GDScript-Geany ============== This is the *GDScript* syntax definition for the Geany text editor / IDE. GDScript is the scripting language for the [Godot Game Engine](http://www.godotengine.org/). Geany is a multiplatform text editor or lightweight IDE ([more information here](http://www.geany.org/)). Installation ------------ First copy the file `filetypes.GDScript.conf` from this repo into the folder `~/.config/geany/filedefs`. Then within Geany open the menu "Tools -> Configuration Files -> filetype_extensions.conf" and add the following line into the `[Extensions]` section: [Extensions] ... GDScript=*.gd; ... And still in the same configuration file modify the `[Groups]` section as follows: [Groups] ... Script=GDScript; ... After restarting Geany should automatically set the filetype to GDScript when you open a `.gd` file. Godot Setup ----------- The last step is to tell Godot to use Geany as the external source code editor for GDScript files. In the Godot environment open the *Settings* menu (in the top-right corner) and select *Editor Settings*. Here scroll down until you find the options category called *External Editor*. Simply enter the path to your editor executable, for example `/usr/bin/geany`, and activate the *User External Editor* checkbox. **Have fun!**