.FontSize.Size24 TextLabel_6.Text = "Settings" TextLabel_6.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_6.Name = "Mask" Mask_6.Parent = Settings Mask_6.BackgroundColor3 = Color3.new(1, 1, 1) Mask_6.BackgroundTransparency = 1 Mask_6.Position = UDim2.new(0, 27, 0, 0) Mask_6.Size = UDim2.new(1, -56, 0, 65) Mask_6.Font = Enum.Font.SourceSans Mask_6.FontSize = Enum.FontSize.Size14 Mask_6.Text = "" Navigator.Name = "Navigator" Navigator.Parent = Base Navigator.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) Navigator.BackgroundTransparency = 0.5 Navigator.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) Navigator.Position = UDim2.new(0, 10, 0, 35) Navigator.Size = UDim2.new(0, 125, 1, -45) Navigator.Visible = false Navigator.BottomImage = "rbxassetid://573102620" Navigator.MidImage = "rbxassetid://573102620" Navigator.ScrollBarThickness = 5 Navigator.TopImage = "rbxassetid://573102620" Item.Name = "Item" Item.Parent = Navigator Item.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) Item.BackgroundTransparency = 0.5 Item.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) Item.Position = UDim2.new(0, 5, 0, 5) Item.Size = UDim2.new(1, -15, 0, 20) Item.Selected = true Item.Font = Enum.Font.SourceSans Item.FontSize = Enum.FontSize.Size14 Item.Text = "NavItem" Item.TextColor3 = Color3.new(0.721569, 0.721569, 0.721569) ServerContainer.Name = "ServerContainer" ServerContainer.Parent = Base ServerContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) ServerContainer.BackgroundTransparency = 0.5 ServerContainer.Position = UDim2.new(0, 140, 0, 35) ServerContainer.Size = UDim2.new(1, -150, 1, -45) ServerContainer.Visible = false ServerContainer.BottomImage = "rbxassetid://573102620" ServerContainer.MidImage = "rbxassetid://573102620" ServerContainer.ScrollBarThickness = 5 ServerContainer.TopImage = "rbxassetid://573102620" dd.Name = "dd" dd.Parent = ServerContainer dd.BackgroundColor3 = Color3.new(0.0196078, 0.0313726, 0.0431373) dd.Position = UDim2.new(0, 6, 0, 6) dd.Size = UDim2.new(0.5, -10, 0, 20) dd.Visible = false dd.Font = Enum.Font.SourceSans dd.FontSize = Enum.FontSize.Size14 dd.Text = "Troll Spam" dd.TextColor3 = Color3.new(0.780392, 0.780392, 0.780392) dd.TextStrokeTransparency = 0.5 ImageLabel_7.Parent = dd ImageLabel_7.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_7.BackgroundTransparency = 1 ImageLabel_7.Position = UDim2.new(0, 2, 0, 0) ImageLabel_7.Size = UDim2.new(0, 20, 0, 20) ImageLabel_7.Image = "rbxassetid://133293265" LocalPlayerContainer.Name = "LocalPlayerContainer" LocalPlayerContainer.Parent = Base LocalPlayerContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) LocalPlayerContainer.BackgroundTransparency = 0.5 LocalPlayerContainer.Position = UDim2.new(0, 140, 0, 35) LocalPlayerContainer.Size = UDim2.new(1, -150, 1, -45) LocalPlayerContainer.Visible = false LocalPlayerContainer.BottomImage = "rbxassetid://573102620" LocalPlayerContainer.MidImage = "rbxassetid://573102620" LocalPlayerContainer.ScrollBarThickness = 5 LocalPlayerContainer.TopImage = "rbxassetid://573102620" PlayersContainer.Name = "PlayersContainer" PlayersContainer.Parent = Base PlayersContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) PlayersContainer.BackgroundTransparency = 0.5 PlayersContainer.Position = UDim2.new(0, 140, 0, 35) PlayersContainer.Size = UDim2.new(1, -150, 1, -45) PlayersContainer.Visible = false PlayersContainer.BottomImage = "rbxassetid://573102620" PlayersContainer.MidImage = "rbxassetid://573102620" PlayersContainer.ScrollBarThickness = 5 PlayersContainer.TopImage = "rbxassetid://573102620" function MakeContainer(n) local cont = PlayersContainer:Clone() cont.Name = n .. 