do local players=game:GetService("Players");local player=players.LocalPlayer;local teams=game:GetService("Teams");local replicatedStorage=game:GetService("ReplicatedStorage");local library=loadstring(game:HttpGet("https://raw.githubusercontent.com/hzhzhzsjjs/Zhzh/refs/heads/main/The%20ssi"))();MakeWindow({Hub={Title="🐣 - GET EASTER KAISER - 🐣",Animation="❤️ AUTO COLLECT EGGS ❤️"},Key={KeySystem=true,Title="🐣 - GET EASTER KAISER - 🐣",Description="^ ❤️ AUTO COLLECT EGGS ❤️^",KeyLink="https://direct-link.net/1288118/roblox",Keys={"sushi","sysyey","susumu","sususu","sususu37"},Notifi={Notifications=true,CorrectKey="Correct Key 🥰",Incorrectkey="False😡‼️",CopyKeyLink="Key Link Copied!"}}});MinimizeButton({Image="rbxassetid://84442594910404",Size={50,50},Color=Color3.fromRGB(255,255,255),Corner=true,Stroke=true,StrokeColor=Color3.fromHSV(0.5,1,1)});MakeNotifi({Title="Nice Work👏!",Text="Boom!🤤✅",Time=5});local Main=MakeTab({Name="Auto Bump"});local Image=AddImageLabel(Main,{Name="PresidentZuyi💕",Image="rbxassetid://84442594910404"});local Paragraph1=AddParagraph(Main,{"⚡️ This Is My Official Hub That Gets New Daily Features And This Script Has All My Recent Projects On It ⚡️","CREDIT"});local Paragraph2=AddParagraph(Main,{"More Games Getting Supported Soon","INFO"});local Paragraph3=AddParagraph(Main,{"Only Blue Lock Rivals Supported"});local Paragraph4=AddParagraph(Main,{"PresidentZuyi Is The Owner Of This Script"});local Main=MakeTab({Name="Auto Farm"});AddButton(Main,{Name="🔥 - Get Loki Style",Description="Why’d u click it ts pmo☠️!",Callback=function() loadstring(game:HttpGet("https://raw.githubusercontent.com/oaaioakakaka/Script/refs/heads/main/Hccc"))();end});AddButton(Main,{Name="🔥 - (NEW) Get Itadori Yuji Style!",Callback=function() loadstring(game:HttpGet("https://raw.githubusercontent.com/hzhzhzsjjs/Zhzh/refs/heads/main/Itsd"))();end});AddButton(Main,{Name="🔥 - Get Igaguri Gurimu Style",Callback=function() loadstring(game:HttpGet("https://raw.githubusercontent.com/PresidentZuyi/Hi/refs/heads/main/Chh"))();end});AddButton(Main,{Name="🔥 - Get Lavinho Style",Callback=function() loadstring(game:HttpGet("https://raw.githubusercontent.com/PresidentZuyi/Hi/refs/heads/main/Chh"))();end});local Features=MakeTab({Name="Timeskip Kagayamo"});local Image=AddImageLabel(Important,{Name="PresidentZuyi💕",Image="rbxassetid://84442594910404"});AddButton(Features,{Name="✅ No Ability Cooldown",Callback=function() local AbilityController=require(cloneref(game:GetService("ReplicatedStorage")).Controllers.AbilityController);local OriginalAbilityCooldown;OriginalAbilityCooldown=hookfunction(AbilityController.AbilityCooldown,function(Self) return;end);game:GetService("StarterGui"):SetCore("SendNotification",{Title="Join PresidentZuyi Hub For Updates!",Text="No Cooldown Script Completed✅",Button1="W Zuyi!",Button2="W Zuyi!",Duration=90});end});AddButton(Features,{Name="✅ Infinite Stamina",Callback=function() while task.wait(0) do game.Players.LocalPlayer.PlayerStats.Stamina.Value=100;end game:GetService("StarterGui"):SetCore("SendNotification",{Title="Join PresidentZuyi Hub For Updates!",Text="Infinite Stamina Completed✅",Button1="W Zuyi!",Button2="W Zuyi!",Duration=90});end});AddButton(Features,{Name="✅ Infinite Jump",Callback=function() local InfiniteJumpEnabled=true;game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping");end end);game:GetService("StarterGui"):SetCore("SendNotification",{Title="Join PresidentZuyi Hub For Updates!",Text="Infinite Jump Completed✅",Button1="W Zuyi!",Button2="W Zuyi!",Duration=90});end});local Auto;Features=MakeTab({Name="Auto Features"});local Image=AddImageLabel(Important,{Name="PresidentZuyi💕",Image="rbxassetid://84442594910404"});local AnimeEmotes=MakeTab({Name="Anime Emotes"});local ToxicEmotes=MakeTab({Name="Toxic Emotes"});local OtherEmotes=MakeTab({Name="Other Emotes"});local Paragraph1=AddParagraph(AnimeEmotes,{"This Is Where All The Anime Emotes Will Be Added"});local Paragraph2=AddParagraph(ToxicEmotes,{"This Is Where All The Toxic Emotes Will Be Added"});local Paragraph3=AddParagraph(OtherEmotes,{"This Is Where All The Other Emotes Will Be Added"});AddButton(ToxicEmotes,{Name="¥ Toxic Laugh Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://117834213273979";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Toxic Laugh By Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(ToxicEmotes,{Name="¥ Toxic L Dance Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://105830694875557";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Toxic L Dance By Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(ToxicEmotes,{Name="¥ Toxic Ninja Run Dance Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://72224249513625";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Toxic Ninja Run Dance Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(ToxicEmotes,{Name="¥ Toxic Money Rain Dance Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://71762198316531";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Money Rain Run Dance Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(AnimeEmotes,{Name="¥ Honoured One Anime Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://125865269944406";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Six Eyes By Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(AnimeEmotes,{Name="¥ Ultra Instinct Anime Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://80405783743287";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Goku Aura Emote Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(AnimeEmotes,{Name="¥ Bizzare Anime Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://94252080933749";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Bizzare Emote Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(AnimeEmotes,{Name="¥ ROAR Anime Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://133572818797711";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="ROAR Emote Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(OtherEmotes,{Name="¥ Whip Dance Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://94649499784710";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Whip Emote Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(OtherEmotes,{Name="¥ Rin Quest Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://89006553430967";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Rin Emote Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(OtherEmotes,{Name="¥ Isagi Kneel Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://88982797209625";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Kneel Emote Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(OtherEmotes,{Name="¥ Grillz Paid Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://111955433756506";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Grillz Emote Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(OtherEmotes,{Name="¥ Gentleman Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://96723009482766";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Gentleman Emote Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(OtherEmotes,{Name="¥ Cry Loser Paid Emote",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://97771700408539";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Cry Emote Zuyi";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end});AddButton(OtherEmotes,{Name="⚠️‼️ZUYI SPECIAL EMOTE‼️⚠️",Callback=function() local player=game.Players.LocalPlayer;local function cleanup() if player.PlayerGui:FindFirstChild("PlayEmoteGUI") then player.PlayerGui:FindFirstChild("PlayEmoteGUI"):Destroy();end end local function initializeAbility() local character=player.Character or player.CharacterAdded:Wait() ;local humanoid=character:WaitForChild("Humanoid");local humanoidRootPart=character:WaitForChild("HumanoidRootPart");local animation=Instance.new("Animation");animation.AnimationId="rbxassetid://85217612132841";local animationTrack=humanoid:LoadAnimation(animation);animationTrack.Priority=Enum.AnimationPriority.Action;local sound=Instance.new("Sound");sound.SoundId="";sound.Parent=humanoidRootPart;local function triggerAbility() sound:Play();animationTrack:Play(0.1,1,1);task.delay(3,function() animationTrack:Stop(0.1);end);end local screenGui=Instance.new("ScreenGui");screenGui.Name="PlayEmoteGUI";screenGui.Parent=player.PlayerGui;local button=Instance.new("TextButton");button.Size=UDim2.new(0,150,0,30);button.Position=UDim2.new(0.5, -75,0.5, -15);button.BackgroundColor3=Color3.new(0,0,0);button.TextColor3=Color3.new(1,1,1);button.Text="Zuyi Special Emote";button.Parent=screenGui;local dragging;local dragInput;local dragStart;local startPos;local function update(input) local delta=input.Position-dragStart ;button.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset + delta.X ,startPos.Y.Scale,startPos.Y.Offset + delta.Y );end button.InputBegan:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseButton1) or (input.UserInputType==Enum.UserInputType.Touch)) then dragging=true;dragStart=input.Position;startPos=button.Position;input.Changed:Connect(function() if (input.UserInputState==Enum.UserInputState.End) then dragging=false;end end);end end);button.InputChanged:Connect(function(input) if ((input.UserInputType==Enum.UserInputType.MouseMovement) or (input.UserInputType==Enum.UserInputType.Touch)) then dragInput=input;end end);game:GetService("UserInputService").InputChanged:Connect(function(input) if ((input==dragInput) and dragging) then update(input);end end);button.MouseButton1Click:Connect(function() triggerAbility();end);end player.CharacterAdded:Connect(function() cleanup();initializeAbility();end);cleanup();if player.Character then initializeAbility();end end}); end