--- name: micro-interaction description: This skill should be used when the user asks to "add a hover/press effect", "animate a toggle or switch", "build an animated like button", "make a toast/snackbar slide in", "animate a drawer or modal", "animate list reordering or add/remove", "do a shared-element layout transition", or "polish UI feedback". Covers UI motion with Framer Motion (motion/react) and modern CSS. version: 0.1.0 --- # Micro-interactions (UI Motion) Small, functional motion that makes an interface feel responsive and alive: hover/press/focus feedback, toggles, toasts, drawers, and list/layout animation. The goal is feedback and continuity, not decoration. ## When to use - Hover/press/focus feedback; toggles, checkboxes, like/heart buttons - Toasts/snackbars, drawers, modals, tooltips, accordions (enter/exit) - List add/remove/reorder; shared-element ("magic move") layout transitions - Loading → success → error state transitions ## Principles (apply to all of it) - Duration: UI micro-interactions live in **100–250ms**. Anything over ~400ms feels laggy for a click response. - Animate `transform` and `opacity` only — they are GPU-composited (no layout/paint). Avoid animating `width/height/top/left`; use `scale` or layout animation instead. - Give **instant** press feedback: `scale: 0.96` on tap with a fast spring. - Asymmetric timing: enter slightly slower (ease-out), exit faster (ease-in). Things should arrive gracefully and leave promptly. - Respect `prefers-reduced-motion`: gate non-essential motion; keep opacity changes, drop large movement. - Easing defaults: ease-out for entrances `cubic-bezier(0.16, 1, 0.3, 1)`; a tasteful overshoot is `cubic-bezier(0.34, 1.56, 0.64, 1)`; standard move `cubic-bezier(0.4, 0, 0.2, 1)`. ## Framer Motion (motion/react) essentials As of v11+, the package is imported as `motion/react` (the `framer-motion` name still works). ### Gestures and springs ```jsx import { motion } from "motion/react"; ``` Spring intuition: higher `stiffness` = faster; higher `damping` = less bounce. `stiffness: 400, damping: 30` is a snappy UI default. For visible bounce, lower damping (e.g. `damping: 12`). ### Enter / exit with AnimatePresence Exit animations require `AnimatePresence` wrapping conditionally-rendered children, each with a stable `key`. ```jsx import { AnimatePresence, motion } from "motion/react"; {open && ( )} ``` For toasts/lists, use `mode="popLayout"` so removed items don't hold space while exiting. ### Layout animation (the superpower) `layout` automatically animates any layout change (position/size) using transforms — perfect for reordering, expanding cards, and grid<->list. ```jsx ``` Shared-element transition across components: give two elements the same `layoutId` and Framer Motion animates between them as one mounts and the other unmounts. ```jsx {!open && setOpen(true)} />} {open && } {/* "magic moves" from the source */} ``` Gotcha: a plain `layout` element distorts `border-radius` and text during scale. Add `layout` to direct children that should counter-scale, and prefer `borderRadius`/`boxShadow` as motion values, or use `layout="position"` to animate position only. ## Pure CSS path (no JS, including discrete properties) Modern CSS can animate enter/exit and even `display` toggles without a library. ```css .toast { transition: opacity 0.2s ease, transform 0.2s ease; /* allow animating to/from display:none and from initial render */ transition-behavior: allow-discrete; } .toast[hidden] { display: none; } /* animate FROM these values on first render / when entering */ @starting-style { .toast { opacity: 0; transform: translateY(8px); } } ``` `@starting-style` defines the "before-open" values so an element animates in on first appearance; `transition-behavior: allow-discrete` lets `display` (and `overlay` for popovers/dialogs) participate so exit animations run before the element is removed. Baseline in Chrome/Edge/Safari; provide a no-animation fallback for older browsers. Always include a reduced-motion guard: ```css @media (prefers-reduced-motion: reduce) { *, *::before, *::after { animation-duration: 0.01ms !important; transition-duration: 0.01ms !important; } } ``` ## State, not just decoration Loading → success → error should be one continuous motion (e.g. a button morphs spinner → checkmark), not a jump cut. Keep the element mounted and animate between states so the eye tracks the same object. ## Deliver & verify (standalone HTML) > **Packaged helper** (`scripts/`): `scripts/seek-shot.sh anim.html 0 1.5 3` freezes the `?t=N` harness and screenshots each moment; `scripts/contact-sheet.sh sheet.png frame-*.png` tiles them for one-glance review. See `scripts/README.md`. For a self-contained interaction demo (toggle, like button, toast, drawer) the deliverable is **one HTML file that opens directly in a browser**. Pure-CSS interactions ship as-is; for a Framer Motion demo, load React + `motion` from CDN (`esm.sh`) into one inline module — no build step. One file is the right tier; don't reach for a bundler. **Output contract:** - One `.html` file: your markup plus either CSS transitions/`@starting-style` or an inline ` ``` **Verify loop — render → set state → screenshot → check:** open each meaningful state (`?state=idle`, `?state=hover`, `?state=open`), screenshot, and check **fidelity** (press feedback reads instant, exit runs before unmount) plus **artifacts** (`layout` distorting `border-radius`/text, toast holding space after exit, FOUC, jank). Any headless tool works: ```bash npx playwright screenshot --wait-for-timeout=400 "file://$PWD/demo.html?state=open" open.png ``` **Before you finish:** 1. Opens standalone — no console errors, CDN React/`motion` (if used) resolves. 2. The `?state=` (or controlled-prop) freeze lands a deterministic, settled state. 3. Screenshotted across states — idle / active / open — matches the brief, no artifacts. 4. `prefers-reduced-motion` honored — large movement dropped, opacity/feedback kept. 5. Easing is intentional — enter ease-out, exit ease-in, durations in the 100–250ms band. ## Quick reference | Need | Approach | |------|----------| | Press feedback | `whileTap={{ scale: 0.96 }}` spring 400/30 | | Enter/exit | `AnimatePresence` + `initial/animate/exit` | | Reorder / resize | `layout` prop (spring) | | Magic move | shared `layoutId` | | Toast stack | `AnimatePresence mode="popLayout"` | | No-JS enter | `@starting-style` + transition | | Animate to display:none | `transition-behavior: allow-discrete` | | Accessibility | `prefers-reduced-motion` guard always | ## Reference files - `references/framer-motion-recipes.md` — variants + stagger, `AnimatePresence` modes, `layout`/`layoutId` magic move, `Reorder` drag-to-sort, drag constraints, gesture composition, and `useReducedMotion`. - `references/css-recipes.md` — `@starting-style`, `transition-behavior: allow-discrete`, popover/dialog exit animation, keyframe spinners/toggles, `@property` for animatable custom properties, and `prefers-reduced-motion` patterns.