'Container' cont.Parent = Base return cont end local ScriptsContainer = MakeContainer('Scripts') local MiscContainer = MakeContainer('Miscellaneous') local topkek = {} topkek.store = {} topkek.cache = {} topkek.libgui = {} topkek.libsettings = {} topkek.libutil = {} topkek.libwindows = {} topkek.libcmd = {} --[[ gay ass dropdown lib i made a while ago ]]-- dropdown = {} dropdown.new = function(gui, items, placeholder) local self = {} self.value = placeholder self.items = items self.gui = gui if self.gui:FindFirstChild("__DROPDOWN") then self.gui["__DROPDOWN"]:Destroy() end self.debug = false self.gui.Text = placeholder self.gui.BorderSizePixel = 0 self.gui.ZIndex = 1 self.textcolor = self.gui.TextColor3 function self.make() if self.gui:FindFirstChild("__DROPDOWN") then self.gui["__DROPDOWN"]:Destroy() end self.selectgui = Instance.new("ScrollingFrame") self.selectgui.Parent = self.gui self.selectgui.Name = "__DROPDOWN" self.selectgui.Size = UDim2.new(1, 0, 0, 100) self.selectgui.Position = UDim2.new(0, 0, 0, self.gui.AbsoluteSize.Y) self.selectgui.BorderSizePixel = 0 self.selectgui.ZIndex = 2 self.selectgui.BackgroundTransparency = self.gui.BackgroundTransparency self.selectgui.BackgroundColor3 = self.gui.BackgroundColor3 self.selectgui.Visible = false self.selectgui.CanvasSize = UDim2.new(0, 0, 0, (#self.items-1) * 20) self.selectgui.ScrollBarThickness = 5 if #self.items < 4 then self.selectgui.CanvasSize = UDim2.new(0, 0, 0, 0) self.selectgui.Size = UDim2.new(1, 0, 0, (#self.items-1) * 20) end self.item = Instance.new("TextButton") self.item.Size = UDim2.new(1, 0, 0, 20) self.item.Position = UDim2.new(0, 0, 0, 0) self.item.BackgroundTransparency = self.gui.BackgroundTransparency - 0.1 self.item.BackgroundColor3 = self.gui.BackgroundColor3 self.item.BorderSizePixel = 0 self.item.ZIndex = 2 self.item.TextColor3 = self.gui.TextColor3 self.item.Font = Enum.Font.SourceSans self.item.FontSize = Enum.FontSize.Size14 self.curitem = nil for i, v in pairs(self.items) do if not (v == self.value) then local ti = self.item:Clone() ti.Parent = self.selectgui if i == 1 then i = 2 end ti.Position = UDim2.new(0, 0, 0, (i - 2) * 20) ti.Text = v ti.MouseButton1Down:connect(function() self.value = v self.open = false self.selectgui.Visible = false self.gui.Text = v self.make() end) end end end self.getvalue = function() return self.value end self.update = function(itms) self.items = itms self.make() end self.open = false self.gui.MouseButton1Down:connect(function() if self.open == false then self.selectgui.CanvasPosition = Vector2.new(0, 0) self.selectgui.Visible = true self.open = true else self.selectgui.Visible = false self.open = false end end) self.make() return self end --[[ libsettings lole ]]-- topkek.libsettings.store = {} function topkek.libsettings:getSetting(k) return topkek.libsettings.store[k] end function topkek.libsettings:setSetting(k,v) topkek.libsettings.store[k]=v end -- [[ libutil ]] -- function topkek.libutil:createObject(o, p) local a, b = pcall(function() Instance.new(o) end) if not a then return end local obj = Instance.new(o) for prop, val in pairs(p) do pcall(function() obj[prop] = val end) end return obj end function topkek.libutil:Color3(r,g,b) return Color3.new(r/255,g/255,b/255) end; color3 = function(r,g,b) return topkek.libutil:Color3(r,g,b) end function topkek.libutil:recurseDecal(img)--topkek2.0 code tbh img = 'rbxassetid://' .. img local function skybox(x) local sky = Instance.new("Sky",game.Lighting) local fcs={"Bk","Dn","Ft","Lf","Rt","Up"} for i,v in pairs(fcs) do sky["Skybox"..v]=x end end local function particle(p, b) local a = Instance.new("ParticleEmitter", p) a.Rate = 500 a.Lifetime = NumberRange.new(20, 30) a.VelocitySpread = 200 a.Texture = b end local function