Android robot logo # adb-mcp **An [MCP](https://modelcontextprotocol.io) server that drives Android emulators and devices over `adb`** [![Website](https://img.shields.io/badge/website-adb--mcp.com-3DDC84?logo=vercel&logoColor=white)](https://adb-mcp.com) [![Release](https://img.shields.io/github/v/release/iksnerd/adb-mcp?logo=github&color=3DDC84)](https://github.com/iksnerd/adb-mcp/releases/latest) [![CI](https://github.com/iksnerd/adb-mcp/actions/workflows/ci.yml/badge.svg)](https://github.com/iksnerd/adb-mcp/actions/workflows/ci.yml) [![Go](https://img.shields.io/badge/Go-1.26%2B-00ADD8?logo=go&logoColor=white)](go.mod) [![MCP](https://img.shields.io/badge/MCP-stdio-3DDC84)](https://modelcontextprotocol.io)
--- Boot an AVD, screenshot, read the UI hierarchy, tap/swipe/type, set a device lock, read `logcat`, run Gradle builds and tests. [79 tools](docs/TOOLS.md), from Claude Code, Cursor, VS Code, or any MCP client over stdio. It is the Android counterpart to [XcodeBuildMCP](https://github.com/getsentry/XcodeBuildMCP), built on the official [Go MCP SDK](https://github.com/modelcontextprotocol/go-sdk).
An agent driving a real emulator with adb-mcp: describe_ui finds the Chrome icon, tap_on_text taps it, and a screenshot confirms Chrome launched. The emulator screen is shown side by side with the actual tool call and result. `describe_ui` → `tap_on_text` → `screenshot`, driven live against a real emulator (`emulator-5556`), showing the actual tool calls and their actual output.
> Android is a trademark of Google LLC. `adb-mcp` is an independent, unofficial > tool built for Android and is not affiliated with, sponsored, or endorsed by Google. > The Android robot above is reproduced/modified from work created and shared by > Google and used according to terms described in the > [Creative Commons 3.0 Attribution License](https://creativecommons.org/licenses/by/3.0/). ## Why Driving Android by hand means a long runbook of raw `adb` commands, and it is easy to get wrong (stale tap coordinates, CRLF-corrupted screenshots, forgetting `exec-out`, guessing coordinates off a downscaled image). This server bakes that knowledge into its tools, so the agent doesn't have to relearn it: - Screenshots use `exec-out screencap` (no CRLF corruption) and are auto-downscaled so the image reader accepts them. - `describe_ui` returns each element's **center in true device pixels** (so taps land where you mean them to, no guessing off the image) and retries the transient "could not get idle state" failure on its own. The workflow itself ships as readable **resources** the agent can pull up mid-task (the observe→act loop, native PIN/lock handling, crash triage, see below) instead of relearning them each session. ## Getting started ### 1. Prerequisites - Android SDK with `platform-tools` (`adb`) and `emulator`. The server finds it via `$ANDROID_HOME` / `$ANDROID_SDK_ROOT`, else the platform default (`~/Library/Android/sdk` on macOS). If your MCP client launches the server without those set, pass `--sdk /path/to/sdk` in the client config's `args` (the server then exports it, so Gradle finds the SDK too). `doctor` prints the location it resolved. - At least one AVD (create one in Android Studio's Device Manager). Go is **not** required: releases ship prebuilt binaries, and it's only needed to [build from source](#from-source-go-126). ### 2. Install On macOS/Linux: ```bash curl -fsSL https://raw.githubusercontent.com/iksnerd/adb-mcp/main/install.sh | sh ``` The script ([install.sh](install.sh)) picks the right archive for your OS/architecture, verifies its SHA-256 against the release's `checksums.txt`, and installs to `~/.local/bin` (override with `BIN_DIR=...