SUMMARY="A source port of the classic PC first person shooter Duke Nukem 3D" DESCRIPTION="* EDuke32 runs natively without relying on emulation of any kind * EDuke32 runs at crazy resolutions like 2560 × 1440. * EDuke32 allows you to choose between two different hardware accelerated \ OpenGL renderers, or the classic, warped software mode you grew up with * EDuke32 fixes an insane amount of programming errors which were harmless \ in the days of DOS but are fatal with modern protected memory models; \ translation: EDuke32 crashes less * EDuke32 has been the only actively developed and maintained Duke3D port \ for years * EDuke32 features Plagman's incredible \"Polymer\" renderer as a replacement \ for Ken Silverman's \"Polymost\" renderer * EDuke32 has a huge number of new extensions to the game's scripting system, \ allowing gameplay mods that rival even modern games. * EDuke32 runs the HRP with support for all features, most of which require \ EDuke32; no other port can run the HRP with all features enabled * EDuke32 adds a full-featured console, including Quake-style key bindings, \ command aliases, advanced tab completion, comprehensive command history, \ colored text and more * EDuke32 has hundreds of code rewrites, optimizations and fixes for rare or \ annoying bugs in the original code * EDuke32 adds tons of optional new features that make the player's life \ easier including modern status display/HUD, support for loading mods from the \ startup window, and modern, WSAD-based controls with thoroughly reworked mouse \ aiming * EDuke32 supports Ogg Vorbis sound and music * EDuke32 is developed by people who have been in the Duke3D scene since the \ beginning * EDuke32 lets you play that game called 'NAM' you saw at the dollar store 10 \ years ago * EDuke32 makes sandwiches!" HOMEPAGE="http://www.eduke32.com/" COPYRIGHT="1993-1997 Ken Silverman 2006-2020 eduke32 Team" LICENSE="GNU GPL v2 Build_Engine" REVISION="2" versionTag="9257-93f62bbad" SOURCE_URI=" http://dukeworld.com/eduke32/synthesis/$portVersion-$versionTag/eduke32_src_$portVersion-$versionTag.tar.xz" CHECKSUM_SHA256="972630059be61ef9564a241b84ef2ee4f69fc85c19ee36ce46052ff2f1ce3bf9" SOURCE_DIR="eduke32_$portVersion-$versionTag" PATCHES="eduke32-$portVersion.patchset" ARCHITECTURES="all ?x86_gcc2 ?x86" SECONDARY_ARCHITECTURES="x86" PROVIDES=" eduke32$secondaryArchSuffix = $portVersion cmd:eduke32$secondaryArchSuffix = $portVersion cmd:mapster32$secondaryArchSuffix = $portVersion " REQUIRES=" haiku$secondaryArchSuffix lib:libexecinfo$secondaryArchSuffix lib:libFLAC$secondaryArchSuffix lib:libGL$secondaryArchSuffix lib:libGLU$secondaryArchSuffix lib:libogg$secondaryArchSuffix lib:libpng16$secondaryArchSuffix lib:libSDL2_2.0$secondaryArchSuffix lib:libSDL2_mixer_2.0$secondaryArchSuffix lib:libvorbis$secondaryArchSuffix lib:libvorbisfile$secondaryArchSuffix lib:libvpx$secondaryArchSuffix lib:libz$secondaryArchSuffix " BUILD_REQUIRES=" haiku${secondaryArchSuffix}_devel devel:libexecinfo$secondaryArchSuffix devel:libFLAC$secondaryArchSuffix devel:libGL$secondaryArchSuffix devel:libGLU$secondaryArchSuffix devel:libogg$secondaryArchSuffix devel:libpng16$secondaryArchSuffix devel:libSDL2_2.0$secondaryArchSuffix devel:libSDL2_mixer_2.0$secondaryArchSuffix devel:libvorbis$secondaryArchSuffix devel:libvorbisfile$secondaryArchSuffix devel:libvpx$secondaryArchSuffix devel:libz$secondaryArchSuffix " BUILD_PREREQUIRES=" cmd:awk cmd:gcc$secondaryArchSuffix cmd:install cmd:ld$secondaryArchSuffix cmd:make cmd:nasm cmd:pkg_config$secondaryArchSuffix " defineDebugInfoPackage eduke32$secondaryArchSuffix \ $binDir/eduke32 \ $binDir/mapster32 BUILD() { make $jobArgs \ RELEASE=1 HAVE_XMP=0 } INSTALL() { mkdir -p $binDir cp eduke32 mapster32 $binDir strip $binDir/* }