SUMMARY="A Doom 3 GPL source modification" DESCRIPTION="dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that \ you may want to try RBDoom3BFG). It's known to work on Windows, Linux, macOS, FreeBSD, \ OpenBSD and AROS, but it should work on (or be easily portable to) any system that \ supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports \ EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX \ support), has much better support for widescreen resolutions and has 64bit support. Note that while the Doom3 source code has been released under GPL, you still need \ to legally own the game and provide dhewm3 the game data to play." HOMEPAGE="https://dhewm3.org/" COPYRIGHT=" 2011-2019 dhewm3 teams, and contributors 2004 id Software " LICENSE="GNU GPL v3" REVISION="2" SOURCE_URI="https://github.com/dhewm/dhewm3/archive/${portVersion}_PRE1.tar.gz" CHECKSUM_SHA256="bb454cfdf6e698bac2c6b1cfca19d7b1381b8a59cfb8bc4d38b483b7ee23da47" SOURCE_DIR="dhewm3-${portVersion}_PRE1" #cdoom mod srcGitRev2="5070b8c7ec6f3a8ba1cb4123de37732f9cd9437f" SOURCE_URI_2="https://github.com/dhewm/dhewm3-sdk/archive/$srcGitRev2.tar.gz" CHECKSUM_SHA256_2="301d4114a11859fb7a0f9ee1ecae50a8de5ba6add0e3564b54af9b5b972ec710" SOURCE_DIR_2="dhewm3-sdk-$srcGitRev2" #rivensin mod srcGitRev3="b651f9dc1ddb958eaee3f0a1373fc4af7dce67e5" SOURCE_URI_3="https://github.com/dhewm/dhewm3-sdk/archive/$srcGitRev3.tar.gz" CHECKSUM_SHA256_3="334b2a882b05f00a8120ece8944974de0625f4dc439dd8b8505c358c04a7948a" SOURCE_DIR_3="dhewm3-sdk-$srcGitRev3" #denton mod srcGitRev4="aaec7be6276661d6c9e612de99ffe8af33828404" SOURCE_URI_4="https://github.com/dhewm/dhewm3-sdk/archive/$srcGitRev4.tar.gz" CHECKSUM_SHA256_4="16e6e3a67b6d9efe66cd3b6a4918f4d4b046aef21f83ed4c3125832634df7458" SOURCE_DIR_4="dhewm3-sdk-$srcGitRev4" #fitz mod srcGitRev5="6ebb6b8394c047dd042aec47fa79ddec2b901754" SOURCE_URI_5="https://github.com/dhewm/dhewm3-sdk/archive/$srcGitRev5.tar.gz" CHECKSUM_SHA256_5="12ed335709af159179e7d20e88a8f03b7481ace443315edb00c4a8d8df32b741" SOURCE_DIR_5="dhewm3-sdk-$srcGitRev5" #hardqore2 mod srcGitRev6="024a8683431e2b06847d585fc1e75968310b0548" SOURCE_URI_6="https://github.com/dhewm/dhewm3-sdk/archive/$srcGitRev6.tar.gz" CHECKSUM_SHA256_6="a5f62a616eba85a40af2cf6d029a032eb574a7b0f567fcfe005e04b7e6b42eb3" SOURCE_DIR_6="dhewm3-sdk-$srcGitRev6" #launcher srcGitRev7="d5157392c6f63ec82aaa715e74b364c284701536" SOURCE_URI_7="https://github.com/EXL/BeGameLauncher/archive/$srcGitRev7.tar.gz" CHECKSUM_SHA256_7="ef1c197be64590ba509c7cf6c6f758475ebcdac1d014e596e32d26b12b024f16" SOURCE_DIR_7="BeGameLauncher-$srcGitRev7" PATCHES="dhewm3-$portVersion.patchset" PATCHES_2="dhewm3_mods-$portVersion.patchset" PATCHES_3="dhewm3_mods-$portVersion.patchset" PATCHES_4="dhewm3_mods-$portVersion.patchset" PATCHES_5="dhewm3_mods-$portVersion.patchset" PATCHES_6="dhewm3_mods-$portVersion.patchset" ADDITIONAL_FILES="dhewm3.rdef.in" ARCHITECTURES="all !x86_gcc2" SECONDARY_ARCHITECTURES="x86" PROVIDES=" dhewm3$secondaryArchSuffix = $portVersion app:dhewm3 " REQUIRES=" haiku$secondaryArchSuffix lib:libGL$secondaryArchSuffix lib:libjpeg$secondaryArchSuffix lib:libogg$secondaryArchSuffix lib:libopenal$secondaryArchSuffix lib:libSDL2_2.0$secondaryArchSuffix lib:libvorbis$secondaryArchSuffix lib:libvorbisfile$secondaryArchSuffix lib:libz$secondaryArchSuffix " BUILD_REQUIRES=" haiku${secondaryArchSuffix}_devel devel:libGL$secondaryArchSuffix devel:libjpeg$secondaryArchSuffix devel:libogg$secondaryArchSuffix devel:libopenal$secondaryArchSuffix devel:libSDL2_2.0$secondaryArchSuffix devel:libvorbis$secondaryArchSuffix devel:libvorbisfile$secondaryArchSuffix devel:libz$secondaryArchSuffix " BUILD_PREREQUIRES=" cmd:cmake cmd:gcc$secondaryArchSuffix cmd:install cmd:ld$secondaryArchSuffix cmd:make cmd:pkg_config$secondaryArchSuffix " BUILD() { mkdir -p build cd build cmake ../neo \ -DCMAKE_BUILD_TYPE=Release \ -DSDL2_INCLUDE_DIR=/system/$relativeIncludeDir/SDL2 make $jobArgs cd .. # build mod: classic doom mkdir -p build_cdoom cd build_cdoom cmake $sourceDir2 -DCMAKE_BUILD_TYPE=Release make $jobArgs cd .. # build mod: rivensin mkdir -p build_rivensin cd build_rivensin cmake $sourceDir3 -DCMAKE_BUILD_TYPE=Release make $jobArgs cd .. # build mod: dentonmod mkdir -p build_dentonmod cd build_dentonmod cmake $sourceDir4 -DCMAKE_BUILD_TYPE=Release make $jobArgs cd .. # build mod: fitz mkdir -p build_fitz cd build_fitz cmake $sourceDir5 -DCMAKE_BUILD_TYPE=Release make $jobArgs cd .. # build mod: hardqore2 mkdir -p build_hardqore2 cd build_hardqore2 cmake $sourceDir6 -DCMAKE_BUILD_TYPE=Release make $jobArgs cd .. # build launcher mkdir -p build_launcher cd build_launcher cmake $sourceDir7 \ -DCMAKE_BUILD_TYPE=Release \ -DLAUNCHER=dhewm3 make $jobArgs } INSTALL() { mkdir -p $appsDir/dhewm3/lib cp build/dhewm3 $appsDir/dhewm3 cp build/*.so $appsDir/dhewm3/lib cp build_{cdoom,rivensin,dentonmod,fitz,hardqore2}/*.so $appsDir/dhewm3/lib cp build_launcher/Dhewm3Launcher "$appsDir/dhewm3/dhewm3 Launcher" local APP_SIGNATURE="application/x-vnd.dhewm3" local MAJOR="`echo "$portVersion" | cut -d. -f1`" local MIDDLE="`echo "$portVersion" | cut -d. -f2`" local MINOR="`echo "$portVersion" | cut -d. -f3`" local LONG_INFO="$SUMMARY" sed \ -e "s|@APP_SIGNATURE@|$APP_SIGNATURE|" \ -e "s|@MAJOR@|$MAJOR|" \ -e "s|@MIDDLE@|$MIDDLE|" \ -e "s|@MINOR@|$MINOR|" \ -e "s|@LONG_INFO@|$LONG_INFO|" \ $portDir/additional-files/dhewm3.rdef.in > build/dhewm3.rdef addResourcesToBinaries build/dhewm3.rdef $appsDir/dhewm3/dhewm3 addAppDeskbarSymlink "$appsDir/dhewm3/dhewm3 Launcher" "DOOM 3" }