# Embodiment How do body mechanics and interactions with the environment produce behavior or reduce the work required of a controller? Covers passive movement, self-modeling and adaptation to bodily damage. ## Body dynamics and regulation - **Ultrastability and the Homeostat** - When essential variables leave acceptable bounds, a second feedback process changes the system's parameters. Ashby's four-unit machine demonstrates adaptation through finding a stable configuration. [Ashby 1960]( "Design for a Brain; Chapman & Hall (second edition)"). - **Braitenberg vehicles** - Thought experiments construct increasingly elaborate behavior from simple mechanisms. They connect synthetic machines with psychological interpretations of behavior; the book's vehicles are hypothetical constructions. [Braitenberg 1984]( "Vehicles: Experiments in Synthetic Psychology; MIT Press"). - **Passive dynamic walking** - Leg geometry and mechanics support a stable walking cycle down a shallow slope without active control. Physical prototypes exploit gravity as the energy source and body dynamics as part of the control solution. [McGeer 1990]( "Passive Dynamic Walking; Int. J. Robot. Res."). - **Soft robotic maze escape** - An asymmetric elastomer ribbon turns and snaps away from obstacles, escaping tested mazes where symmetric designs become trapped. Body mechanics replace onboard control; the maze experiments use a 120°C heated surface. [Zhao et al. 2023]( "Physically intelligent autonomous soft robotic maze escaper; Science Advances"). ## Body design and adaptation - **Evolving virtual creatures** - Genetic search jointly evolves articulated bodies and neural controllers in simulated physics. Swimming, walking, jumping and following emerge under researcher-specified fitness functions. [Sims 1994]( "Evolving Virtual Creatures; SIGGRAPH"); [video](). - **Robot self-modeling** - A four-legged robot tests actions that discriminate candidate models of its body, then uses a model to generate gaits. After a leg segment is removed, revised models support compensatory walking. [Bongard et al. 2006]( "Resilient Machines Through Continuous Self-Modeling; Science"). - **Intelligent trial and error** - A behavior map computed before deployment guides rapid adaptation after damage. Tests use a physical hexapod and a simulated arm; recovery reuses prior search rather than discovering all behaviors after injury. [Cully et al. 2015]( "Robots that can adapt like animals; Nature"). ## Open questions - Which behavioral capacities survive changes in the body or environment beyond those used in design and training? - How much recovery comes from body dynamics, online inference or an externally computed repertoire? ## Related topics - [Hyperorganism](https://hyperorganism.github.io/) - [Soft-body computation](https://hyperorganism.github.io/unconventional-computing/#physical-and-biological-computations) - A body can supply dynamics for a trained readout; the readout and drive remain part of the apparatus. - [Biohybrid systems](https://hyperorganism.github.io/biohybrid-systems/) - Living actuators and neural interfaces add integration questions. - [Strandbeest](https://hyperorganism.github.io/systems-aesthetics/#bodies-and-living-materials) - Mechanical behavior also has an artistic lineage. - [Basal Cognition](https://hyperorganism.github.io/basal-cognition/)