var el_; function hex2Rgb(hex) { var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); return result ? { r: parseInt(result[1], 16), g: parseInt(result[2], 16), b: parseInt(result[3], 16) } : null; } function rgb2Hex(r, g, b) { return "#" + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1); } function getcolor(colorProfile, value) { var position = colorProfile[0].val; var startColor = 0; var endColor = 0; if (colorProfile[0].val >= value) { startColor = endColor = colorProfile[0].color; position = 0.0; } else { var idx = 0; while ((idx + 1) < colorProfile.length && value > colorProfile[idx + 1].val) { idx++; } if (idx + 1 == colorProfile.length) { startColor = endColor = colorProfile[idx].color; position = colorProfile[idx].val; } else { startColor = colorProfile[idx].color endColor = colorProfile[idx + 1].color position = (value - colorProfile[idx].val) / (colorProfile[idx + 1].val - colorProfile[idx].val) } } let start = hex2Rgb(startColor); let end = hex2Rgb(endColor); return (rgb2Hex(start.r - parseInt((start.r - end.r) * position), start.g - parseInt((start.g - end.g) * position), start.b - parseInt((start.b - end.b) * position)) ); } function interpolateColor(color1, color2, factor) { if (arguments.length < 3) { factor = 0.5; } var result = color1.slice(); for (var i = 0; i < 3; i++) { result[i] = Math.round(result[i] + factor * (color2[i] - color1[i])); } return result; } function getRowColumnsBlank(num) { var rows = (Math.ceil(Math.sqrt(num))); var cols = (Math.ceil(num / rows)); var blank = (rows * cols) - num; let map = new Map(); map.set("rows", rows); map.set("cols", cols); map.set("blank", blank); return map; } // My function to interpolate between two colors completely, returning an array function interpolateColors(color1, color2, steps) { var stepFactor = 1 / (steps - 1), interpolatedColorArray = []; color1 = color1.match(/\d+/g).map(Number); color2 = color2.match(/\d+/g).map(Number); for (var i = 0; i < steps; i++) { interpolatedColorArray.push(interpolateColor(color1, color2, stepFactor * i)); } return interpolatedColorArray; } function dragOver(e) { if (isBefore(_el, e.target)) e.target.parentNode.insertBefore(_el, e.target); else e.target.parentNode.insertBefore(_el, e.target.nextSibling); } function dragStart(e) { e.dataTransfer.effectAllowed = "move"; e.dataTransfer.setData("text/plain", null); // Thanks to bqlou for their comment. _el = e.target; } function dragEnd(e){ let order = []; var i = 2; var searchString = "div:nth-child("+i+")"; var first = $("#moveable" ).children("div:nth-child(1)").attr("id"); var last = $("#moveable" ).children(searchString).attr("id"); console.log ('first' + first); order.push(first); while (last != undefined){ order.push(last); console.log ('last' + last); i++; searchString = "div:nth-child("+i+")"; last = $("#moveable" ).children(searchString).attr("id"); } if(onOrderChange) onOrderChange(order); } function isBefore(el1, el2) { if (el2.parentNode === el1.parentNode) for (var cur = el1.previousSibling; cur && cur.nodeType !== 9; cur = cur.previousSibling) if (cur === el2) return true; return false; } var DragDropTouch; (function (DragDropTouch_1) { 'use strict'; /** * Object used to hold the data that is being dragged during drag and drop operations. * * It may hold one or more data items of different types. For more information about * drag and drop operations and data transfer objects, see * HTML Drag and Drop API. * * This object is created automatically by the @see:DragDropTouch singleton and is * accessible through the @see:dataTransfer property of all drag events. */ var DataTransfer = (function () { function DataTransfer() { this._dropEffect = 'move'; this._effectAllowed = 'all'; this._data = {}; } Object.defineProperty(DataTransfer.prototype, "dropEffect", { /** * Gets or sets the type of drag-and-drop operation currently selected. * The value must be 'none', 'copy', 'link', or 'move'. */ get: function () { return this._dropEffect; }, set: function (value) { this._dropEffect = value; }, enumerable: true, configurable: true }); Object.defineProperty(DataTransfer.prototype, "effectAllowed", { /** * Gets or sets the types of operations that are possible. * Must be one of 'none', 'copy', 'copyLink', 'copyMove', 'link', * 'linkMove', 'move', 'all' or 'uninitialized'. */ get: function () { return this._effectAllowed; }, set: function (value) { this._effectAllowed = value; }, enumerable: true, configurable: true }); Object.defineProperty(DataTransfer.prototype, "types", { /** * Gets an array of strings giving the formats that were set in the @see:dragstart event. */ get: function () { return Object.keys(this._data); }, enumerable: true, configurable: true }); /** * Removes the data associated with a given type. * * The type argument is optional. If the type is empty or not specified, the data * associated with all types is removed. If data for the specified type does not exist, * or the data transfer contains no data, this method will have no effect. * * @param type Type of data to remove. */ DataTransfer.prototype.clearData = function (type) { if (type != null) { delete this._data[type]; } else { this._data = null; } }; /** * Retrieves the data for a given type, or an empty string if data for that type does * not exist or the data transfer contains no data. * * @param type Type of data to retrieve. */ DataTransfer.prototype.getData = function (type) { return this._data[type] || ''; }; /** * Set the data for a given type. * * For a list of recommended drag types, please see * https://developer.mozilla.org/en-US/docs/Web/Guide/HTML/Recommended_Drag_Types. * * @param type Type of data to add. * @param value Data to add. */ DataTransfer.prototype.setData = function (type, value) { this._data[type] = value; }; /** * Set the image to be used for dragging if a custom one is desired. * * @param img An image element to use as the drag feedback image. * @param offsetX The horizontal offset within the image. * @param offsetY The vertical offset within the image. */ DataTransfer.prototype.setDragImage = function (img, offsetX, offsetY) { var ddt = DragDropTouch._instance; ddt._imgCustom = img; ddt._imgOffset = { x: offsetX, y: offsetY }; }; return DataTransfer; }()); DragDropTouch_1.DataTransfer = DataTransfer; /** * Defines a class that adds support for touch-based HTML5 drag/drop operations. * * The @see:DragDropTouch class listens to touch events and raises the * appropriate HTML5 drag/drop events as if the events had been caused * by mouse actions. * * The purpose of this class is to enable using existing, standard HTML5 * drag/drop code on mobile devices running IOS or Android. * * To use, include the DragDropTouch.js file on the page. The class will * automatically start monitoring touch events and will raise the HTML5 * drag drop events (dragstart, dragenter, dragleave, drop, dragend) which * should be handled by the application. * * For details and examples on HTML drag and drop, see * https://developer.mozilla.org/en-US/docs/Web/Guide/HTML/Drag_operations. */ var DragDropTouch = (function () { /** * Initializes the single instance of the @see:DragDropTouch class. */ function DragDropTouch() { this._lastClick = 0; // enforce singleton pattern if (DragDropTouch._instance) { throw 'DragDropTouch instance already created.'; } // detect passive event support // https://github.com/Modernizr/Modernizr/issues/1894 var supportsPassive = false; document.addEventListener('test', function () { }, { get passive() { supportsPassive = true; return true; } }); // listen to touch events if ('ontouchstart' in document) { var d = document, ts = this._touchstart.bind(this), tm = this._touchmove.bind(this), te = this._touchend.bind(this), opt = supportsPassive ? { passive: false, capture: false } : false; d.addEventListener('touchstart', ts, opt); d.addEventListener('touchmove', tm, opt); d.addEventListener('touchend', te); d.addEventListener('touchcancel', te); } } /** * Gets a reference to the @see:DragDropTouch singleton. */ DragDropTouch.getInstance = function () { return DragDropTouch._instance; }; // ** event handlers DragDropTouch.prototype._touchstart = function (e) { var _this = this; if (this._shouldHandle(e)) { // raise double-click and prevent zooming if (Date.now() - this._lastClick < DragDropTouch._DBLCLICK) { if (this._dispatchEvent(e, 'dblclick', e.target)) { e.preventDefault(); this._reset(); return; } } // clear all variables this._reset(); // get nearest draggable element var src = this._closestDraggable(e.target); if (src) { // give caller a chance to handle the hover/move events if (!this._dispatchEvent(e, 