{% set texture=first(textures) %} metadata format 3 textureFileName {{ texture.filename }} size { {{ texture.width }}, {{ texture.height }} } frames ## for index in texture.spriteIndices {% set sprite=at(sprites, index) %}{{ sprite.id }} spriteOffset { {{sprite.trimmedSourceRect.x}}, {{sprite.trimmedSourceRect.y}} } spriteSize { {{sprite.rect.w}}, {{sprite.rect.h}} } spriteSourceSize { {{sprite.trimmedSourceRect.w}}, {{sprite.trimmedSourceRect.h}} } textureRect { { {{sprite.rect.x}}, {{sprite.rect.y}} }, { {{sprite.rect.w}}, {{sprite.rect.h}} } } textureRotated <{{ sprite.rotated }}/> anchor { {{ sprite.pivot.x / sprite.rect.w }}, {{ sprite.pivot.y / sprite.rect.h }} } ## endfor