--- name: uloop-control-play-mode description: "Control Unity Editor play mode (play/stop/pause). Use when you need to: (1) Start play mode to test game behavior, (2) Stop play mode to return to edit mode, (3) Pause play mode for frame-by-frame inspection." --- # uloop control-play-mode Control Unity Editor play mode (play/stop/pause). ## Usage ```bash uloop control-play-mode [options] ``` ## Parameters | Parameter | Type | Default | Description | |-----------|------|---------|-------------| | `--action` | string | `Play` | Action to perform: `Play`, `Stop`, `Pause` | ## Global Options | Option | Description | |--------|-------------| | `--project-path ` | Target a specific Unity project (mutually exclusive with `--port`) | | `-p, --port ` | Specify Unity TCP port directly (mutually exclusive with `--project-path`) | ## Examples ```bash # Start play mode uloop control-play-mode --action Play # Stop play mode uloop control-play-mode --action Stop # Pause play mode uloop control-play-mode --action Pause ``` ## Output Returns JSON with the current play mode state: - `IsPlaying`: Whether Unity is currently in play mode - `IsPaused`: Whether play mode is paused - `Message`: Description of the action performed ## Notes - Play action starts the game in the Unity Editor (also resumes from pause) - Stop action exits play mode and returns to edit mode - Pause action pauses the game while remaining in play mode - Useful for automated testing workflows