-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local frame = Instance.new("Frame") local uic1 = Instance.new("UICorner") local title = Instance.new("TextLabel") local uic2 = Instance.new("UICorner") local TextLabel = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local closeButton = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling frame.Name = "frame" frame.Parent = ScreenGui frame.AnchorPoint = Vector2.new(0.5, 0.5) frame.BackgroundColor3 = Color3.fromRGB(33, 33, 41) frame.Position = UDim2.new(0.5, 0, 0.454081625, 0) frame.Size = UDim2.new(0, 475, 0, 200) uic1.CornerRadius = UDim.new(0, 4) uic1.Name = "uic1" uic1.Parent = frame title.Name = "title" title.Parent = frame title.BackgroundColor3 = Color3.fromRGB(50, 57, 73) title.BackgroundTransparency = 1.000 title.Position = UDim2.new(0.0273684207, 0, 0.05, 0) title.Size = UDim2.new(0.957894802, 0, -0.00372310635, 50) title.ZIndex = 2 title.Font = Enum.Font.SourceSansBold title.Text = "use TALENTLESS from the new loadstring:" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.TextScaled = true title.TextSize = 46.000 title.TextWrapped = true uic2.CornerRadius = UDim.new(0, 4) uic2.Name = "uic2" uic2.Parent = title TextLabel.Parent = frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 0.800 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.119999997, 0, 0.310000002, 0) TextLabel.Size = UDim2.new(0, 366, 0, 75) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = [[pcall(function() loadstring(game:HttpGet(\"https://hellohellohell0.com/talentless-raw/TALENTLESS.lua", true))() end)]] TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextButton.Parent = frame TextButton.BackgroundColor3 = Color3.fromRGB(72, 137, 77) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.294736832, 0, 0.745000005, 0) TextButton.Size = UDim2.new(0, 200, 0, 32) TextButton.Font = Enum.Font.SourceSansBold TextButton.Text = "copy new script!" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true TextButton.MouseButton1Click:Connect(function() setclipboard([[pcall(function() loadstring(game:HttpGet("https://hellohellohell0.com/talentless-raw/TALENTLESS.lua", true))() end)]]) TextButton.Text = "copied!" end) closeButton.Name = "closeButton" closeButton.Parent = frame closeButton.BackgroundTransparency = 1.000 closeButton.LayoutOrder = 1 closeButton.Position = UDim2.new(1, -35, 0, 0) closeButton.Size = UDim2.new(0, 35, 0, 35) closeButton.ZIndex = 5 closeButton.Font = Enum.Font.SourceSansBold closeButton.Text = "X" closeButton.TextColor3 = Color3.fromRGB(255, 255, 255) closeButton.TextScaled = true closeButton.TextWrapped = true closeButton.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) local UserInputService = game:GetService("UserInputService") local gui = frame local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect( function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end ) end end ) gui.InputChanged:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end ) UserInputService.InputChanged:Connect( function(input) if input == dragInput and dragging then update(input) end end )