-- 1716978 -- Version 0.0.4 -- I love all users <3 require("Inspired") require("IWalk") AddInfo("Leesin", "Leesin") AddButton("Q", "Use Q", true) AddButton("W", "Use W", true) AddButton("E", "Use E", true) AddButton("R", "Use R", true) AddButton("Gank","GankAlert",true) OnLoop(function(myHero) IWalk() DrawText("INHUMANITY LEESIN",20,600,0,0XFFFFFFFF); if GetKeyValue("Combo") then local target = GetTarget(1000, DAMAGE_MAGIC) if ValidTarget(target, 1000) then local QPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),1800,250,925,70,true,true) if GetButtonValue("Q") then if CanUseSpell(myHero, _Q) == READY and QPred.HitChance == 1 then CastSkillShot(_Q,QPred.PredPos.x,QPred.PredPos.y,QPred.PredPos.z) end end if GetButtonValue("Gank") then --Enemie Count if EnemiesAround(myHeroPos, 5000) > 0 then local hero_origin = myHeroPos local myscreenpos = WorldToScreen(1,hero_origin.x,hero_origin.y,hero_origin.z) if myscreenpos.flag then if EnemiesAround(myHeroPos, 5000) < 3 then DrawText(string.format("ENEMIES = %s", EnemiesAround(myHeroPos, 5000)),24,myscreenpos.x-100,myscreenpos.y,0xff00ff00) else DrawText(string.format("CAUTION GANK = %s", EnemiesAround(myHeroPos, 5000)),24,myscreenpos.x-100,myscreenpos.y,0xffff0000) end end end end if GetButtonValue("W") then if CanUseSpell(myHero, _W) == READY and not IsInDistance(target, 150) and IsInDistance(target, 400) then CastTargetSpell(myHero, _W) end end if GetButtonValue("E") then if CanUseSpell(myHero, _E) == READY and IsInDistance(target, 250) then CastTargetSpell(myHero, _E) end end local RPred = GetPredictionForPlayer(GetMyHeroPos(),target,GetMoveSpeed(target),0,250,0,600,true,true) if GetButtonValue("R") then if CanUseSpell(myHero, _R) == READY and RPred.HitChance == 1 then CastSkillShot(_R,RPred.PredPos.x,RPred.PredPos.y,RPred.PredPos.z) end end end end local myObjectsTable = {} local wardRange = 600 local jumpDelay = 0 local lastJump = 0 local SWard, VWard, SStone, RSStone, Wriggles = 2044, 2043, 2049, 2045, 3154 local SWardSlot, VWardSlot, SStoneSlot, RSStoneSlot, WrigglesSlot = nil, nil, nil, nil, nil local jumpReady = false local jumpSlot = _W local jumpRange = 700 local flashRange = 540 end)