%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &148109446807115436
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 148109446807115433}
  - component: {fileID: 148109446807115438}
  - component: {fileID: 148109446807115439}
  - component: {fileID: 9092374080418419112}
  m_Layer: 0
  m_Name: OfflineCamera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &148109446807115433
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148109446807115436}
  m_LocalRotation: {x: 0.017282603, y: -0.13915189, z: 0.0024289112, w: 0.99011725}
  m_LocalPosition: {x: 1, y: 3, z: -6}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 2, y: -16, z: 0}
--- !u!20 &148109446807115438
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148109446807115436}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 1
  m_BackGroundColor: {r: 0.972549, g: 0.95686275, b: 0.92941177, a: 0}
  m_projectionMatrixMode: 1
  m_GateFitMode: 2
  m_FOVAxisMode: 0
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_FocalLength: 50
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.2
  far clip plane: 500
  field of view: 40
  orthographic: 0
  orthographic size: 10
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 1
  m_AllowMSAA: 1
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!81 &148109446807115439
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148109446807115436}
  m_Enabled: 0
--- !u!114 &9092374080418419112
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 148109446807115436}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_RenderShadows: 1
  m_RequiresDepthTextureOption: 2
  m_RequiresOpaqueTextureOption: 2
  m_CameraType: 0
  m_Cameras: []
  m_RendererIndex: -1
  m_VolumeLayerMask:
    serializedVersion: 2
    m_Bits: 1
  m_VolumeTrigger: {fileID: 0}
  m_VolumeFrameworkUpdateModeOption: 2
  m_RenderPostProcessing: 0
  m_Antialiasing: 0
  m_AntialiasingQuality: 2
  m_StopNaN: 0
  m_Dithering: 0
  m_ClearDepth: 1
  m_AllowXRRendering: 1
  m_RequiresDepthTexture: 0
  m_RequiresColorTexture: 0
  m_Version: 2
