# Ionrift Waterline ![Downloads](https://img.shields.io/github/downloads/ionrift-gm/ionrift-waterline/latest/total?color=violet&label=Downloads) ![Latest Release](https://img.shields.io/github/v/release/ionrift-gm/ionrift-waterline?color=violet&label=Latest%20Version) ![Foundry Version](https://img.shields.io/badge/Foundry-v12%20%7C%20v13-333333?style=flat&logo=foundryvirtualtabletop) ![Systems](https://img.shields.io/badge/systems-dnd5e%20%7C%20daggerheart-blue) **Animated water overlays for Foundry VTT.** ### Support Ionrift [![Patreon](https://img.shields.io/badge/Patreon-ionrift-ff424d?logo=patreon&logoColor=white)](https://patreon.com/ionrift) [![Discord](https://img.shields.io/badge/Discord-Ionrift-5865F2?logo=discord&logoColor=white)](https://discord.gg/vFGXf7Fncj) > Documentation, setup guides, and troubleshooting: **[Ionrift Wiki](https://github.com/ionrift-gm/ionrift-library/wiki)** ## Water FX I spent literal days tracing water polygons on maps by hand. Every river, lake, and puddle: click, click, click, adjusting vertices for hours. Across a large map library that prep gets slow. Waterline flood-fills water and overlays animated caustics instead. Click on water in your map and Waterline traces the shape automatically using flood-fill detection. It then renders a live animated overlay with Voronoi caustics, background distortion, and configurable edge fade. You can tune everything with sliders that update in real time: speed, intensity, opacity, distortion, scale, and flow direction. Built-in presets (River, Lake, Puddle, Coast, Deep Sea) set sensible defaults, and you can save your own per-world profiles. Shift+Click adds area. Ctrl+Click subtracts. Ctrl+Z undoes the last change. Procedural border wall generation now lives in **Ionrift Cartographer**, which is the home for map preparation tools. ## Installation 1. Install via Foundry VTT Module Browser or manifest URL. 2. Enable the module in your world. 3. Water tools appear in the Regions palette. ## Dependencies - **[Ionrift Library](https://github.com/ionrift-gm/ionrift-library)** (required) ## Bug Reports 1. Check the **[Ionrift Wiki](https://github.com/ionrift-gm/ionrift-library/wiki)** for common fixes. 2. Post to the **[Ionrift Discord](https://discord.gg/vFGXf7Fncj)** with Foundry version, module versions, and any console errors (F12). 3. Open a **[GitHub Issue](https://github.com/ionrift-gm/ionrift-waterline/issues)**. ## License MIT License. See [LICENSE](./LICENSE) for details. --- **Part of the [Ionrift Module Suite](https://github.com/ionrift-gm)** [Wiki](https://github.com/ionrift-gm/ionrift-library/wiki) · [Discord](https://discord.gg/vFGXf7Fncj) · [Patreon](https://patreon.com/ionrift)