'mousemove', e.target) && !this._dispatchEvent(e, 'mousedown', e.target)) { // get ready to start dragging this._dragSource = src; this._ptDown = this._getPoint(e); this._lastTouch = e; e.preventDefault(); // show context menu if the user hasn't started dragging after a while setTimeout(function () { if (_this._dragSource == src && _this._img == null) { if (_this._dispatchEvent(e, 'contextmenu', src)) { _this._reset(); } } }, DragDropTouch._CTXMENU); if (DragDropTouch._ISPRESSHOLDMODE) { this._pressHoldInterval = setTimeout(function () { _this._isDragEnabled = true; _this._touchmove(e); }, DragDropTouch._PRESSHOLDAWAIT); } } } } }; DragDropTouch.prototype._touchmove = function (e) { if (this._shouldCancelPressHoldMove(e)) { this._reset(); return; } if (this._shouldHandleMove(e) || this._shouldHandlePressHoldMove(e)) { // see if target wants to handle move var target = this._getTarget(e); if (this._dispatchEvent(e, 'mousemove', target)) { this._lastTouch = e; e.preventDefault(); return; } // start dragging if (this._dragSource && !this._img && this._shouldStartDragging(e)) { this._dispatchEvent(e, 'dragstart', this._dragSource); this._createImage(e); this._dispatchEvent(e, 'dragenter', target); } // continue dragging if (this._img) { this._lastTouch = e; e.preventDefault(); // prevent scrolling if (target != this._lastTarget) { this._dispatchEvent(this._lastTouch, 'dragleave', this._lastTarget); this._dispatchEvent(e, 'dragenter', target); this._lastTarget = target; } this._moveImage(e); this._isDropZone = this._dispatchEvent(e, 'dragover', target); } } }; DragDropTouch.prototype._touchend = function (e) { if (this._shouldHandle(e)) { // see if target wants to handle up if (this._dispatchEvent(this._lastTouch, 'mouseup', e.target)) { e.preventDefault(); return; } // user clicked the element but didn't drag, so clear the source and simulate a click if (!this._img) { this._dragSource = null; this._dispatchEvent(this._lastTouch, 'click', e.target); this._lastClick = Date.now(); } // finish dragging this._destroyImage(); if (this._dragSource) { if (e.type.indexOf('cancel') < 0 && this._isDropZone) { this._dispatchEvent(this._lastTouch, 'drop', this._lastTarget); } this._dispatchEvent(this._lastTouch, 'dragend', this._dragSource); this._reset(); } } }; // ** utilities // ignore events that have been handled or that involve more than one touch DragDropTouch.prototype._shouldHandle = function (e) { return e && !e.defaultPrevented && e.touches && e.touches.length < 2; }; // use regular condition outside of press & hold mode DragDropTouch.prototype._shouldHandleMove = function (e) { return !DragDropTouch._ISPRESSHOLDMODE && this._shouldHandle(e); }; // allow to handle moves that involve many touches for press & hold DragDropTouch.prototype._shouldHandlePressHoldMove = function (e) { return DragDropTouch._ISPRESSHOLDMODE && this._isDragEnabled && e && e.touches && e.touches.length; }; // reset data if user drags without pressing & holding DragDropTouch.prototype._shouldCancelPressHoldMove = function (e) { return DragDropTouch._ISPRESSHOLDMODE && !this._isDragEnabled && this._getDelta(e) > DragDropTouch._PRESSHOLDMARGIN; }; // start dragging when specified delta is detected DragDropTouch.prototype._shouldStartDragging = function (e) { var delta = this._getDelta(e); return delta > DragDropTouch._THRESHOLD || (DragDropTouch._ISPRESSHOLDMODE && delta >= DragDropTouch._PRESSHOLDTHRESHOLD); } // clear all members DragDropTouch.prototype._reset = function () { this._destroyImage(); this._dragSource = null; this._lastTouch = null; this._lastTarget = null; this._ptDown = null; this._isDragEnabled = false; this._isDropZone = false; this._dataTransfer = new DataTransfer(); clearInterval(this._pressHoldInterval); }; // get point for a touch event DragDropTouch.prototype._getPoint = function (e, page) { if (e && e.touches) { e = e.touches[0]; } return { x: page ? e.pageX : e.clientX, y: page ? e.pageY : e.clientY }; }; // get distance between the current touch event and the first one DragDropTouch.prototype._getDelta = function (e) { if (DragDropTouch._ISPRESSHOLDMODE && !this._ptDown) { return 0; } var p = this._getPoint(e); return Math.abs(p.x - this._ptDown.x) + Math.abs(p.y - this._ptDown.y); }; // get the element at a given touch event DragDropTouch.prototype._getTarget = function (e) { var pt = this._getPoint(e), el = document.elementFromPoint(pt.x, pt.y); while (el && getComputedStyle(el).pointerEvents == 'none') { el = el.parentElement; } return el; }; // create drag image from source element DragDropTouch.prototype._createImage = function (e) { // just in case... if (this._img) { this._destroyImage(); } // create drag image from custom element or drag source var src = this._imgCustom || this._dragSource; this._img = src.cloneNode(true); this._copyStyle(src, this._img); this._img.style.top = this._img.style.left = '-9999px'; // if creating from drag source, apply offset and opacity if (!this._imgCustom) { var rc = src.getBoundingClientRect(), pt = this._getPoint(e); this._imgOffset = { x: pt.x - rc.left, y: pt.y - rc.top }; this._img.style.opacity = DragDropTouch._OPACITY.toString(); } // add image to document this._moveImage(e); document.body.appendChild(this._img); }; // dispose of drag image element DragDropTouch.prototype._destroyImage = function () { if (this._img && this._img.parentElement) { this._img.parentElement.removeChild(this._img); } this._img = null; this._imgCustom = null; }; // move the drag image element DragDropTouch.prototype._moveImage = function (e) { var _this = this; requestAnimationFrame(function () { if (_this._img) { var pt = _this._getPoint(e, true), s = _this._img.style; s.position = 'absolute'; s.pointerEvents = 'none'; s.zIndex = '999999'; s.left = Math.round(pt.x - _this._imgOffset.x) + 'px'; s.top = Math.round(pt.y - _this._imgOffset.y) + 'px'; } }); }; // copy properties from an object to another DragDropTouch.prototype._copyProps = function (dst, src, props) { for (var i = 0; i < props.length; i++) { var p = props[i]; dst[p] = src[p]; } }; DragDropTouch.prototype._copyStyle = function (src, dst) { // remove potentially troublesome attributes DragDropTouch._rmvAtts.forEach(function (att) { dst.removeAttribute(att); }); // copy canvas content if (src instanceof HTMLCanvasElement) { var cSrc = src, cDst = dst; cDst.width = cSrc.width; cDst.height = cSrc.height; cDst.getContext('2d').drawImage(cSrc, 0, 0); } // copy style (without transitions) var cs = getComputedStyle(src); for (var i = 0; i < cs.length; i++) { var key = cs[i]; if (key.indexOf('transition') < 0) { dst.style[key] = cs[key]; } } dst.style.pointerEvents = 'none'; // and repeat for all children for (var i = 0; i < src.children.length; i++) { this._copyStyle(src.children[i], dst.children[i]); } }; DragDropTouch.prototype._dispatchEvent = function (e, type, target) { if (e && target) { var evt = document.createEvent('Event'), t = e.touches ? e.touches[0] : e; evt.initEvent(type, true, true); evt.button = 0; evt.which = evt.buttons = 1; this._copyProps(evt, e, DragDropTouch._kbdProps); this._copyProps(evt, t, DragDropTouch._ptProps); evt.dataTransfer = this._dataTransfer; target.dispatchEvent(evt); return evt.defaultPrevented; } return false; }; // gets an element's closest draggable ancestor DragDropTouch.prototype._closestDraggable = function (e) { for (; e; e = e.parentElement) { if (e.hasAttribute('draggable') && e.draggable) { return e; } } return null; }; return DragDropTouch; }()); /*private*/ DragDropTouch._instance = new DragDropTouch(); // singleton // constants DragDropTouch._THRESHOLD = 5; // pixels to move before drag starts DragDropTouch._OPACITY = 0.5; // drag image opacity DragDropTouch._DBLCLICK = 500; // max ms between clicks in a double click DragDropTouch._CTXMENU = 900; // ms to hold before raising 'contextmenu' event DragDropTouch._ISPRESSHOLDMODE = false; // decides of press & hold mode presence DragDropTouch._PRESSHOLDAWAIT = 400; // ms to wait before press & hold is detected DragDropTouch._PRESSHOLDMARGIN = 25; // pixels that finger might shiver while pressing DragDropTouch._PRESSHOLDTHRESHOLD = 0; // pixels to move before drag starts // copy styles/attributes from drag source to drag image element DragDropTouch._rmvAtts = 'id,class,style,draggable'.split(','); // synthesize and dispatch an event // returns true if the event has been handled (e.preventDefault == true) DragDropTouch._kbdProps = 'altKey,ctrlKey,metaKey,shiftKey'.split(','); DragDropTouch._ptProps = 'pageX,pageY,clientX,clientY,screenX,screenY'.split(','); DragDropTouch_1.DragDropTouch = DragDropTouch; })(DragDropTouch || (DragDropTouch = {}));