using (osgCal) SET(HEADERS AnimatedAvatar.h AnimatedAvatarPlugin.h ModelProvider/ModelProvider.h ModelProvider/FBX.h ModelProvider/Cal3d.h ) SET(SOURCES AnimatedAvatar.cpp AnimatedAvatarPlugin.cpp ModelProvider/FBX.cpp ModelProvider/Cal3d.cpp ) cover_add_plugin(AnimatedAvatar) target_link_libraries(AnimatedAvatar ${OPENSCENEGRAPH_LIBRARIES}) if(OSGANIMATION_FOUND) target_compile_definitions(AnimatedAvatar PRIVATE HAVE_FBX) endif()