`; pin a version with `VERSION=v0.17.0`). Prefer to grab the binary yourself? Every platform's archive (macOS, Linux, and Windows, amd64 and arm64) is on the [Releases page](https://github.com/iksnerd/adb-mcp/releases/latest), each with a checksum in `checksums.txt`. On Windows, download the `windows_amd64` or `windows_arm64` zip and put `adb-mcp.exe` somewhere on your `PATH`. Once installed, stay current with the built-in updater. It fetches the latest release, verifies its checksum, and swaps the binary in place: ```bash adb-mcp update ``` The registration below launches the server by the bare name `adb-mcp`, so it must be on your `$PATH` (`which adb-mcp` should resolve; the installer warns if `~/.local/bin` isn't on it). Otherwise point the client at the absolute path to the binary instead. ### 3. Register with your MCP client **Claude Code:** ```bash claude mcp add adb -- adb-mcp ``` (When working inside this repo itself, the bundled `.mcp.json` is picked up automatically, no registration needed.) Or install as a **plugin**, which registers the server and adds a skill per driving guide: ```bash claude plugin marketplace add iksnerd/adb-mcp claude plugin install adb-mcp@adb-mcp ``` For Codex, the same plugin ships in Codex's manifest shape: ```bash codex plugin marketplace add iksnerd/adb-mcp codex plugin add adb-mcp@adb-mcp-plugins ``` Either way `adb-mcp` still has to be on your `PATH` from step 2 - the plugin registers the server, it does not install the binary. **Cursor / VS Code**: one-click install (assumes `adb-mcp` is on your `PATH` from step 2): [Install in Cursor](https://cursor.com/en/install-mcp?name=adb&config=eyJjb21tYW5kIjoiYWRiLW1jcCJ9) [Install in VS Code](https://insiders.vscode.dev/redirect?url=vscode%3Amcp%2Finstall%3F%257B%2522name%2522%253A%2522adb%2522%252C%2522command%2522%253A%2522adb-mcp%2522%257D) **Any other client** (Windsurf, Codex, …): run `adb-mcp` over stdio. The usual config shape: ```json { "mcpServers": { "adb": { "command": "adb-mcp" } } } ``` To confirm it's wired up, ask your agent to "boot an emulator and take a screenshot". ### From source (Go 1.26+) ```bash make install # builds ./bin/adb-mcp and copies it to ~/.local/bin # or: go build -o bin/adb-mcp ./cmd/adb-mcp # or straight from the module (note the /cmd/adb-mcp suffix): go install github.com/iksnerd/adb-mcp/cmd/adb-mcp@latest ``` ## Tools 79 tools across ten areas. Every device-facing tool takes an optional `serial` (adb `-s`). Omit it with one device attached, or pass one from `list_devices` with several. Full reference: [docs/TOOLS.md](docs/TOOLS.md). - **Emulator / device**: boot, list, wait-for-boot, shut down, connect over Wi-Fi, `adb_reverse` port forwarding (Metro!) - **Observe**: `screenshot` to see (works on multi-display foldables, pick a panel with `display`), `describe_ui` for true-pixel element centers, with the focused **top window** (spot a biometric prompt, or the wrong app entirely, occluding your target via optional `package`), `filter`/`query`/`compact` modes, and a hidden-node count so absence is trustworthy - **Interact**: tap, `tap_on_text`/`tap_element` (id-addressed), swipe, drag, long-press, type, key combos, PIN pads, `wait`, `run_sequence` (batch steps + guards in one call, which keeps native-timer flows from being perturbed by per-step round-trips); opt-in `verify_change` tells you whether a tap/key actually changed the UI; opt-in `via_accessibility` on `tap_on_text`/`tap_element` (EXPERIMENTAL) dispatches a real accessibility click for native views a coordinate tap can't reach, see [bridge/README.md](bridge/README.md) - **Lock / Keystore / Biometrics**: set/clear a secure lock screen, check lock state, `has_biometric_enrolled` + `fingerprint_touch`/`finger_remove` to satisfy a