decal(p, b) local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"} for i, v in pairs(sides) do local a = Instance.new("Decal", p) a.Texture = b a.Face = v end end local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() -- 'error occured, no output from Lua' LOLE if v:IsA("BasePart") then particle(v, img) decal(v, img) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) skybox(img) end function topkek.libutil:recurseRemove(type_) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v:Destroy() end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.libutil:recurseSet(type_,prop,val) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v[prop]=val end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.libutil:recurseSetObj(obj,type_,prop,val) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v[prop]=val end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(obj) end function topkek.libutil:recurseFunc(type_,func) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then func(v) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.libutil:Play(id) local mu = Instance.new("Sound", game.Workspace) mu.Volume = 1 mu.Looped = true mu.Pitch = 1 mu.SoundId = "rbxassetid://"..tostring(id) mu:Play() end function topkek.libutil:GetPlayerList() local list = {'Everybody'} for i, v in pairs(game:service'Players':GetPlayers()) do table.insert(list, v.Name) end return list end function topkek.libutil:doPlayers(drop, func) local str = drop.getvalue() local plrs = {} if str == 'Everybody' then plrs = game:GetService('Players'):GetPlayers() else plrs = {game:GetService('Players'):FindFirstChild(str)} end for i, v in pairs(plrs) do func(v) end end function topkek.libutil:insert(id) if topkek.cache[id] then return topkek.cache[id] end -- moist local obj = game:service'InsertService':LoadAsset(id):GetChildren()[1] topkek.cache[id] = obj:Clone() return obj end; insert = function(id) return topkek.libutil:insert(id) end function topkek.libutil:getTorso(plr) --r15 compatibility lole if plr.Character then if plr.Character:FindFirstChild('UpperTorso') then return plr.Character.UpperTorso else return plr.Character.Torso end end end function topkek.libutil:weiner(plr) plr=plr.Character Shaft=Instance.new("Part", plr) Shaft.Name='Shaft' Shaft.Size=Vector3.new(1, 2.5, 1) Shaft.TopSurface=0 Shaft.BottomSurface=0 Shaft.CanCollide=true Cyln=Instance.new("CylinderMesh", Shaft) Cyln.Scale=Vector3.new(0.5,0.7,0.5) Instance.new("Weld", plr) plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso") plr.Weld.Part1=plr.Shaft plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0) Shaft.BrickColor=BrickColor.new("Pastel brown") Tip=Instance.new("Part", plr) Tip.Name='Tip' Tip.TopSurface=0 Tip.BottomSurface=0 Tip.Size=Vector3.new(1, 1, 1) Tip.CanCollide=true Tip.Touched:connect(function(prt) if prt.Parent~=player then spawn(function() for i=1, 5 do local pert=Instance.new("Part", player) pert.CFrame=CFrame.new(prt.Position) pert.CanCollide=true local mesh=Instance.new("BlockMesh", pert) mesh.Scale=Vector3.new(0.2,0.2,0.2) pert.BrickColor=BrickColor.new("White") end end) end end) Cyln2=Instance.new("SpecialMesh", Tip) Cyln2.MeshType='Sphere' Cyln2.Scale=Vector3.new(0.6,0.6,0.6) Instance.new("Weld", plr).Name='Weld2' plr.Weld2.Part0=plr.Shaft plr.Weld2.Part1=plr.Tip plr.Weld2.C0=CFrame.new(0,-.9,0) Tip.BrickColor=BrickColor.new("Pink") ----- Ball1=Instance.new("Part", plr) Ball1.Name='Ball1' Ball1.Size=Vector3.new(1, 1, 1) Ball1.TopSurface=0 Ball1.BottomSurface=0 Cyln3=Instance.new("SpecialMesh", Ball1) Cyln3.MeshType='Sphere' Cyln3.Scale=Vector3.new(0.4,0.4,0.4) Instance.new("Weld", plr).Name='Weld3' plr.Weld3.Part0=plr.Shaft plr.Weld3.Part1=plr.Ball1 plr.Weld3.C0=CFrame.new(0.225,.4,0.2) Ball1.BrickColor=BrickColor.new("Pastel