local library, notifications = loadstring(game:HttpGet("https://raw.githubusercontent.com/i77lhm/Libraries/refs/heads/main/Priv9/Library.lua"))() local window = library:window({ name = "priv9", }) notifications:create_notification({name = "loading menu..."}) notifications:create_notification({name = "loading modules..."}) local rage = window:tab({name = "rage"}) local column = rage:column({}) local section = column:section({name = "aimbot", auto_fill = false, size = 0.3}) local section2 = column:section({name = "target selection", auto_fill = false, size = 0.7}) section:toggle({name = "enabled", flag = "toggle_flag"}) section:keybind({name = "aim key"}) section:toggle({name = "silent", flag = "toggle_flag"}) section:slider({name = "smooth", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) section2:slider({name = "fov", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) section2:slider({name = "max distance", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) section2:toggle({name = "target npcs", flag = "toggle_flag"}) section2:dropdown({name = "hitbox", flag = "distance_priority", items = {"head","chest","legs"}, default = "head"}) section2:slider({name = "hs after x shots", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) local column = rage:column({}) local section = column:section({name = "weapon modifications"}) local section2 = column:section({name = "other"}) section:toggle({name = "no-spread", flag = "toggle_flag"}) section:slider({name = "recoil multiplier", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) section:slider({name = "bullet thickness", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) section:slider({name = "bullet speed", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) local column = rage:column({}) local section = column:section({name = "hax"}) section:toggle({name = "speed hax"}) section:slider({name = "speed multiplier", min = 0, max = 10, default = 10, interval = 0.1, suffix = "st"}) section:slider({name = "radius", min = 0, max = 10, default = 10, interval = 0.1, suffix = "rad"}) section:slider({name = "skidding speed", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) local section2 = column:section({name = "other"}) section:toggle({name = "no-spread", flag = "toggle_flag"}) section:slider({name = "recoil multiplier", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) section:slider({name = "bullet thickness", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) section:slider({name = "bullet speed", min = 0, max = 10, default = 10, interval = 0.1, suffix = ""}) section:button({name = "Test notification", callback = function() notifications:create_notification({name = "NOTIFICATION TESTING"}) end}) local rage = window:tab({name = "visuals"}) local rage = window:tab({name = "misc"}) notifications:create_notification({name = "loaded cheat"}) library:init_config(window)