BiometricPrompt on the emulator - **Extended Controls (emulator)**: `send_sms` (OTP/2FA), `phone_call`, `set_battery` (also works on real devices via dumpsys), `cellular` (roaming/weak-signal/throttled), `set_sensor` (accelerometer/light/…), `rotate_screen`, `avd_snapshot`, driving the emulator's console-only panel that `describe_ui` can't see - **App lifecycle**: install/uninstall, launch/stop, `app_state` (running pid(s) + Metro-vs-embedded bundle), `launch_dev_client` (Expo dev build → Metro, skipping the Dev Launcher), `reload_app`/`open_dev_menu`, clear data, permissions, deep links, push/pull files, `last_crash` - **Logs & capture**: one-shot or streaming `logcat` (substring/priority/tag filters, `since` time window, opt-in `redact` to mask tokens/passwords/API keys before output), `clear_logcat`, `last_crash`, screen recording - **Environment & diagnostics**: dark mode, mock location, clean status bar, `stay_awake` (stop a doze-happy screen blanking your screenshots), `doctor` - **Gradle build & test**: `assembleDebug`, unit tests, instrumented tests, JVM unit-test coverage via JaCoCo (`get_coverage_report`/`get_file_coverage`), task + variant + module discovery (`list_gradle_variants`/`list_gradle_projects`), one-shot `build_and_run` - **Session defaults**: pin `project_dir`/`serial` once (`session_set_defaults`) so a multi-module/multi-flavor project or multi-device session doesn't need them repeated on every call The driving know-how itself ships as six MCP **resources** (`android://guide/*`) the client can list and read. See [docs/TOOLS.md](docs/TOOLS.md) for the URIs, or jump straight to `android://guide/driving` for the core loop below. ## The core loop **observe → locate → act → re-observe.** `screenshot` to see, `describe_ui` to get true-pixel centers, `tap`/`tap_on_text`/`swipe`/`input_text` to act, then `screenshot` again to confirm. Read `android://guide/driving` for the full loop and the gotchas that waste turns. ## Development ```bash make check # go vet + go test (unit tests need no emulator) make run # run over stdio for manual JSON-RPC poking ``` Layout: ``` cmd/adb-mcp/main.go entry: subcommands (update/version) or serve MCP over stdio internal/tools/ thin MCP tool bindings internal/adb/ the device layer: an adb.Client whose methods are the commands internal/gradle/ host-side Gradle: build, find APKs, parse test reports internal/uiauto/ pure uiautomator-hierarchy model + parsing (unit-tested) internal/sdk/ resolves the Android SDK (adb/emulator paths, PATH env) internal/concurrent/ RunAll/RunIndexed: fan out independent I/O calls, join, done internal/guides/ the skill guides, embedded and served as MCP resources internal/selfupdate/ the `adb-mcp update` release fetch/verify/swap internal/bridgeupdate/ the `adb-mcp bridge install` release fetch/verify/install ``` Dependencies point inward only (`tools → adb, gradle, uiauto → sdk`), and each `internal/tools/.go` adapter **mirrors** an execution file of the same name (device commands are `adb.Client` methods). Full map, the package graph, and the rules for adding a tool: [ARCHITECTURE.md](ARCHITECTURE.md). ## Documentation - [adb-mcp.com](https://adb-mcp.com): landing page - [docs/TOOLS.md](docs/TOOLS.md): full tool-by-tool reference and the guide resources - [ARCHITECTURE.md](ARCHITECTURE.md): the mirror convention, package layout, and how to add a tool - [docs/CHANGELOG.md](docs/CHANGELOG.md): shipped work, newest first - [docs/BACKLOG.md](docs/BACKLOG.md): open ideas and XcodeBuildMCP parity gaps ## Contributing See [CONTRIBUTING.md](CONTRIBUTING.md) for setup and conventions. Found a security issue? See [SECURITY.md](SECURITY.md) instead of opening a public issue. Licensed under [MIT](LICENSE).