#pragma once #include "IPlug_include_in_plug_hdr.h" const int kNumPresets = 1; enum EParams { kGain = 0, kNumParams }; using namespace iplug; using namespace igraphics; class IPlugEffect final : public Plugin { public: IPlugEffect(const InstanceInfo& info); #if IPLUG_DSP // http://bit.ly/2S64BDd void ProcessBlock(sample** inputs, sample** outputs, int nFrames) override; #endif };