brown") ----- Ball2=Instance.new("Part", plr) Ball2.Name='Ball2' Ball2.Size=Vector3.new(1, 1, 1) Ball2.TopSurface=0 Ball2.BottomSurface=0 Cyln3=Instance.new("SpecialMesh", Ball2) Cyln3.MeshType='Sphere' Cyln3.Scale=Vector3.new(0.4,0.4,0.4) Instance.new("Weld", plr).Name='Weld4' plr.Weld4.Part0=plr.Shaft plr.Weld4.Part1=plr.Ball2 plr.Weld4.C0=CFrame.new(-0.225,.4,0.2) Ball2.BrickColor=BrickColor.new("Pastel brown") end function topkek.libutil:scalePlayer(plr, sz) local pchar = plr.Character if pchar:FindFirstChild("UpperTorso") then warn("Player [" ..plr.Name.. "] is R15.") return end local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Clone() v.Parent = game.Lighting end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, sz) for _,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Hat") then v.Parent = pchar end end end function topkek.libutil:dickShooter() Player = game:GetService("Players").LocalPlayer Character = Player.Character PlayerGui = Player.PlayerGui Backpack = Player.Backpack Torso = Character.Torso Head = Character.Head LeftArm = Character["Left Arm"] LeftLeg = Character["Left Leg"] RightArm = Character["Right Arm"] RightLeg = Character["Right Leg"] LS = Torso["Left Shoulder"] LH = Torso["Left Hip"] RS = Torso["Right Shoulder"] RH = Torso["Right Hip"] Tool = Instance.new("HopperBin") Tool.Parent = Backpack Tool.Name = "Painis" Bin = Tool so = function(id, par, vol, pit) coroutine.resume(coroutine.create(function() local sou = Instance.new("Sound", par or workspace) sou.Volume = vol sou.Pitch = pit or 1 sou.SoundId = id wait() sou:play() wait(6) sou:Remove() end )) end ob1d = function(mouse) size = 0.5 mode = 1 color = BrickColor.new(Color3.new(math.random(), math.random(), math.random())) mo = Instance.new("Model") mo.Name = "EEEEUGH HA HA HAAAAA" mo.Parent = workspace game.Debris:AddItem(mo, 10) p = Instance.new("Seat") p.Name = "Torso" p.Size = Vector3.new(14, 50, 14) * size p.BrickColor = color m = Instance.new("SpecialMesh") m.Parent = p p.Name = "Torso" p.Parent = mo p = Instance.new("Seat") p.Shape = "Ball" p.Size = Vector3.new(24, 24, 24) * size p.BrickColor = color p.Name = "Legball" for i = 1, 10 do lol = Instance.new("Seat") lol.BrickColor = BrickColor:Black() lol.Name = "SEE?" lol.Parent = mo lol.Size = Vector3.new(1, math.random(30, 40), 1) * size w = Instance.new("Weld") w.Part0 = p w.Part1 = lol w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) w.Parent = w.Part0 end p.Parent = mo w = Instance.new("Weld") w.Part0 = mo.Torso w.Part1 = p w.C0 = CFrame.new(16 * (size / 2), -48 * (size / 2), 0) w.Parent = w.Part0 p = Instance.new("Seat") p.Shape = "Ball" p.Size = Vector3.new(24, 24, 24) * size p.BrickColor = color p.Name = "Legball" for i = 1, 10 do lol = Instance.new("Seat") lol.BrickColor = BrickColor:Black() lol.Name = "SEE?" lol.Parent = mo lol.Size = Vector3.new(1, math.random(30, 40), 1) * size w = Instance.new("Weld") w.Part0 = p w.Part1 = lol w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) w.Parent = w.Part0 end p.Parent = mo w = Instance.new("Weld") w.Part0 = mo.Torso w.Part1 = p w.C0 = CFrame.new(-16 * (size / 2), -48 * (size / 2), 0) w.Parent = w.Part0 p = Instance.new("Seat") p.Shape = "Ball" p.Size = Vector3.new(21, 15, 21) * size p.BrickColor = color p.Name = "Legball" for i = 1, 10 do lol = Instance.new("Seat") lol.BrickColor = BrickColor:Black() lol.Name = "SEE?" lol.Parent = mo lol.Size = Vector3.new(1, math.random(30, 40), 1) * size w = Instance.new("Weld") w.Part0 = p w.Part1 = lol w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) w.Parent = w.Part0 end p.Parent = mo w = Instance.new("Weld") w.Part0 = mo.Torso w.Part1 = p w.C0 = CFrame.new(0, 60 * (size / 2), 0) m = Instance.new("SpecialMesh") m.Parent = p p.Name = "Head" w.Parent = w.Part0 s = Instance.new("Sound") s.Parent = mo.Torso s.Volume = 100 s.Pitch = 1 s.SoundId = "http://www.roblox.com/asset/?id=149779810" s.Looped = true s:play() coroutine.resume(coroutine.create(function(Part) while Part.Parent ~= nil do wait(math.random()) so("http://www.roblox.com/asset/?id=148636758", Part, 100, 1) end end ), mo.Torso) mo.Torso.CFrame = mo.Torso.CFrame * Torso.CFrame * CFrame.new(0, 0, -50 * size) * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) mo.Torso.Velocity = mouse.Hit.lookVector * 400 coroutine.resume(coroutine.create(function(Part) while 1 do wait(math.random(0, 1) + math.random()) Part.RotVelocity = Vector3.new(math.random(-40, 40), math.random(-40, 40), math.random(-40, 40)) end end ), mo.Torso) end ob1u = function(mouse) end buttonhold = false key = function(key, mouse) end key2 = function(key, mouse) end s = function(mouse) mouse.Button1Down:connect(function() ob1d(mouse) end ) mouse.Button1Up:connect(function() ob1u(mouse) end ) mouse.KeyDown:connect(key) mouse.KeyUp:connect(key2) end ds = function(mouse) end Bin.Selected:connect(s) Bin.Deselected:connect(ds) end --[[ libgui xd ]]-- topkek.libgui.seperation = 12 function topkek.libgui:addLeftIcon(parent, img, sz) topkek.libutil:createObject('ImageLabel', { Parent = parent; BackgroundTransparency = 1; Position = UDim2.new(0, 2, 0, 0); Size = UDim2.new(0, sz, 0, sz); Image = img; }) end function topkek.libgui:hookContainer(o, sepr, stt) if not o:IsA("ScrollingFrame") then return nil end local self = {} self.main = o self.drawX = 0 self.drawY = stt or topkek.libgui.seperation/2 self.drawHeight = 0 self.sepr = sepr or topkek.libgui.seperation function self:drawButton(sz, txt, func, ysz, cbgd) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -4 if sz + self.drawX > 0.998 then xszOffset = -11 end elseif sz == 1 then xszOffset = -(self.sepr) - 5 xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.libutil:createObject("TextButton", { Parent = self.main; BackgroundColor3 = cbgd or color3(15, 23, 30); BorderColor3 = color3(27, 42, 53); Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = color3(199, 199, 199); TextStrokeTransparency = 0.5; }) obj.MouseButton1Down:connect(function() func() end) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return obj end function self:GetChildren() return self.main:GetChildren() end function self:getDrawY() return self.drawY end function self:setDrawY(y) self.drawY = y end function self:drawTextBox(sz, txt, ysz, cbgd) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -4 if sz + self.drawX > 0.998 then xszOffset = -11 end elseif sz == 1 then xszOffset = -(self.sepr) - 5 xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.libutil:createObject("TextBox", { Parent = self.main; BackgroundColor3 = cbgd or color3(5, 8, 11); BorderColor3 = color3(27, 42, 53); Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = color3(199, 199, 199); }) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return obj end function self:drawScrollingContainer(ysz) local sz = UDim2.new(1, -(self.sepr/2) - 11, 0, ysz) local pos = UDim2.new(0, self.sepr/2, 0, self.drawY) local obj = topkek.libutil:createObject("ScrollingFrame", { Parent = self.main; BackgroundColor3 = color3(7, 11, 15); BorderColor3 = color3(27, 42, 53); Position = pos; Size = sz; BottomImage = 'rbxassetid://573102620'; MidImage = 'rbxassetid://573102620'; TopImage = 'rbxassetid://573102620'; ScrollBarThickness = 5; }) self.drawY = self.drawY + 5 + ysz self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) return topkek.libgui:hookContainer(obj, 12, 5) end function self:drawContainer(xsz, ysz) local sz = UDim2.new(xsz, -(self.sepr/2) - 11, 0, ysz) local pos = UDim2.new(0, self.sepr/2, 0, self.drawY) local obj = topkek.libutil:createObject("ScrollingFrame", { Parent = self.main; BackgroundTransparency = 1; Position = pos; Size = sz; }) self.drawY = self.drawY + 5 + ysz self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) return topkek.libgui:hookContainer(obj, 12, 5) end function self:addSpacing() self.drawY = self.drawY + 3 end function self:center() local a,c,b= self.main.Position.X.Scale, self.main.Position.X.Offset,self.main.Size.Y.Offset self.main.Position=UDim2.new(a,c+2, 0.5, -(b/2)) end return self end --[[ windows ]]-- topkek.libwindows.windows = {} function topkek.libwindows:registerWindow(w) table.insert(topkek.libwindows.windows, w) end function topkek.libwindows:switchWindow(w, x) for _, k in pairs(topkek.libwindows.windows) do if k.Name == w then k.Visible = true else k.Visible = false end end if w == 'HomeContainer' then base.Navigator.Visible = false else base.Navigator.Visible = true end base.Top.Location.Text = x end function topkek.libwindows:initiateNavigator() local nav = base.Navigator local template = nav.Item:Clone(); nav.Item:Destroy(); local wins = topkek.libsettings:getSetting('windows') local y = 5 for _, k in pairs(wins) do local o = template:Clone() o.Parent = nav o.Position = UDim2.new(0, 5, 0, y) o.Text = k o.MouseButton1Down:connect(function() topkek.libwindows:switchWindow(k .. 'Container', k) end) y = y + 25 end nav.CanvasSize = UDim2.new(0, 0, 0, y) end function topkek.libwindows:initiateHome() local home = base.HomeContainer home.LocalPlayer.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('LocalPlayerContainer', 'LocalPlayer') end) home.Server.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('ServerContainer', 'Server') end) home.Scripts.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('ScriptsContainer', 'Scripts') end) home.Miscellaneous.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('MiscellaneousContainer', 'Miscellaneous') end) home.Players.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('PlayersContainer', 'Players') end) home.Settings.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('SettingsContainer', 'Settings') end) end --[[ defines ]]-- topkek.libsettings:setSetting('version', '1.0.0') topkek.libsettings:setSetting('bans', {}) topkek.libsettings:setSetting('admins', {}) topkek.libsettings:setSetting('windows', { 'Home'; 'Server'; 'LocalPlayer'; 'Players'; 'Scripts'; 'Miscellaneous'; 'Settings'; 'Explorer'; 'Gear'; 'Hats'; 'Music'; 'Effects'; 'Filtering'; 'Commands'; }) topkek.libsettings:setSetting('misc', { 'Explorer'; 'Gear'; 'Hats'; 'Music'; 'Effects'; 'Filtering'; 'Commands'; }) topkek.store.gui = ScreenGui; gui = topkek.store.gui -- change later topkek.store.base = topkek.store.gui['Base']; base = topkek.store.base -- [[ server ]] -- --sz, txt, func, ysz, cbgd local servwin = topkek.libgui:hookContainer(base['ServerContainer']) local decalList, decalImp = servwin:drawScrollingContainer(100) local decalAct = servwin:drawButton(2/3,'Spam Decal',function() topkek.libutil:recurseDecal(decalImp.Text)end) decalImp = servwin:drawTextBox(1/3,'573896613') servwin:drawButton(1,'Rollback Spam',function() topkek.libutil:recurseRemove('ParticleEmitter') topkek.libutil:recurseRemove('Decal') end) local decs = { {'Cerberus', '573896613'}, {'Rain', '574772793'}, {'Robbie', '574773630'}, {'Pepe', '244905904'}, {'Troll Face', '48308661'}, {'Jeff', '109129888'}, {'Shrek', '170539018'}, {'Doge', '133720697'}, {'Dat Boi', '409578848'}, } for _, v in pairs(decs) do local b = decalList:drawButton(1, v[1], function()decalImp.Text=v[2]end,20,color3(5,8,11)) topkek.libgui:addLeftIcon(b,'rbxassetid://'..v[2],20) end servwin:addSpacing() -- [[lighting]] -- -- <